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1 AVP Main Manual

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Section 1
Introduction
This manual provides information on machine software and game
conversion for IGT machines fitted with AVP® electronics.
Information covered in this section includes:
Section 1.1, Hardware Overview
Section 1.2, Software Overview
Note: The information presented in this manual is intended to reflect
all possible features, menu options, and settings. Availability may vary
depending on machine configuration and jurisdiction of operation.
Important: AVP System Software Family 013 can be used with 2.0,
2.5 and 3.0 hardware configurations. Firmware installation may be
accomplished with any combination of CD/DVD/eKey.
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1
Introduction
1.1
User’s Guide: AVP System Software Family 013
Hardware Overview
Use the following illustrations to identify hardware components used
when accessing machine software.
USB PORT
LED INDICATORS
TEST SWITCH
RJ-45 CONNECTOR
CD DRIVE
Figure 1-1. AVP 2.0 Electronics Package
1.1.1
LEDs
AVP® 2.0 Electronics Package
Four software-controlled light emitting diode (LED) indicators are
located on the front panel of the 2.0 Electronics Package (see (see
Figure 1-1)). Each LED indicates specific machine status or debugging
information. The top green LED indicates hard drive access. The
bottom green LED indicates power. The red and yellow LEDs are
programmable.
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User’s Guide: AVP System Software Family 013
Introduction
TEST SWITCH
LED INDICATORS
RIBBON CABLE
CONNECTOR
AUDIO CONNECTORS
VIDEO CONNECTORS
USB PORTS
RJ45 10/100
ETHERNET PORT
VGA CONNECTOR
SERIAL PORTS
WRITE ENABLE
JUMPER CONNECTOR
POWER SUPPLY
(MAY BE MOUNTED
REMOTELY)
POWER CONNECTION
PROTECTED USB
CONNECTORS
Figure 1-2. AVP 2.5 Electronics Package
2.5 Electronics Package
of the 2.5 Electronics Package (see Figure 1-2). The bottom LED
indicates peripheral component interconnect (PCI) reset status. The
top LED indicates PCI to hard disk drive (HDD) operation status.
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TEST SWITCH
LED INDICATORS
RIBBON CABLE
CONNECTOR
AUDIO CONNECTORS
USB CONNECTORS
RJ-45 10/100/1000
ETHERNET PORT
DVI VIDEO
SPDIF AUDIO PORT
VGA VIDEO
PROTECTED USB
CONNECTORS
POWER SUPPLY
(MAY BE MOUNTED
REMOTELY)
POWER
CONNECTION
WRITE ENABLE SWITCH
SERIAL PORTS
Figure 1-3. AVP 3.0 Electronics Package
AVP® 3.0 Electronics Package
Two software-controlled LED indicators are located on the front panel
of the 3.0 Electronics Package (see Figure 1-3). The bottom LED
indicates peripheral component interconnect (PCI) reset status. The
top LED indicates PCI to hard disk drive (HDD) operation status.
1.1.2
eKeys
eKeys are thumb drives used to install software, authenticate files, and
access various tests and procedures through the Operator and
Privileged menus.
See Table 1-1 to identify functions of specific eKeys.
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User’s Guide: AVP System Software Family 013
Introduction
Table 1-1.
eKey Functions
Name
Function
Description
Installation
Used in conjunction with installation media to perform the Game
Installation Procedure.
eKey 000004
Authentication
Used in conjunction with the AVP Verify Media to perform
hardware and software authentication. Used to activate various
tests and procedures through the Operator and Privileged
menus, view machine diagnostics and clear memory.
eKey 000005
System Setup
Used in combination with the Operator menu to modify nonprogressive configuration. Enables access to Privileged menu
options.
eKey 000006
Clear
Used in conjunction with the Diagnostic CD to clear safe storage
and memory.
