Uploaded by Erza Scarlet

Module 1 ITEC

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Lesson 1.1: The Practical User: How Becoming Computer Savvy Benefits You
Lesson Summary
There is no doubt now that information technology is becoming like a second skin for most of
us—an extension of our intellects and even emotions, creating almost a parallel universe of
“digital selves.” Perhaps you have been using computers for a long time and in a multitude of
ways, or maybe not. In either case, this lesson aims to deliver critical practical rewards by
helping you become “computer streetwise”—that is, computer savvy.
Learning Outcome
Explain the importance of this course in relation to your degree program.
Motivation Question
What does being computer savvy mean, and what are its practical payoffs?
Discussion
The Digital User: How Becoming Computer Savvy Benefits You
Being computer savvy means that you have to understand the capabilities and limitations of
computers, its advantages and risks, knowing when you can fix computer problems and when
you have to call for help.
Among the practical payoffs are these:
You will know how to make better buying decisions. No matter how much computer prices come
down, you will always have to judge quality and usefulness when buying equipment and
software. Computer savvy can help you identify the parts of a computer system, what they do,
and how much they cost.
You will know how to fix everyday computer problems. Whether it’s replacing a printer cartridge,
obtaining a software upgrade, or pulling photos from your digital camera or camera cellphone,
being computer savvy will give you the confidence to deal with the continual challenges that
arise with computers–and know when and how to call for help.
You will know how to customize your computer equipment and integrate it with new products.
Different industries are continually developing new gadgetry and software. A knowledgeable
user learns how and when to upgrade devices and software, and when to start over by buying a
new machine.
You will know how to use the internet most effectively. The sea of data on the internet and other
online sources is so vast that finding what is best or what is a necessity can be a hugely timeconsuming activity. Being computer savvy will show you the most workable ways to approach
this problem.
You will know how to protect yourself against online villains. The online world poses real risks to
your time, privacy, finances, and peace of mind–spammers, hackers, virus senders, identity
thieves, and companies and agencies constructing giant databases of personal profiles. Being
computer savvy aims to make you streetwise about these threats.
You will know what kinds of computer use can advance your career. Even top executives now
use computers, as to people in jobs ranging from police work to politics, from medicine to
music, from retail to recreation. Being computer savvy will give you ideas about how technology
can benefit you in whatever profession you choose.
Lesson 1.2: Information Technology & Your Life: The Future Now
Lesson Summary
When you merge computer technology with communication, the result is information technology,
or “infotech”. Information technology is already affecting lives in exciting ways and will do so
even more in the future. This lesson considers how infotech is affecting different sectors in
society.
Learning Outcome
Understand how information technology is affecting the society.
Motivation Question
What is information technology, and how does it affect education, health, money, leisure,
government, and careers?
Discussion
Information technology (IT) is a popular term that portrays any technology that helps produce,
manipulate, store, communicate, and disseminate information. IT fuses computing with highspeed communications links that relay data, sound, and video. Examples of information
technology are personal computers but also new forms of electronic appliances and various
handheld devices.
Education: A More Interactive and Individualized Learning
No one will argue that information technology is universal on college campuses, and at lower
levels, the internet has penetrated 99% of schools. Most college students are already exposed
to computers since their lower grades. One-fifth of college students are saying they were using
computers between ages 5 and 8, and all had started using computers by the time they were 1618 years old.
When assimilated into the curriculum and classroom, information technology can allow
students to personalize their education. It can also automate many tedious and usual tasks of
teaching and managing classes and reduce the teacher’s workload so that he or she can focus
on reaching individual students.
Besides using the internet to teach, today’s college instructors also use presentation
applications such as PowerPoint to convey their lecture outlines and other materials on
classroom screens. One of the most exciting progress in education at all levels is the
proliferation of distance learning, or e-learning, the term given to online education programs,
which has gone from under 2 million online students in 2003 to an expected nearly 5 million
students in 2009.
Bringing career and technical courses to students in rural areas, pairing gifted science students
with master teachers, and helping busy professionals obtain further credentials outside
business hours are some of the applications of e-learning. But the influence of information
technology into education has just started.
