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CC-204-Data-Structure-MODULE-LEGASTE-1

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Module in CC 204:
Data Structures & Algorithm
Grace Lhyn R. Legaste
Notes to the Students
This module is a part of the series of Modules for flexible learning spearheaded by the Office of the
Director of Instruction and the Center for Teaching Excellence, West Visayas State University.
This is meant for the course CC 204 – Data Structures & Algorithm
A computer program is a collection of instructions to perform a specific task. For this, a computer
program may need to store data, retrieve data, and perform computations on the data.
This module have the following set of lessons or topics:
Unit I. Introduction to Data Structures
Unit II. Recursion/Backtracking
Unit III. Linked Lists
Unit IV. Stacks
Unit V: Queues
Unit VI: Trees
Unit VII: Priority Queues & Heaps
Unit VIII: Sorting
The learning outcomes for CC 204, specified below are unpacked by the specific objectives of each
lessons. Generally, at the end of this module, you would have:
1.
Design implement, test and debug a program, based on a given specification that uses and
implements abstract data types (stacks queues, priority queues, sets, maps
2.
Argue strengths and weaknesses among multiple implementations for a problem (i.e., on the
aspects of iterative vs. recursive solutions and on the aspects of abstraction, encapsulation and
information hiding).
Before you begin learning what the module is about, please be familiar with some icons to
guide you through this instructional tool.
The lesson will then unfold in this sequence.
How much do you know? This is pre-test to check your knowledge on this subject.
Activate Prior Knowledge. In here, you will do an activity that you already know and is
related to the lesson.
Acquire New Knowledge. This is where the lesson is presented. It may have several
topics as stipulated in the specific objectives.
Apply your Knowledge. In this part, you will practice what you have learned.
Assess your Knowledge. You will be tested here and you will be able to know the gaps in
your understanding in this lesson. If you are not satisfied with the feedback, you may then go
back to some points that you may have missed.
How well did you do? shows the feedback that comes after assessment. It can also be
found in every break exercise within the lesson
What I learned in this Unit sums up what you would learn on this unit is about.
References list down the resources and links from which the content of the lesson was
based from. These may take the form of books, internet, sites, blogs, videos, photographs,
animation.
How Much Do You Know?
Identify the following statements below and write your
answers on the space provided.
1. What is the size of a byte variable?
a) 8 bit
b) 16 bit
c) 32 bit
d) 64 bit
2. Which of the following is a primitive data type?
a) bool
b) int
c) String
d) void
3. Which of the following is NOT a primitive data type?
a) float
b) double
c) String
d) int
4. Which is a proper syntax in declaring and initializing a variable?
a) char value;
b) Char value = ‘a’;
c) char value = aaa;
d) char value = ‘G’;
5. What would be the output of the following code?
Declare and initialize a variable with the following value (observe proper syntax):
34.56
OOP
-12
B
Hello
921718486500
Unit I. Introduction to Data
Structures
a)
b)
c)
d)
e)
f)
g)
h)
Variable, Data types, Data Structures
Characteristics of Data Structures
What is an Algorithm
Analysis of Algorithms
Asymptotic Notation
Big O Notation
Basic Terminologies
Arrays
Objectives
1.
2.
3.
4.
Defined Variable, Data types and data Structures
Identified the characteristics of Data Structures
Applied data types in creating a simple program
Performed how to create a simple program
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & ALGORITHMS - OVERVIEW
This chapter explains the basic terms related to data structure.
Data Structures are the programmatic way of storing data so that data can be used efficiently.
Almost every enterprise application uses various types of data structures in one or the other
way. This tutorial will give you a great understanding on Data Structures needed to understand
the complexity of enterprise level applications and need of algorithms, and data structures.
Data Structure is a systematic way to organize data in order to use it efficiently. Following terms
are the foundation terms of a data structure.


Interface − Each data structure has an interface. Interface represents the set of
operations that a data structure supports. An interface only provides the list of supported
operations, type of parameters they can accept and return type of these operations.
Implementation − Implementation provides the internal representation of a data
structure. Implementation also provides the definition of the algorithms used in the
operations of the data structure.
Characteristics of a Data Structure



Correctness − Data structure implementation should implement its interface correctly.
Time Complexity − Running time or the execution time of operations of data structure
must be as small as possible.
Space Complexity − Memory usage of a data structure operation should be as little as
possible.
Need for Data Structure
As applications are getting complex and data rich, there are three common problems that
applications face now-a-days.



Data Search − Consider an inventory of 1 million(106) items of a store. If the application
is to search an item, it has to search an item in 1 million(106) items every time slowing
down the search. As data grows, search will become slower.
Processor speed − Processor speed although being very high, falls limited if the data
grows to billion records.
Multiple requests − As thousands of users can search data simultaneously on a web
server, even the fast server fails while searching the data.
To solve the above-mentioned problems, data structures come to rescue. Data can be
organized in a data structure in such a way that all items may not be required to be searched,
and the required data can be searched almost instantly.
Execution Time Cases
There are three cases which are usually used to compare various data structure's execution
time in a relative manner.



Worst Case − This is the scenario where a particular data structure operation takes
maximum time it can take. If an operation's worst case time is ƒnn then this operation
will not take more than ƒnn time where ƒnn represents function of n.
Average Case − This is the scenario depicting the average execution time of an
operation of a data structure. If an operation takes ƒnn time in execution, then m
operations will take mƒnn time.
Best Case − This is the scenario depicting the least possible execution time of an
operation of a data structure. If an operation takes ƒnn time in execution, then the actual
operation may take time as the random number which would be maximum as ƒnn.
Basic Terminology









Data − Data are values or set of values.
Data Item − Data item refers to single unit of values.
Group Items − Data items that are divided into sub items are called as Group Items.
Elementary Items − Data items that cannot be divided are called as Elementary Items.
Attribute and Entity − An entity is that which contains certain attributes or properties,
which may be assigned values.
Entity Set − Entities of similar attributes form an entity set.
Field − Field is a single elementary unit of information representing an attribute of an
entity.
Record − Record is a collection of field values of a given entity.
File − File is a collection of records of the entities in a given entity set.
Variables
A variable is a symbolic name for (or reference to) information. The variable's name represents what
information the variable contains.
A program should be written with "Symbolic" notation, such that a statement is always true symbolically.
For example if I want to know the average of two grades,
EX. "average = (grade_1 + grade_2) / 2.0;"
Data Definition
Data Definition defines a particular data with the following characteristics.




Atomic − Definition should define a single concept.
Traceable − Definition should be able to be mapped to some data element.
Accurate − Definition should be unambiguous.
Clear and Concise − Definition should be understandable.
Data Object
Data Object represents an object having a data.
Data object represents a container for data values, a place where data values may be stored
and later retrieved.
Data objects can be:
• 1) at program execution- Programmer-defined -(example variables, constant, arrays, files etc)
• 2) not directly accessible to programmer- system defined- run time storage, stacks, file buffers, free
space lists.
Data Type
Data type is a way to classify various types of data such as integer, string, etc. which
determines the values that can be used with the corresponding type of data, the type of
operations that can be performed on the corresponding type of data. There are two data types −

Primitive data types

User defined data types
Primitive data types
Data types that are defined by system are called primitive data types. The primitive data types
provided by many programming languages are: int, float, char, double, bool, etc. The number of
bits allocated for each primitive data type depends on the programming languages, the compiler
and the operating system. For the same primitive data type, different languages may use
different
sizes. Depending on the size of the data types, the total available values (domain) will also
change.
Primitive data types are those whose variables allows us to store only one value but they
never allows us to store multiple values of same type. This is a data type whose variable can
hold maximum one value at a time.
User Defined Data Type
A user-defined data type (UDT) is a data type that derived from an existing data type. If the
system-defined data types are not enough, then most programming languages allow the users
to define their own data types, called user – defined data types
User defined data types are those which are developed by programmers by making use of
appropriate features of the language.
User defined data types related variables allows us to store multiple values either of same
type or different type or both.
Data Structures
Data structure is a particular way of storing and organizing data in a computer so that it can be
used efficiently. A data structure is a special format for organizing and storing data. General
data structure types include arrays, files, linked lists, stacks, queues, trees, graphs and so on.
Depending on the organization of the elements, data structures are classified into two types:


Linear data structures: Elements are accessed in a sequential order but it is not
compulsory to store all elements sequentially. Examples: Linked Lists, Stacks and
Queues.
Non – linear data structures: Elements of this data structure are tored/accessed in a
non-linear order. Examples: Trees and graphs.
Abstract Data Type
•
ADT is a theoretical concept in computer science, used in the design and analysis of
algorithms, data structures, and software systems, and do not correspond to specific
features of computer languages
•
ADT is a type (or class) for objects whose behavior is defined by a set of value and a
set of operations.
An abstract data type (ADT) is composed of
•
A collection of data
e.g.
Person :
Name
Address
Birthdate
Age
Etc.
•
A set of operations on that data
Add New Person
Update Person
Remove Person
Search Person
•
Specifications of an ADT indicate what the ADT operations do (but not how to
implement them)
•
Implementation of an ADT includes choosing a particular data structure
DATA STRUCTURES & ALGORITHMS BASICS
Algorithm is a step-by-step procedure, which defines a set of instructions to be executed in a
certain order to get the desired output. Algorithms are generally created independent of
underlying languages, i.e. an algorithm can be implemented in more than one programming
language.
From the data structure point of view, following are some important categories of algorithms −

Search − Algorithm to search an item in a data structure.

Sort − Algorithm to sort items in a certain order.

Insert − Algorithm to insert item in a data structure.

Update − Algorithm to update an existing item in a data structure.

Delete − Algorithm to delete an existing item from a data structure.
Characteristics of an Algorithm
Not all procedures can be called an algorithm. An algorithm should have the following
characteristics −

Unambiguous − Algorithm should be clear and unambiguous. Each of its steps (or
phases), and their inputs/outputs should be clear and must lead to only one meaning.

Input − An algorithm should have 0 or more well-defined inputs.

Output − An algorithm should have 1 or more well-defined outputs, and should match
the desired output.

Finiteness − Algorithms must terminate after a finite number of steps.

Feasibility − Should be feasible with the available resources.

Independent − An algorithm should have step-by-step directions, which should be
independent of any programming code.
How to Write an Algorithm?
There are no well-defined standards for writing algorithms. Rather, it is problem and resource
dependent. Algorithms are never written to support a particular programming code.
As we know that all programming languages share basic code constructs like loops (do, for,
while), flow-control (if-else), etc. These common constructs can be used to write an algorithm.
We write algorithms in a step-by-step manner, but it is not always the case. Algorithm writing is
a process and is executed after the problem domain is well-defined. That is, we should know
the problem domain, for which we are designing a solution.
Example
Let's try to learn algorithm-writing by using an example.
Problem − Design an algorithm to add two numbers and display the result.
Step 1 − START
Step 2 − declare three integers a, b & c
Step 3 − define values of a & b
Step 4 − add values of a & b
Step 5 − store output of step 4 to c
Step 6 − print c
Step 7 − STOP
Algorithms tell the programmers how to code the program. Alternatively, the algorithm can be
written as −
Step 1 − START ADD
Step 2 − get values of a & b
Step 3 − c ← a + b
Step 4 − display c
Step 5 − STOP
In design and analysis of algorithms, usually the second method is used to describe an
algorithm. It makes it easy for the analyst to analyze the algorithm ignoring all unwanted
definitions. He can observe what operations are being used and how the process is flowing.
Writing step numbers, is optional.
We design an algorithm to get a solution of a given problem. A problem can be solved in more
than one ways.
Hence, many solution algorithms can be derived for a given problem. The next step is to
analyze those proposed solution algorithms and implement the best suitable solution.
Algorithm Analysis
Efficiency of an algorithm can be analyzed at two different stages, before implementation and
after implementation. They are the following −

A Priori Analysis − This is a theoretical analysis of an algorithm. Efficiency of an
algorithm is measured by assuming that all other factors, for example, processor speed,
are constant and have no effect on the implementation.

A Posterior Analysis − This is an empirical analysis of an algorithm. The selected
algorithm is implemented using programming language. This is then executed on target
computer machine. In this analysis, actual statistics like running time and space
required, are collected.
We shall learn about a priori algorithm analysis. Algorithm analysis deals with the execution or
running time of various operations involved. The running time of an operation can be defined
as the number of computer instructions executed per operation.
Algorithm Complexity
Suppose X is an algorithm and n is the size of input data, the time and space used by the
algorithm X are the two main factors, which decide the efficiency of X.

Time Factor − Time is measured by counting the number of key operations such as
comparisons in the sorting algorithm.

Space Factor − Space is measured by counting the maximum memory space required
by the algorithm.
The complexity of an algorithm f(n) gives the running time and/or the storage space required
by the algorithm in terms of n as the size of input data.
Space Complexity
Space complexity of an algorithm represents the amount of memory space required by the
algorithm in its life cycle. The space required by an algorithm is equal to the sum of the
following two components −

A fixed part that is a space required to store certain data and variables, that are
independent of the size of the problem. For example, simple variables and constants
used, program size, etc.

A variable part is a space required by variables, whose size depends on the size of the
problem. For example, dynamic memory allocation, recursion stack space, etc.
Space complexity S(P) of any algorithm P is S(P) = C + SP(I), where C is the fixed part and S(I)
is the variable part of the algorithm, which depends on instance characteristic I. Following is a
simple example that tries to explain the concept −
Algorithm: SUM(A, B)
Step 1 - START
Step 2 - C ← A + B + 10
Step 3 - Stop
Here we have three variables A, B, and C and one constant. Hence S(P) = 1 + 3. Now, space
depends on data types of given variables and constant types and it will be multiplied
accordingly.
Time Complexity
Time complexity of an algorithm represents the amount of time required by the algorithm to run
to completion. Time requirements can be defined as a numerical function T(n), where T(n) can
be measured as the number of steps, provided each step consumes constant time.
For example, addition of two n-bit integers takes n steps. Consequently, the total
computational time is T(n) = c ∗ n, where c is the time taken for the addition of two bits. Here,
we observe that T(n) grows linearly as the input size increases.
DATA STRUCTURES & ASYMPTOMATIC ANALYSIS
Asymptotic analysis of an algorithm refers to defining the mathematical foundation/framing of
its run-time performance. Using asymptotic analysis, we can very well conclude the best case,
average case, and worst case scenario of an algorithm.
Asymptotic analysis is input bound i.e., if there's no input to the algorithm, it is concluded to
work in a constant time. Other than the "input" all other factors are considered constant.
Asymptotic analysis refers to computing the running time of any operation in mathematical
units of computation. For example, the running time of one operation is computed as f(n) and
may be for another operation it is computed as g(n2). This means the first operation running
time will increase linearly with the increase in n and the running time of the second operation
will increase exponentially when n increases. Similarly, the running time of both operations will
be nearly the same if n is significantly small.
Usually, the time required by an algorithm falls under three types −

Best Case − Minimum time required for program execution.

Average Case − Average time required for program execution.

Worst Case − Maximum time required for program execution.
Asymptotic Notations
Following are the commonly used asymptotic notations to calculate the running time
complexity of an algorithm.

