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Pablo Heckman Resume.docx

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Pablo Heckman
My goal is to find a job in a friendly and encouraging environment where I can
3095 Chardonnay Trace
Franklin, Tennessee
949-375-1350
expogamer5000@gmail.com
gain more experience and build my career.
EXPERIENCE AND TRAINING
Computer Science Class, Newport Harbor High School—
September 2019 - 2021
SKILLS
- Creatively find solutions to
solve problems
- Strong work ethic
In this course, we learn the basics of HTML, Javascript, and python during
- Persistent
our freshman year of High School all the up until our junior year
- Strong Communication
Indie Developer Team Management, and Participation
I have managed and worked on several developer teams contributing
- Collaborative
​- Team player
creative ideas, delegating tasks and supporting the team through
​- Able to Structure and
leadership, collaboration and training.
Neatly Organize code
- Able to create a smooth
Imperfect Studios
User Interface for a good
I am the Lead Developer and Owner of a small indie game development
customer experience
team called Imperfect studios. We are the creators of TeamJumpers 2: New
Reality. We have released the demo for the game on Steam and plan for iOS
AWARDS
and Android releases, we are also hopeful for console publishers some day!
2nd Place in the Orange
Ralph’s Grocery Store, Costa Mesa, California —
October 2020 - August 2021
I worked as a courtesy clerk in customer service bagging for customers,
taking phone calls for the front desk, putting carts back from the parking
lot, and putting things back on shelves along with sweeping isles and other
janitorial duties.
County Congressional App
Challenge (2019)
3rd Place in Orange County
Tilted Game Jam
Audience Choice award
Winner of 2020 TeamJumpers 2: New Reality
EDUCATION
PROGRAMMING ENGINES
AND LANGUAGES/Game
Engines
- C#
- Unity
- Clickteam Fusion 2.5
- HTML
- Javascript
- Python
Newport Harbor Highschool, Newport Beach California —
11th Grade
September 2021
Focusing electives and after school activities on computer science courses and training
Newport Harbor Highschool, Newport Beach California — 11th Grade
September 2021
Focusing electives and after school activities on computer science courses and training
Ravenwood Highschool, Brentwood, Tennessee — 11th Grade
September 2021 - Present
Focusing electives and after school activities on video editing courses and training
Entrepreneurship Innvation Center (EIC), Franklin,
Tennessee — 12th Grade 2022 - Present
i am collaborating with a team of 2 others to make a VR app
in unity while learning the ropes of entrepreneurship.
Useful skills:
-
Understanding of the C# coding language
Plenty of Unity experience specifically in 3D games
Almost 2 years of experience in FL Studio composing music for
games and for fun
Over 2 years of experience editing in Adobe Premiere Pro
Understanding of game design and game development as an indie
developer
Over 5 years of experience in Clickteam Fusion 2.5
PERSONAL PROJECTS
Team Jumpers 2: New Reality — Retro Arcade Style Video
Game
A 1-2 player Indie platformer that involves traversing multiple realities to explore
and defeat bosses and enemies from all corners of the multiverse! From the
hemogoblins of the inside out, all the way to the end where you must face the one
pulling the strings.
Features include -
Single-player Mode
-
2 player co-op
-
Multiple bosses
-
An original soundtrack partially composed by me
-
Individually unique abilities for each player
-
Over 30 different levels when finished (more possibly later)
-
3 different worlds to explore (more possibly coming)
-
Easy to navigate User Interface (UI)
Ugly Dot — My First Mobile App
Ugly dot was my first ever app I had the opportunity of launching on iOSand I taught
myself how to work with Clickteam Fusion 2.5 specifically for the app I was making
as a 6th grade science fair project at the age of 13. I now use the engine for steam
projects. Before that I only used scratch but that kick started me into real game
development
The Obsessive Shadow — Indie VR horror game made in unity
The Obsessive shadow VR is an upcoming indie VR horror game about a home intruder with official integration in collaboration
with bHaptics. The game is a sit and survive free roam horror game where you need to fend off a home intruder from entering
your home, only thing is you can’t quite identify what it is that’s stalking you.
Features include -
Quest Hand tracking (potentially)
-
Valve index finger tracking (potentially)
-
Official support for bhaptics haptic feedback wearables like vests, face, and arm pieces that let you feel the fear in VR!
-
Fully animated and rigged 3D characters done by my close friend Lane Tannish
-
A well thought out horror storyline
-
Multiple resource management and survival horror game play mechancics
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