Health: High Tech for Wellness
Computer technology is fundamentally changing the tools of medicine. All medical data,
including those generated by a lab test, pulse monitor, and X rays, can now be conveyed to a
doctor in digital format. Image transfer technology relays radiologic images such as CT scans
and MRIs to electronic charts and physicians' offices immediately. Intensive care patients, who
are usually observed by nurses during off-times, can also be monitored by doctors in remote
"control towers" far away. Electronic medical records and other computerized tools capacitate
heart attack patients to receive follow-up drug treatment and people with diabetes from having
their blood sugar levels measured. The software can compute a woman's breast cancer risk.
Patients can use email to ask their doctors about their records (although there are still privacy
and security issues).
Various robots, automatic devices that execute functions ordinarily performed by humans, with
names such as HelpMate, ROBO DOC, RoboCart, and TUG, help free medical workers for more
critical tasks. The four-armed da Vinci surgical robot, for instance, can do cuts and sutures deep
inside the body to have less traumatic surgery and faster recovery time. Artificial limbs get
"smarter" by using hydraulics and computers. A stroke-paralyzed patient has obtained an
implant that allows communication between a computer and his brain; as a result, he can
navigate a cursor across a screen using brainpower and convey simple messages.
Patients are often already steeped in information about their conditions when they arrive in
health care professionals' offices. It represents a fundamental shift of knowledge, and therefore
power, from physicians to patients. Also, health care consumers can now share experiences
and information.
Money: Toward the Cashless Society
Besides currency, credit and debit cards, and paper checks, the things that substitute as
“money” include automatic transfers (such as direct-deposit paychecks), cash-value cards
(such as subway fare cards), and digital money (“electronic wallet” accounts such as PayPal).
You probably already have engaged in online buying and selling, purchasing airline tickets, or
computers. But what about groceries? E-grocers keep their delivery charges at a minimum and
delivery times convenient. They take great efforts in filling orders, knowing that a single bad
piece of fruit will produce a devastating word-of-mouth backlash.
Online bill paying is also becoming mainstream. Paying bills online has also been possible, such
as phone and utility companies, with special software and online connections to your bank.
Some banks and other businesses are deploying an electronic payment system that allows
internet users to buy goods and services with micropayments—electronic payments as little as
25 cents in transactions for which it is wasteful to use a credit card. All kinds of businesses and
organizations now accept micropayments.
Leisure: Infotech in Entertainment & the Arts
Information technology is being utilized in all kinds of entertainment, ranging from videogames
to telegambling. The arts have also applied it, from painting to photography. Let us ponder on
just two applications: music and film.
The World Wide Web, the internet, and computers control the system of music recording and
distribution—and in the process, they are altering the financial underpinnings of the music
industry. Since the industry has a high overhead, major record labels typically require a band to
sell half a million CDs to be categorized as profitable. Still, independent groups can be
reasonably successful by selling 20,000 or 30,000 albums using online marketing.
As for movies, now that blockbuster films routinely incorporate live-action and animation,
computer graphic artists are in demand. Star Wars: Episode I (1999), for example, had 1,965
digital shots out of about 2,200 shots. It was converted into digital data to be tweaked with
animated effects, lighting, and the like. Entire beings were produced on computers by artists
working on designs developed by producer George Lucas and his chief artist.
But animation is not the only domain in which computers are transforming movies. Digital
editing has revolutionized the way films are assembled. Whereas traditional film editing
involved reeling, unreeling, cutting, and gluing spools of film, an editor can access 150 miles of
film stored on a computer today. An instant finding of any visual or audio moment allows a
review of hundreds of variations of a scene. Even nonprofessionals can get into movie making
as new computer-related products come to market. Now that digital video capture-and-edit
systems are available for under $1,000, amateurs can turn home videos into digital data and
edit them. Also, digital camcorders, which offer outstanding picture and sound quality, have
steadily dropped in price.
Government: Participating in Electronic Democracy
The internet and other information technology have helped the government deliver better
services and paved the way for making governmental operations more transparent. Many local
and state governments have websites through which citizens can deal with everything from
paying taxes and parking tickets, renewing vehicle registration and driver’s licenses, viewing
birth and marriage certificates, and applying for public sector jobs.
The internet is also changing the nature of politics, enabling political candidates and political
interest groups to connect with voters in new ways, raise money from multiple small donors,
and (using cellphones and text messaging) to organize street protests.
Jobs & Careers
Today almost every job and profession need computer skills of some sort. Some are ordinary
jobs in which using computers as regular tools. Others are professional jobs in which advanced
computer training combined with professional training gives people dramatically new kinds of
careers.