Ο Notation

Ω Notation

θ Notation
Big Oh Notation, Ο
The notation Ο(n) is the formal way to express the upper bound of an algorithm's running time.
It measures the worst case time complexity or the longest amount of time an algorithm can
possibly take to complete.
For example, for a function f(n)
Ο(f(n)) = { g(n) : there exists c > 0 and n0 such that f(n) ≤ c.g(n) for all n > n0. }
Omega Notation, Ω
The notation Ω(n) is the formal way to express the lower bound of an algorithm's running time.
It measures the best case time complexity or the best amount of time an algorithm can
possibly take to complete.
For example, for a function f(n)
Ω(f(n)) ≥ { g(n) : there exists c > 0 and n0 such that g(n) ≤ c.f(n) for all n > n0. }
Theta Notation, θ
The notation θ(n) is the formal way to express both the lower bound and the upper bound of an
algorithm's running time. It is represented as follows −
θ(f(n)) = { g(n) if and only if g(n) = Ο(f(n)) and g(n) = Ω(f(n)) for all n > n0. }
Common Asymptotic Notations
Following is a list of some common asymptotic notations −
constant
−
Ο(1)
logarithmic
−
Ο(log n)
linear
−
Ο(n)
n log n
−
Ο(n log n)
quadratic
−
Ο(n2)
cubic
−
Ο(n3)
polynomial
−
nΟ(1)
exponential
−
2Ο(n)
DATA STRUCTURES & ALGORITHMS - ARRAY
Array is a container which can hold a fix number of items and these items should be of the same type.
Most of the data structures make use of arrays to implement their algorithms. Following are the
important terms to understand the concept of Array.

Element − Each item stored in an array is called an element.

Index − Each location of an element in an array has a numerical index, which is used to identify
the element.
Array Representation
Arrays can be declared in various ways in different languages. For illustration, let's take C array
declaration.
Arrays can be declared in various ways in different languages. For illustration, let's take C array
declaration.
As per the above illustration, following are the important points to be considered.

Index starts with 0.

Array length is 10 which means it can store 10 elements.

Each element can be accessed via its index. For example, we can fetch an element at index 6 as
9.
Array in JAVA
Java provides a data structure, the array, which stores a fixed-size sequential collection of
elements of the same type. An array is used to store a collection of data, but it is often more
useful to think of an array as a collection of variables of the same type.
Instead of declaring individual variables, such as number0, number1, ..., and number99, you
declare one array variable such as numbers and use numbers[0], numbers[1], and ...,
numbers[99] to represent individual variables.
This tutorial introduces how to declare array variables, create arrays, and process arrays using
indexed variables.
Declaring Array Variables
To use an array in a program, you must declare a variable to reference the array, and you
must specify the type of array the variable can reference. Here is the syntax for declaring an
array variable −
Syntax
dataType[] arrayRefVar;
or
dataType arrayRefVar[];
Example
// preferred way.
// works but not preferred way.
The following code snippets are examples of this syntax −
double[] myList;
or
double myList[];
// preferred way.
// works but not preferred way.
Creating Arrays
You can create an array by using the new operator with the following syntax −
Syntax
arrayRefVar = new dataType[arraySize];
The above statement does two things −

It creates an array using new dataType[arraySize].

It assigns the reference of the newly created array to the variable arrayRefVar.
Declaring an array variable, creating an array, and assigning the reference of the array to the
variable can be combined in one statement, as shown below −
dataType[] arrayRefVar = new dataType[arraySize];
Alternatively you can create arrays as follows −
dataType[] arrayRefVar = {value0, value1, ..., valuek};
The array elements are accessed through the index. Array indices are 0-based; that is, they
start from 0 to arrayRefVar.length-1.
Example
Following statement declares an array variable, myList, creates an array of 10 elements of
double type and assigns its reference to myList −
double[] myList = new double[10];
Following picture represents array myList. Here, myList holds ten double values and the
indices are from 0 to 9.
Processing Arrays
When processing array elements, we often use either for loop or foreach loop because all of
the elements in an array are of the same type and the size of the array is known.
Example
Here is a complete example showing how to create, initialize, and process arrays −
public class TestArray {
public static void main(String[] args) {
double[] myList = {1.9, 2.9, 3.4, 3.5};
// Print all the array elements
for (int i = 0; i < myList.length; i++) {
System.out.println(myList[i] + " ");
}
// Summing all elements
double total = 0;
for (int i = 0; i < myList.length; i++) {
total += myList[i];
}
System.out.println("Total is " + total);
}
}
// Finding the largest element
double max = myList[0];
for (int i = 1; i < myList.length; i++) {
if (myList[i] > max) max = myList[i];
}
System.out.println("Max is " + max);
This will produce the following result −
Output
1.9
2.9
3.4
3.5
Total is 11.7
Max is 3.5
The foreach Loops
JDK 1.5 introduced a new for loop known as foreach loop or enhanced for loop, which enables
you to traverse the complete array sequentially without using an index variable.
Example
The following code displays all the elements in the array myList −
public class TestArray {
public static void main(String[] args) {
double[] myList = {1.9, 2.9, 3.4, 3.5};
}
}
// Print all the array elements
for (double element: myList) {
System.out.println(element);
}
This will produce the following result −
Output
1.9
2.9
3.4
3.5
Passing Arrays to Methods
Just as you can pass primitive type values to methods, you can also pass arrays to methods.
For example, the following method displays the elements in an int array −
Example
public static void printArray(int[] array) {
for (int i = 0; i < array.length; i++) {
System.out.print(array[i] + " ");
}
}
You can invoke it by passing an array. For example, the following statement invokes the
printArray method to display 3, 1, 2, 6, 4, and 2 −
Example
printArray(new int[]{3, 1, 2, 6, 4, 2});
Returning an Array from a Method
A method may also return an array. For example, the following method returns an array that is
the reversal of another array −
Example
public static int[] reverse(int[] list) {
int[] result = new int[list.length];
}
for (int i = 0, j = result.length - 1; i < list.length; i++, j--) {
result[j] = list[i];
}
return result;
Basic Operations
Following are the basic operations supported by an array.

Traverse − print all the array elements one by one.

Insertion − Adds an element at the given index.

Deletion − Deletes an element at the given index.

Search − Searches an element using the given index or by the value.

Update − Updates an element at the given index.
Traverse Operation
This operation is to traverse through the elements of an array.
Example
Following program traverses and prints the elements of an array:
public class ArrayDemo {
public static void main(String[] args) {
int[] la = {1, 3, 5, 7, 8};
int item = 10, k = 3, n = 5;
int i = 0, j = n;
System.out.println("The original array elements are :");
for(i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
}
}
When we compile and execute the above program, it produces the following result −
Output
The original array elements are :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 7
LA[4] = 8
Insertion Operation
Insert operation is to insert one or more data elements into an array. Based on the requirement, a new
element can be added at the beginning, end, or any given index of array.
Here, we see a practical implementation of insertion operation, where we add data at the end of the
array −
Example
Following is the implementation of the above algorithm −
public class ArrayDemo {
public static void
int[] la =
int item =
int i = 0,
main(String[] args) {
{1, 3, 5, 7, 8};
10, k = 3, n = 5;
j = n;
System.out.println("The original array elements are :");
for(i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
n = n + 1;
while(j >= k) {
la[j + 1] = la[j];
j = j - 1;
}
la[k] = item;
System.out.println("The array elements after insertion :");
}
}
for(i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
When we compile and execute the above program, it produces the following result −
Output
The original array elements are :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 7
LA[4] = 8
The array elements after insertion :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 10
LA[4] = 7
LA[5] = 8
For other variations of array insertion operation click here
Deletion Operation
Deletion refers to removing an existing element from the array and re-organizing all elements of an array.
Algorithm
Consider LA is a linear array with N elements and K is a positive integer such that K<=N. Following is
the algorithm to delete an element available at the Kth position of LA.
1.
2.
3.
4.
5.
6.
7.
Start
Set J = K
Repeat steps 4 and 5 while J < N
Set LA[J] = LA[J + 1]
Set J = J+1
Set N = N-1
Stop
Example
Following is the implementation of the above algorithm −
public class ArrayDemo {
public static void main() {
int[] la = {1, 3, 5, 7, 8};
int k = 3, n = 5;
int j;
System.out.println("The original array elements are :");
for(int i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
j = k;
while(j < n) {
la[j - 1] = la[j];
j = j + 1;
}
n = n - 1;
System.out.println("The array elements after deletion :");
}
}
for(int i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
When we compile and execute the above program, it produces the following result −
Output
The original array elements are :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 7
LA[4] = 8
The array elements after deletion :
LA[0] = 1
LA[1] = 3
LA[2] = 7
LA[3] = 8
Search Operation
You can perform a search for an array element based on its value or its index.
Algorithm
Consider LA is a linear array with N elements and K is a positive integer such that K<=N. Following is
the algorithm to find an element with a value of ITEM using sequential search.
1.
2.
3.
4.
5.
6.
7.
Start
Set J = 0
Repeat steps 4 and 5 while J < N
IF LA[J] is equal ITEM THEN GOTO STEP 6
Set J = J +1
PRINT J, ITEM
Stop
Example
Following is the implementation of the above algorithm −
public class ArrayDemo {
public static void
int[] la =
int item =
int i = 0,
main() {
{1, 3, 5, 7, 8};
5, n = 5;
j = 0;
System.out.println("The original array elements are :");
for(i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
while(j < n) {
if(la[j] == item) {
break;
}
}
(j + 1));
}
}
j = j + 1;
System.out.println("Found element " + item + " at position " +
When we compile and execute the above program, it produces the following result −
Output
The original array elements are :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 7
LA[4] = 8
Found element 5 at position 3
Update Operation
Update operation refers to updating an existing element from the array at a given index.
Algorithm
Consider LA is a linear array with N elements and K is a positive integer such that K<=N. Following is
the algorithm to update an element available at the Kth position of LA.
1. Start
2. Set LA[K-1] = ITEM
3. Stop
Example
Following is the implementation of the above algorithm −
public class ArrayDemo {
public static void main() {
int[] la = {1, 3, 5, 7, 8};
int k = 3, n = 5, item = 10;
int j;
System.out.println("The original array elements are :");
for(int i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
la[k - 1] = item;
System.out.println("The array elements after updation :");
}
}
for(int i = 0; i < n; i++) {
System.out.println("LA[" + i + "] = " + la[i] + " ");
}
When we compile and execute the above program, it produces the following result −
Output
The original array elements are :
LA[0] = 1
LA[1] = 3
LA[2] = 5
LA[3] = 7
LA[4] = 8
The array elements after updation :
LA[0] = 1
LA[1] = 3
LA[2] = 10
LA[3] = 7
LA[4] = 8
Apply Your Knowledge
In this part, you will practice what you have learned.
Design an algorithm to display the following:
1. Multiplication Table: Allow the user to input a
number and display the multiplication table of the
given number (from 1-10), as shown in the image.
2. A company decided to give bonus of 5% to employee if his/her year of service is
more than 5 years. Ask user for their salary and year of service and print the net bonus
amount.
Assess your knowledge.
Answer each of the following multiple choice questions by ENCIRCLING the
letter that corresponds to the BEST response.
1. Which of these best describes an array?
a) A data structure that shows a hierarchical behaviour
b) Container of objects of similar types
c) Arrays are immutable once initialised
d) Array is not a data structure
2. How do you instantiate an array in Java?
a) int arr[] = new int(3);
b) int arr[];
c) int arr[] = new int[3];
d) int arr() = new int(3);
3. Which of the following is a correct way to declare a multidimensional array in Java?
a) int[] arr;
b) int arr[[]];
c) int[][]arr;
d) int[[]] arr;
4. What is the output of the following piece of code?
public class array
{
public static void main(String args[])
{
int []arr = {1,2,3,4,5};
System.out.println(arr[2]);
System.out.println(arr[4]);
}
}
a) 3 and 5
b) 5 and 3
c) 2 and 4
d) 4 and 2
5. Which of the following concepts make extensive use of arrays?
a) Binary trees
b) Scheduling of processes
c) Caching
d) Spatial locality
6. What are the advantages of arrays?
a) Objects of mixed data types can be stored
b) Elements in an array cannot be sorted
c) Index of first element of an array is 1
d) Easier to store elements of same data type
7. What are the disadvantages of arrays?
a) Data structure like queue or stack cannot be implemented
b) There are chances of wastage of memory space if elements inserted in an array are
lesser than the allocated size
c) Index value of an array can be negative
d) Elements are sequentially accessed
8. Assuming int is of 4bytes, what is the size of int arr[15];?
a) 15
b) 19
c) 11
d) 60
9. In general, the index of the first element in an array is __________
a) 0
b) -1
c) 2
d) 1
10. Elements in an array are accessed _____________
a) randomly
b) sequentially
c) exponentially
d) logarithmically
Unit II. Recursion/Backtracking
1.
2.
3.
4.
5.
6.
7.
8.
Introduction
Recursion
Recursion & Memory
Recursion Vs Iteration
Ex.of algorithms of recursion
What is Backtracking
Ex.algorithms of Backtracking
Backtracking Problems & Solutions
Objectives
1. Defined Recursion
2. Discussed the Recursion, Backtracking and code blocks using programming languages
3. Performed recursion algorithms
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & RECURSION
What is Recursion?
Recursion is a widely used phenomenon in
computer science used to solve complex problems
by
breaking
them
down
into
simpler
ones. Recursion is a process by which a function
calls itself directly or indirectly. The corresponding
function is called as recursive function.
Using recursive algorithms, certain
problems can be solved quite easily.
complex
What is a base condition in recursion?
In a recursive function, the solution to the base case is provided and the solution of the bigger problem
is expressed in terms of smaller problems.
int fact(int n)
{
if (n < = 1) // base case
return 1;
else
return n*fact(n-1);
} (value2);
The role of the base condition is to stop a recursive function from executing endlessly – once a prespecified base condition is met, the function knows it’s time to exit.
How a particular problem is solved using recursion?
The idea is to represent a problem in terms of one or more smaller problems, and add one or more
base conditions that stop the recursion. For example, we compute factorial n if we know factorial of (n1). The base case for factorial would be n = 0. We return 1 when n = 0.
Why Stack Overflow error occurs in recursion?
If the base case is not reached or not defined, then the stack overflow problem may arise. Let us take
an example to understand this.
int fact(int n)
{
// wrong base case (it may cause
// stack overflow).
if (n == 100)
return 1;
}
else
return n*fact(n-1);
If fact(10) is called, it will call fact(9), fact(8), fact(7) and so on but the number will never reach 100. So,
the base case is not reached. If the memory is exhausted by these functions on the stack, it will cause
a stack overflow error.
What is the difference between direct and indirect recursion?
A function fun is called direct recursive if it calls the same function fun. A function fun is called indirect
recursive if it calls another function say fun_new and fun_new calls fun directly or indirectly. Difference
between direct and indirect recursion has been illustrated in Table 1.
// An example of direct recursion
void directRecFun()
{
// Some code....
directRecFun();
}
// Some code...
// An example of indirect recursion
void indirectRecFun1()
{
// Some code...
indirectRecFun2();
// Some code...
}
void indirectRecFun2()
{
// Some code...
indirectRecFun1();
}
// Some code...
What is difference between tailed and non-tailed recursion?
A recursive function is tail recursive when recursive call is the last thing executed by the function.
How memory is allocated to different function calls in recursion?
When any function is called from main(), the memory is allocated to it on the stack. A recursive function
calls itself, the memory for a called function is allocated on top of memory allocated to calling function
and different copy of local variables is created for each function call. When the base case is reached,
the function returns its value to the function by whom it is called and memory is de-allocated and the
process continues.
Let us take the example how recursion works by taking a simple function.
// A Java program to demonstrate working of
// recursion
class GFG {
static void printFun(int test)
{
}
}
if (test < 1)
return;
else {
System.out.printf("%d ", test);
printFun(test - 1); // statement 2
System.out.printf("%d ", test);
return;
}
public static void main(String[] args)
{
int test = 3;
printFun(test);
}
Output :
3 2 1 1 2 3
When printFun(3) is called from main(), memory is allocated to printFun(3) and a local variable test is
initialized to 3 and statement 1 to 4 are pushed on the stack as shown in below diagram. It first prints ‘3’.
In statement 2, printFun(2) is called and memory is allocated to printFun(2) and a local variable test is
initialized to 2 and statement 1 to 4 are pushed in the stack.
Similarly, printFun(2) calls printFun(1) and printFun(1) calls printFun(0). printFun(0) goes to if
statement and it return to printFun(1). Remaining statements of printFun(1) are executed and it
returns to printFun(2) and so on. In the output, value from 3 to 1 are printed and then 1 to 3 are printed.
The memory stack has been shown in below diagram.
Problem 1: Write a program and recurrence relation to find the Fibonacci series of n where n>2
Mathematical Equation:
n if n == 0, n == 1;
fib(n) = fib(n-1) + fib(n-2) otherwise;
Recurrence Relation:
T(n) = T(n-1) + T(n-2) + O(1)
Recursive program:
Input: n = 5
Output:
Fibonacci series of 5 numbers is : 0 1 1 2 3
Implementation:
public class fibonacci
{
//method to calculate fibonacci series
static int fibonacci(int n) {
if (n <= 1) {
return n;
}
return fibonacci(n-1) + fibonacci(n-2);
}
public static void main(String[] args) {
int number = 5;
//print first 5 numbers of fibonacci series
System.out.println ("Fibonacci Series: First 5 numbers:");
for (int i = 1; i <= number; i++)
{
System.out.print(fibonacci(i) + " ");
}
}
}
Working:
Problem 2: Write a program and recurrence relation to find the Factorial of n where n>2 .
Mathematical Equation:
1 if n == 0 or n == 1;
f(n) = n*f(n-1) if n> 1;
Recurrence Relation:
T(n) = 1 for n = 0
T(n) = 1 + T(n-1) for n > 0
Recursive program:
Input: n = 5
Output:
factorial of 5 is: 120
Implementation:
class FactorialExample2{
static int factorial(int n){
if (n == 0)
return 1;
else
return(n * factorial(n-1));
}
public static void main(String args[]){
int i,fact=1;
int number=5;//It is the number to calculate factorial
fact = factorial(number);
System.out.println("Factorial of "+number+" is: "+fact);
}
}
Working:
Diagram of factorial Recursion function for user input 5.
Difference between Recursion and Iteration
A program is called recursive when an entity calls itself. A program is call iterative when there
is a loop (or repetition).
Example: Program to find the factorial of a number
// Java program to find factorial of given number
class GFG {
// ----- Recursion ----// method to find factorial of given number
static int factorialUsingRecursion(int n)
{
if (n == 0)
return 1;
}
// recursion call
return n * factorialUsingRecursion(n - 1);
// ----- Iteration ----// Method to find the factorial of a given number
static int factorialUsingIteration(int n)
{
int res = 1, i;
// using iteration
for (i = 2; i <= n; i++)
res *= i;
}
return res;
// Driver method
public static void main(String[] args)
{
int num = 5;
System.out.println("Factorial of " + num
+ " using Recursion is: "
+ factorialUsingRecursion(5));
}
}
System.out.println("Factorial of " + num
+ " using Iteration is: "
+ factorialUsingIteration(5));
Output:
Factorial of 5 using Recursion is: 120
Factorial of 5 using Iteration is: 120
Below are the detailed example to illustrate the difference between the two:
1. Time Complexity: Finding the Time complexity of Recursion is more difficult than that of Iteration.
 Recursion: Time complexity of recursion can be found by finding the value of the nth
recursive call in terms of the previous calls. Thus, finding the destination case in terms of the
base case, and solving in terms of the base case gives us an idea of the time complexity of
recursive equations. Please see Solving Recurrences for more details.
 Iteration: Time complexity of iteration can be found by finding the number of cycles being
repeated inside the loop.
2. Usage: Usage of either of these techniques is a trade-off between time complexity and size of
code. If time complexity is the point of focus, and number of recursive calls would be large, it is
better to use iteration. However, if time complexity is not an issue and shortness of code is,
recursion would be the way to go.
 Recursion: Recursion involves calling the same function again, and hence, has a very small
length of code. However, as we saw in the analysis, the time complexity of recursion can get
to be exponential when there are a considerable number of recursive calls. Hence, usage of
recursion is advantageous in shorter code, but higher time complexity.
Iteration: Iteration is repetition of a block of code. This involves a larger size of code, but the
time complexity is generally lesser than it is for recursion.
3. Overhead: Recursion has a large amount of Overhead as compared to Iteration.
 Recursion: Recursion has the overhead of repeated function calls, that is due to repetitive
calling of the same function, the time complexity of the code increases manifold.
 Iteration: Iteration does not involve any such overhead.
4. Infinite Repetition: Infinite Repetition in recursion can lead to CPU crash but in iteration, it will
stop when memory is exhausted.
 Recursion: In Recursion, Infinite recursive calls may occur due to some mistake in
specifying the base condition, which on never becoming false, keeps calling the function,
which may lead to system CPU crash.
 Iteration: Infinite iteration due to mistake in iterator assignment or increment, or in the
terminating condition, will lead to infinite loops, which may or may not lead to system errors,
but will surely stop program execution any further.

