Acceleration in 2D.notebook February 15, 2023 i n 2 Di n me o i ns t a i on r e l s e c Ac ) D 1 http://www.travelpod.com/travel-blog-entries/ruairioc/magicaltrip2008/1214071320/ tpod.html 1 Acceleration in 2D.notebook February 15, 2023 Two Dimensional Vectors in General All vectors can be added to produce a total or resultant vector. ex. Displacement: Velocity Force To add 2D vectors, simple arithmetic will not suffice. One of the following techniques are required. 1) Scale diagrams: (use rulers and protractors; Gr 11, not very accurate) 2) Pythagorean Theorem: (for perpendicular vectors only) 2 Acceleration in 2D.notebook February 15, 2023 3) Components: (best method, especially for multiple vectors) Any vector can be described in terms of x and y components. cosα Steps for using components: 1) Sketch the vector addition. 2) Establish the positive direction for x and y 3) Sum the x and y components separately 4) Use pythagorean theorem and tangent to add the x and y components. 3 Acceleration in 2D.notebook February 15, 2023 4 Acceleration in 2D.notebook February 15, 2023 5 Acceleration in 2D.notebook February 15, 2023 4) Cosine law (gets complicated with more than two vectors; see p 758) C N D 6 Acceleration in 2D.notebook February 15, 2023 Acceleration in 2 Dimensions v1 v2 To subtract vectors, add the negative. i.e. v2 - v1 becomes v2 + (- v1) +v1 -v1 v2 Δv Then solve the triangle and calculate acceleration. 7 Acceleration in 2D.notebook February 15, 2023 Ex. A boat takes 8.5 s to change o velocity from 15 m/s [25 N of E] to o 12 m/s [10 W of N]. Calculate the +y average acceleration. +x 8 Acceleration in 2D.notebook February 15, 2023 HOMEWORK Read 28-29 Answer p 29: 25 - 28 o Note: answer for #28 is 8.8 9