Information technology is revolutionizing old jobs and creating new ones. To thrive in this
environment, you need to integrate traditional education with training in computers and
communications. It would be excellent if you also were savvy about job searching, résumé
writing, interviewing, and postings of employment opportunities.
Finding employers and employers finding you is possible through the use of computers. As you
might expect, the first to utilize cyberspace as a job market were companies scouting people
with technical backgrounds and professionals seeking employment. However, as the public’s
regard in commercial services and the internet has exploded, the focus of online job exchanges
has broadened. Most websites are free to job hunters, although many require that you fill out an
online registration form.
On the other hand, posting your résumé online for prospective employers to view is attractive
because of its low (or zero) cost and broad reach. But does it have any disadvantages? Indeed,
it might if the employer who sees your posting happens to be the one you are already employed.
Also, you have to be aware that you lose control over anything broadcast into cyberspace. You
are putting your credentials out there for the whole world to see, and you need to be somewhat
concerned about who might gain access to them.
Lesson 1.3: The Categories of Machines and Other IT Infrastructures or Gadgets
Lesson Summary
At one time, owning a personal computer was almost like having a nuclear reactor. In those
days, in the 1950s and 1960s, computers were enormous machines affordable only by large
institutions. Today, they exist in various shapes and sizes, which classify according to their
processing power: supercomputers, mainframe computers, workstations, microcomputers,
and microcontrollers. We also consider servers.
Learning Outcomes
1. Enumerate different IT gadgets/infrastructures
2. Describe the use of various electronic technologies
Motivation Question
What are the five sizes of computers, and what are some of the different IT
gadgets/infrastructures?
Discussion
Figure 1. The five sizes of computers
Supercomputers
Supercomputers are high-capacity computers with thousands of processors that can execute
more than several trillion calculations per second. These are the most costly and quickest
computers available. Computing professionals use supercomputers for tasks requiring the
processing of enormous volumes of data, such as doing census count, forecasting the weather,
designing aircraft, modeling molecules, and breaking encryption codes. Lately, they have been
employed for business purposes—for instance, sifting demographic marketing information—and
creating film animation.
Supercomputers are still the most robust computers, but a new generation may be coming that
relies on nanotechnology, using molecule-size nanostructures to create tiny machines for
holding data or performing tasks. Computers the size of a bottle cap could become available
that works ten times faster than today’s fasters supercomputer. Eventually, nanotech could
show up in every device and appliance in your life.
Figure 2. NASA researchers and university partners use supercomputers to better understand the coronavirus and how it spreads.
(image source: NAS Supercomputing | Twitter)
Mainframe Computers
The only type of computing machine available until the late 1960s, mainframes are water- or aircooled computers that differ in size from small, to medium, to large, depending on their use.
Small mainframes, also called midsize computers; they used to be called minicomputers,
although today it is a seldom-used term. Mainframes are used by large organizations—such as
banks, airlines, insurance companies, and colleges—for processing millions of transactions.
Often users access a mainframe through a terminal, which has a display screen and a keyboard
and can input and output data but cannot process data by itself. Mainframes process billions of
instructions per second.
Figure 3. A mainframe computer (image source: What Are Some Examples of Mainframe Computers? | Reference.com)
Workstations
Workstations, introduced in the early 1980s, are costly, powerful personal computers usually
used for complex scientific, mathematical, and engineering calculations and computer-aided
design and computer-aided manufacturing. Workstations, providing many capabilities
comparable to those of midsize mainframes, are used for such tasks as designing airplane
fuselages, developing prescription drugs, and creating movie special effects. Workstations have
caught the public's eye mainly for their graphics capabilities, which breathe three-dimensional
life into movies. The features of low-end workstations overlap those of high-end desktop
microcomputers.
Figure 4. A workstation computer (image source: Daniel Byrne on Pinterest)
Microcomputers
Microcomputers, also called personal computers (PCs), can fit next to a desk or on a desktop or
be carried around. They either are stand-alone machines or are linked to a computer network,
e.g., a local area network. A local area network (LAN) connects several desktop PCs and other
devices, such as printers, offices, or buildings.
Microcomputers are of several types: desktop PCs, notebooks (laptops), netbooks, tablets, and
smartphones.
