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7-on-7-Flag-Football-Playbook-1-1

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7 on 7 / Flag Football Playbook
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6
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2
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Q
By Youth Football Online
TABLE OF CONTENTS
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•
•
•
•
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Copy Right (page 3)
Route Running Techniques (page 4)
Beating Press Coverage (page 5 )
Wide Receiver Stance Technique (page 6)
Numbering System (page 7)
Formations (pages 9-10)
2x2 Spread Plays (pages 11-20)
• Go-Out (left) & Slant-Flat (right)
• Slots Mesh (crossing routes)
• Push Screen (right) Bubble (left)
• Smash (left) & Flood (right)
• Shallow Cross
• Deep Out (left) & Double Post (right)
• Flood Q Roll out
• Stick Concept
• 4 Verticals (all verts)
• Snag Concept (right) & Go-Slant (left)
2x2 Stack Plays (pages 22-26)
• Snag Now-Go (right) & Post-Wheel (left)
• V Concept (right) & Dig-Corner (left)
• Mesh Concept
• Stack Option
• Clear Out (right) & Now-Go (left)
2x2 Run & Complement Plays (pages 28-33)
• Jet Sweep Right
• Jet Pass Right
• Jet Sweep Left
• Jet Sweep QB Throwback
• Q Counter
• Jet Reverse
Bunch 3x1 Plays (pages 35-41)
• Slant-Arrow (left) & Flood (right)
• Verts (left) & Post Wheel (right)
• Option (left) & Snag Concept (right)
• Hitch (left) & Smash Concept (right)
• Hook & Ladder
• Clear out (left) & Chase Concept (right)
• Center out
Original content and plays by Youth Football Online
Edited by Vin Sehgal
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ROUTE RUNNING TECHNIQUE
Wide Receiver Route Running
•Run crisp routes. The receivers must drive straight up the field then break into their assigned routes.
This will disguise which way the route pattern is going. Many times with wide receiver route running
you will see the kids leaning to the way they are going to cut (before their break).
•The wide receiver must run his route straight up the field. The receiver cannot belly his route when
he breaks into his pattern. Bellying or leaning to the cut side will give the pattern away. Running
straight will drive the defender up the field, making him defend the entire field. The defender will not
know when or where you are going to break.
•Full speed route running! Routes must be ran at full speed. Full speed route running will help drive
the defender up the field. Even if the kid knows he isn’t getting the ball thrown to him he needs to run
his route hard.
•This is basic route running technique vs. an off or bail defender.
BEATING PRESS COVERAGE
LINE RELEASES
Single Move
A single move is when the receiver will come to balance, stick their foot giving a head nod in one direction before
bursting the other direction to take their release. If the defender is playing with inside leverage, step to his leverage,
then burst back away from the leverage.
Chop: If the defender attempts to put their hands on the receiver below our elbow, the receiver will chop down fully
extending his arm to remove the defender's hand.
Wipe: If the defender attempts to put their hands on the receiver above the elbow, he will raise his arm and wipe their
hand off.
Speed Release
A speed release is when the receiver will burst up-field immediately after coming to balance and attempt to win with
speed. If you have a better athlete, you can just have the receiver release outside (vs. inside leverage defender) or
release inside (vs. outside leverage defender) dipping the shoulder near the pressed defender and releasing upfield.
WIDE RECEIVER STANCE
Stance
•The inside foot should be up, and the front toe should be pointed straight ahead.
•The receiver’s feet should be shoulder-width apart, so he or she is balanced.
•Feet should be staggered enough to prevent a drop-step (picking up back foot before you start).
•Weight should be concentrated on the front foot to prevent a false step (picking up the front foot before you
start).
•The receiver’s back should be straight, and he should be leaning forward so that his chest is over his knees
and his knees over his toes.
•Place arms in a comfortable position.
•Lift head to scan defense before turning head in to watch the ball (move on ball movement, not sound).
