1 Computers, part of your life Grade 11 2 Input and output Module 1.2 3 Input Content Output Interactive whiteboards Input and output for physically challenged users Input and output and health issues Test and improve 4 Input 5 Input ... • provides running software with instructions on what to do next • can be data that must be processed Data that is input may need to be used immediately – or may be stored for processing later 6 Image capture Picture data has become increasingly important in the way we use computers Digital cameras • smartphone cameras • digital (compact) cameras • DSLR (digital singlelens reflex) cameras 7 Digital cameras (1) Advantages • Allows you to take many photos • See the images immediately • Easily transfer images to computer (because already in digital format) 8 Digital cameras (2) Specifications that determine quality Lenses Sensor size Optical zoom Digital zoom Resolution ISO Rating 9 Scanners Input device that scans images to a computer – bar codes, photos, documents, 3D objects 10 Software allows you to specify resolution DPI (dots per inch) The greater the DPI, the better the image quality The higher the DPI the larger the resulting image file Colour depth Resolution Image quality of scanners determined by Number of different colours that can be represented by a pixel 24 bit colour (about 16.7 million different colours) high enough for practical purposes The higher the colour depth, the larger the resulting image file 11 Advantages of scanners (1) Large documents can be scanned into single digital file Electronic copies stored digitally Scanned copies can be e-mailed directly OCR software used on documents containing text scanned as images, to convert images into editable documents 12 Advantages of scanners (2) Old documents can be scanned and stored Barcode scanners – libraries and Point of Sale (POS) systems QR codes – connect to websites quickly Number plates of cars can be scanned and recorded on e-toll roads 13 Disadvantages of scanners Can take a lot of time – depends on type of scanner and its purpose Quality of digital image depends largely on quality of the original hardcopy 14 Biometric input (1) • Capturing unique biological features of a person • Scanners ‘read’ and recognise any part of you that is biologically unique (e.g. fingerprint / iris / voice) – for identification purposes 15 Biometric input (2) • Fingerprint scanners on smartphones, laptops, flash drives, etc. • Used instead of passwords, e.g. for access control in buildings • Mainly for security reasons 16 Advantages of biometric input Main advantage is security Defeating biometric security is difficult – tied to a single person Only the authorised person gets access 17 Disadvantages / limitations of biometric input Expensive to implement, maintain and use Needs additional hardware and software (if not included in device) 18 Input at ATMs Gets input from user (PIN, menu choices, etc.) Other input through: • Card reader • Modem / network connection • Touch screen • Money counter • Money deposit slot 19 Advantages of ATMs Banking transactions at any time of day or night You are not limited to your own bank or country 20 Disadvantages / limitations of ATMs Can be dangerous to use an ATM (have cash – prey to criminals) Skimmer installed over ATM’s card reader – add a camera – capture card details and PIN – pretend to ‘be you’ – steal your money 21 Input into POS systems Barcodes and RFID (Radio Frequency Identification) tags • Used to automatically ‘recognise’ a product or item • Barcode scanners scan the barcode • RFID tags store data on the tag or card – detected wirelessly 22 Input into POS systems Barcodes and RFID tags achieve two main goals • Faster processing at pay points • Better stock control 23 Barcodes and RFID tags – How does this work? 24 Advantages of POS systems Faster than typing in prices on a keyboard Prices updated and entered more accurately Record how many items are sold and track how much stock is left 25 Disadvantages / limitations of POS systems When system offline – difficult to function Expensive equipment and software required 26 Some smartphones have an additional radio technology built into them called NFC (Near Field Communication). NFC is a standard or technology that allows electronic devices to connect wirelessly and exchange data, simply by touching them together or bringing them close together. NFC is mainly used for payment processing. 27 Touch screens (as input devices) • Combination of a LCD and a thin ‘touch sensing’ film • Pen tablet computers use a high resolution pen / stylus that communicates with the screen wirelessly 28 Advantages of Touch screens Allows more screen space in device Type of ‘immediacy’ in directly touching the data or controlling components Intuitive – very little training needed Allows natural input – drawing and gestures 29 Disadvantages of Touch screens Not as fast or easy as using a physical keyboard Can become dirty / oily / smudged 30 Data collection devices • Meter readers to capture water readings • Monitor patient’s temperature, heart rate, blood pressure • Weather buoys in oceans collect data on weather conditions • Monitor temperature, pressure and humidity in controlled environments 31 Advantages of data collection devices Data captured