License eKey
Game Validation
Required to enable licensed game themes.
eKey 000003
1.1.3
Candle/Service Light Operation
See Table 1-2 for interpretation of two-stage candle situations. The
flash value is shown in milliseconds (ms).
Table 1-2.
Two-Stage Candles
Condition
Top
Bottom
Slow Blink
(125 ms)
Off*
Belly Door Open
Off
Slow Blink
(125 ms)
Bill Door Open
Off
Medium Blink
(250 ms)
Card Cage Door Open
Off
Slow Blink
(125 ms)
Change Request
Steady On
Off*
Drop Door Open
Off
Slow Blink
(125 ms)
Game Disabled
Steady On*
Steady On*
Fast Blink
(500 ms)
Fast Blink
(500 ms)*
Admin Mode
Hand Pay
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Introduction
User’s Guide: AVP System Software Family 013
Table 1-2.
Two-Stage Candles (Continued)
Machine Disabled
Steady On
Steady On*
Main Door Open
Off
Medium Blink
(250 ms)
Out-of-Service
Steady On
Steady On*
Tilt
Fast Blink
(500 ms)
Off*
* The bottom stage of the candle flashes at 250 ms if the main door is open. It flashes at 125 ms if any other door is open.
See Table 1-3 for interpretation of three-stage candle situations. The
flash value is shown in milliseconds (ms).
Table 1-3.
Three-Stage Candles
Condition
Top
Middle
Bottom
Admin. Mode
Off
Off
Off
Belly Door Open
Off
Steady On*
Off
Bill Door Open
Off
Medium Blink
(250 ms)
Off
Card Cage Door Open
Off
Steady On
Off
Change Request
Off
Off
On
Drop Door Open
Off
Slow Blink
(125 ms)
Off
Game Disabled
Off
Steady On
Steady On
Steady On
Off**
Off
Machine Disabled
Off
Steady On
Steady On
Main Door Open
Off
Steady On*
Off
Out-of-Service
Off
Steady On
Steady On
Tilt
Off
Off
Slow Blink
(125 ms)
Hand Pay
* The middle stage of the candle remains lit for one minute only.
** The middle stage of the candle remains lit if the main door or card cage door is open. It flashes at a slow blink (125 ms) if the drop
door is open.
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User’s Guide: AVP System Software Family 013
Introduction
See Table 1-4 for interpretation of four-stage candle situations. The
flash value is shown in milliseconds (ms).
Table 1-4.
Four-Stage Candles
Condition
Top
Upper Middle
Lower Middle
Bottom
Admin Mode
Off
Off
Off
Off
Belly Door Open
Off
Off
Off
Steady On
Bill Door Open
Off
Off
Off
Medium Blink
(250 ms)
Card Cage Door
Open
Off
Off
Off
Slow Blink
(125 ms)
Change Request
Off
Steady On
Off
Off
Drop Door Open
Off
Off
Off
Slow Blink
(125 ms)
Game Disabled
Off
Steady On
Steady On
Off
Steady On
Off
Off
Off*
Machine Disabled
Off
Steady On
Steady On
Off
Main Door Open
Off
Off
Off
Steady On
Out-of-Service
Off
Steady On
Steady On
Off
Tilt
Off
Off
Steady On
Off
Hand Pay
* The bottom stage of the candle remains lit if the main door is open. It flashes at a slow blink if the drop door or card cage door is open.
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Introduction
1.2
User’s Guide: AVP System Software Family 013
Software Overview
The system software controls all machine functions and allows the
operator to install, configure, test and record machine and game
information. Access to these procedures and operations is structured
into a user-friendly interface of hierarchical menus and submenus
containing indicator screens, option lists and change screens.
1.2.1
Menu Screens
Menu topic categories are organized alphabetically into a column of
touchscreen buttons.
Main Menu
Seven main menus are available to both the operator and attendant.
One additional menu, Privileged, is available by using an eKey. Refer
to Table 1-1 on page 5 for more information on eKey functionality.
