Name: ______________________________________ Waves and Sound WHAT IS A WAVE? • Waves are everywhere. In fact, you observe many different kinds of waves every day. • You see waves that move through matter, such as those that cause water to rise and sink in the ocean. • You feel waves such as those that produce heat and hear waves such as those that produce sound. • A wave is a regular pattern of motion created by a vibratory disturbance. • A wave can move through matter. Some waves can move through a vacuum (empty space). • A wave transfers energy as it moves from one place to another. • You can “see” energy carried by a wave traveling through matter. The movement of a wave is actually movement of energy through the matter. • Most waves travel through a medium. A medium is a substance (gas, liquid or solid) through which a wave travels. • When a wave travels through a medium, it causes particles in that substance to oscillate. • An oscillation is a repeating and regular vibration. It is a “back and forth” motion across a point, called equilibrium. Equilibrium is also known as the rest position. • • • A wave does NOT transfer matter. The wave causes particles to move up and down or left and right. However, they always return to equilibrium (or rest) once the wave has passed. Most waves are periodic waves. Periodic waves are waves that move at a constant speed and oscillate regularly. TYPES OF WAVES • There are two main categories of periodic waves: 1. Electromagnetic Waves 2. Mechanical Waves ELECTROMAGNETIC WAVES • Electromagnetic (EM) waves are waves created by oscillations of electric and magnetic fields. • These waves carry electromagnetic energy. • Electromagnetic waves do not require a medium to travel through. Therefore, they can travel through a vacuum. • Light is a type of electromagnetic wave. Waves and Sound 1 © Stephanie Elkowitz MECHANICAL WAVES • Mechanical waves are waves produced by a mechanical movement or vibrating object. • Mechanical waves require a medium (solid, liquid or gas). They cannot travel through a vacuum. • Mechanical waves transfer energy through a series of collisions. Here how: 1. An initial particle in the medium is disturbed. 2. The particle collides into other particles in the medium. 3. These particles then collide into other particles. 4. The collisions continue so to transfer energy through the medium. • Sound is a type of mechanical wave. • There are three types of mechanical waves: 1. Transverse waves 2. Longitudinal waves 3. Surface waves TRANSVERSE WAVES • In a transverse wave, the particles of the medium move perpendicular to the direction of the movement of the wave. • Example: Rope When a person disturbs (or shakes) a rope up and down, a transverse wave moves through the rope. The wave moves left or right while the “particles” of the wave move up and down. LONGITUDINAL WAVES • In a longitudinal wave, the particles of the medium move in the same direction as the movement of the wave. • Example: Slinky – When a slinky is disturbed, a longitudinal wave moves through it. The wave moves to the left or right, causing areas of the slinky to be compressed and spread out. Waves and Sound 2 © Stephanie Elkowitz SURFACE WAVES • A surface wave is a combination of a longitudinal and transverse wave. • Surface waves are called so because they travel along the surface of a medium, such as land and water. Only particles on the surface of the medium oscillate. • In a surface wave, the particles oscillate parallel and perpendicular to the motion of the wave. The combination of these motions causes particles to move in a circular motion. WAVE PROPERTIES • Wave properties describe how a wave moves and what a wave looks like. Some of these properties are: – Amplitude – Wavelength – Frequency • To best visualize the properties, we draw graphs of waves • The horizontal axis (x axis) measure length or time • The vertical axis (y axis) measures height • The horizontal axis is equilibrium or the rest position. Points along the x axis represent rest or equilibrium. • As a wave moves towards an area in the medium, particles in the medium move upward from their rest position. The maximum upward displacement is called a crest. • As the disturbance moves away from that area, the particles move downward, past the rest position. The maximum downward displacement is called a trough. Waves and Sound 3 © Stephanie Elkowitz Wave Cycle • A wave cycle is one complete path of a wave. A complete path is from a crest to crest, trough to trough or a point on one wave cycle to a corresponding point on the next cycle. • The graph below shows two wave cycles. Amplitude • Amplitude is the height of the wave. It is the maximum displacement of a wave from its rest position or equilibrium. • Amplitude is usually measured in meters (m). • For mechanical waves, amplitude is related to the energy of the wave. Waves with a higher amplitude carry more energy. • To determine the amplitude of a wave on a graph, measure the distance from equilibrium to the top of a crest or trough. Do NOT measure the distance from trough to crest. Wavelength • Wavelength is the length of one complete wave. • Wavelength is represented with the Greek letter lambda (λ). • Wavelength is usually measured in meters (m). • To determine wavelength of a wave, measure the distance between two corresponding points on back-to-back wave cycles. Be sure the x axis is measuring distance. Waves and Sound 4 © Stephanie Elkowitz Frequency • The frequency of a wave is the number of times a wave cycles in one second. • Frequency is measured in Hertz (Hz). • To determine the frequency of a wave, count the number of wave cycles completed in one second. Be sure the x axis is measuring time. WAVE PROPERTIES • There are other important properties of waves. These properties are: – Period – Velocity or Speed PERIOD • The period of a wave is the time it takes for a wave to complete one wave cycle. • Period is measured in seconds. • To determine the period of a wave, measure the time it takes for the wave to complete one wave cycle. Be sure the x axis is measuring time. • Period and frequency are related to each other. In fact, you can determine period if you know the frequency or the frequency if you know the period. • Period and frequency are reciprocals of each other: • • Period is represented with a capital T. Frequency is represented with a lowercase f. VELOCITY • The velocity (v) or speed of a wave is the rate at which the wave moves through matter or across space. • Velocity is measured in meters per second (m/s). • You can calculate the velocity of a wave if you know the wave’s frequency and wavelength. • To calculate velocity, use the equation: velocity (v) = wavelength (λ) × frequency (f) Waves and Sound 5 © Stephanie Elkowitz GRAPHING WAVES (REVIEW) • Label wave cycle, crest, trough, equilibrium, amplitude, frequency, wavelength and period on the graph of the wave below. TRANSVERSE WAVES • Recall: A transverse wave is a wave that causes the particles of the medium through which the wave passes to oscillate perpendicular to the motion of the wave. • As a transverse wave moves across a medium, particles oscillate in a vertical direction. In other words, as a transverse wave moves to the right or left, the particles of the medium move up and down. • When graphed, the x axis represents equilibrium. The x axis can measure time or distance. • If x axis measures time, you can determine frequency of the wave. • If x axis measures distance, you can determine the wavelength of the wave. • The high points of the wave represent crests. • The low points of the wave represent troughs. • The distance from equilibrium to a crest or trough is amplitude. LONGITUDINAL WAVES • Longitudinal waves are waves that cause particles in a medium to oscillate parallel to the motion of the wave. In other words, particles in the medium oscillate left and right as the wave moves left or right. • As a longitudinal wave moves across a medium, particles oscillate parallel to the direction of the wave. This produces areas where particles are compressed or spread out. • As the wave moves towards an area in the medium, particles collide. Particles are pressed together in this area and thus, they produce an area of compression. We call this area a compression or condensation. • As the wave moves away from this area, the particles stop colliding and spread out. The regions in a longitudinal wave where particles are most separated are called rarefactions. • A compression is analogous to a crest of a transverse wave. • A rarefaction is analogous to a trough of a transverse wave. • Areas of a longitudinal wave where particles are neither compressed nor spread out are analogous to points of a transverse wave where the wave crosses equilibrium. • For a longitudinal wave, the wavelength equals the distance between two consecutive compressions or rarefactions. Waves and Sound 6 © Stephanie Elkowitz WAVE BEHAVIOR • When a wave encounters a barrier, it behaves a certain way. • There are 4 ways to describe how a wave behaves when it encounters a barrier: 1. Reflection 2. Refraction 3. Diffraction 4. Interference REFLECTION • When a wave encounters a barrier, it can bounce off the surface of that barrier. This is called reflection. • • • • Echo • • Waves reflect best off flat, hard and/or shiny surfaces. For example, sound waves best reflect off brick walls or tile floors. Light waves best reflect off calm water or mirrors. The wave reflects off the surface of the barrier at the same angle it hits the surface. The angle that the wave hits the surface is called the incident angle. The angle that the wave reflects off the surface is called the reflective angle. The reflection of sound produces an echo. When sound bounces off a flat and hard surface, it can reflect back to the source of the sound. The reflected noise, called an echo, sounds exactly like the sound produced originally. Waves and Sound 7 © Stephanie Elkowitz REFRACTION • When a wave passes across a barrier into a new medium, such as from air into water, the wave bends. The bending of a wave is called refraction. • A wave refracts because its speed changes in the new medium. When