PROPERTY
Definition
Application
Termination
Usage
Code Size
Time
Complexity
RECURSION
Function calls itself.
For functions.
Through base case, where there will be no
function call.
Used when code size needs to be small,
and time complexity is not an issue.
Smaller code size
Very high(generally exponential) time
complexity.
ITERATION
A set of instructions repeatedly executed.
For loops.
When the termination condition for the iterator
ceases to be satisfied.
Used when time complexity needs to be
balanced against an expanded code size.
Larger Code Size.
Relatively lower time complexity(generally
polynomial-logarithmic).
DATA STRUCTURES & BACKTRACKING
The Backtracking is an algorithmic-method to solve a problem with an additional way. It uses a recursive
approach to explain the problems. We can say that the backtracking is needed to find all possible combination to
solve an optimization problem.
Backtracking is a systematic way of trying out different sequences of decisions until we find one that "works."
In the following Figure:
o
Each non-leaf node in a tree is a parent of one or more other nodes (its children)
o
Each node in the tree, other than the root, has exactly one parent
Generally, however, we draw our trees downward, with the root at the top.
A tree is composed of nodes.
Backtracking can understand of as searching a tree for a particular "goal" leaf node.
Backtracking is undoubtedly quite simple - we "explore" each node, as follows:
To "explore" node N:
1. If N is a goal node, return "success"
2. If N is a leaf node, return "failure"
3. For each child C of N,
Explore C
If C was successful, return "success"
4. Return "failure"
Backtracking algorithm determines the solution by systematically searching the solution space for the given
problem. Backtracking is a depth-first search with any bounding function. All solution using backtracking is
needed to satisfy a complex set of constraints. The constraints may be explicit or implicit.
Explicit Constraint is ruled, which restrict each vector element to be chosen from the given set.
Implicit Constraint is ruled, which determine which each of the tuples in the solution space, actually satisfy the
criterion function.
Apply Your Knowledge
In this part, you will practice what you have learned.
Predict the output of following program.
import java.io.*;
class GFG {
static void fun(int x)
{
if(x > 0)
{
fun(--x);
System.out.print(x + " ");
fun(--x);
}
}
}
public static void main (String[] args)
{
int a = 4;
fun(a);
}
Assess your knowledge.
Answer each of the following multiple choice questions by ENCIRCLING the
letter that corresponds to the BEST response.
1. What is Recursion in Java?
a) Recursion is a class
b) Recursion is a process of defining a method that calls other methods repeatedly
c) Recursion is a process of defining a method that calls itself repeatedly
d) Recursion is a process of defining a method that calls other methods which in turn call again
this method
2. Which of these data types is used by operating system to manage the Recursion in Java?
a) Array
b) Stack
c) Queue
d) Tree
3. Which of these will happen if recursive method does not have a base case?
a) An infinite loop occurs
b) System stops the program after some time
c) After 1000000 calls it will be automatically stopped
d) None of the mentioned
4. Which of these is not a correct statement?
class recursion
{
int func (int n)
{
int result;
result = func (n - 1);
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.func(12));
}
}
a) A recursive method must have a base case
b) Recursion always uses stack
c) Recursive methods are faster that programmers written loop to call the function repeatedly
using a stack
d) Recursion is managed by Java Runtime environment
5. Which of these packages contains the exception Stack Overflow in Java?
a) java.lang
b) java.util
c) java.io
d) java.system
6. What will be the output of the following Java program?
class recursion
{
int func (int n)
{
int result;
result = func (n - 1);
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.func(12));
}
}
a) 0
b) 1
c) Compilation Error
d) Runtime Error
7. What will be the output of the following Java program?
class recursion
{
int func (int n)
{
int result;
if (n == 1)
return 1;
result = func (n - 1);
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.func(5));
}
}
a) 0
b) 1
c) 120
d) None of the mentioned
8. What will be the output of the following Java program?
class recursion
{
int fact(int n)
{
int result;
if (n == 1)
return 1;
result = fact(n - 1) * n;
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.fact(5));
}
}
a) 24
b) 30
c) 120
d) 720
9. What will be the output of the following Java program?
class recursion
{
int fact(int n)
{
int result;
if (n == 1)
return 1;
result = fact(n - 1) * n;
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.fact(1));
}
}
a) 1
b) 30
c) 120
d) Runtime Error
10. What will be the output of the following Java program?
class recursion
{
int fact(int n)
{
int result;
if (n == 1)
return 1;
result = fact(n - 1) * n;
return result;
}
}
class Output
{
public static void main(String args[])
{
recursion obj = new recursion() ;
System.out.print(obj.fact(6));
}
}
a) 1
b) 30
c) 120
d) 720
Unit III. Linked Lists
1.
2.
3.
4.
5.
6.
What is Linked list
Linked List ADT
Why Linked List
Arrays Overview
Comparison of linked list w/Arrays & Dynamic Arrays
Singly Linked List
7. Doubly Linked List
8. Circular Linked List
9. Unrolled linked list
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & LINKED LIST
Linked List Representation
Linked list can be visualized as a chain of nodes, where every node points to the next node.
As per the above illustration, following are the important points to be considered.

Linked List contains a link element called first.

Each link carries a data field(s) and a link field called next.

Each link is linked with its next link using its next link.

Last link carries a link as null to mark the end of the list.
Types of Linked List
Following are the various types of linked list.

Simple Linked List − Item navigation is forward only.

Doubly Linked List − Items can be navigated forward and backward.

Circular Linked List − Last item contains link of the first element as next and the first element
has a link to the last element as previous.
Basic Operations
Following are the basic operations supported by a list.

Insertion − Adds an element at the beginning of the list.

Deletion − Deletes an element at the beginning of the list.

Display − Displays the complete list.

Search − Searches an element using the given key.

Delete − Deletes an element using the given key.
Insertion Operation
Adding a new node in linked list is a more than one step activity. We shall learn this with diagrams
here. First, create a node using the same structure and find the location where it has to be inserted.
Imagine that we are inserting a node B (NewNode), between A (LeftNode) and C (RightNode). Then
point B.next to C −
NewNode.next −> RightNode;
It should look like this −
Now, the next node at the left should point to the new node.
LeftNode.next −> NewNode;
This will put the new node in the middle of the two. The new list should look like this −
Similar steps should be taken if the node is being inserted at the beginning of the list. While inserting it
at the end, the second last node of the list should point to the new node and the new node will point to
NULL.
Deletion Operation
Deletion is also a more than one step process. We shall learn with pictorial representation. First,
locate the target node to be removed, by using searching algorithms.
The left (previous) node of the target node now should point to the next node of the target node −
LeftNode.next −> TargetNode.next;
This will remove the link that was pointing to the target node. Now, using the following code, we will
remove what the target node is pointing at.
TargetNode.next −> NULL;
We need to use the deleted node. We can keep that in memory otherwise we can simply deallocate
memory and wipe off the target node completely.
Reverse Operation
This operation is a thorough one. We need to make the last node to be pointed by the head node and
reverse the whole linked list.
First, we traverse to the end of the list. It should be pointing to NULL. Now, we shall make it point to its
previous node −
We have to make sure that the last node is not the last node. So we'll have some temp node, which
looks like the head node pointing to the last node. Now, we shall make all left side nodes point to their
previous nodes one by one.
Except the node (first node) pointed by the head node, all nodes should point to their predecessor,
making them their new successor. The first node will point to NULL.
We'll make the head node point to the new first node by using the temp node.
DATA STRUCTURES & DOUBLY LIST
Doubly Linked List Representation
Doubly Linked List is a variation of Linked list in which navigation is possible in both ways, either
forward and backward easily as compared to Single Linked List. Following are the important terms to
understand the concept of doubly linked list.

Link − Each link of a linked list can store a data called an element.

Next − Each link of a linked list contains a link to the next link called Next.

Prev − Each link of a linked list contains a link to the previous link called Prev.

LinkedList − A Linked List contains the connection link to the first link called First and to the
last link called Last.
Doubly Linked List Representation
As per the above illustration, following are the important points to be considered.

Doubly Linked List contains a link element called first and last.

Each link carries a data field(s) and two link fields called next and prev.

Each link is linked with its next link using its next link.

Each link is linked with its previous link using its previous link.

The last link carries a link as null to mark the end of the list.
Basic Operations
Following are the basic operations supported by a list.

Insertion − Adds an element at the beginning of the list.

Deletion − Deletes an element at the beginning of the list.

Insert Last − Adds an element at the end of the list.

Delete Last − Deletes an element from the end of the list.

Insert After − Adds an element after an item of the list.

Delete − Deletes an element from the list using the key.

Display forward − Displays the complete list in a forward manner.

Display backward − Displays the complete list in a backward manner.
DATA STRUCTURES & CIRCULAR LIST
Circular Linked List Representation
Circular Linked List is a variation of Linked list in which the first element points to the last element and
the last element points to the first element. Both Singly Linked List and Doubly Linked List can be
made into a circular linked list.
Singly Linked List as Circular
In singly linked list, the next pointer of the last node points to the first node.
Doubly Linked List as Circular
In doubly linked list, the next pointer of the last node points to the first node and the previous pointer of
the first node points to the last node making the circular in both directions.
As per the above illustration, following are the important points to be considered.

The last link's next points to the first link of the list in both cases of singly as well as doubly
linked list.