Figure 1-4. Main Menu
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Introduction
Submenus
Select one of the main menu options to display available submenus.
Figure 1-5. Submenus
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Introduction
1.2.2
User’s Guide: AVP System Software Family 013
Menu Security Levels
The following menus are listed from the highest to the lowest security
access.
Privileged (eKey) Menu
The Privileged or eKey menu requires the highest level of security.
Access is based on jurisdictional guidelines and is restricted to official
personnel in possession of the required eKey. Refer to Section 7, for
more information on the Privileged menu.
To access the Privileged menu:
1. Open the machine door.
2. Unlock the brain box door.
3. Remove the USB security plate (AVP 2.0 only).
4. Insert the appropriate eKey into any available USB port.
Operator Menu
The Operator menu requires the second-highest level of security. It
provides access to all menus except the Privileged menu and does not
grant permission to change setup values.
During game play or while credits are accumulating, all Operator
menu options have view-only access with the exception of touchscreen
calibration and volume-level adjustments.
To access the Operator menu:
1. Open the main door.
2. Press the test switch.
Setting some of the options in the Operator menu requires the
use of the appropriate eKey. Refer to Table 1-1 on page 5 for more
information regarding eKey funtionality.
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User’s Guide: AVP System Software Family 013
Introduction
Attendant Menu
The Attendant menu provides the lowest level of security. The main
menu is identical to the Operator menu; however, most of the menu
screens offer view-only access. Admission to the Attendant menu does
not require entrance to the interior of the machine.
To access the Attendant menu:
1. Insert the reset key.
2. Turn the reset key.
Figure 1-6. Operator and Attendant Main Menu
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Introduction
User’s Guide: AVP System Software Family 013
Screen Content
Screen content depends on the primary use of the screen, and will
contain all or some of the following (see Table 1-5):
Table 1-5.
Screen Content
Content
Function
Screen Title
Indicates screen purpose.
Data Field
Contains view-only information.
Edit Box
Contains modifiable settings, and allows access to
applicable change screens.
Touchscreen Button
Initiates action as indicated.
Navigation Button
Facilitates movement through menu screens.
Scroll Bar/Arrow
Indicates and facilitates navigation to additional items or
options in a list.
1.2.3
Indicators, Buttons, Boxes, Bars, and Arrows
The interface contains on screen and touch-activated areas to indicate
information and navigate screens.
Door Open and Reset Indicators
An open door activates the associated Door Open indicator, which
appears as an alpha character in the upper-right corner of the
touchscreen video monitor. Once activated, the indicator remains on
the screen until the door is closed, and a game cycle plays to
completion. Refer to Table 1-6 on page 13 for a list of indicators and
meanings.
A reset to the machine displays a reset indicator (“R” encircled with
arrows) in this location as well.
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User’s Guide: AVP System Software Family 013
Introduction
Figure 1-7. Door Open and Reset Indicators
Refer to Table 1-6 for interpretation of activated indicators.
Table 1-6.
Door Open Indicators
Alpha Character
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Indication
C
Card cage door is open.
S
Spare door is open.
T
Top box door is open.
F
Front door is open.
P
Processor door is open.
B
Bill door is open.
D
Drop door is open.
M
Main door is open.
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User’s Guide: AVP System Software Family 013
Touchscreen Buttons
Once selected, an illuminated button turns from white to bright
yellow.
While in a main menu, touch a button to:
• select a menu topic
• select a submenu option
• navigate through screens
While in a submenu, touch a button to:
• imitate a process
• facilitate setup
• display specific data
• navigate through screens
A dimmed button indicates one of the following conditions:
• unavailable due to jurisdictional restrictions
• protocol-controlled and cannot be changed
• higher security clearance is required
Navigation Buttons
Use the navigation buttons to move through menu options and
screens. The navigation buttons common to most Operator and
Attendant menu screens are EXIT, PREVIOUS, NEXT and BACK.