speed of the wave changes, the direction of the wave changes and so it bends. • The picture below shows a light wave refracting as it passes through a piece of glass. The speed of the light wave is slower in the glass than in air. DIFFRACTION • Waves can also bend to get around small barriers or to “squeeze through” small openings within a barrier. This is called diffraction. • Waves can diffract if the obstacle is small or if the opening in the barrier is just wide enough to accommodate the wavelength of the wave. • • Diffraction occurs with water waves. Breakwaters are structures that protect coasts from erosion and create safe harbors. When water waves hit breaches in a breakwater, they must diffract to get through. Waves and Sound 8 © Stephanie Elkowitz INTERFERENCE (AND PHASE) • When waves come into contact with each other, they interact. This is called interference. • When waves interfere with each other, they combine to produce one wave called a resultant wave. The amplitude of the resultant wave depends on the amplitude of the interfering waves and the phase of those waves. • The phase of a wave describes the position of a wave. The phase corresponds to the fraction of a wave cycle a wave has completed. • The phase of a wave is important to consider when studying how waves interact with each other. • • • Waves that have the same position at the same time are said to be in phase. Waves that have different positions at the same time are said to be out of phase. Waves that appear to be “opposite” each other are 180 degrees out of phase. These waves are said to be completely out of phase. • Interference causes waves to overlay or superimpose each other. Sometimes the waves superimpose and reinforce each other. Sometimes the waves superimpose and cancel each other out. There are two types of interference: – Constructive interference – Destructive interference Phase determines what type of interference occurs. • • Waves and Sound 9 © Stephanie Elkowitz Types of Interference • Constructive interference occurs with waves that are in phase with each other. • When two in phase waves interfere, the resultant wave has an amplitude higher than the individual waves. • • Destructive interference occurs with waves that are NOT in phase with each other. When two out of phase waves interfere, the resultant wave has an amplitude lower than the individual waves. • If two waves with the same amplitude are completely out of phase, the waves “cancel each other out.” In other words, the two waves destroy each other. • Noise-canceling headphones are headphones that “silence” ambient noise. They operate by using destructive interference. Here’s how they work: – The headphones produce sound waves that mimic ambient noise. The sound waves are completely out of phase with ambient noise. This “cancels out” the ambient noise and makes it easier to listen to music. Waves and Sound 10 © Stephanie Elkowitz SOUND • Sound waves are the most studied mechanical wave. They are produced by mechanical movement. • Mechanical movement can cause an object to vibrate. A vibrating object causes particles around it, including particles in the air, to vibrate. Vibrating air particles create sound waves that can be heard by humans. • For example, plucking the strings of a guitar causes the strings to vibrate. This vibration spreads to particles in air, which can be heard by people. PITCH • • • • • • • • • The frequency of a sound wave determines the pitch of the noise. Pitch describes the “highness” or “lowness” of sound. In music, pitch corresponds to the vertical position of a note on a musical scale. Pitch, like frequency, is measured in Hertz. When studying sound, the terms frequency and pitch can be used interchangeably. Sound waves with a low frequency oscillate slowly. These waves produce sound with a low pitch. Sound waves with a high frequency oscillate fast. These waves produce sound with a high pitch. A healthy, young person can hear sound with a pitch (or frequency) of 20 to 20,000 Hertz. People lose the ability to hear sound with higher pitch as they get older. The highest pitch a middle age adult can hear is 12,000 to 14,000 Hertz. ULTRASOUND • Sound with a frequency higher than 20,000 Hz is called ultrasound. • Although humans cannot hear ultrasound, many animals, including bats, toothed whales and dolphins, can hear it. • Bats use ultrasound to hunt and navigate. This is important to bats because they are nocturnal and cannot rely on vision in the darkness of night. • Whales and dolphins use ultrasound to hunt and navigate as well. This is important to these marine animals because the ocean is large and it’s hard to see in the water. • The use of ultrasound to navigate or capture food is called echolocation. Here’s how echolocation works with bats: 1. A bat emits ultrasound waves. 