The first link's previous points to the last of the list in case of doubly linked list.
Basic Operations
Following are the important operations supported by a circular list.

insert − Inserts an element at the start of the list.

delete − Deletes an element from the start of the list.

display − Displays the list.
Insertion Operation
Following code demonstrates the insertion operation in a circular linked list based on single linked list.
Example
insertFirst(data):
Begin
create a new node
node -> data := data
if the list is empty, then
head := node
next of node = head
else
temp := head
while next of temp is not head, do
temp := next of temp
done
next of node := head
next of temp := node
head := node
end if
End
Deletion Operation
Following code demonstrates the deletion operation in a circular linked list based on single linked list.
deleteFirst():
Begin
if head is null, then
it is Underflow and return
else if next of head = head, then
head := null
deallocate head
else
ptr := head
while next of ptr is not head, do
ptr := next of ptr
next of ptr = next of head
deallocate head
head := next of ptr
end if
End
Display List Operation
Following code demonstrates the display list operation in a circular linked list.
display():
Begin
if head is null, then
Nothing to print and return
else
ptr := head
while next of ptr is not head, do
display data of ptr
ptr := next of ptr
display data of ptr
end if
End
DATA STRUCTURES & LINKED LIST IN JAVA
Example: The following implementation demonstrates how to create and use a
linked list.
import java.util.*;
public class Test {
public static void main(String args[])
{
// Creating object of the
// class linked list
LinkedList<String> ll
= new LinkedList<String>();
// Adding elements to the linked list
ll.add("A");
ll.add("B");
ll.addLast("C");
ll.addFirst("D");
ll.add(2, "E");
System.out.println(ll);
ll.remove("B");
ll.remove(3);
ll.removeFirst();
ll.removeLast();
}
}
System.out.println(ll);
Output:
[D, A, E, B, C]
[A]
Performing Various Operations on ArrayList
Let’s see how to perform some basics operations on the LinkedList.
1. Adding Elements: In order to add an element to an ArrayList, we can use the add() method. This
method is overloaded to perform multiple operations based on different parameters. They are:


add(Object): This method is used to add an element at the end of the LinkedList.
add(int index, Object): This method is used to add an element at a specific index in the
LinkedList.
// Java program to add elements
// to a LinkedList
import java.util.*;
public class GFG {
public static void main(String args[])
{
LinkedList<String> ll = new LinkedList<>();
ll.add("Geeks");
ll.add("Geeks");
ll.add(1, "For");
}
}
System.out.println(ll);
Output:
[Geeks, For, Geeks]
2. Changing Elements: After adding the elements, if we wish to change the element, it can be done
using the set() method. Since a LinkedList is indexed, the element which we wish to change is
referenced by the index of the element. Therefore, this method takes an index and the updated element
which needs to be inserted at that index.
// Java program to change elements
// in a LinkedList
import java.util.*;
public class GFG {
public static void main(String args[])
{
LinkedList<String> ll = new LinkedList<>();
ll.add("Geeks");
ll.add("Geeks");
ll.add(1, "Geeks");
System.out.println("Initial LinkedList " + ll);
ll.set(1, "For");
}
}
System.out.println("Updated LinkedList " + ll);
Output:
Initial LinkedList [Geeks, Geeks, Geeks]
Updated LinkedList [Geeks, For, Geeks]
3. Removing Elements: In order to remove an element from a LinkedList, we can use the remove()
method. This method is overloaded to perform multiple operations based on different parameters. They
are:
 remove(Object): This method is used to simply remove an object from the LinkedList. If there are
multiple such objects, then the first occurrence of the object is removed.
 remove(int index): Since a LinkedList is indexed, this method takes an integer value which
simply removes the element present at that specific index in the LinkedList. After removing the
element, all the elements are moved to the left to fill the space and the indices of the objects are
updated.
// Java program to remove elements
// in a LinkedList
import java.util.*;
public class GFG {
public static void main(String args[])
{
LinkedList<String> ll = new LinkedList<>();
ll.add("Geeks");
ll.add("Geeks");
ll.add(1, "For");
System.out.println(
"Initial LinkedList " + ll);
ll.remove(1);
System.out.println(
"After the Index Removal " + ll);
ll.remove("Geeks");
}
}
System.out.println(
"After the Object Removal " + ll);
Output:
Initial LinkedList [Geeks, For, Geeks]
After the Index Removal [Geeks, Geeks]
After the Object Removal [Geeks]
4. Iterating the LinkedList: There are multiple ways to iterate through the LinkedList. The most
famous ways are by using the basic for loop in combination with a get() method to get the element at a
specific index and the advanced for loop.
// Java program to iterate the elements
// in an LinkedList
import java.util.*;
public class GFG {
public static void main(String args[])
{
LinkedList<String> ll
= new LinkedList<>();
ll.add("Geeks");
ll.add("Geeks");
ll.add(1, "For");
// Using the Get method and the
// for loop
for (int i = 0; i < ll.size(); i++) {
}
System.out.print(ll.get(i) + " ");
System.out.println();
}
}
// Using the for each loop
for (String str : ll)
System.out.print(str + " ");
Output:
Geeks For Geeks
Geeks For Geeks
In the above illustration, AbstractList, CopyOnWriteArrayList and the AbstractSequentialList are the
classes which implement the list interface. A separate functionality is implemented in each of the
mentioned classes. They are:
1. AbstractList: This class is used to implement an unmodifiable list, for which one needs to only
extend this AbstractList Class and implement only the get() and the size() methods.
2. CopyOnWriteArrayList: This class implements the list interface. It is an enhanced version of
ArrayList in which all the modifications(add, set, remove, etc.) are implemented by making a fresh
copy of the list.
3. AbstractSequentialList: This class implements the Collection interface and the
AbstractCollection class. This class is used to implement an unmodifiable list, for which one
needs to only extend this AbstractList Class and implement only the get() and the size() methods.
How LinkedList work Internally?
Since a LinkedList acts as a dynamic array and we do not have to specify the size while creating it, the
size of the list automatically increases when we dynamically add and remove items. And also, the
elements are not stored in a continuous fashion. Therefore, there is no need to increase the size.
Internally, the LinkedList is implemented using the doubly linked list data structure. The main difference
between a normal linked list and a doubly LinkedList is that a doubly linked list contains an extra pointer,
typically called the previous pointer, together with the next pointer and data which are there in the
singly linked list.
Constructors in the LinkedList
In order to create a LinkedList, we need to create an object of the LinkedList class. The LinkedList
class consists of various constructors that allow the possible creation of the list. The following are the
constructors available in this class:
1. LinkedList(): This constructor is used to create an empty linked list. If we wish to create an empty
LinkedList with the name ll, then, it can be created as:
LinkedList ll = new LinkedList();
2. LinkedList(Collection C): This constructor is used to create an ordered list which contains all the
elements of a specified collection, as returned by the collection’s iterator. If we wish to create a
linkedlist with the name ll, then, it can be created as:
LinkedList ll = new LinkedList(C);
Methods for Java LinkedList
METHOD
add(int index, E element)
add(E e)
addAll(int index, Collection<E> c)
addAll(Collection<E> c)
addFirst(E e)
addLast(E e)
DESCRIPTION
This method Inserts the specified element at the specified
position in this list.
This method Appends the specified element to the end of this
list.
This method Inserts all of the elements in the specified
collection into this list, starting at the specified position.
This method Appends all of the elements in the specified
collection to the end of this list, in the order that they are
returned by the specified collection’s iterator.
This method Inserts the specified element at the beginning of
this list.
This method Appends the specified element to the end of this
list.
clear()
clone()
contains(Object o)
descendingIterator()
element()
get(int index)
getFirst()
getLast()
indexOf(Object o)
lastIndexOf(Object o)
listIterator(int index)
offer(E e)
offerFirst(E e)
offerLast(E e)
peek()
peekFirst()
peekLast()
poll()
pollFirst()
pollLast()
pop()
push(E e)
remove()
remove(int index)
remove(Object o)
removeFirst()
removeFirstOccurrence(Object o)
removeLast()
removeLastOccurrence(Object o)
set(int index, E element)
This method removes all of the elements from this list.
This method returns a shallow copy of this LinkedList.
This method returns true if this list contains the specified
element.
This method returns an iterator over the elements in this
deque in reverse sequential order.
This method retrieves, but does not remove, the head (first
element) of this list.
This method returns the element at the specified position in
this list.
This method returns the first element in this list.
This method returns the last element in this list.
This method returns the index of the first occurrence of the
specified element in this list, or -1 if this list does not contain
the element.
This method returns the index of the last occurrence of the
specified element in this list, or -1 if this list does not contain
the element.
This method returns a list-iterator of the elements in this list (in
proper sequence), starting at the specified position in the list.
This method Adds the specified element as the tail (last
element) of this list.
This method Inserts the specified element at the front of this
list.
This method Inserts the specified element at the end of this
list.
This method retrieves, but does not remove, the head (first
element) of this list.
This method retrieves, but does not remove, the first element
of this list, or returns null if this list is empty.
This method retrieves, but does not remove, the last element
of this list, or returns null if this list is empty.
This method retrieves and removes the head (first element) of
this list.
This method retrieves and removes the first element of this
list, or returns null if this list is empty.
This method retrieves and removes the last element of this
list, or returns null if this list is empty.
This method Pops an element from the stack represented by
this list.
This method Pushes an element onto the stack represented
by this list.
This method retrieves and removes the head (first element) of
this list.
This method removes the element at the specified position in
this list.
This method removes the first occurrence of the specified
element from this list, if it is present.
This method removes and returns the first element from this
list.
This method removes the first occurrence of the specified
element in this list (when traversing the list from head to tail).
This method removes and returns the last element from this
list.
This method removes the last occurrence of the specified
element in this list (when traversing the list from head to tail).
This method replaces the element at the specified position in
this list with the specified element.
size()
spliterator()
toArray()
toArray(T[] a)
toString()
This method returns the number of elements in this list.
This method Creates a late-binding and fail-fast Spliterator
over the elements in this list.
This method returns an array containing all of the elements in
this list in proper sequence (from first to last element).
This method returns an array containing all of the elements in
this list in proper sequence (from first to last element); the
runtime type of the returned array is that of the specified array.
This method returns a String containing all of the elements in
this list in proper sequence (from first to last element), each
element is separated by commas and the String is enclosed in
square brackets.
Apply Your Knowledge
In this part, you will practice what you have learned.
What is the output of following function for start pointing to first node of following linked list?
1->2->3->4->5->6
void fun(struct node* start)
{
if(start == NULL)
return;
printf("%d ", start->data);
if(start->next != NULL )
fun(start->next->next);
printf("%d ", start->data);
}
Assess your knowledge.
Answer each of the following multiple choice questions by ENCIRCLING the
letter that corresponds to the BEST response.
1. Which of the following is not a disadvantage to the usage of array?
a) Fixed size
b) There are chances of wastage of memory space if elements inserted in an array are lesser than
the allocated size
c) Insertion based on position
d) Accessing elements at specified positions
2. What is the time complexity of inserting at the end in dynamic arrays?
a) O(1)
b) O(n)
c) O(logn)
d) Either O(1) or O(n)
3. What is the time complexity to count the number of elements in the linked list?
a) O(1)
b) O(n)
c) O(logn)
d) O(n2)
4. Which of the following performs deletion of the last element in the list? Given below is the Node
class.
class Node
{
protected Node next;
protected Object ele;
Node(Object e,Node n)
{
ele = e;
next = n;
}
public void setNext(Node n)
{
next = n;
}
public void setEle(Object e)
{
ele = e;
}
public Node getNext()
{
return next;
}
public Object getEle()
{
return ele;
}
}
class SLL
{
Node head;
int size;
SLL()
{
}
}
size = 0;
a)
public Node removeLast()
{
if(size == 0)
return null;
Node cur;
Node temp;
cur = head;
while(cur.getNext() != null)
{
temp = cur;
cur = cur.getNext();
}
temp.setNext(null);
size--;
return cur;
}
b)
public void removeLast()
{
if(size == 0)
return null;
Node cur;
Node temp;
cur = head;
while(cur != null)
{
temp = cur;
cur = cur.getNext();
}
temp.setNext(null);
return cur;
}
c)
public void removeLast()
{
if(size == 0)
return null;
Node cur;
Node temp;
cur = head;
while(cur != null)
{
cur = cur.getNext();
temp = cur;
}
temp.setNext(null);
return cur;
}
d)
public void removeLast()
{
if(size == 0)
return null;
Node cur;
Node temp;
cur = head;
while(cur.getNext() != null)
{
cur = cur.getNext();
temp = cur;
}
temp.setNext(null);
return cur;
}
5. What is the functionality of the following code?
public void function(Node node)
{
if(size == 0)
head = node;
else
{
Node temp,cur;
for(cur = head; (temp = cur.getNext())!=null; cur = temp);
cur.setNext(node);
}
size++;
}
a) Inserting a node at the beginning of the list
b) Deleting a node at the beginning of the list
c) Inserting a node at the end of the list
d) Deleting a node at the end of the list
6. What is the space complexity for deleting a linked list?
a) O(1)
b) O(n)
c) Either O(1) or O(n)
d) O(logn)
7. How would you delete a node in the singly linked list? The position to be deleted is given.
a)
public void delete(int pos)
{
if(pos < 0)
pos = 0;
if(pos > size)
pos = size;
if( size == 0)
return;
if(pos == 0)
head = head.getNext();
else
{
}
}
Node temp = head;
for(int i=1; i<pos; i++)
{
temp = temp.getNext();
}
temp.setNext(temp.getNext().getNext());
size--;
b)
public void delete(int pos)
{
if(pos < 0)
pos = 0;
if(pos > size)
pos = size;
if( size == 0)
return;
if(pos == 0)
head = head.getNext();
else
{
Node temp = head;
for(int i=1; i<pos; i++)
{
temp = temp.getNext();
}
temp.setNext(temp.getNext());
}
size--;
}
c)
public void delete(int pos)
{
if(pos < 0)
pos = 0;
if(pos > size)
pos = size;
if( size == 0)
return;
if(pos == 0)
head = head.getNext();
else
{
Node temp = head;
for(int i=1; i<pos; i++)
{
temp = temp.getNext().getNext();
}
temp.setNext(temp.getNext().getNext());
}
size--;
}
d)
public void delete(int pos)
{
}
if(pos < 0)
pos = 0;
if(pos > size)
pos = size;
if( size == 0)
return;
if(pos == 0)
head = head.getNext();
else
{
Node temp = head;
for(int i=0; i<pos; i++)
{
temp = temp.getNext();
}
temp.setNext(temp.getNext().getNext());
}
size--;
8. Which of these is not an application of linked list?
a) To implement file systems
b) For separate chaining in hash-tables
c) To implement non-binary trees
d) Random Access of elements
9. Which of the following piece of code has the functionality of counting the number of elements in
the list?
a)
public int length(Node head)
{
int size = 0;
Node cur = head;
while(cur!=null)
{
size++;
cur = cur.getNext();
}
return size;
}
b)
public int length(Node head)
{
int size = 0;
Node cur = head;
while(cur!=null)
{
cur = cur.getNext();
size++;
}
return size;
}
c)
public int length(Node head)
{
int size = 0;
Node cur = head;
while(cur!=null)
{
size++;
cur = cur.getNext();
}
}
d)
public int length(Node head)
{
int size = 0;
Node cur = head;
while(cur!=null)
{
size++;
cur = cur.getNext().getNext();
}
return size;
}
10. What is the functionality of the following piece of code?
public int function(int data)
{
Node temp = head;
int var = 0;
while(temp != null)
{
if(temp.getData() == data)
{
return var;
}
var = var+1;
temp = temp.getNext();
}
return Integer.MIN_VALUE;
}
a) Find and delete a given element in the list
b) Find and return the given element in the list
c) Find and return the position of the given element in the list
d) Find and insert a new element in the list
Unit IV. Stacks
1.What is stacked
2. How stacked are used
3. Stack ADT
4.Applications
5. Implementation
Objectives
1. Introduced the concept of stacks and familiarized its functions
2. Performed simple implementations of stacked in the program
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & STACK
A stack is an Abstract Data Type (ADT), commonly used in most programming languages. It is named
stack as it behaves like a real-world stack, for example – a deck of cards or a pile of plates, etc.
A real-world stack allows operations at one end only. For example, we can place or remove a card or
plate from the top of the stack only. Likewise, Stack ADT allows all data operations at one end only. At
any given time, we can only access the top element of a stack.
This feature makes it LIFO data structure. LIFO stands for Last-in-first-out. Here, the element which is
placed (inserted or added) last, is accessed first. In stack terminology, insertion operation is
called PUSH operation and removal operation is called POP operation.
Stack Representation
The following diagram depicts a stack and its operations −
A stack can be implemented by means of Array, Structure, Pointer, and Linked List. Stack can either
be a fixed size one or it may have a sense of dynamic resizing. Here, we are going to implement stack
using arrays, which makes it a fixed size stack implementation.
Basic Operations
Stack operations may involve initializing the stack, using it and then de-initializing it. Apart from these
basic stuffs, a stack is used for the following two primary operations −

push() − Pushing (storing) an element on the stack.

pop() − Removing (accessing) an element from the stack.
When data is PUSHed onto stack.
To use a stack efficiently, we need to check the status of stack as well. For the same purpose, the
following functionality is added to stacks −

peek() − get the top data element of the stack, without removing it.

isFull() − check if stack is full.

isEmpty() − check if stack is empty.
At all times, we maintain a pointer to the last PUSHed data on the stack. As this pointer always
represents the top of the stack, hence named top. The top pointer provides top value of the stack
without actually removing it.
First we should learn about procedures to support stack functions −
peek()
Algorithm of peek() function −
begin procedure peek
return stack[top]
end procedure
Implementation of peek() function in Java programming language −
Example
public static int peek() {
return stack[top];
}
isfull()
Algorithm of isfull() function −
begin procedure isfull
if top equals to MAXSIZE
return true
else
return false
endif
end procedure
Implementation of isfull() function in Java programming language −
Example
public static boolean isfull() {
if(top == maxsize) {
return true;
} else {
return false;
}
}
isempty()
Algorithm of isempty() function −
begin procedure isempty
if top less than 1
return true
else
return false
endif
end procedure
Implementation of isempty() function in Java programming language is slightly different. We initialize
top at -1, as the index in array starts from 0. So we check if the top is below zero or -1 to determine if
the stack is empty. Here's the code −
Example
public static boolean isempty() {
if(top == -1) {
return true;
} else {
return false;
}
}
Push Operation
The process of putting a new data element onto stack is known as a Push Operation. Push operation
involves a series of steps −

Step 1 − Checks if the stack is full.

