VEINS OF THE EARTH ABILITIES NAME: PLAYER: Class: Level: XP: Alignment: Age: Sex: / CLIMBING GEAR & ENCUMBRANCE Record each item of gear in the boxes CON Hit Points, Daily Travel Distance -3 -2 Prep: none -1 ±0 +1 +2 +3 1 in 6 STR Constitution Modifier Armor Class, Ranged AB, Initiative -2 Saves vs Magic Effects, Languages -1 ±0 +1 +2 +3 WIS Saves vs Non-Magic Effects ±0 +1 +2 +3 Underling Recruitment, Loyalty MOVEMENT ENC Pts Encumbrance 0-1 Unencumbered 2 Lightly Encumbered 3 Heavily Encumbered 4 Severely Encumbered 5 Overencumbered Modifier CHA LAMP Charisma Modifier Currently Used STR Prep: ≤ 10 mins 3 in 6 Explore per Turn 120’ 90’ 60’ 30’ 0 Combat per Round 40’ 30’ 20’ 10’ 0 COMBAT Weapon Magical Device Magic Mobility Hazards Instant Death/KO Situations Area Effects Spell-Like Effects from Items Spells or Innate Abilities Combat Options Open Doors Parry AC+2 / AC+4 Swimming Languages Slight of Hand Sneak Attack Stealth Initiative Standard Attack AB+0, AC+0 Press AB+2, AC-4 Defensive AB-4, AC+2 5 in 6 Veins Travel per Day 8 miles 5 miles 3 miles 1 mile 0 Attack Bonus Mêlée AB Ranged AB Surprised AC Mêlée AC Ranged AC Max Current Hit Points Hit Points INJURY Search Climbing Surprise Climbing per Round 6’ 3’ 2’ 1’ 0 Prep: > 1 hour ARMOUR Poison Architecture 4 in 6 Draw a vertical line to the right of the box equal to each ability modifier. For each box to the right of these lines that contains an item you gain 1 Encumbrance Point. Paralyse COMMON ACTIVITIES Prep: ≤ 1 hour Encumbrance Points ATTACK SAVING THROWS Breath Tinkering WEAPONS CAST SPELLS Magic User Cleric 2 in 6 -1 ±0 +1 +2 +3 Intelligence Modifier Wisdom Prep: ≤ 1 min -1 ±0 +1 +2 +3 Modifier INT Dexterity -3 -2 Modifier DEX Strength Mêlée AB, Open Doors AB Damage Range (S/M/L) DAYS SINCE EATING: Day 1 VEINS OF THE EARTH Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 Day 11 Day 12 HUNGRY Spend or steal 300sp worth of food ...or eat someone UNDERLINGS STARVING Spend or steal 600sp worth of food ...or eat someone Position DYING Lose l level /day until dead. Die when you reach 0. Spend or steal 1000sp worth of food ...or eat someone Class/Lvl HP A Portrait From Before... MADNESS & MUTATIONS ...How You Look Now MAGIC & SPELLS LANGUAGES KNOWN LUMES, TREASURES & CURIOS NUMBER OF VISITATIONS OF THE RAPTURE: Wage Share