NUMBERING SYSTEM
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6
5
4
2
Q
3
This playbook utilizes a simple numbering system. This will allow you to give each player and number and tell them they
are running the pass pattern that the number is showing on the diagram. This will save a lot of time. All you need to do is
print these plays out or bring them up on your smart phone or tablet.
The players are numbered from left to right. Typically it is best to put your best athlete at the 3 & 4 positions. However,
you can easily switch kids around based on who you want to get the football. The 6 is the center- who snaps or tosses the
ball to the Q.
FORMATIONS
2X2 Spread
1
6
5
4
2
Q
3
2X2 Stack
6
1
2
5
4
3
Q
FORMATIONS
Bunch 3x1
5
6
1
2
3
4
Q
ALWAYS PUT THE THREE RECEIVER BUNCH TO THE WIDE SIDE OF THE FIELD.
2 X 2 SPREAD
1
6
5
4
2
Q
3
Plays
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•
•
•
•
•
•
•
•
•
Go-Out (left) & Slant-Flat (Right)
Slots Mesh (crossing routes)
Push Screen (right) Bubble (Left)
Smash (left) & Flood (Right)
Shallow Cross
Deep Out (left) & Double Post (right)
Flood Q Roll out
Stick Concept
4 Verticals (all verts)
Snag Concept (right) & Go-Slant (left)
PUT YOUR BEST ATHLETES AT THE 2 AND 4
1
6
5
4
2
Q
3
Play: Go-Out (left) & Slant-Flat (right)
Formation: 2x2
1
6
5
4
2
Q
MAKE SURE YOUR 2 & 4 RUN WITH THEIR
HEADS UP SO THEY DO NOT COLLIDE. THE
3 COMES UNDERNEATH THE 4.
3
Play: Slots Mesh (crossing routes)
Formation: 2x2
Motion
1
6
5
4
2
Q
IF THE DEFENDER COVERING THE 1 JUMPS THE BUBBLE, HAVE THE Q
FAKE THROW TO THE BUBBLE THEN HIT THE 1 ON THE VERITCAL.
3
Play: Push Screen (right) Bubble (Left)
Formation: 2x2
1
6
5
4
2
Q
TO THE FLOOD SIDE THE Q MUST ALWAYS
LOOK DEEP TO SHALLOW. 5 TO 4 TO THE 3.
3
Play: Smash (left) & Flood (right)
Formation: 2x2
1
6
5
4
2
Q
Q MUST LOOK DEEP TO THE 4 ON THE DIG, THEN
TO 2 ON THE SHALLOW CROSS.
3
Play: Shallow Cross
Formation: 2x2
1
6
5
4
2
3
Q
THE 1 & 2 RUN OFF VERTICAL, Q LOOKS TO HIT
THE 3 ON THE 15 YARD SQUARE OUT (LEFT SIDE).
Play: Deep Out (left) & Double Post (right)
Formation: 2x2
1
6
5
4
2
Q
TO THE FLOOD SIDE THE Q MUST ALWAYS LOOK
DEEP TO SHALLOW. 5 TO 4 TO THEN TO THE 3.
3
Play: Flood Q Roll out
Formation: 2x2
1
6
5
4
2
Q
Q LOOKS TO HIT THE 4ON THE STICK. IF HE
ISN’T OPEN LOOK TO THE 3 THEN TO THE 4.
3
Play: Stick Concept
Formation: 2x2
1
6
5
4
2
Q
IF THE DEFENSE HAS A SAFETY, LOOK TO HIT ONE OF THE
OUTSIDE VERTICALS. IF THEY ARE PLAYING A TWO DEEP
SHELL, LOOK FOR THE 2 OR 4 ON THE INSIDE VERTICALS.
3
Play: 4 Verticals (all verts)
Formation: 2x2
1
6
5
4
2
Q
ZONE BEATER TO THE RIGHT (SNAG), MAN
COVERAGE BEATER TO THE LEFT (GO-SLANT).
