INTRODUCTION TO MULTIMEDIA SPECIFIC OBJECTIVES At the end of the lesson, the students are able to: define multimedia; identify the elements of multimedia; and give an examples of different applications of multimedia ENGAGE 1.1 (4 PICS 1-WORD) Directions: Solve the 4 pic1 word puzzle. EXPLORE 1.1 (ONE-MINUTE FORMATIVE ASSESSMENT) Directions: Explain multimedia in your words. Write your answer in the box provided. INTRODUCTION TO MULTIMEDIA Multimedia has become an inevitable part of any presentation. It has found a variety of applications right from entertainment to education. The evolution of the internet has also increased the demand for multimedia content. WHAT IS MULTIMEDIA? • Derived from the word “Multi” and “Media” – Multi • Many, Multiple, – Media • Distribution tool & information presentation – text, graphic, voice, images, music, etc DEFINITION Multimedia is the media that uses multiple forms of information content and information processing (e.g. text, audio, graphics, animation, video, interactivity) to inform or entertain the user. Multimedia also refers to the use of electronic media to store and experience multimedia content. Multimedia is similar to traditional mixed media in fine art, but with a broader scope. The term "rich media" is synonymous with interactive multimedia. • Multimedia is a combination of text, graphics, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means. TEXT AUDIO GRAPHIC VIDEO ANIMATION MULTIMEDIA is content that uses a combination of different content forms such as text, audio, images, animations, video, and interactive content. Multimedia contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand-produced material It can be recorded and played, displayed, interacted with, or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; for example, by including audio it has a broader scope. In the early years of multimedia the term "rich media" was synonymous with interactive multimedia, and "hypermedia" was an application of multimedia. ELEMENTS OF MULTIMEDIA SYSTEM Multimedia means that computer information can be represented through audio, graphics, image, video, and animation in addition to traditional media (text and graphics). Hypermedia can be considered as one type of particular multimedia application. Following are the Common Components of Multimedia: Text- All multimedia productions contain some amount of text. The text can have various types of fonts and sizes to suit the professional presentation of the multimedia software. Graphics- Graphics make the multimedia application attractive. In many cases, people do not like reading a large amount of textual matter on the screen. Therefore, graphics are used more often than text to explain a concept, present background information, etc. There are two types of Graphics Audio- A multimedia application may require the use of speech, music, and sound effects. These are called audio or sound element of multimedia. Video- The term video refers to the moving picture, accompanied by sound such as a picture on television. Animation- Animation is the process of making a static image look like it is moving. APPLICATIONS OF MULTIMEDIA Multimedia in Business- Multimedia can be used in many applications in a business. Multimedia technology along with communication technology has opened the door for information of global work groups. Multimedia in Marketing and Advertising- By using multimedia marketing of new products can be greatly enhanced. Multimedia in Entertainment- By using multimedia marketing of new products can be greatly enhanced. Multimedia in Education- Many computer games with a focus on education are now available. C Multimedia in Bank- Bank is another public place where multimedia is finding more and more applications in recent times. Multimedia in Hospital- Multimedia best used in hospitals is for real-time monitoring of conditions of patients in critical illness or accident. Multimedia Pedagogues- Pedagogues are useful teaching aids only if they stimulate and motivate the students. Communication Technology and Multimedia Services- The advancement of high computing abilities, communication ways, and relevant standards have started the beginning of an era where you will be provided with multimedia facilities at home. MAJOR CHARACTERISTICS Multimedia presentations may be viewed by a person on stage, projected, transmitted, or played locally with a media player. A broadcast may be a live or recorded multimedia presentation. Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer, game system, or simulator. CATEGORIES OF MULTIMEDIA Multimedia may be broadly divided into linear and non-linear categories: • Linear multimedia is a type of multimedia that is designed to be presented sequentially. It has a distinct beginning and end. It goes on a logical flow from a starting point to a conclusion. It is usually intended for display purposes with not much interaction or distraction from the audience. Because of its nature where audience participation is not expected, Linear Multimedia may also be referred to as “Passive Multimedia.” Ex. A PowerPoint presentation, A slideshow of pictures that goes on with a specific direction, A storyline/ A movie, An anime episode, A YouTube video ADVANTAGES: • The audience gets to focus and concentrate on a specific topic. • There is logical order in the presentation. Organized • The presenter controls the flow of the presentation • Effective when we need our audience to absorb the information well. DISADVANTAGES: Minimal interactivity, or none at all The audience has no say on the topic they want to dwell on NON-LINEAR MULTIMEDIA IS A NONSEQUENTIAL TYPE OF MULTIMEDIA WHERE THE PERSON’S PARTICIPATION IS CRUCIAL. In this type of media, the person needs to interact with a computer program, thus making him in control of the experience. With the presence of an interface, the person and the computer interacts with each other. Ex. A Website, A search engine’s home page, A DVD menu screen, A YouTube Channel, `An anime or Korean drama streaming site ADVANTAGES: The person is in control and may use the multimedia according to his preferences and needs. Disadvantages: Requires a level of computer literacy from the user Maybe unorganized if not used well. ALL MEDIA IS STORED AS A SERIES OF BITS A bit stands, for a “binary digit”, and it can take only one of two values: 0 or 1. You will understand how complex information can be stored as a series of bits in this module. Larger files have more bits than smaller files. FILE SIZES AND BANDWIDTH RESTRICTIONS CAN BE PROBLEMATIC; COMPRESSION CAN HELP Media files can take up a lot of disk space. For example, an hour-long video can take up as much as 100 megabytes of disk space. BE CAREFUL OF PROPRIETARY FORMATS This is particularly true of digital video, but you might run into problems even with text-based files. For example, Microsoft's newest version of Microsoft Word saves documents into the .docx format by default. This document format cannot be opened by another program other than the latest version of Microsoft Word. This presents a problem for many, many computer users who do not have this version installed (legally, at least). What is safest to do is to save a document in an earlier version of Word using the Save as... Functionality. ELABORATE 1.1 Directions: • Create an infographic related to the multimedia. • Create an infographic about multimedia. • Don’t copy and paste from the internet. • Write your name, year, and section at the back of your infographic. EVALUATE 1.1 Directions: Explain your infographics using any type of multimedia. (audio, video, etc.) • Explain your infographic using video or audio. • Minimum of 1-minute maximum 3-minutes. • Submit your explanation file to our class GC. • Comment down your name, year, and section.