Step 2 − If the stack is full, produces an error and exit.

Step 3 − If the stack is not full, increments top to point next empty space.

Step 4 − Adds data element to the stack location, where top is pointing.

Step 5 − Returns success.
If the linked list is used to implement the stack, then in step 3, we need to allocate space dynamically.
Algorithm for PUSH Operation
A simple algorithm for Push operation can be derived as follows −
begin procedure push: stack, data
if stack is full
return null
endif
top ← top + 1
stack[top] ← data
end procedure
Implementation of this algorithm in Java, is very easy. See the following code −
Example
}
public static int push(int data) {
if(!isfull()) {
top = top + 1;
stack[top] = data;
} else {
System.out.println("Could not insert data, Stack is full.");
}
return 0;
Pop Operation
Accessing the content while removing it from the stack, is known as a Pop Operation. In an array
implementation of pop() operation, the data element is not actually removed, instead top is
decremented to a lower position in the stack to point to the next value. But in linked-list implementation,
pop() actually removes data element and deallocates memory space.
A Pop operation may involve the following steps −

Step 1 − Checks if the stack is empty.

Step 2 − If the stack is empty, produces an error and exit.

Step 3 − If the stack is not empty, accesses the data element at which top is pointing.

Step 4 − Decreases the value of top by 1.

Step 5 − Returns success.
Algorithm for Pop Operation
A simple algorithm for Pop operation can be derived as follows −
begin procedure pop: stack
if stack is empty
return null
endif
data ← stack[top]
top ← top - 1
return data
end procedure
Implementation of this algorithm in Java, is as follows −
Example
public static int pop() {
int data;
}
if(!isempty()) {
data = stack[top];
top = top - 1;
return data;
} else {
System.out.println("Could not retrieve data, Stack is empty.");
}
return 0;
Complete Program Implementation
public class Stack {
public static int maxsize = 8;
public static int[] stack = new int[8];
public static int top = -1;
public static boolean isempty() {
if(top == -1) {
return true;
} else {
return false;
}
}
public static boolean isfull() {
if(top == maxsize) {
return true;
} else {
return false;
}
}
public static int peek() {
return stack[top];
}
public static int pop() {
int data;
if(!isempty()) {
data = stack[top];
top = top - 1;
return data;
} else {
System.out.println("Could not retrieve data, Stack is empty.");
}
}
return 0;
public static int push(int data) {
if(!isfull()) {
top = top + 1;
stack[top] = data;
} else {
System.out.println("Could not insert data, Stack is full.");
}
return 0;
}
public static void main(String[] args) {
// push items on to the stack
push(3);
push(5);
push(9);
push(1);
push(12);
push(15);
System.out.println("Element at top of the stack: " + peek());
System.out.println("Elements: ");
// print stack data
while(!isempty()) {
int data = pop();
System.out.println(data);
}
}
}
System.out.println("Stack full: " + (isfull() ? "true" : "false"));
System.out.println("Stack empty: " + (isempty() ? "true" : "false"));
If we compile and run the above program, it will produce the following result −
Output
Element at top of the stack: 15
Elements:
15
12
1
9
5
3
Stack full: false
Stack empty: true
Apply Your Knowledge
In this part, you will practice what you have learned.
What is the output of following function for start pointing to first node of following linked list?
The seven elements A, B, C, D, E, F and G are pushed onto a stack in reverse order, i.e., starting from
G. The stack is popped five times and each element is inserted into a queue.Two elements are deleted
from the queue and pushed back onto the stack. Now, one element is popped from the stack. The
popped item is ________.
If the sequence of operations – push (1), push (2), pop, push (1), push (2), pop, pop, pop, push (2), pop
are performed on a stack, the sequence of popped out values_______________.
22112
Assess your knowledge.
Answer each of the following multiple choice questions by
ENCIRCLING the letter that corresponds to the BEST response.
1. Process of inserting an element in stack is called ____________
a) Create
b) Push
c) Evaluation
d) Pop
2. Process of removing an element from stack is called __________
a) Create
b) Push
c) Evaluation
d) Pop
3. In a stack, if a user tries to remove an element from empty stack it is called _________
a) Underflow
b) Empty collection
c) Overflow
d) Garbage Collection
4. Pushing an element into stack already having five elements and stack size of 5, then
stack becomes
a) Overflow
b) Crash
c) Underflow
d) User flow
. This results in overwriting memory, code and loss of unsaved work on the computer.
5. Entries in a stack are “ordered”. What is the meaning of this statement?
a) A collection of stacks is sortable
b) Stack entries may be compared with the ‘<‘ operation
c) The entries are stored in a linked list
d) There is a Sequential entry that is one by one
6. Which of the following applications may use a stack?
a) A parentheses balancing program
b) Tracking of local variables at run time
c) Compiler Syntax Analyzer
d) Data Transfer between two asynchronous process
7. Consider the usual algorithm for determining whether a sequence of parentheses is
balanced.
The maximum number of parentheses that appear on the stack AT ANY ONE TIME
when the algorithm analyzes: (()(())(())) are:
a) 1
b) 2
c) 3
d) 4 or more
8. Consider the usual algorithm for determining whether a sequence of parentheses is
balanced.
Suppose that you run the algorithm on a sequence that contains 2 left parentheses and
3 right parentheses (in some order).
The maximum number of parentheses that appear on the stack AT ANY ONE TIME
during the computation?
a) 1
b) 2
c) 3
d) 4 or more
9. What is the value of the postfix expression 6 3 2 4 + – *?
a) 1
b) 40
c) 74
d) -18
10. Here is an infix expression: 4 + 3*(6*3-12). Suppose that we are using the usual stack
algorithm to convert the expression from infix to postfix notation.
The maximum number of symbols that will appear on the stack AT ONE TIME during
the conversion of this expression?
a) 1
b) 2
c) 3
d) 4
Unit V: Queues
1.
2.
3.
4.
5.
6.
What is a queue
How are queues used
Queues ADT
Exceptions
Applications
Problems & Solutions
Objectives
1. Defined what its queue and its purpose
2. Performed simple implementations of queue.
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & QUEUES
Queue is an abstract data structure, somewhat similar to Stacks. Unlike stacks, a queue is
open at both its ends. One end is always used to insert data (enqueue) and the other is used
to remove data (dequeue). Queue follows First-In-First-Out methodology, i.e., the data item
stored first will be accessed first.
A real-world example of queue can be a single-lane one-way road, where the vehicle enters
first, exits first. More real-world examples can be seen as queues at the ticket windows and
bus-stops.
Queue Representation
As we now understand that in queue, we access both ends for different reasons. The
following diagram given below tries to explain queue representation as data structure −
As in stacks, a queue can also be implemented using Arrays, Linked-lists, Pointers and
Structures. For the sake of simplicity, we shall implement queues using one-dimensional array.
Basic Operations
Queue operations may involve initializing or defining the queue, utilizing it, and then
completely erasing it from the memory. Here we shall try to understand the basic operations
associated with queues −

enqueue() − add (store) an item to the queue.

dequeue() − remove (access) an item from the queue.
Few more functions are required to make the above-mentioned queue operation efficient.
These are −

peek() − Gets the element at the front of the queue without removing it.

isfull() − Checks if the queue is full.

isempty() − Checks if the queue is empty.
In queue, we always dequeue (or access) data, pointed by front pointer and while enqueing
(or storing) data in the queue we take help of rear pointer.
Let's first learn about supportive functions of a queue −
peek()
This function helps to see the data at the front of the queue. The algorithm of peek() function
is as follows −
Algorithm
begin procedure peek
return queue[front]
end procedure
Implementation of peek() function in Java programming language −
Example
public statio int peek() {
return queue[front];
}
isfull()
As we are using single dimension array to implement queue, we just check for the rear pointer
to reach at MAXSIZE to determine that the queue is full. In case we maintain the queue in a
circular linked-list, the algorithm will differ. Algorithm of isfull() function −
Algorithm
begin procedure isfull
if rear equals to MAXSIZE
return true
else
return false
endif
end procedure
Implementation of isfull() function in Java programming language −
Example
public statio bool isfull() {
if(rear == MAXSIZE - 1)
return true;
else
return false;
}
isempty()
Algorithm of isempty() function −
Algorithm
begin procedure isempty
if front is less than MIN
return true
else
return false
endif
OR front is greater than rear
end procedure
If the value of front is less than MIN or 0, it tells that the queue is not yet initialized, hence
empty.
Here's the C programming code −
Example
public statio bool isempty() {
if(front < 0 || front > rear)
return true;
else
return false;
}
Enqueue Operation
Queues maintain two data pointers, front and rear. Therefore, its operations are
comparatively difficult to implement than that of stacks.
The following steps should be taken to enqueue (insert) data into a queue −

Step 1 − Check if the queue is full.

Step 2 − If the queue is full, produce overflow error and exit.

Step 3 − If the queue is not full, increment rear pointer to point the next empty space.

Step 4 − Add data element to the queue location, where the rear is pointing.

Step 5 − return success.
Sometimes, we also check to see if a queue is initialized or not, to handle any unforeseen
situations.
Algorithm for enqueue operation
procedure enqueue(data)
if queue is full
return overflow
endif
rear ← rear + 1
queue[rear] ← data
return true
end procedure
Implementation of enqueue() in Java programming language −
Example
public statio int enqueue(int data)
if(isfull())
return 0;
rear = rear + 1;
queue[rear] = data;
return 1;
end procedure
Dequeue Operation
Accessing data from the queue is a process of two tasks − access the data where front is
pointing and remove the data after access. The following steps are taken to
perform dequeue operation −

Step 1 − Check if the queue is empty.

Step 2 − If the queue is empty, produce underflow error and exit.

Step 3 − If the queue is not empty, access the data where front is pointing.

Step 4 − Increment front pointer to point to the next available data element.

Step 5 − Return success.
Algorithm for dequeue operation
procedure dequeue
if queue is empty
return underflow
end if
data = queue[front]
front ← front + 1
return true
end procedure
Implementation of dequeue() in C programming language −
Example
public static int dequeue() {
int data;
if(!isempty()) {
return 0;
} else {
data = queue[front];
front = front + 1;
return data;
}
}
Complete Program Implementation
public class Queue {
public final static int MAX = 6;
public static int[] intArray = new int[MAX];
public static int front = 0;
public static int rear = -1;
public static int itemCount = 0;
public static int peek() {
return intArray[front];
}
public static boolean isEmpty() {
return itemCount == 0;
}
public static boolean isFull() {
return itemCount == MAX;
}
public static int size() {
return itemCount;
}
public static void insert(int data) {
if(!isFull()) {
if(rear == MAX - 1) {
rear = -1;
}
intArray[++rear] = data;
itemCount++;
}
}
public static int removeData() {
int data = intArray[front++];
if(front == MAX) {
front = 0;
}
itemCount--;
return data;
}
public static void main(String[] args) {
insert(3);
insert(5);
insert(9);
insert(1);
insert(12);
insert(15);
if(isFull()) {
System.out.println("Queue is full!");
}
int num = removeData();
System.out.println("Element removed: " + num);
insert(16);
insert(17);
insert(18);
System.out.println("Element at front: " + peek());
System.out.println("----------------------");
System.out.println("index : 5 4 3 2 1 0");
System.out.println("----------------------");
System.out.print("Queue: ");
while(!isEmpty()) {
int n = removeData();
System.out.print(n + " ");
}
}
}
If we compile and run the above program, it will produce the following result −
Output
Queue is full!
Element removed: 3
Element at front: 5
---------------------index : 5 4 3 2 1 0
---------------------Queue: 5 9 1 12 15 16
Apply Your Knowledge
In this part, you will practice what you have learned.
What is the difference between a queue and a stack?
If the characters 'D', 'C', 'B', 'A' are placed in a queue (in that order), and then removed
one at a time, in what order will they be removed?______________
Suppose we have a circular array implementation of the queue class, with ten items in
the queue stored at data[2] through data[11]. The CAPACITY is 42. Where does the
push member function place the new entry in the array? _______________
Assess your knowledge.
Answer each of the following multiple choice questions by
ENCIRCLING the letter that corresponds to the BEST response.
1. A linear list of elements in which deletion can be done from one end (front) and insertion can
take place only at the other end (rear) is known as a ?
a) Queue
b) Stack
c) Tree
d) Linked list
2. The data structure required for Breadth First Traversal on a graph is?
a) Stack
b) Array
c) Queue
d) Tree
3. A queue follows __________
a) FIFO (First In First Out) principle
b) LIFO (Last In First Out) principle
c) Ordered array
d) Linear tree
4. Circular Queue is also known as ________
a) Ring Buffer
b) Square Buffer
c) Rectangle Buffer
d) Curve Buffer
5. If the elements “A”, “B”, “C” and “D” are placed in a queue and are deleted one at a time, in
what order will they be removed?
a) ABCD
b) DCBA
c) DCAB
d) ABDC
6. A data structure in which elements can be inserted or deleted at/from both the ends but not
in the middle is?
a) Queue
b) Circular queue
c) Dequeue
d) Priority queue
7. A normal queue, if implemented using an array of size MAX_SIZE, gets full when
a) Rear = MAX_SIZE – 1
b) Front = (rear + 1)mod MAX_SIZE
c) Front = rear + 1
d) Rear = front
8. Queues serve major role in ______________
a) Simulation of recursion
b) Simulation of arbitrary linked list
c) Simulation of limited resource allocation
d) Simulation of heap sort
9. Which of the following is not the type of queue?
a) Ordinary queue
b) Single ended queue
c) Circular queue
d) Priority queue
10. Which of the following properties is associated with a queue?
a) First In Last Out
b) First In First Out
c) Last In First Out
d) Last In Last Out
Unit VI: Trees
1.
2.
3.
4.
5.
What is a tree
Binary Trees
Types of Binary Trees
Properties of Binary Trees
Binary Tree Traversals
Objectives
1. Familiarized how trees are used to implement the file system of several popular operating
systems.
2. How trees can be used to evaluate arithmetic expressions.
3. Demonstrated how to use trees to support searching operations in O(log n) average time,
and how to refine these ideas to obtain O(log n) worstcase bounds.
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & TREES
Tree represents the nodes connected by edges. We will discuss binary tree or binary search
tree specifically.
Binary Tree is a special datastructure used for data storage purposes. A binary tree has a
special condition that each node can have a maximum of two children. A binary tree has the
benefits of both an ordered array and a linked list as search is as quick as in a sorted array
and insertion or deletion operation are as fast as in linked list.
Important Terms
Following are the important terms with respect to tree.

