LIGHT REFLECTION LIGHT REFRACTION SKETCH FIG 1 FIG 2 Incident angle is between the normal and the incident ray Incident angle ≠ refracted angle i≠r Incident angle is between the normal and the incident ray reflected angle is between the normal and the reflected ray refracted angle is between the normal and the refracted ray Incident angle = reflected angle ANGLES i=r Reflection is the bouncing back of light DEFINITION when it hit a smooth surface NORMAL MEDIUM When light goes through 90o (perpendicular to the surface) does not bend Light goes through the same medium – incident ray and reflected ray both goes through air. Refraction is the bending of light when it goes from one medium to another because it change speed and direction When light goes through 90o (perpendicular to the surface) does not bend When it goes from less dense to more dense eg. air to water it bends towards the normal (go slower) FIG 1 When it goes from more dense to less dense eg. water to air it bends away from the normal (go faster) FIG 2 Light goes through different medium e.g. air and glass – incident ray goes through air refracted ray goes through glass. REFRACTIVE INDEX (n) is the quantity how much light gets refracted / how much light is slowed down/the ratio of the speed of light in a vacuum to the speed of light in a medium Light travel at a speed of 3 x 108 m/s in a vacuum therefore the refractive index of a vacuum is 1. n = 𝑺𝑷𝑬𝑬𝑫 𝑶𝑭 𝑳𝑰𝑮𝑯𝑻 𝑰𝑵 𝑽𝑨𝑪𝑼𝑼𝑴 𝑺𝑷𝑬𝑬𝑫 𝑶𝑭 𝑳𝑰𝑮𝑯𝑻 𝑰𝑵 𝑨 𝑴𝑬𝑫𝑰𝑼𝑴 n = 𝒄 c = 3 x 108 m/s 𝒗 In different medium light travels at different speed. In water it travels at 2,3 x 108 m/s SNELL’S LAW – relates the size of the angle of refraction r to the angle of incidence i The greater the refractive index the more a ray is bent Snell’s law in equation form sin 𝑖 n = sin 𝑟 ni sin θi = nr sin θr DEFINITION A wave is a disturbance in a medium that moves through matter or space. Waves carry energy from one place to another NOT matter Transparent – An object that is clear and light can travel through it e.g. window Translucent – An object that allows parts of light to travel through it also described as cloudy Opaque – An object that light cannot travel through e.g. clothes, desk, wall The speed of light is 3x108m/s or 300 000 km/s Waves can reflect (bounce off a surface), refract (change direction), or diffract (bend around an obstacle). Regular Reflection: Smooth, shiny surfaces have a regular reflection e.g mirror Diffuse Reflection: is when light is scattered in different directions e.g Rough, dull surfaces NORMAL – an imaginary line that makes an angle of 90o with the ray that touches the surface. • Refraction: The greater the change in speed of the waves, the more the waves will bend. EXERCISE 1 Calculate the speed of light in diamond if diamond’s refractive index is 2,42? (3) 2 Using the information given in the diagram, calculate the refractive index of medium B (4) 3 Using the information given in the diagram, calculate the angle of refraction. (4) 4 A ray of light is travelling through glass (n = 1.60) towards water (n = 1,33) at an angle of incidence of 25o. (a) Use Snell’s law to calculate the angle of refraction. (b) Draw a ray diagram showing the angle of incidence and angle of refraction and the normal. (5) (4) 5 (10) EXERCISE ANSWERS 1 2 n = 𝒄 𝒗 2,42 = 3𝑋108 𝑣 1,24 X108 3 ni sin θi = nr sin θr 1,5 sin 30 = 2,42 sin θr 4 5 θr = 18,1