22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 : 02 Roll No. Total22757 No. of Pages Total No. of Questions : 18 B.Tech.(CSE) (2011 Onwards) (Sem.–5) 22757 22757 22757 COMPUTER GRAPHICS 22757 22757 22757 22757 22757 Subject Code : BTCS-504 Paper ID : [A2100] 22757 Time : 3 Hrs. 22757 22757 22757 22757 Max. Marks 22757 : 60 22757 22757 22757 INSTRUCTION TO CANDIDATES : 22757 1. 22757 2. 3. 22757 22757 22757 22757 SECTION-A is COMPULSORY consisting of TEN questions carrying T WO marks 22757 22757 22757 22757 22757 each. 22757 SECTION-B contains FIVE questions carrying FIVE marks each and students has to attempt any FOUR questions. SECTION-C contains T HREE questions carrying T EN marks each and students 22757 22757 22757 22757 22757 has to attempt any T22757 WO questions. 22757 m o SECTION-A 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 8. What are edge and fence filling algorithms? 9. Explain screen and world coordinates22757 with example.22757 22757 22757 22757 22757 22757 22757 22757 22757 .r c e p 1. What are fractals? What is their need? 2. What is ray tracing? Explain. 22757 pa 22757 22757 br m o .r c 3. What are vanishing points? Explain. 4. What is the and raster 22757main difference 22757 between random 22757 22757scan? 5. What will be the change in the 3D rotation matrix if the rotation is clock-wise? 22757 22757 22757 22757 22757 22757 22757 22757 Answer briefly : 22757 22757 22757 22757 e p 22757 b a p r 22757 6. Why the homogeneous coordinates are used? 7. What is the centre of projection in perspective projection? 22757 22757 22757 22757 10. List various region filling algorithms. 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 1 | M-70537 22757 22757 22757 22757 22757 22757 (S2)-225 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 11. Explain ellipse generating algorithm. 22757 12. 22757between random 22757 22757 22757 Distinguish and raster scan algorithms. 22757 22757 22757 13. Differentiate between Gouraud and Phong shading. 22757 22757 22757 SECTION-B 22757 22757 22757 22757 22757 22757 22757 22757 14. What is the difference between boundary fill and flood-fill algorithms? Write 8- boundary fill algorithm. 22757 22757 22757 22757 Explain the steps in the22757 Z-buffer algorithm. 22757 22757 15. 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 SECTION-C 22757 16. Explain the Gouraud shading technique in detail. 22757 22757 22757 17. Distinguish between parallel and perspective projections. 22757 22757 22757 22757 22757 Prove that the multiplication of three22757 transformation matrices for22757 each of the 22757 following sequence of operations is commutative : 22757 22757 22757 18. m o .r c e p pa a) Any two translations. 22757successive 22757 br 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 b) Any two successive scaling operations. 22757 22757 22757 22757 22757 22757 m o .r c 22757 22757 e p 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 2 | M-70537 22757 22757 22757 22757 22757 22757 (S2)-225 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 22757 b a p r