Uploaded by barcod

Jordan Ork

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Player Name:
Character Name:
Willi'um Aft'on
Tier:
1
Species:
Archetype:
Rank:
1
Faction:
Keywords:
Background:
Ork (Clan)
ATTRIBUTES
WRATH
S
T
A
I
Wil
Int
Fel
Rating
3
3
2
2
2
1
2
Bonus
0
0
0
0
0
0
0
Total
3
3
2
2
2
1
2
Reroll all failed dice
USES FOR
WRATH
Make a narrative declaration
Action to restore (Rank + Tier) Shock
OBJECTIVE
SKILLS
Rating
Total
Rating
Total
Athletics
S
0
3
Medicae
Int
0
1
CONVICTION
Awareness
Int
0
1
Persuasion
Fel
0
2
RESOLVE
Ballistic Skill
A
1
3
Pilot
A
0
2
Cunning
Fel
0
2
Psychic
Mastery
Wil
0
2
Deception
Fel
1
3
Scholar
Int
0
1
Insight
Fel
0
2
Stealth
A
0
2
Intimidation
Wil
1
3
Survival
Wil
0
2
Investigation
Int
0
1
Tech
Int
0
1
Leadership
Wil
4
6
Weapon Skill
I
1
3
2
1
= Wil
= Wil -1
Medium
SIZE
6
SPEED
SURVIVAL
DEFENCE
RESILIENCE
Base
1
+
Armour
4
= I -1
TOTAL
4
8
T+1
WOUNDS
SHOCK
Max
Max
5
=
5
3
= Wil + Tier
Determination
=T
= T + (2x Tier)
3
WARGEAR
Weapons
Dice Pool
Damage
ED
AP
Salvo
Choppa
4
S+3
3
-
-
Rokkit Launcher
3
16
1d3
-2
12
9
5
-
Sx4
Stickbomb
Armour
'evy armour
Gear:
AR
4
Range
Traits
Waaagh!
24
36
Assault, Blast(4)
Blast 6
Traits
’Ere We Go! Bulk 1
Influence
1
= Fell -1
Wealth
1
= Tier
TALENTS & ABILITIES
Get Stuck In----You gain +Rank bonus dice to melee attacks for every ally
engaged with the same target as you.
Devotees--page 132.
Orky: +1 bonus dice to Intimidation Tests.
Bigger is Better: You calculate Influence using Strength instead of Fellowship.
FAITH
Max
INJURIES & CORRUPTION
MEMORABLE INJURIES
TRAUMATIC INJURIES
Maximum
MUTATIONS
CORRUPTION
Level
= Tier +1
1.
2.
3.
4.
5.
6.
PSYCHIC POWERS
Power
DN
Activation
NOTES
Duration
Range
Target
Effect
STEALTH
Passive
Awareness
0.5
= Awareness
Total / 2
XP EARNED
CURRENT XP
EARNED
100 100
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