G GR RO OU UP P 2 2 G GA AM ME E A AN NA AL LY YS S II S S C CH HA AP PT TE ER R 11 P PR RE ES SE EN NT TA AT T II O ON N D DE EV VE EL LO OP PE ER RS S FAITH P. AGDUYENG SHERLYN M. CABUANG ERICA LYN V. DELA ROSA JOHN REY P. DEL MUNDO EDLINE M. EMBRADURA KIMLLOYD LAWRENCE A. EVANGELISTA ANGELAVIANCA T. FILIO JOHN PAULO G. GATCHALIAN SEAN ANDREI N. LACAMBRA ALLAN JEREMY NATIVIDAD JIRO T. PINGOL VINCE ALLEN TORRECAMPO II N NT TR RO OD DU UC CT T II O ON N 1. TREND 2. ISSUES 3. OBJECTIVE 4. CONTRIBUTION B BA AC CK KG GR RO OU UN ND D O OF F T TH HE E S ST TU UD DY Y S SE ET TT T II N NG G O OF F T TH HE E S ST TU UD DY Y S ST TA AT TE EM ME EN NT T O OF F T TH HE E P PR RO OB BL LE EM M C CO ON NC CE EP PT TU UA AL L F FR RA AM ME EW WO OR RK K T TH HE EO OR RE ET T II C CA AL L F FR RA AM ME EW WO OR RK K COGNITIVE BEHAVIORAL GAME DESIGN RESPONSE BIAS BARNUM EFFECT/PHENOMENA A AS SS SU UM MP PT T II O ON N S S II G GN N II F F II C CA AN NC CE E O OF F T TH HE E S ST TU UD DY Y INSTITUTION TEACHERS STUDENTS FUTURE RESEARCHERS S SC CO OP PE E A AN ND D L L II M M II T TA AT T II O ON N T TH HA AN NK K Y YO OU U -- STRANDIFY TEAM