automatically using sensors, without human intervention Data captured more accurately than by using human input Data captured faster than by using human input 32 Disadvantages / limitations of data collection devices Sensors can fail, resulting in incorrect data Only sensor-detectable data can be collected Devices can be difficult and expensive to update, repair or replace 33 Input into smartphones and consumer tablets Touch screen Hardware buttons Camera / video camera Accelerometer Microphone 34 Alternative keyboards • Virtual keyboards – popping up an image of a keyboard on the screen • Project a virtual keyboard onto a surface using laser or LED lights • Wireless technology uses radio waves to connect input devices to computer device 35 Activity 1 36 Output 37 Purpose of output is to… • provide user with feedback in their interaction with a computing device • provide user with a more permanent (non-electronic) copy of the results of processing • allow transmission of data between computers / electronic devices 38 Types of output Visual output • soft copy – on a screen • hard copy – printed onto paper Sound output • speakers or headphones Touch output • joysticks and controllers vibrate / resist the user • mobile devices vibrate • 3D printers create physical copies of objects Other output • not designed for humans • e.g. electrical signals to control equipment 39 Display devices • Display options that allow the user to make choices / interact with the program and operating system • Display the results of processing 40 Advantages of display devices Provide immediate feedback Allow for interaction between user and computer Display content easily changed and updated Text can be enlarged for the visually impaired / high contrast used 41 Disadvantages of display devices (1) Output is not permanent Output is difficult to share (unless it is a data projector) Can lead to eyestrain / headaches Work not private (visible to passers-by) Expensive to replace 42 Disadvantages of display devices (2) Consumes the most electricity Difficult to read in very bright light Quality is related to size – larger size is usually of better quality Larger size is more difficult to transport (and uses more power) 43 Display devices – key specifications Screen size Resolution Contrast ratio Aspect ratio Response time Lumens for projectors DMI and HDMI Range of height and swivel adjustment Viewing angle Built-in USB ports / webcam / speakers 44 Printers (1) Specifications include Speed Resolution Monthly duty cycle Number of colours Paper options Connections 45 Printers (2) Laser printers • more reliable (e.g. don’t have ink that can dry out) • easier to maintain than inkjet printers • better for black and white and general colour • generally cheaper to run 46 Printers (3) Inkjets – better for photo quality prints 47 3D Printers Allow you to create physical, threedimensional objects using CAD / 3D modeling software Filament A spool of plastic wire (called filament) provides the printing material Print Head Melts the filament Build Plate 48 Wireless technology in output devices Wireless technologies (WiFi, Bluetooth and NFC) are used to increase flexibility and usefulness of output devices Wireless printing Sound without wires Wireless video and images 49 Interactive whiteboards Example of how input and output devices can be combined 50 Advantages of interactive whiteboards Computer functions can be manipulated on the board Better interaction and participation Notes made on whiteboard can be saved and accessed Presenting content in multimedia format facilitates different learning styles 51 Disadvantages / limitations of interactive whiteboards Needs dimly lit venue Small boards are difficult to read Do not use normal whiteboard markers Suitable software not always available Not affordable for many schools Repairs can be expensive Teachers sometimes hesitant of using newer technology 52 What makes it all work? Drivers • Software that allows a computer to communicate with hardware or devices and control them • Operating systems have a large collection of standard drivers 53 Plug and Play • O/S automatically detects and configures a device, so it can be used almost immediately • Computer checks if it has the driver to control it (and if not, it will ask you to install it) 54 Input and output for physically challenged users 55 Visually impaired / Blind • Braille keyboard and Braille display device • Magnification devices • Large-key keyboards • Braille printers 56 Hearing impaired / Deaf • On screen notices / flashing screen instead of sound • Vibration devices 57 Motor control • Eye tracking devices • Head movement devices • Large-key keyboards • Large trackballs • Joysticks • Foot pedal control devices • Sip and puff devices 58 Input and output and health issues 59 The way we sit and the way we use input devices – sore neck, backache, headaches, RSI 60 Manage your work style • Move around every hour or so • Do not stare at screen for too long • Use keyboard shortcuts • Do exercises to relieve tension in joints • Do not turn up volume of headphones to drown out surrounding sound • Adjust monitor settings and position, so as not to hurt your eyes 61 Activity 2 62 Test and improve Use the summary for own revision 63 Written module activity