3
Play: Snag Concept (right) & Go-Slant (left)
Formation: 2x2
2 X 2 Stack
Compressed Formation that will allow you to attack all areas of the field.
6
1
2
4
3
Plays
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•
•
•
•
Snag Now-Go (right) & Post-Wheel (left)
V Concept (right) & Dig-Corner (left)
Mesh Concept
Stack Option
Clear Out (right) & Now-Go (left)
5
Q
1
6
2
4
3
HAVE THE Q THROW THE NOW VS OFF COVERAGE.
IF THE DEFENDER IS JUMPING THE NOW SCREEN
TO THE 4, THROW THE VERTICAL TO 5.
5
Q
Play: Snag Now-Go (right) & Post-Wheel (left)
Formation: 2x2 Stack
1
6
2
5
4
3
TO THE V CONCEPT SIDE (RIGHT SIDE) PUT YOUR BEST
ATHLETE AT THE 4, LET HIM WORK HIS SPEED IN
SPACE.
Q
Play: V Concept (right) & Dig-Corner (left)
Formation: 2x2 Stack
1
6
5
2
4
Q
MAKE SURE YOUR CROSSERS (1) & (5) RUN WITH THEIR
HEAD UP SO THEY DON’T COLLIDE. Q LOOKS 5 TO 1.
3
Play: Mesh Concept
Formation: 2X2 Stack
1
6
2
5
5: Blocks if he hears “4”
4
3
Q
COACH WILL MAKE THE CALL. THE COACH WILL YELL THE NUMBER THAT HE WANTS THE QB
TO THROW TO. FOR EXAMPLE, IF THE Q HEARS THE COACH YELL 1, HE THROWS TO THE 1.
COACH WILL LOOK AT THE DEFENSE’S ALIGNMENT AND THEN GIVE THE Q THE CALL.
Play: Stack Option
Formation: 2X2 Stack
Motion
1
6
2
5
4
3
IF THE DEFENSE DOESN’T ACCOUNT FOR THE 3 WHEN
HE GOES IN MOTION, HE WILL BE WIDE OPEN. THE 3
MOTIONS OUTSIDE OF THE 1 & 2 STACK.
Q
Play: Clear Out (right) & Now-Go (left)
Formation: 2x2 Stack
2 X 2 SPREAD RUN GAME & COMPLEMENTS
1
6
5
4
2
Q
Plays
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•
•
•
•
•
Jet Sweep Right
Jet Pass Right
Jet Sweep Left
Jet Sweep QB Throwback
Q Counter
Jet Reverse
3
Motion
Blocking
Ball Carrier
1
6
5
4
2
Q
ALL RECEIVERS STALK BLOCK THE DEFENDER COVERING
THEM. YOU CAN ALSO HAVE THEM JUST RUN OFF IF THE
DEFENSE IS PLAYING STRAIGHT PRESS MAN TO MAN.
3
Play: Jet Sweep
Formation: 2X2 Spread
1
6
5
4
2
Q
ONCE THE DEFENDER COVERING THE 5 COMES UP TO STOP
JET SWEEP, RUN THE JET PASS. THE 5 WILL BE WIDE OPEN.
3
Play: Jet Pass Right
Formation: 2X2 Spread
1
6
5
4
2
3
ALL RECEIVERS STALK BLOCK THE DEFENDER COVERING
THEM. YOU CAN ALSO HAVE THEM JUST RUN OFF IF THE
DEFENSE IS PLAYING STRAIGHT PRESS MAN TO MAN.
Q
Play: Jet Sweep Left
Formation: 2X2 Spread
1
6
5
4
2
3
Q
THE 4 WILL TAKE THE JET SWEEP HAND OFF, FAKE LIKE HE IS
RUNNING OUTSIDE, THEN TURN AND THROW TO THE Q. MAKE
SURE THE 4 GETS SOME DEPTH SO THAT HE HAS TIME TO THROW.
