Uploaded by CHRISTIANNEIFA

config

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;
[Statedef 444]
type = S
movetype= I
physics = N
velset = 0,0
anim = 9741
[State AI Level (winmugen users only, those using the 1.0 version can ignore this)]
type = ParentVarSet
trigger1 = 1
fvar(34) = 8 ; from 1 to 8
ignorehitpause = 1
; DO NOT ABSOLUTELY MODIFY ANYTHING BELOW ;
[State 0, DestroySelf]
type = DestroySelf
trigger1 = roundstate = 2
ignorehitpause = 1
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