Scroll Bars and Arrows
When menu screens contain information in the form of a list or a series
of screens, use the scroll bars and/or arrow buttons to navigate
through the information.
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User’s Guide: AVP System Software Family 013
1.2.4
Introduction
Setting Change Screens
Change screens provide selectable options, edit boxes containing
parameter values, or an on screen touch keypad to enter a value. If
values must be within a specific range, the range shows at the top of
the change screen. The screens discussed below are the most
commonly-used screens.
AVP electronics do not save values outside the specified range.
Option List Screen
This change screen provides a list of selectable options. Arrow-buttons
located at the top and/or bottom of the screen indicate additional
options are available.
Figure 1-8. Option List Screen
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Introduction
User’s Guide: AVP System Software Family 013
12-Key Change Screen
This change screen provides a 12-key pad to enter and set values.
Figure 1-9. 12-Key Change Screen
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User’s Guide: AVP System Software Family 013
Introduction
Keyboard Change Screen
Use the Keyboard change screen to type alphanumeric settings that are
not restricted to a hexadecimal or other specific range. This screen
functions in much the same manner as a computer keyboard.
Figure 1-10. Keyboard Change Screen
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Introduction
User’s Guide: AVP System Software Family 013
Refer to Table 1-7 for a list of relevant keys and associated actions.
Table 1-7.
Keyboard Change Screen - Key Actions
Key
Action
Arrow/Backspace
Deletes characters and spaces to the left of the cursor.
Caps
Types a single uppercase character.
Clear
Clears all characters and spaces located in the text area.
Caps Lock
Locks the keyboard in the uppercase mode. Toggle to return to lowercase mode.
Delete
Deletes characters and spaces to the right of the cursor.
Left
Moves the cursor to the left.
Right
Moves the cursor to the right.
Tab
Moves the cursor five spaces to the right.
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Introduction
Save Function
If an attempt is made to exit a screen with unsaved modifications, a
Save Changes screen displays.
Figure 1-11. Save Changes Screen
Refer to Table 1-8 for available buttons and associated actions.
Table 1-8.
Save Changes Screen - Button Actions
Button
Action
Yes
Saves changes and exits to the main menu.
No
Erases changes and exits to the main menu.
Cancel
Returns to the set up screen to allow user to:
• Save the change(s).
• Correct the change(s).
• Make other changes.
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Introduction
1.2.5
User’s Guide: AVP System Software Family 013
Status Messages
While using menu or setup screens, the following messages (see
Table 1-9) may appear:
Table 1-9.
Status Messages
Status Message
Meaning
Greater Security Clearance is Required to Make
Changes.
An eKey or Operator status is required to gain
access. Access through the Attendant menu provides
view-only privileges.
No Changes are Allowed While Credits are on the
Machine.
Cash out credits to gain access.
No Changes Allowed While Game is in Progress.
Finish the game before accessing the Main menu via
the Operator menu.
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User’s Guide: AVP System Software Family 013
1.2.6
Introduction
Associated Software
Some menu options require the installation of additional software.
Refer to Table 1-10 for a list of relevant application media:
Table 1-10.
Additional Software Application Media
Software
Application
Advanced Installation (AI) media
Used to install system-specific information.
Game Installation (GI) media
Used to install game-specific information.
AVP Diagnostic media
Used to clear safe storage and/or cabinet memory (typically
during setup modifications) and access AVP terminal diagnostic
submenus. See Section 3 for more information.
Verify media
Used to verify component versions.
PC Verify media
Used when implementing the Remote and Local Verify process.
Requires the use of a PC terminal.
Secure Boot ROM
Used to direct the order of operations upon power up and
determine available game-specific options per jurisdicational
requirement.
CONFIG
Used to determine system-specific options regarding peripheral
support.
ROM CRC
Used to verify CRC information.
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Introduction
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User’s Guide: AVP System Software Family 013
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