Desktop PCs (Figure 5, right) are older microcomputers whose case or main housing sits on a
desk, with a keyboard in front and monitor (screen) often on top. Notebook computers (Figure 5,
left), also called laptop computers, are lightweight, portable computers with a built-in monitor,
keyboard, hard-disk drive, CD/DVD drive, battery, and AC adapter plugged into an electrical
outlet. These are similar to desktop PCs except that they comprise an integrated unit. Because
of the costly components and the smaller market for laptops, these are usually quite a bit more
expensive than personal computers. Netbooks are low-cost, lightweight, computers with tiny
dimensions and functions designed for basic tasks, such as web searching, email, and word
processing. They have little processing power and fill a technological category between
notebooks and handheld devices.
Figure 5. Laptops (left) are more portable devices than desktops (right) (image source: MacBook laptop vs Mac desktop: Buying guide Macworld UK)
A tablet is a mobile gadget, typically with a mobile operating system, a rechargeable battery in a
single thin package, and a touchscreen display processing circuitry. Tablets resemble
smartphones in some ways and can also be used to take photos, make phone calls, send
messages, record videos, and perform tasks that can also be performed by a
smartphone. Smartphones, on the other hand, is a mobile phone with highly advanced features—
a high-resolution touchscreen display, Wi-Fi connectivity, among others. It is a cellular phone
with an integrated computer and other elements not originally associated with telephones, like
an operating system, web browsing capability, and the ability to run software applications.
Figure 6. A tablet is bigger than a smartphone in terms of size. (image source: iMore)
Microcontrollers
Microcontrollers, also called embedded computers, are the minute, specialized microprocessors
installed in “smart” appliances and automobiles. These microcontrollers enable microwave
ovens, for example, to store data about how long to cook your potatoes and at what power
setting. Developing a new universe of experimental electronic appliances uses microcontrollers.
For example, they are behind single-function products such as digital cameras, MP3, and MP4
players, which develop into hybrid forms such as gadgets that store photos, videos, and music.
They also help run tiny web servers embedded in clothing, jewelry, and household appliances
such as refrigerators. Also, blood-pressure monitors, airbag sensors, gas and chemical sensors
for water and air, and vibrations sensors use microcontrollers.
Figure 7. A microcontroller (image source: Whitehat - Posts | Facebook)
Other IT Infrastructures or Gadgets
A network server is a central computer that stores the collections of data (databases) and
programs for connecting or supplying services to PCs, workstations, and other devices, which
are called clients. A wired or wireless network links these clients. The entire system is called
a client/server network. In small organizations, servers can store files, provide printing stations,
and transmit emails. In large organizations, servers may also house enormous libraries of
financial, sales, and product information.
A computer peripheral is any detachable device that provides input and output for the computer
machine. Computer peripherals, or peripheral devices, are often called “I/O devices” because
they supply input and output. Some peripherals, like external hard drives, provide both input and
output for the computer.
A hard disk drive, also abbreviated to HDD, is an electronic data memory device that uses
magnetic storage to keep and retrieve digital information using one or more rigid, rapidly
rotating disks coated with magnetic material. The platters paired with magnetic heads usually
arranged on a moving actuator arm, which read and write data to the platter surfaces. Data is
read in a random-access manner, indicating that individual blocks of data can be stored or
retrieved. A hard drive saves all your digital content. Your documents, pictures, music, videos,
programs, application preferences, and operating systems represent digital content stored on a
hard drive. Hard drives can be external or internal.
Figure 8. Some examples of peripheral devices (image source: Design Elements - Computer Peripheral Devices | ConceptDraw on
Pinterest)
A solid-state drive (SSD) is a solid-state storage device that uses integrated circuit assemblies
as memory to store data persistently, typically using flash memory. Sometimes called a solidstate device or a solid-state disk, although SSDs lack the physical spinning disks and movable
read-write heads used by HDDs. In its purest form, an SSD is a flash memory and has no moving
parts. SSD storage is much faster than its HDD equivalent.
Flash drives are solid-state devices that connect to the computer via the USB port. It provides a
quick and reliable method of storing data externally. It is typically removable, rewritable, and
much smaller than an optical disc.
An automatic voltage regulator (AVR) is a hardware device used to maintain a constant voltage
and power line conditioning to the equipment load under a wide variety of conditions, even when
the utility input voltage, frequency, or system load vary widely.
An uninterruptible power supply (UPS) is a device that supplies battery backup when the
electrical power fails to an unacceptable voltage level. Small UPS devices provide power for a
few minutes, sufficient to power down the computer in an orderly manner, while larger systems
have an adequate battery for several hours.
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