2. The ultrasound reflects off prey and “echoes” back to the bat. 3. The time it takes for the waves to get back to the bat and the orientation of the waves helps the bat locate the prey. • Humans use ultrasound to produce images of structures inside the body. This is called sonography. Here’s how it works: 1. A probe is pressed against the skin. This probe emits ultrasound waves into the body. 2. The ultrasound reflects off different types of tissue in the body. 3. The reflected waves are picked up by the probe. The probe relays information on how the waves reflect to a machine, which produces an image of the structures in the body. • Sonography is the safest way to produce images of structures inside the body. It does not rely on x-rays or other forms of high-energy radiation. • For this reason, sonography is the technique most often used to produce images of a fetus inside a woman’s uterus during pregnancy. Waves and Sound 11 © Stephanie Elkowitz VOLUME • Volume is a measure of loudness. • Volume is determined by the amplitude of sound waves. • Volume is measured in decibels. • A soft sound, like a whisper, produces 15-20 decibels. • A loud sound, like a jet engine, produces 150 decibels. • The amplitude of a sound wave is directly related to volume. • • • • • • • As amplitude increases, volume increases. The higher the volume, the louder the sound. Loud sound can damage a person’s ability to hear. Prolonged or repeated exposure to sound with a volume of 85 Db or greater can cause hearing loss. Very loud sound can cause pain. The threshold of pain is approximately 130 decibels. The table below gives examples of sounds and the loudness of those sounds. Listening to music with or without headphones at a high volume is a major cause of premature hearing loss in teenagers and young adults. Listening to an mp3 player at maximum volume has a loudness of 105 decibels. For this reason, it’s important to listen to music at a low level and not for extended periods of time. Waves and Sound 12 © Stephanie Elkowitz WAVE VELOCITY • Different types of waves travel at different speeds. • For example, the speed of light (an electromagnetic wave) and sound (a mechanical wave) are significantly different. • In air, light travels 3.00 x 108 m/s. Sound travels 343 m/s. Light travels nearly 900,000 times faster than sound! • You can observe the difference in speed of light and sound during a thunderstorm. – When lightning is discharged from a cloud, it heats air around it very rapidly. The sudden increase in temperature produces a rapid expansion of air, which creates the sound of thunder. – Although lightning and thunder occur at the same time, thunder seems to come after lightning. This is because light travels faster than sound. Therefore, you see lightning before you hear thunder. • The difference in time between the sight of lightning and the sound of thunder helps you predict how far away the lightning strike took place. • Count the number of seconds between the sight of lightning and sound of thunder. Divide by 5. This calculation will tell you how many miles away the lightning strike took place. • • The velocity of a wave changes as it travels from one medium into another type of medium. How the velocity of a mechanical wave changes is different compared to how the velocity of an electromagnetic wave changes. Velocity of Electromagnetic Waves • Electromagnetic waves move fastest in a vacuum. • The particles of matter hinder the propagation of EM waves. EM waves move fastest through matter that has no or very few particles. In other words, as the density of the medium increases, the speed of an EM wave decreases. • On Earth, EM waves travel fastest through gases because particles are most spread out. Velocity of Mechanical Waves • Mechanical waves move fastest in solids and slowest in gases. • Mechanical waves rely on the collision of particles in the medium to propagate. When particles are packed together closely, the wave can move faster. In other words, as the density of the medium increases, the speed of the wave increases. • Mechanical waves cannot move through a vacuum because there are no particles in a vacuum. • Sound is a mechanical wave. Therefore, its velocity increase as the density of the medium increases. Waves and Sound 13 © Stephanie Elkowitz SPEED OF SOUND • The speed of sound in dry air is 343 meters per second. • The speed of sound increases as the density of the medium increases: – Sound travels 4 times faster in water (1,482 m/s). – Sound travels 13 times faster through steel (4,512 m/s). SOUND BARRIER • Some planes (like fighter jets) can travel faster than the speed of sound. Traveling faster than the speed of sound is called breaking the sound barrier. • A plane that travels at the speed of sound is said to travel Mach 1. • A plane that travels twice the speed of sound is said to travel Mach 2 and so on. • The fastest recorded speed of a plane piloted by a human was 980 meters per second (2,193 mph). That’s traveling almost 3 times the speed of sound! SHOCK WAVE • As a plane approaches the speed of sound, sound waves bunch up in front of the plane. • The sound waves bunch up because the plane “catches up” to the sound waves it produces. • When a plane travels at the speed of sound (Mach 1), sound waves pile on top of each other in front of the plane. The sound waves