Path − Path refers to the sequence of nodes along the edges of a tree.

Root − The node at the top of the tree is called root. There is only one root per tree
and one path from the root node to any node.

Parent − Any node except the root node has one edge upward to a node called parent.

Child − The node below a given node connected by its edge downward is called its
child node.

Leaf − The node which does not have any child node is called the leaf node.

Subtree − Subtree represents the descendants of a node.

Visiting − Visiting refers to checking the value of a node when control is on the node.

Traversing − Traversing means passing through nodes in a specific order.

Levels − Level of a node represents the generation of a node. If the root node is at
level 0, then its next child node is at level 1, its grandchild is at level 2, and so on.

keys − Key represents a value of a node based on which a search operation is to be
carried out for a node.
Binary Search Tree Representation
Binary Search tree exhibits a special behavior. A node's left child must have a value less than
its parent's value and the node's right child must have a value greater than its parent value.
We're going to implement tree using node object and connecting them through references.
Tree Node
The code to write a tree node would be similar to what is given below. It has a data part and
references to its left and right child nodes.
struct node {
int data;
struct node *leftChild;
struct node *rightChild;
};
In a tree, all nodes share common construct.
BST Basic Operations
The basic operations that can be performed on a binary search tree data structure, are the
following −

Insert − Inserts an element in a tree/create a tree.

Search − Searches an element in a tree.

Preorder Traversal − Traverses a tree in a pre-order manner.

Inorder Traversal − Traverses a tree in an in-order manner.

Postorder Traversal − Traverses a tree in a post-order manner.
We shall learn creating (inserting into) a tree structure and searching a data item in a tree in
this chapter. We shall learn about tree traversing methods in the coming chapter.
Insert Operation
The very first insertion creates the tree. Afterwards, whenever an element is to be inserted,
first locate its proper location. Start searching from the root node, then if the data is less than
the key value, search for the empty location in the left subtree and insert the data. Otherwise,
search for the empty location in the right subtree and insert the data.
Algorithm
If root is NULL
then create root node
return
If root exists then
compare the data with node.data
while until insertion position is located
If data is greater than node.data
goto right subtree
else
goto left subtree
endwhile
insert data
end If
Search Operation
Whenever an element is to be searched, start searching from the root node, then if the data is
less than the key value, search for the element in the left subtree. Otherwise, search for the
element in the right subtree. Follow the same algorithm for each node.
Algorithm
If root.data is equal to search.data
return root
else
while data not found
If data is greater than node.data
goto right subtree
else
goto left subtree
If data found
return node
endwhile
return data not found
end if
The implementation of this algorithm should look like this.
struct node* search(int data) {
struct node *current = root;
printf("Visiting elements: ");
while(current->data != data) {
if(current != NULL)
printf("%d ",current->data);
//go to left tree
if(current->data > data) {
current = current->leftChild;
}
//else go to right tree
else {
}
current = current->rightChild;
//not found
if(current == NULL) {
return NULL;
}
}
}
return current;
Binary Trees and Properties
In this section we will see some important properties of one binary tree data structure.
Suppose we have a binary tree like this.
Some properties are −





The maximum number of nodes at level ‘l’ will be 2l−12l−1 . Here level is the number of
nodes on path from root to the node, including the root itself. We are considering the
level of root is 1.
Maximum number of nodes present in binary tree of height h is 2h−12h−1 . Here height
is the max number of nodes on root to leaf path. Here we are considering height of a
tree with one node is 1.
In a binary tree with n nodes, minimum possible height or minimum number of levels
arelog2⟮n+1⟯log2⁡⟮n+1⟯ . If we consider that the height of leaf node is considered as 0,
then the formula will be log2⟮n+1⟯−1log2⁡⟮n+1⟯−1
A binary tree with ‘L’ leaves has at least log2L+1log2⁡L+1 number of levels
If a binary tree has 0 or 2 children, then number of leaf nodes are always one more
than nodes with two children.
Tree Traversal
Traversal is a process to visit all the nodes of a tree and may print their values too. Because,
all nodes are connected via edges (links) we always start from the root (head) node. That is,
we cannot randomly access a node in a tree. There are three ways which we use to traverse
a tree −

In-order Traversal

Pre-order Traversal

Post-order Traversal
Generally, we traverse a tree to search or locate a given item or key in the tree or to print all
the values it contains.
In-order Traversal
In this traversal method, the left subtree is visited first, then the root and later the right subtree. We should always remember that every node may represent a subtree itself.
If a binary tree is traversed in-order, the output will produce sorted key values in an
ascending order.
We start from A, and following in-order traversal, we move to its left subtree B. B is also
traversed in-order. The process goes on until all the nodes are visited. The output of inorder
traversal of this tree will be −
D→B→E→A→F→C→G
Algorithm
Until all nodes are traversed −
Step 1 − Recursively traverse left subtree.
Step 2 − Visit root node.
Step 3 − Recursively traverse right subtree.
Pre-order Traversal
In this traversal method, the root node is visited first, then the left subtree and finally the right
subtree.
We start from A, and following pre-order traversal, we first visit A itself and then move to its
left subtree B. B is also traversed pre-order. The process goes on until all the nodes are
visited. The output of pre-order traversal of this tree will be −
A→B→D→E→C→F→G
Algorithm
Until all nodes are traversed −
Step 1 − Visit root node.
Step 2 − Recursively traverse left subtree.
Step 3 − Recursively traverse right subtree.
Post-order Traversal
In this traversal method, the root node is visited last, hence the name. First we traverse the
left subtree, then the right subtree and finally the root node.
We start from A, and following Post-order traversal, we first visit the left subtree B. B is also
traversed post-order. The process goes on until all the nodes are visited. The output of postorder traversal of this tree will be −
D→E→B→F→G→C→A
Algorithm
Until all nodes are traversed −
Step 1 − Recursively traverse left subtree.
Step 2 − Recursively traverse right subtree.
Step 3 − Visit root node.
Apply Your Knowledge
In this part, you will practice what you have learned.
Draw a full binary tree with at least 6 nodes.
Draw a binary taxonomy tree that can be used for these four animals: Rabbit, Horse,
Whale, Snake.
Assess your knowledge.
Answer each of the following multiple choice questions by
ENCIRCLING the letter that corresponds to the BEST response.
1. The number of edges from the root to the node is called __________ of the tree.
a) Height
b) Depth
c) Length
d) Width
2. The number of edges from the node to the deepest leaf is called _________ of the tree.
a) Height
b) Depth
c) Length
d) Width
3. What is a full binary tree?
a) Each node has exactly zero or two children
b) Each node has exactly two children
c) All the leaves are at the same level
d) Each node has exactly one or two children
4. What is a complete binary tree?
a) Each node has exactly zero or two children
b) A binary tree, which is completely filled, with the possible exception of the bottom level,
which is filled from right to left
c) A binary tree, which is completely filled, with the possible exception of the bottom level,
which is filled from left to right
d) A tree In which all nodes have degree 2
5. What is the average case time complexity for finding the height of the binary tree?
a) h = O(loglogn)
b) h = O(nlogn)
c) h = O(n)
d) h = O(log n)
6. Which of the following is not an advantage of trees?
a) Hierarchical structure
b) Faster search
c) Router algorithms
d) Undo/Redo operations in a notepad
7. In a full binary tree if number of internal nodes is I, then number of leaves L are?
a) L = 2*I
b) L = I + 1
c) L = I – 1
d) L = 2*I – 1
8. Construct a binary tree by using postorder and inorder sequences given below.
Inorder: N, M, P, O, Q
Postorder: N, P, Q, O, M
a)
b)
c)
d)
9. Construct a binary search tree by using postorder sequence given below.
Postorder: 2, 4, 3, 7, 9, 8, 5.
a)
b)
c)
d)
10. Construct a binary tree using inorder and level order traversal given below.
Inorder Traversal: 3, 4, 2, 1, 5, 8, 9
Level Order Traversal: 1, 4, 5, 9, 8, 2, 3
a)
b)
c)
d)
Unit VII:
Priority Queues & Heaps
1.
2.
3.
4.
5.
6.
7.
What is a Priority Queue
Priority queue ADT
Priority Queue applications
Priority queue implementation
Heaps & Binary heaps
Binary Heaps
Heapsort
Objectives
1. Understand the functions of the priority queue ADT.
2. Described the use of priority queues.
3. Advanced implementations of priority queues.
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & PRIORITY QUEUE
A priority queue is a special type of queue in which each element is associated with a priority
and is served according to its priority. If elements with the same priority occur, they are served
according to their order in the queue.
Generally, the value of the element itself is considered for assigning the priority.
For example, The element with the highest value is considered as the highest priority element.
However, in other cases, we can assume the element with the lowest value as the highest
priority element. In other cases, we can set priorities according to our needs.
Element
Removing Highest Priority
Difference between Priority Queue and Normal Queue
In a queue, the first-in-first-out rule is implemented whereas, in a priority queue, the values
are removed on the basis of priority. The element with the highest priority is removed first.
Implementation of Priority Queue
Priority queue can be implemented using an array, a linked list, a heap data structure, or a
binary search tree. Among these data structures, heap data structure provides an efficient
implementation of priority queues.
Hence, we will be using the heap data structure to implement the priority queue in this tutorial. A
max-heap is implement is in the following operations. If you want to learn more about it, please
visit max-heap and mean-heap.
A comparative analysis of different implementations of priority queue is given below.
Operations
Linked List
Binary Heap
Binary Search Tree
peek
O(1)
O(1)
O(1)
insert
O(n)
O(log n)
O(log n)
delete
O(1)
O(log n)
O(log n)
Priority Queue Operations
Basic operations of a priority queue are inserting, removing, and peeking elements.
Before studying the priority queue, please refer to the heap data structure for a better
understanding of binary heap as it is used to implement the priority queue in this article.
1. Inserting an Element from the Priority Queue
Inserting an element into a priority queue (max-heap) is done by the following steps.

Insert the new element at the end of the tree.
Insert an element at the end of the queue

Heapify the tree.
Heapify after insertion
Algorithm for insertion of an element into priority queue (max-heap)
If there is no node,
create a newNode.
else (a node is already present)
insert the newNode at the end (last node from left to right.)
heapify the array
For Min Heap, the above algorithm is modified so that parentNode is always smaller than newNode .
2. Deleting an Element from the Priority Queue
Deleting an element from a priority queue (max-heap) is done as follows:

Select the element to be deleted
.
Select the element to be deleted

Swap it with the last element.
Swap with the last leaf node element

Remove the last element.
Remove the last element leaf

Heapify the tree.
Heapify the priority queue
Algorithm for deletion of an element in the priority queue (max-heap)
If nodeToBeDeleted is the leafNode
remove the node
Else swap nodeToBeDeleted with the lastLeafNode
remove noteToBeDeleted
heapify the array
For Min Heap, the above algorithm is modified so that the both childNodes are smaller
than currentNode .
3. Peeking from the Priority Queue (Find max/min)
Peek operation returns the maximum element from Max Heap or minimum element from Min
Heap without deleting the node.
For both Max heap and Min Heap
return rootNode
4. Extract-Max/Min from the Priority Queue
Extract-Max returns the node with maximum value after removing it from a Max Heap whereas
Extract-Min returns the node with minimum value after removing it from Min Heap.
Priority Queue Implementations
// Priority Queue implementation in Java
import java.util.ArrayList;
class Heap {
// Function to heapify the tree
void heapify(ArrayList<Integer> hT, int i) {
int size = hT.size();
// Find the largest among root, left child and right child
int largest = i;
int l = 2 * i + 1;
int r = 2 * i + 2;
if (l < size && hT.get(l) > hT.get(largest))
largest = l;
if (r < size && hT.get(r) > hT.get(largest))
largest = r;
// Swap and continue heapifying if root is not largest
if (largest != i) {
int temp = hT.get(largest);
hT.set(largest, hT.get(i));
hT.set(i, temp);
}
}
heapify(hT, largest);
// Function to insert an element into the tree
void insert(ArrayList<Integer> hT, int newNum) {
int size = hT.size();
if (size == 0) {
hT.add(newNum);
} else {
hT.add(newNum);
for (int i = size / 2 - 1; i >= 0; i--) {
heapify(hT, i);
}
}
}
// Function to delete an element from the tree
void deleteNode(ArrayList<Integer> hT, int num) {
int size = hT.size();
int i;
for (i = 0; i < size; i++) {
if (num == hT.get(i))
break;
}
int temp = hT.get(i);
hT.set(i, hT.get(size - 1));
hT.set(size - 1, temp);
}
hT.remove(size - 1);
for (int j = size / 2 - 1; j >= 0; j--) {
heapify(hT, j);
}
// Print the tree
void printArray(ArrayList<Integer> array, int size) {
for (Integer i : array) {
System.out.print(i + " ");
}
System.out.println();
}
// Driver code
public static void main(String args[]) {
ArrayList<Integer> array = new ArrayList<Integer>();
int size = array.size();
Heap h = new Heap();
h.insert(array, 3);
h.insert(array, 4);
h.insert(array, 9);
h.insert(array, 5);
h.insert(array, 2);
System.out.println("Max-Heap array: ");
h.printArray(array, size);
}
}
h.deleteNode(array, 4);
System.out.println("After deleting an element: ");
h.printArray(array, size);
Priority Queue Applications
Some of the applications of a priority queue are:

Dijkstra's algorithm

for implementing stack

for load balancing and interrupt handling in an operating system

for data compression in Huffman code
Apply Your Knowledge
In this part, you will practice what you have learned.
A Priority-Queue is implemented as a Max-Heap. Initially, it has 5 elements. The level-order
traversal of the heap is given below:
10, 8, 5, 3, 2
Two new elements ”1‘ and ”7‘ are inserted in the heap in that order. The level-order traversal of
the heap after the insertion of the elements is:
Assess your knowledge.
Answer each of the following multiple choice questions by
ENCIRCLING the letter that corresponds to the BEST response.
1. With what data structure can a priority queue be implemented?
a) Array
b) List
c) Heap
d) Tree
2. Which of the following is not an application of priority queue?
a) Huffman codes
b) Interrupt handling in operating system
c) Undo operation in text editors
d) Bayesian spam filter
3. Select the appropriate code that inserts elements into the list based on the given key value.
(head and trail are dummy nodes to mark the end and beginning of the list, they do not
contain any priority or element)
a)
public void insert_key(int key,Object item)
{
if(key<0)
{
Systerm.our.println("invalid");
System.exit(0);
}
else
{
Node temp = new Node(key,item,null);
if(count == 0)
{
head.setNext(temp);
temp.setNext(trail);
}
else
{
Node dup = head.getNext();
Node cur = head;
while((key>dup.getKey()) && (dup!=trail))
{
dup = dup.getNext();
cur = cur.getNext();
}
cur.setNext(temp);
temp.setNext(dup);
}
count++;
}
}
b)
public void insert_key(int key,Object item)
{
if(key<0)
{
Systerm.our.println("invalid");
System.exit(0);
}
else
{
Node temp = new Node(key,item,null);
if(count == 0)
{
head.setNext(temp);
temp.setNext(trail);
}
else
{
Node dup = head.getNext();
Node cur = dup;
while((key>dup.getKey()) && (dup!=trail))
{
dup = dup.getNext();
cur = cur.getNext();
}
cur.setNext(temp);
temp.setNext(dup);
}
count++;
}
}
c)
public void insert_key(int key,Object item)
{
if(key<0)
{
Systerm.our.println("invalid");
System.exit(0);
}
else
{
Node temp = new Node(key,item,null);
if(count == 0)
{
head.setNext(temp);
temp.setNext(trail);
}
else
{
Node dup = head.getNext();
Node cur = head;
while((key>dup.getKey()) && (dup!=trail))
{
dup = dup.getNext();
cur = cur.getNext();
}
cur.setNext(dup);
temp.setNext(cur);
}
}
}
count++;
d)
public void insert_key(int key,Object item)
{
if(key<0)
{
Systerm.our.println("invalid");
System.exit(0);
}
else
{
Node temp = new Node(key,item,null);
if(count == 0)
{
head.setNext(temp);
temp.setNext(trail);
}
else
{
Node dup = head.getNext();
Node cur = head;
while((key>dup.getKey()) && (dup!=trail))
{
dup = cur
cur = cur.getNext();
}
cur.setNext(dup);
temp.setNext(cur);
}
count++;
}
}
4. What is the time complexity to insert a node based on key in a priority queue?
a) O(nlogn)
b) O(logn)
c) O(n)
d) O(n2)
5. What is the functionality of the following piece of code?
public Object delete_key()
{
if(count == 0)
{
System.out.println("Q is empty");
System.exit(0);
}
else
{
Node cur = head.getNext();
Node dup = cur.getNext();
Object e = cur.getEle();
head.setNext(dup);
count--;
return e;
}
}
a) Delete the second element in the list
b) Return but not delete the second element in the list
c) Delete the first element in the list
d) Return but not delete the first element in the list
6. What is not a disadvantage of priority scheduling in operating systems?
a) A low priority process might have to wait indefinitely for the CPU
b) If the system crashes, the low priority systems may be lost permanently
c) Interrupt handling
d) Indefinite blocking
7. Which of the following is not an advantage of priority queue?
a) Easy to implement
b) Processes with different priority can be efficiently handled
c) Applications with differing requirements
d) Easy to delete elements in any case
8. What is the time complexity to insert a node based on position in a priority queue?
a) O(nlogn)
b) O(logn)
c) O(n)
d) O(n2)
Unit VIII:
Sorting
1. What is Sorting
2. Why Sorting is necessary
3. Classification of Sorting algorithms
4. Bubble Sort
5. Selection Sort
6. Insertion Sort
7. Shell Sort
8.Merge Sort
9. Heap Sort
10.Quick sort
11. Tree Sort
Objectives
1. Identified types of sorting and their functions
2. Created a program using different types of sorting
Acquire New Knowledge
Lesson Proper
DATA STRUCTURES & SORTING OVERVIEW
Sorting refers to arranging data in a particular format. Sorting algorithm specifies the way to
arrange data in a particular order. Most common orders are in numerical or lexicographical
order.
The importance of sorting lies in the fact that data searching can be optimized to a very high
level, if data is stored in a sorted manner. Sorting is also used to represent data in more
readable formats. Following are some of the examples of sorting in real-life scenarios −

Telephone Directory − The telephone directory stores the telephone numbers of
people sorted by their names, so that the names can be searched easily.

