alesandra LIVING IN THE IT ERA Instructor: Maria Christina Aragon • • An act of transmitting messages. Information is exchanged between individuals through verbal and non-verbal. TECHNOLOGY • Evolved in ways that improve people’s daily activities. EVOLUTION OF TECHNOLOGY • • Information and Communications Technology (DICT) 2020 (COVID Pandemic) – ICT tools: DOH Tracker, PGH Tele-Kumusta January 17, 2023 – 21, 128, 925 Registered Sim (DICT) The Department shall be the primary policy, planning, coordinating, implementing, and administrative entity of the Executive Branch of the government that will plan, develop, and promote the national ICT development agenda” – RA10844 COMPONENTS OF A COM PUTER • The concept of technology always starts with the basic tool. • 1st picture: The concept of a wheel has also made transportation much easier, and enabled people to more several objects from one place to another. By combining a set of tools, people have come up with machines that can do the tasks faster and more efficiently. • • • 2nd picture: A single-wheel transportation tool has inspired the creation of a machine capable of transporting, not just objects, but also passengers. Most machines, including computers, have evolved through the process of automation. • • 3rd picture and 4th picture: As an example of automation is defined as “the technique of making an apparatus, a process or a system operate automatically”. CLASSIFYING COMPUTERS HISTORY OF COMPUTER HISTORY OF ICT IN THE PHILIPPINES • • • A computer is an electronic device that manipulates information or data. It has the ability to store, retrieve, and process data. It contains both hardware components and software applications. Watch video – MEC Networks Corporation (2015) May 23, 2016 – Pres. Benigno Aquino III signed into law a bill creating the Department of • Computers are powerful for a variety of reasons. They work with remarkable speed, reliability, consistency, and accuracy. Allow users to communicate with other users and computers. COMPUTERS CAN BE CLASSIFIED BASED ON SIZE AND COMPUTING POWER • Personal Computer • Is a small, single-user computer based on a microprocessor. • Workstation • Is a powerful, single user computer. Has powerful microprocessor and high-quality monitor • Minicomputer • Is a multi-user computer capable of supporting from 10 to hundreds of users simultaneously. alesandra LIVING IN THE IT ERA Instructor: Maria Christina Aragon • Mainframe • Is a powerful multi-user computer capable of supporting hundreds or thousands of users simultaneously. THE DIFFERENT TYPES OF COMPUTERS Specialized computers are now classified according to specific uses. 1. Desktop Computer • Are computers designed to be placed on a desk, and are normally made up of few different parts, including the computer case, CPU, monitor, keyboard, and mouse. 2. Laptop Computers • Are battery-powered computer devices whose portability makes them possible to use almost anytime, anywhere. 3. Tablet Computers • Are hand-held computers with touch-sensitive screen for typing and navigation. 4. Smartphones and Smart TVs • Are hand-held telephones which can do things that computers can do, including browsing and searching the internet and even playing console games. / Include applications present in computers. 5. Wearables • Include fitness trackers and smartwatches that can be worn throughout the day. DIGITAL AGE, INFORMATION COMPUTER AGE DIGITAL AGE • Used interchangeably. AGE, AND INFORMATION AGE • Shift from traditional industry to information technology-based COMPUTER AGE • Digital industry creating a knowledge-base society MEDIA IN THE DIGITAL AGE • The MESSAGE: is considered to be the message itself for those who create and own rights of content. • The MEDIUM: refers to the tool or tools used in sending a message from the source to the destination. • The MESSENGER: is the one who delivers the message. EVOLUTION OF MEDIA DISCUSSION: The media has transformed itself based on two things: (1) and (2). • Woodcut printing on cloth or on paper was used in the early 15th century. • 1436 when Johannes Gutenberg started working on a printing press which used relief printing and a molding system. • Modern printing press delivers messages in print, such as newspapers, textbooks, and magazines. • 1900s, broadcasting and recorded media were introduced. Radio and television were used to send sound and video to homes and offices through electromagnetic spectrum or radio waves. OVERVIEW OF CURRENT TRENDS DISCUSSION: A trend refers to something hip or popular at a certain point in time. It can be a particular style in fashion, devices, or entertainment. A new trend may always come along to replace the old one. Technology is bound to upgrade itself every two years (Moore’s Law). In an article from Forbes.com, DeMers (2016) identified seven major trends in 2017. 1. IoT and Smart Home Technology 2. Augmented Reality and Virtual Reality 3. Machine Learning 4. Automation 5. Big Data 6. Physical-Digital Integrations 7. Everything on Demand FUTURE OF ICT IN THE PHILIPPINES - DICT (2021) • Emerging Education Technology: Watch Video • • 3D Printing Solution – 31:55 (time stamp) • AI and Robotics – Starts at 55:39 (time stamp) • Emerging Health Technologies: Watch Video • alesandra LIVING IN THE IT ERA Instructor: Maria Christina Aragon • • • • • • • Digital Cognitive Therapy– 9:50 (time stamp) Breast Cancer Detection SW – 23:30 Hypertension Management – 54:30 Neurosynaptic Communications – 1:13:50 Air Solutions – 1:51:45 Cardiac Care- 2:12:50 Telehealth – 2:32:42 IMPACT OF ICT ON INDIVIDUALS, ORGANIZATIONS, AND SOCIETY ICT brings both negative and positive effects to individuals, organizations and society. It improves education, access to information, and security. However, it limits personal interaction and physical activity and poses problems in employment and security. POSITIVE EFFECTS • IMPROVE ACCESS TO EDUCATION • New ways of learning such as the use of LMS which implements educational enhancements such as distance learning and online tutorials, virtual reality, and interactive media. • ACCESS TO INFORMATION AND COMMUNICATION • Internet is widely used in communication. Access to it is getting better as it has become available in almost all places such as commercial establishments and public spaces. • SECURITY • Individuals and organizations can solve any security problems. Examples of security measures: use of (1) encryption, (2) passwords, and (3) development of physical security. NEGATIVE EFFECTS • REDUCED PERSONAL INTERACTION AND PHYSICAL ACTIVITY • Virtual communication, ironically, people are less likely to talk to or meet each other in person. Physical activity is reduced leading to health issues due to comfort of working from home and the entertainment that internet offers. • JOB LOSS OR INCREASE IN UNEMPLOYMENT • This can be considered as one of the worst effects of ICT. • Multiple workers • Shipping or freight services • Automation through robots or machines • SECURITY • ICT brings not only improvement but also threat to security. Data or files must always be kept secure and safe. The internet connection must always be safeguarded from different attacks. ETHICAL ISSUES IN ICT 1. PLAGIARISM: an act of theft in which a person copies another person’s ideas, words, or writings, etc. and pass them off as his or her own. 2. EXPLOITATION: an action in which one deals with a person dishonesty, unethically, and dishonorably, in order to take advantage of the latter’s works and/or resources. 3. LIBEL: can either be an insult, slur, or slander. Either written or spoken or even through actions, it may lead to libel if the accusation is not true and without any piece of evidence.