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CIE AS-LEVEL PHYSICS//9702
,
1. PHYSICAL QUANTITIES AND UNITS
1.4 Scalar and Vector
ο‚· A physical quantity is made up of magnitude and unit
ο‚· Scalar: has magnitude only, cannot be –ve
e.g. speed, energy, power, work, mass, distance
ο‚· Vector: has magnitude and direction, can be –ve
e.g. displacement, acceleration, force, velocity
momentum, weight, electric field strength
1.2 Base Units
1.5 Vectors
1.1 Physical Quantities
ο‚· The following are base units:
Quantity
Basic Unit
Name
Symbol Name
Symbol
Mass
π‘˜π‘”
π‘š Kilogram
Length
𝑙 Meter
π‘š
Time
𝑑 Second
𝑠
Temperature
Kelvin
𝑇
𝐾
Electric Current
𝐼 Ampere
𝐴
ο‚· All units (not above) can be broken down to base units
ο‚· Homogeneity can be used to prove equations.
ο‚· An equation is homogenous if base units on left hand
side are the same as base units on right hand side.
ο‚· This may not work every time due to the fact that it does
not take pure numbers into account (πΈπ‘˜ formula)
1.3 Multiples and Submultiples
Multiple
1012
109
106
103
Submultiple
10-3
10-6
10-9
10-12
Prefix
Tera
Giga
Mega
Kilo
Prefix
Milli
Micro
Nano
Pico
Symbol
𝑇
𝐺
𝑀
π‘˜
Symbol
π‘š
πœ‡
𝑛
𝑝
Quantity
Accuracy
1 cm
0.1 cm
Length
0.01 cm
0.001 cm
1 cm3
Volume
0.05 cm3
Angle
0.5o
1 min
Time
0.01 sec
π‘₯-axis scale
1oC
Temperature
0.5oC
P.d.
0.01 V
0.01 A
Current
0.0001 A
Instrument
Tape
Ruler
Vernier caliper
Micrometer screw gauge
Measuring cylinder
Pipette/burette
Protractor
Clocks
Stopwatch
Time base of c.r.o
Thermometer
Thermocouple
Voltmeter
Ammeter
Galvanometer
2.1 Using a Cathode Ray Oscilloscope
1.4 Estimations
Mass of a person
Height of a person
Walking speed
Speed of a car on the motorway
Volume of a can of a drink
Density of water
Density of air
Weight of an apple
Current in a domestic appliance
e.m.f of a car battery
Hearing range
Young’s Modulus of a material
2. MEASUREMENT TECHNIQUES
70 kg
1.5 m
1 ms-1
30 ms-1
300 cm3
1000 kgm-3
1 kgm-3
1N
13 A
12 V
20 Hz to 20,000 Hz
Something × 1011
Example: A supply of peak value 5.0 V and of frequency 50
Hz is connected to a c.r.o with time-base at 10 ms per
division and Y-gain at 5.0V per division. Which trace is
obtained?
Maximum value is 5.0V ∴ eliminate A and B
1
1
𝐹 = and 𝑇 = π‘‡π‘–π‘šπ‘’π‘π‘Žπ‘ π‘’ × π·π‘–π‘£π‘–π‘ π‘–π‘œπ‘›π‘  so 𝐹 =
𝑇
π‘‡π‘–π‘šπ‘’π‘π‘Žπ‘ π‘’ × π·π‘–π‘£π‘–π‘ π‘–π‘œπ‘›π‘ 
1
1
π·π‘–π‘£π‘–π‘ π‘–π‘œπ‘›π‘  =
=
=2
𝐹 × π‘‡π‘–π‘šπ‘’π‘π‘Žπ‘ π‘’ 50 × 10 × 10−3
Trace must have period of 2 divisions and height of 1 division ∴ D
PAGE 3 OF 16
CIE AS-LEVEL PHYSICS//9702
,
2.1 Systematic and Random Errors
2.4 Micrometer Screw Gauge
ο‚· Systematic error:
o Constant error in one direction; too big or too small
o Cannot be eliminated by repeating or averaging
o If systematic error small, measurement accurate
o Accuracy: refers to degree of agreement between
result of a measurement and true value of quantity.
ο‚· Random error:
o Random fluctuations or scatter about a true value
o Can be reduced by repeating and averaging
o When random error small, measurement precise
o Precision: refers to degree of agreement of repeated
measurements of the same quantity (regardless of
whether it is correct or not)
2.1 Calculations Involving Errors
For a quantity π‘₯ = (2.0 ± 0.1)π‘šπ‘š
ο‚· Absolute uncertainty = βˆ†π‘₯ = ±0.1π‘šπ‘š
βˆ†π‘₯
= 0.05
π‘₯
βˆ†π‘₯
=
× 100%
π‘₯
2π‘₯+𝑦
3
or 𝑝 =
2π‘₯−𝑦
,
3
then βˆ†π‘ =
2βˆ†π‘₯+βˆ†π‘¦
3
o When values multiplied or divided, add % errors
o When values are powered (e.g. squared), multiply
percentage error with power
If π‘Ÿ = 2π‘₯𝑦 3 or π‘Ÿ =
2π‘₯
,
𝑦3
then
βˆ†π‘Ÿ
π‘Ÿ
=
βˆ†π‘₯
π‘₯
+
Measures objects up to 0.1mm
ο‚· Place object on rule
ο‚· Push slide scale to edge of object.