Dictionary − The dictionary stores words in an alphabetical order so that searching of
any word becomes easy.
In-place Sorting and Not-in-place Sorting
Sorting algorithms may require some extra space for comparison and temporary storage of few
data elements. These algorithms do not require any extra space and sorting is said to happen
in-place, or for example, within the array itself. This is called in-place sorting. Bubble sort is
an example of in-place sorting.
However, in some sorting algorithms, the program requires space which is more than or equal
to the elements being sorted. Sorting which uses equal or more space is called not-in-place
sorting. Merge-sort is an example of not-in-place sorting.
Stable and Not Stable Sorting
If a sorting algorithm, after sorting the contents, does not change the sequence of similar
content in which they appear, it is called stable sorting.
If a sorting algorithm, after sorting the contents, changes the sequence of similar content in
which they appear, it is called unstable sorting.
Stability of an algorithm matters when we wish to maintain the sequence of original elements,
like in a tuple for example.
Adaptive and Non-Adaptive Sorting Algorithm
A sorting algorithm is said to be adaptive, if it takes advantage of already 'sorted' elements in
the list that is to be sorted. That is, while sorting if the source list has some element already
sorted, adaptive algorithms will take this into account and will try not to re-order them.
A non-adaptive algorithm is one which does not take into account the elements which are
already sorted. They try to force every single element to be re-ordered to confirm their
sortedness.
Important Terms
Some terms are generally coined while discussing sorting techniques, here is a brief
introduction to them −
Increasing Order
A sequence of values is said to be in increasing order, if the successive element is greater
than the previous one. For example, 1, 3, 4, 6, 8, 9 are in increasing order, as every next
element is greater than the previous element.
Decreasing Order
A sequence of values is said to be in decreasing order, if the successive element is less than
the current one. For example, 9, 8, 6, 4, 3, 1 are in decreasing order, as every next element is
less than the previous element.
Non-Increasing Order
A sequence of values is said to be in non-increasing order, if the successive element is less
than or equal to its previous element in the sequence. This order occurs when the sequence
contains duplicate values. For example, 9, 8, 6, 3, 3, 1 are in non-increasing order, as every
next element is less than or equal to (in case of 3) but not greater than any previous element.
Non-Decreasing Order
A sequence of values is said to be in non-decreasing order, if the successive element is
greater than or equal to its previous element in the sequence. This order occurs when the
sequence contains duplicate values. For example, 1, 3, 3, 6, 8, 9 are in non-decreasing order,
as every next element is greater than or equal to (in case of 3) but not less than the previous
one.
DATA STRUCTURES & BUBBLE SORT
Bubble sort is a simple sorting algorithm. This sorting algorithm is comparison-based algorithm
in which each pair of adjacent elements is compared and the elements are swapped if they are
not in order. This algorithm is not suitable for large data sets as its average and worst case
complexity are of Ο(n2) where n is the number of items.
How Bubble Sort Works?
We take an unsorted array for our example. Bubble sort takes Ο(n2) time so we're keeping it
short and precise.
Bubble sort starts with very first two elements, comparing them to check which one is greater.
In this case, value 33 is greater than 14, so it is already in sorted locations. Next, we compare
33 with 27.
We find that 27 is smaller than 33 and these two values must be swapped.
The new array should look like this −
Next we compare 33 and 35. We find that both are in already sorted positions.
Then we move to the next two values, 35 and 10.
We know then that 10 is smaller 35. Hence they are not sorted.
We swap these values. We find that we have reached the end of the array. After one iteration,
the array should look like this −
To be precise, we are now showing how an array should look like after each iteration. After the
second iteration, it should look like this −
Notice that after each iteration, at least one value moves at the end.
And when there's no swap required, bubble sorts learns that an array is completely sorted.
Now we should look into some practical aspects of bubble sort.
Algorithm
We assume list is an array of n elements. We further assume that swap function swaps the
values of the given array elements.
begin BubbleSort(list)
for all elements of list
if list[i] > list[i+1]
swap(list[i], list[i+1])
end if
end for
return list
end BubbleSort
Pseudocode
We observe in algorithm that Bubble Sort compares each pair of array element unless the
whole array is completely sorted in an ascending order. This may cause a few complexity
issues like what if the array needs no more swapping as all the elements are already
ascending.
To ease-out the issue, we use one flag variable swapped which will help us see if any swap
has happened or not. If no swap has occurred, i.e. the array requires no more processing to be
sorted, it will come out of the loop.
Pseudocode of BubbleSort algorithm can be written as follows −
procedure bubbleSort( list : array of items )
loop = list.count;
for i = 0 to loop-1 do:
swapped = false
for j = 0 to loop-1 do:
/* compare the adjacent elements */
if list[j] > list[j+1] then
/* swap them */
swap( list[j], list[j+1] )
swapped = true
end if
end for
/*if no number was swapped that means
array is sorted now, break the loop.*/
if(not swapped) then
break
end if
end for
end procedure return list
Implementation
One more issue we did not address in our original algorithm and its improvised pseudocode, is
that, after every iteration the highest values settles down at the end of the array. Hence, the
next iteration need not include already sorted elements. For this purpose, in our
implementation, we restrict the inner loop to avoid already sorted values.
import com.mtsystems.coot.IntContainer;
public class BubbleSort {
public final static int MAX = 10;
public static IntContainer list = IntContainer.fromPartialData(MAX, 1, 8, 4, 6,
0, 3, 5, 2, 7, 9);
public static void display() {
System.out.print("[");
// navigate through all items
for(int i = 0; i < MAX; i++) {
System.out.print(list.get(i) + " ");
}
System.out.println("]");
}
public static void bubbleSort() {
int temp;
boolean swapped = false;
// loop through numbers falling ahead
for(int i = 0; i < MAX - 1; i++) {
swapped = false;
for(int j = 0; j < MAX - 1 - i; j++) {
System.out.print("
Items compared: [ " +
list.get(j) + ", " + list.get(j + 1) + " ] ");
// check if next number is lesser than current no
// swap the numbers.
// (Bubble up the highest number)
if(list.get(j) > list.get(j + 1)) {
temp = list.get(j);
list.set(j, list.get(j + 1));
list.set(j + 1, temp);
swapped = true;
System.out.println(" => swapped [" +
list.get(j) + ", " + list.get(j + 1) + "]");
} else {
System.out.println(" => not swapped");
}
}
// if no number was swapped that means
// array is sorted now, break the loop.
if(!swapped) {
break;
}
System.out.print("Iteration " + (i + 1) + "#: ");
display();
}
}
public static void main() {
System.out.print("Input Array: ");
display();
System.out.println();
}
}
bubbleSort();
System.out.print("\nOutput Array: ");
display();
If we compile and run the above program, it will produce the following result −
Output
Input Array: [1 8 4 6 0 3 5 2 7 9 ]
Items compared: [ 1, 8 ] => not swapped
Items compared: [ 8, 4 ] => swapped [4,
Items compared: [ 8, 6 ] => swapped [6,
Items compared: [ 8, 0 ] => swapped [0,
Items compared: [ 8, 3 ] => swapped [3,
Items compared: [ 8, 5 ] => swapped [5,
Items compared: [ 8, 2 ] => swapped [2,
Items compared: [ 8, 7 ] => swapped [7,
Items compared: [ 8, 9 ] => not swapped
Iteration 1#: [1 4 6 0 3 5 2 7 8 9 ]
Items compared: [ 1, 4 ] => not swapped
Items compared: [ 4, 6 ] => not swapped
Items compared: [ 6, 0 ] => swapped [0,
Items compared: [ 6, 3 ] => swapped [3,
Items compared: [ 6, 5 ] => swapped [5,
Items compared: [ 6, 2 ] => swapped [2,
Items compared: [ 6, 7 ] => not swapped
Items compared: [ 7, 8 ] => not swapped
Iteration 2#: [1 4 0 3 5 2 6 7 8 9 ]
Items compared: [ 1, 4 ] => not swapped
Items compared: [ 4, 0 ] => swapped [0,
Items compared: [ 4, 3 ] => swapped [3,
Items compared: [ 4, 5 ] => not swapped
Items compared: [ 5, 2 ] => swapped [2,
Items compared: [ 5, 6 ] => not swapped
Items compared: [ 6, 7 ] => not swapped
Iteration 3#: [1 0 3 4 2 5 6 7 8 9 ]
Items compared: [ 1, 0 ] => swapped [0,
Items compared: [ 1, 3 ] => not swapped
Items compared: [ 3, 4 ] => not swapped
Items compared: [ 4, 2 ] => swapped [2,
Items compared: [ 4, 5 ] => not swapped
Items compared: [ 5, 6 ] => not swapped
Iteration 4#: [0 1 3 2 4 5 6 7 8 9 ]
Items compared: [ 0, 1 ] => not swapped
Items compared: [ 1, 3 ] => not swapped
Items compared: [ 3, 2 ] => swapped [2,
Items compared: [ 3, 4 ] => not swapped
Items compared: [ 4, 5 ] => not swapped
Iteration 5#: [0 1 2 3 4 5 6 7 8 9 ]
Items compared: [ 0, 1 ] => not swapped
Items compared: [ 1, 2 ] => not swapped
Items compared: [ 2, 3 ] => not swapped
Items compared: [ 3, 4 ] => not swapped
Output Array: [0 1 2 3 4 5 6 7 8 9 ]
8]
8]
8]
8]
8]
8]
8]
6]
6]
6]
6]
4]
4]
5]
1]
4]
3]
DATA STRUCTURES & INSERTION SORT
This is an in-place comparison-based sorting algorithm. Here, a sub-list is maintained which is
always sorted. For example, the lower part of an array is maintained to be sorted. An element
which is to be 'insert'ed in this sorted sub-list, has to find its appropriate place and then it has to
be inserted there. Hence the name, insertion sort.
The array is searched sequentially and unsorted items are moved and inserted into the sorted
sub-list (in the same array). This algorithm is not suitable for large data sets as its average and
worst case complexity are of Ο(n2), where n is the number of items.
How Insertion Sort Works?
We take an unsorted array for our example.
Insertion sort compares the first two elements.
It finds that both 14 and 33 are already in ascending order. For now, 14 is in sorted sub-list.
Insertion sort moves ahead and compares 33 with 27.
And finds that 33 is not in the correct position.
It swaps 33 with 27. It also checks with all the elements of sorted sub-list. Here we see that the
sorted sub-list has only one element 14, and 27 is greater than 14. Hence, the sorted sub-list
remains sorted after swapping.
By now we have 14 and 27 in the sorted sub-list. Next, it compares 33 with 10.
These values are not in a sorted order.
So we swap them.
However, swapping makes 27 and 10 unsorted.
Hence, we swap them too.
Again we find 14 and 10 in an unsorted order.
We swap them again. By the end of third iteration, we have a sorted sub-list of 4 items.
This process goes on until all the unsorted values are covered in a sorted sub-list. Now we
shall see some programming aspects of insertion sort.
Algorithm
Now we have a bigger picture of how this sorting technique works, so we can derive simple
steps by which we can achieve insertion sort.
Step
Step
Step
Step
than
1 −
2 −
3 −
4 −
the
If it is the first element, it is already sorted. return 1;
Pick next element
Compare with all elements in the sorted sub-list
Shift all the elements in the sorted sub-list that is greater
value to be sorted
Step 5 − Insert the value
Step 6 − Repeat until list is sorted
Pseudocode
procedure insertionSort( A : array of items )
int holePosition
int valueToInsert
for i = 1 to length(A) inclusive do:
/* select value to be inserted */
valueToInsert = A[i]
holePosition = i
/*locate hole position for the element to be inserted */
while holePosition > 0 and A[holePosition-1] > valueToInsert do:
A[holePosition] = A[holePosition-1]
holePosition = holePosition -1
end while
/* insert the number at hole position */
A[holePosition] = valueToInsert
end for
end procedure
This is an in-place comparison-based sorting algorithm. Here, a sub-list is maintained which is
always sorted. For example, the lower part of an array is maintained to be sorted. An element
which is to be 'insert'ed in this sorted sub-list, has to find its appropriate place and then it is to
be inserted there. Hence the name insertion sort.
Implementation
import com.mtsystems.coot.IntContainer;
public class InsertionSort {
public final static int MAX = 7;
public static IntContainer intArray = IntContainer.fromPartialData(MAX,
4, 6, 3, 2, 1, 9, 7);
public static void printline(int count) {
for(int i = 0; i < count - 1; i++) {
System.out.print("=");
}
System.out.println("=");
}
public static void display() {
System.out.print("[");
for(int i = 0; i < MAX; i++) {
}
System.out.print(intArray.get(i) + " ");
}
System.out.println("]");
public static void insertionSort() {
int valueToInsert;
int holePosition;
for(int i = 1; i < MAX; i++) {
valueToInsert = intArray.get(i);
holePosition = i;
1) > valueToInsert) {
while(holePosition > 0 && intArray.get(holePosition -
intArray.set(holePosition,
intArray.get(holePosition - 1));
holePosition--;
System.out.println(" item moved : " +
intArray.get(holePosition));
}
if(holePosition != i) {
System.out.println(" item inserted : " +
valueToInsert + ", at position : " + holePosition);
}
}
}
intArray.set(holePosition, valueToInsert);
}
System.out.print("Iteration " + i + "#:");
display();
public static void main() {
System.out.print("Input Array: ");
display();
printline(50);
insertionSort();
System.out.print("Output Array: ");
display();
printline(50);
}
If we compile and run the above program, it will produce the following result −
Output
Input Array: [4 6 3 2 1 9 7 ]
==================================================
Iteration 1#:[4 6 3 2 1 9 7 ]
item moved : 6
item moved : 4
item inserted : 3, at position : 0
Iteration 2#:[3 4 6 2 1 9 7 ]
item moved : 6
item moved : 4
item moved : 3
item inserted : 2, at position : 0
Iteration 3#:[2 3 4 6 1 9 7 ]
item moved : 6
item moved : 4
item moved : 3
item moved : 2
item inserted : 1, at position : 0
Iteration 4#:[1 2 3 4 6 9 7 ]
Iteration 5#:[1 2 3 4 6 9 7 ]
item moved : 9
item inserted : 7, at position : 5
Iteration 6#:[1 2 3 4 6 7 9 ]
Output Array: [1 2 3 4 6 7 9 ]
==================================================
DATA STRUCTURES & QUICK SORT
Quick sort is a highly efficient sorting algorithm and is based on partitioning of array of data into
smaller arrays. A large array is partitioned into two arrays one of which holds values smaller
than the specified value, say pivot, based on which the partition is made and another array
holds values greater than the pivot value.
Quicksort partitions an array and then calls itself recursively twice to sort the two resulting
subarrays. This algorithm is quite efficient for large-sized data sets as its average and worstcase complexity are O(nLogn) and image.png(n2), respectively.
Partition in Quick Sort
Following animated representation explains how to find the pivot value in an array.
The pivot value divides the list into two parts. And recursively, we find the pivot for each sublists until all lists contains only one element.
Quick Sort Pivot Algorithm
Based on our understanding of partitioning in quick sort, we will now try to write an algorithm
for it, which is as follows.
Step 1 − Choose the highest index value has pivot
Step 2 − Take two variables to point left and right of the list
excluding pivot
Step 3 − left points to the low index
Step 4 − right points to the high
Step 5 − while value at left is less than pivot move right
Step 6 − while value at right is greater than pivot move left
Step 7 − if both step 5 and step 6 does not match swap left and right
Step 8 − if left ≥ right, the point where they met is new pivot
Quick Sort Pivot Pseudocode
The pseudocode for the above algorithm can be derived as −
function partitionFunc(left, right, pivot)
leftPointer = left
rightPointer = right - 1
while True do
while A[++leftPointer] < pivot do
//do-nothing
end while
while rightPointer > 0 && A[--rightPointer] > pivot do
//do-nothing
end while
if leftPointer >= rightPointer
break
else
swap leftPointer,rightPointer
end if
end while
swap leftPointer,right
return leftPointer
end function
Quick Sort Algorithm
Using pivot algorithm recursively, we end up with smaller possible partitions. Each partition is
then processed for quick sort. We define recursive algorithm for quicksort as follows −
Step 1 − Make the right-most index value pivot
Step 2 − partition the array using pivot value
Step 3 − quicksort left partition recursively
Step 4 − quicksort right partition recursively
Quick Sort Pseudocode
To get more into it, let see the pseudocode for quick sort algorithm −
procedure quickSort(left, right)
if right-left <= 0
return
else
pivot = A[right]
partition = partitionFunc(left, right, pivot)
quickSort(left,partition-1)
quickSort(partition+1,right)
end if
end procedure
DATA STRUCTURES & SELECTION SORT
Selection sort is a simple sorting algorithm. This sorting algorithm is an in-place comparisonbased algorithm in which the list is divided into two parts, the sorted part at the left end and the
unsorted part at the right end. Initially, the sorted part is empty and the unsorted part is the
entire list.
The smallest element is selected from the unsorted array and swapped with the leftmost
element, and that element becomes a part of the sorted array. This process continues moving
unsorted array boundary by one element to the right.
This algorithm is not suitable for large data sets as its average and worst case complexities are
of Ο(n2), where n is the number of items.
How Selection Sort Works?
Consider the following depicted array as an example.
For the first position in the sorted list, the whole list is scanned sequentially. The first position
where 14 is stored presently, we search the whole list and find that 10 is the lowest value.
So we replace 14 with 10. After one iteration 10, which happens to be the minimum value in
the list, appears in the first position of the sorted list.
For the second position, where 33 is residing, we start scanning the rest of the list in a linear
manner.
We find that 14 is the second lowest value in the list and it should appear at the second place.
We swap these values.
After two iterations, two least values are positioned at the beginning in a sorted manner.
The same process is applied to the rest of the items in the array.
Following is a pictorial depiction of the entire sorting process −
Now, let us learn some programming aspects of selection sort.
Algorithm
Step
Step
Step
Step
Step
1
2
3
4
5
−
−
−
−
−
Set MIN to location 0
Search the minimum element in the list
Swap with value at location MIN
Increment MIN to point to next element
Repeat until list is sorted
Pseudocode
procedure selection sort
list : array of items
n
: size of list
for i = 1 to n - 1
/* set current element as minimum*/
min = i
/* check the element to be minimum */
for j = i+1 to n
if list[j] < list[min] then
min = j;
end if
end for
/* swap the minimum element with the current element*/
if indexMin != i then
swap list[min] and list[i]
end if
end for
end procedure
DATA STRUCTURES & SHELL SORT
Shell sort is a highly efficient sorting algorithm and is based on insertion sort algorithm. This
algorithm avoids large shifts as in case of insertion sort, if the smaller value is to the far right
and has to be moved to the far left.
This algorithm uses insertion sort on a widely spread elements, first to sort them and then sorts
the less widely spaced elements. This spacing is termed as interval. This interval is calculated
based on Knuth's formula as −
Knuth's Formula
h = h * 3 + 1
where −
h is interval with initial value 1
This algorithm is quite efficient for medium-sized data sets as its average and worst-case
complexity of this algorithm depends on the gap sequence the best known is Ο(n), where n is
the number of items. And the worst case space complexity is O(n).
How Shell Sort Works?
Let us consider the following example to have an idea of how shell sort works. We take the
same array we have used in our previous examples. For our example and ease of
understanding, we take the interval of 4. Make a virtual sub-list of all values located at the
interval of 4 positions. Here these values are {35, 14}, {33, 19}, {42, 27} and {10, 44}
We compare values in each sub-list and swap them (if necessary) in the original array. After
this step, the new array should look like this −
Then, we take interval of 1 and this gap generates two sub-lists - {14, 27, 35, 42}, {19, 10, 33,
44}
We compare and swap the values, if required, in the original array. After this step, the array
should look like this −
Finally, we sort the rest of the array using interval of value 1. Shell sort uses insertion sort to
sort the array.
Following is the step-by-step depiction −
We see that it required only four swaps to sort the rest of the array.
Algorithm
Following is the algorithm for shell sort.
Step
Step
Step
Step
1
2
3
3
−
−
−
−
Initialize the value of h
Divide the list into smaller sub-list of equal interval h
Sort these sub-lists using insertion sort
Repeat until complete list is sorted
Pseudocode
Following is the pseudocode for shell sort.
procedure shellSort()
A : array of items
/* calculate interval*/
while interval < A.length /3 do:
interval = interval * 3 + 1
end while
while interval > 0 do:
for outer = interval; outer < A.length; outer ++ do:
/* select value to be inserted */
valueToInsert = A[outer]
inner = outer;
/*shift element towards right*/
while inner > interval -1 && A[inner - interval] >=
valueToInsert do:
A[inner] = A[inner - interval]
inner = inner - interval
end while
/* insert the number at hole position */
A[inner] = valueToInsert
end for
/* calculate interval*/
interval = (interval -1) /3;
end while
end procedure
DATA STRUCTURES & MERGE SORT
Merge sort is a sorting technique based on divide and conquer technique. With worst-case time
complexity being Ο(n log n), it is one of the most respected algorithms.
Merge sort first divides the array into equal halves and then combines them in a sorted manner.
How Merge Sort Works?
To understand merge sort, we take an unsorted array as the following −
We know that merge sort first divides the whole array iteratively into equal halves unless the
atomic values are achieved. We see here that an array of 8 items is divided into two arrays of
size 4.
This does not change the sequence of appearance of items in the original. Now we divide
these two arrays into halves.
We further divide these arrays and we achieve atomic value which can no more be divided.
Now, we combine them in exactly the same manner as they were broken down. Please note
the color codes given to these lists.
We first compare the element for each list and then combine them into another list in a sorted
manner. We see that 14 and 33 are in sorted positions. We compare 27 and 10 and in the
target list of 2 values we put 10 first, followed by 27. We change the order of 19 and 35
whereas 42 and 44 are placed sequentially.
In the next iteration of the combining phase, we compare lists of two data values, and merge
them into a list of found data values placing all in a sorted order.
After the final merging, the list should look like this −
Now we should learn some programming aspects of merge sorting.
Algorithm
Merge sort keeps on dividing the list into equal halves until it can no more be divided. By
definition, if it is only one element in the list, it is sorted. Then, merge sort combines the smaller
sorted lists keeping the new list sorted too.
Step 1 − if it is only one element in the list it is already sorted,
return.
Step 2 − divide the list recursively into two halves until it can no
more be divided.
Step 3 − merge the smaller lists into new list in sorted order.
Pseudocode
We shall now see the pseudocodes for merge sort functions. As our algorithms point out two
main functions − divide & merge.
Merge sort works with recursion and we shall see our implementation in the same way.
procedure mergesort( var a as array )
if ( n == 1 ) return a
var l1 as array = a[0] ... a[n/2]
var l2 as array = a[n/2+1] ... a[n]
l1 = mergesort( l1 )
l2 = mergesort( l2 )
return merge( l1, l2 )
end procedure
procedure merge( var a as array, var b as array )
var c as array
while ( a and b have elements )
if ( a[0] > b[0] )
add b[0] to the end of c
remove b[0] from b
else
add a[0] to the end of c
remove a[0] from a
end if
end while
while ( a has elements )
add a[0] to the end of c
remove a[0] from a
end while
while ( b has elements )
add b[0] to the end of c
remove b[0] from b
end while
return c
end procedure
DATA STRUCTURES & HEAP SORT
Heap sort is performed on the heap data structure. We know that heap is a complete binary tree.
Heap tree can be of two types. Min-heap or max heap. For min heap the root element is
minimum and for max heap the root is maximum. After forming a heap, we can delete an
element from the root and send the last element to the root. After these swapping procedure, we
need to re-heap the whole array. By deleting elements from root we can sort the whole array.
The complexity of Heap Sort Technique

Time Complexity: O(n log n)

Space Complexity: O(1)
Input and Output
Input:
A list of unsorted data: 30 8 99 11 24 39
Output:
Array before Sorting: 30 8 99 11 24 39
Array after Sorting: 8 11 24 30 39 99
Algorithm
heapify(array, size)
Input − An array of data, and the total number in the array
Output − The max heap using an array element
Begin
for i := 1 to size do
node := i
par := floor (node / 2)
while par >= 1 do
if array[par] < array[node] then
swap array[par] with array[node]
node := par
par := floor (node / 2)
done
done
End
DATA STRUCTURES & TREE SORT
Tree sort is a sorting algorithm that is based on Binary Search Tree data structure. It first
creates a binary search tree from the elements of the input list or array and then performs an inorder traversal on the created binary search tree to get the elements in sorted order.
Algorithm:
Step 1: Take the elements input in an array.
Step 2: Create a Binary search tree by inserting data items from the array
into the
binary search tree.
Step 3: Perform in-order traversal on the tree to get the elements in sorted
order.
Apply Your Knowledge
In this part, you will practice what you have learned.
Design an algorithm that can sort N numbers using any sort method. Select only one (1)
method.
Assess your knowledge.
Answer each of the following multiple choice questions by
ENCIRCLING the letter that corresponds to the BEST response.
1. Which of the following is not an advantage of optimized bubble sort over other sorting
techniques in case of sorted elements?
a) It is faster
b) Consumes less memory
c) Detects whether the input is already sorted
d) Consumes less time
2. The given array is arr = {1, 2, 4, 3}. Bubble sort is used to sort the array elements. How many
iterations will be done to sort the array?
a) 4
b) 2
c) 1
d) 0
3. The given array is arr = {3,4,5,2,1}. The number of iterations in bubble sort and selection sort
respectively are,
a) 5 and 4
b) 4 and 5
c) 2 and 4
d) 2 and 5
4. The given array is arr = {1,2,3,4,5}. (bubble sort is implemented with a flag variable)The
number of iterations in selection sort and bubble sort respectively are,
a) 5 and 4
b) 1 and 4
c) 0 and 4
d) 4 and 1
5. Which of the following algorithm implementations is similar to that of an insertion sort?
a) Binary heap
b) Quick sort
c) Merge sort
d) Radix sort
6. Merge sort uses which of the following technique to implement sorting?
a) backtracking
b) greedy algorithm
c) divide and conquer
d) dynamic programming
7. What is the other name for a shell sort algorithm?
a) Diminishing increment sort
b) Diminishing decrement sort
c) Insertion sort
d) Selection sort
8. How many sub arrays does the quick sort algorithm divide the entire array into?
a) one
b) two
c) three
d) four
9. How many arrays are required to perform deletion operation in a heap?
a) 1
b) 2
c) 3
d) 4
10. Which of the following is a comparison based sort?
a) tree sort
b) radix sort
c) counting sort
d) pigeonhole sort
References
Here’s the list of the resources and links from which the content of the lesson
was based from.
Karumanchi,N.,(2017) Data Structures & Algorithms Made easy, 5th edition
https://www.tutorialspoint.com/data_structures_algorithms/algorithms_basics.htm
https://www.w3schools.in/data-structures-tutorial/intro/
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