cannot travel ahead of the plane because they move at the same speed as the plane. • This piling of waves creates a wave with a large amplitude. This wave is called a shock wave. • When the plane travels faster than the speed of sound, it “breaks through” the shock wave. When this happens, you can see and hear the plane break the sound barrier. • Breaking the sound barrier results in 2 phenomena: sonic boom and vapor cone SONIC BOOM • As a plane breaks the sound barrier, the shock wave spreads backward and outward from the plane. The spread of the shock wave creates a high pressure region followed by a low pressure region. The change in pressure produces a noise that sounds like an explosion. We call this noise a sonic boom. VAPOR CONE • A vapor cone is a visible cloud of condensed water that forms around the plane as it breaks the sound barrier. As the plane breaks through the shock wave, it suddenly enters a region of low pressure and cooler temperature. This causes water on the plane to condense. The plane sheds the water droplets and forms the vapor cone. Waves and Sound 14 © Stephanie Elkowitz DOPPLER EFFECT • The frequency of sound can change for observers if the object producing the sound is moving. This phenomenon is called the Doppler Effect. • When an object moves, the sound waves produced by that object are distorted. – Sound waves bunch up in front of the object. Successive waves are emitted closer to the previous wave. When the waves bunch up, frequency increases. – Sound waves “spread out” behind the object. Each successive wave is emitted further away from the previous wave. When waves spread out, frequency decreases. • Let’s say you are standing on the side of a road. A car drives past you. The frequency of the sound you hear changes. – As the car moves towards you, the sound waves get compressed and the frequency of the sound increases. – As the car moves away, the sound waves stretch out and the frequency of the sound decreases. – The frequency of the sound produced by the car does NOT change. For the driver and passengers in the car, the sound of the car has a constant frequency. This is because the sound produced by the car is NOT moving towards or away from them – they are moving with the car. Waves and Sound 15 © Stephanie Elkowitz ACOUSTICS • Acoustics is the science of sound. Scientists, engineers and musicians study acoustics so to better understand how sound travels and behaves. • We want to better understand sound because: 1. Sound and hearing is important to animal survival. 2. Speech, which produces sound, is a vital part of human culture. We rely on our ability to produce sound to communicate with each other. 3. Applications of acoustics is important to many aspects of modern society, including noise control and audio industries. • Acoustics helps engineers design structures such as libraries, lecture halls, auditoriums and movie theaters. • Understanding how sound travels helps everyone in an auditorium hear music played by a band on the stage or helps muffle sound in a library. • Engineers control how sound travels and behaves in a room by manipulating the materials used to construct the room. • Manipulating the materials helps control reverberation and absorption. Controlling Reverberation • Reverberation is the persistence of a sound after the sound is produced. It is caused by reflected sound waves that bounce off surfaces in a room. • If you construct a room with materials that reverberate sound, you will produce a loud room. For example, a tile floor reverberates more sound than a carpeted floor. Controlling Absorption • Absorption is dampening of a sound. Absorption occurs because sound waves are absorbed rather than reflected off surfaces in a room. • If you construct a room with materials that absorb sound, you will produce a quiet room. For example, carpet and curtains absorb sound and help keep a room quiet. Acoustics and Animal Behavior • Studying acoustics helps scientists better understand animal survival and behavior. – Many animals rely on the ability to hear sound. This is important to survival because animals that hear are able to detect sound made by predators or other threats. – Many animals, including humans, rely on the ability to produce sound to communicate with each other. Birds and frogs use sound in mating rituals and to mark territories. Humans rely on the ability to speak in order to communicate with each other. Acoustics and Mechanical Waves • Acoustics also deals with the science of other mechanical waves, such as ultrasound and seismic waves. – Studying ultrasound helps us better understand how some animals navigate and hunt. In fact, the study of ultrasound has led to the development of sonar. Sonar is a navigational technique used by ships and submarines to explore and navigate the ocean. – Seismic waves are waves produces by earthquakes and volcanoes. Studying seismic waves helps scientists better predict when and where these events occur. Studying seismic waves also helps locate fossil fuels such as oil and natural gas. Waves and Sound 16 © Stephanie Elkowitz