ο‚· The sliding scale is 0.9mm long & is
divided into 10 equal divisions.
ο‚· Check which line division on sliding scale
matches with a line division on rule
ο‚· Subtract the value from the sliding scale
(0.09 × π·π‘–π‘£π‘–π‘ π‘–π‘œπ‘›π‘ ) by the value from the rule.
3.1 Linear Motion
= 5%
ο‚· Combining errors:
o When values added or subtracted, add absolute error
If 𝑝 =
2.5 Vernier Scale
3. KINEMATICS
ο‚· Fractional uncertainty =
ο‚· Percentage uncertainty
ο‚· Measures objects up to 0.01mm
ο‚· Place object between anvil & spindle
ο‚· Rotate thimble until object firmly held by jaws
ο‚· Add together value from main scale and rotating scale
3βˆ†π‘¦
𝑦
ο‚· Distance: total length moved irrespective of direction
ο‚· Displacement: distance in a certain direction
ο‚· Speed: distance traveled per unit time, no direction
ο‚· Velocity: the rate of change of displacement
ο‚· Acceleration: the rate of change of velocity
ο‚· Displacement-time graph:
o Gradient = velocity
2.3 Treatment of Significant Figures
ο‚· Actual error: recorded to only 1 significant figure
ο‚· Number of decimal places for a calculated quantity is
equal to number of decimal places in actual error.
ο‚· During a practical, when calculating using a measured
quantity, give answers to the same significant figure as
the measurement or one less
3.2 Non-linear Motion
ο‚· Velocity-time graph:
o Gradient = acceleration
o Area under graph = change in displacement
PAGE 4 OF 16
CIE AS-LEVEL PHYSICS//9702
,
ο‚· Uniform acceleration and straight line motion equations:
𝑣 = 𝑒 + π‘Žπ‘‘
𝑠 = 𝑒𝑑 +
1
π‘Žπ‘‘ 2
2
1
𝑠 = 2 (𝑒 + 𝑣)𝑑
𝑠 = 𝑣𝑑 −
1
π‘Žπ‘‘ 2
2
3.5 Projectile motion
ο‚· Projectile motion: uniform velocity in one direction and
constant acceleration in perpendicular direction
𝑣 2 = 𝑒2 + 2π‘Žπ‘ 
ο‚· Acceleration of free fall = 9.81ms-2
3.3 Determining Acceleration of Free Fall
ο‚· A steel ball is held on an electromagnet.
ο‚· When electromagnet
switched off, ball
interrupts a beam
of light and a timer
started.
ο‚· As ball falls, it
interrupts a second
beam of light &
timer stopped
ο‚· Vertical distance 𝒉 is
plotted against π’•πŸ
1
𝑠 = 𝑒𝑑 + π‘Žπ‘‘ 2 and 𝑒 = 0
β„Ž
𝑑2
1
1
2
2
𝑠 = π‘Žπ‘‘ 2 i.e. β„Ž = π‘Žπ‘‘ 2
2
πΊπ‘Ÿπ‘Žπ‘‘π‘–π‘’π‘›π‘‘ =
ο‚· Horizontal motion = constant velocity (speed at which
projectile is thrown)
ο‚· Vertical motion = constant acceleration (cause by weight
of object, constant free fall acceleration)
ο‚· Curved path – parabolic (𝑦 ∝ π‘₯ 2 )
1
= 𝑔
2
𝐴𝑐𝑐𝑒𝑙. = 2 × πΊπ‘Ÿπ‘Žπ‘‘π‘–π‘’π‘›π‘‘
displacement
ο‚· Continues to curve as it
accelerate
ο‚· Graph levels off as it
reaches terminal
velocity
velocity
ο‚· Continues to
accelerate constantly
ο‚· Graph curves as it
decelerates and levels
off to terminal velocity
acceleration
3.4 Motion of Bodies Free Falling
ο‚· Straight line
ο‚· Graph curves down to
zero because resultant
force equals zero
Without air
Resistance
With air
Resistance
Component of Velocity
Horizontal
Vertical
Increases at a
Constant
constant rate
Decreases to zero
Increases to a
constant value
3.6 Motion of a Skydiver
4. DYNAMICS
4.1 Newton’s Laws of Motion
ο‚· First law: if a body is at rest it remains at rest or if it is in
motion it moves with a uniform velocity until it is acted
on by resultant force or torque
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