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DESC9117-wk1-intro

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Sound Design for New Media
DESC9117
Sam Gillespie (samuel.gillespie@sydney.edu.au)
Acknowledgement of Country
I would like to acknowledge the Traditional Owners of Australia and recognise their
continuing connection to land, water and culture. I am currently on the land of the Gadigal
people and pay my respects to their Elders, past, present and emerging.
I further acknowledge the Traditional Owners of the country on which you are on and pay
respects to their Elders, past, present and future.
Learning Outcomes
• Design, develop and implement sound-based
interactions for both products and immersive media.
• Understand the requirements and limitations of
sound-based designs and develop knowledge of
how sound interacts with other interactive aspects of
a design.
• Apply interaction design theories and concepts to
assess, analyse and interrogate sound-based
content in both products and immersive media.
Assessment Items
1
• Design Report (20%)
• 31 Aug, 11:59pm AEST (Week 5)
• Individual
• Autonomous Vehicle Sound Prototype (40%)
• 21 Sep, 11:59pm AEST (Week 8)
• Group
• Immersive Media Prototype (40%)
• 4 Nov, 11:59pm AEDT (Week 13)
• Group
2
3
4
5
A1
6
7
8
A2
-
9
10 11 12 13
A3
Software
• Reaper
https://www.reaper.fm/
• A2 and A3
• WWISE
https://www.audiokinetic.com/en/products/wwise
• A3
• Unity
• A3
https://unity.com/
Course Structure
Hybrid Lectures
Readings
+
Max 1 hour
1-3 each week
Weekly Tutorial
+
Max 2 hours
Core Resources
Subject Brief
Autonomous Vehicles
Immersive Media
Week 1 - 7
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