Play: Jet QB Throwback
Formation: 2X2 Spread
Motion
Blocking
Ball Carrier
1
6
5
4
2
Q
ALL RECEIVERS STALK BLOCK THE DEFENDER COVERING
THEM. YOU CAN ALSO HAVE THEM JUST RUN OFF IF THE
DEFENSE IS PLAYING STRAIGHT PRESS MAN TO MAN.
3
Play: QB Counter
Formation: 2X2 Spread
Motion
Blocking
Ball Carrier
1
6
5
4
2
Q
THE 2 HANDS OFF TO THE 4 THAT IS COMING BEHIND HIM.
3
Play: Jet Reverse
Formation: 2X2 Spread
Bunch
5
6
1
2
3
4
Q
Plays
•
•
•
•
•
•
•
Slant-Arrow (left) & Flood (right)
Verts (left) & Post Wheel (right)
Option (left) & Snag Concept (right)
Hitch (left) & Smash Concept (right)
Hook & Ladder
Clear Out (left) & Chase Concept (right)
Center Out
ALWAYS PUT THE THREE RECEIVER BUNCH TO THE WIDE SIDE OF THE FIELD.
5
6
1
2
3
MAN COVERAGE BEATER (SLANT-ARROW) IS TO
THE LEFT AND THE ZONE COVERAGE BEATER IS TO
THE RIGHT.
4
Q
Play: Slant-Arrow (left) & Flood (right)
Formation: Bunch 3 x 1
5
6
1
2
3
IF YOUR 1 HAS A FAVORABLE MATCH UP, THROW
TO YOUR 1 ON THE FADE- LET THE 1 RUN RIGHT
PAST THE CB. THE 3 WILL RUN A VERTICAL UP THE
SEAM TO HOLD THE SAFETY.
4
Q
Play: Verts (left) & Post Wheel (right)
Formation: Bunch 3 x 1
5
6
1
2
3
IF THE CORNERBACK COVERING THE 1 IS PLAYING
OFF, 1 RUNS A QUICK SLANT. IF THE CB IS PLAYING
PRESS, THE 1 RUNS A VERTICAL / FADE.
SNAG SIDE: THE 4 MUST CROSS BEHIND THE 2.
4
Q
Play: Option (left) & Snag Concept (right)
Formation: Bunch 3 x 1
5
6
1
2
3
IF THE CB IS PLAYING OFF OF THE 1 RECEIVER, THE
HITCH SHOULD BE THERE ALL DAY.
4
Q
Play: Hitch (left) & Smash Concept (right)
Formation: Bunch 3 x 1
5
6
1
2
3
THE Q THROWS THE HITCH, THE 1 CATCHES THE
HITCH AND HANDS TO THE 3 COMING BEHIND
AND OUTSIDE OF HIM. THE 1 MUST MAKE SURE HE
COMES BACK TO THE BALL AND HANDS TO 3. GET
SEPARATION FROM THE DEFENDER.
4
Q
Play: Hook & Ladder
Formation: Bunch 3 x 1
5
6
1
Clear Out
2
3
THE Q MUST LOOK TO HIT THE 4 COMING BACK ON THE
‘CHASE ROUTE’. THIS IS A GREAT MAN TO MAN BEATER
AND COMPLETEMENT TO THE POST WHEEL. THE 2 ISN’T
OPEN LOOK TO HIT THE 4 ON THE DRAG.
4
Q
Play: Clear Out (left) & Chase Concept (right)
Formation: Bunch 3 x 1
5
6
1
2
3
IF YOU PLAY IN A LEAGUE WHERE THE CENTER IS
ELIGIBLE TO GO OUT FOR A PASS, THIS CLEAR OUT IS A
GREAT WAY TO ALLOW HIM TO USE HIS SPEED IN
SPACE. THE BUNCH SIDE RECEIVERS CLEAR OUT.
4
Q
Play: Center Out
Formation: Bunch 3 x 1
GOOD LUCK!
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