ENE9 Australian Experience Checkpoint Planner Short Story Name Mia Nardone Follow this Checkpoint Planner to plan your own short story Key Questions Planning Answers 1 What experience does the story focus on? (<10 words) 2 3 4 5 When is it set / when did it happen? Where is it set / where did it happen? Characters in it? (only have a few characters) Why is the experience particularly ‘Australian’? 6 What is the “human experience” to be highlighted? 7 List the story’s ‘Australian’ … These will be Aspects of the land Events that are ‘Aussie’ Peculiarities of Australia Observations about us, our culture & history Settings and location My story focuses on the removal policy of the 1950’s where many young natives to Australia were taken and put into concentration camps to be converted into the British colonisers manners and lifestyles. 1950’s – During the Aboriginal removal policy Set in a concentration camp out in Rural Queensland Jarrah, Alinta, Concentration camp matron, other little girls Many Aboriginal people native to the land were treated horribly and taken away from their homelands to be converted into “White people”. Although not all “Australians” experienced this, it’s the sad truth for many natives to Australia. The magnificent coral reef made Jarrah truly realise she felt at home when she was with Alinta. Ever since that day, Jarrah has aspired to be as beautiful as the ocean because she believed the ocean was the most powerful and feminine thing in the world, and those two attributes are what define the ocean as ‘the ocean’. The ocean was where she knew she belonged. … Elements Location Event Character speech Wildlife Attitudes Issues & topics Incidental observations Short Story Narrative Tension Graph Start ‘In Medias Res’ Journey Challenge or task Start in the middle What will be of some action THEN achieved to give a backfill details sense of “wow”? Build Tension / Move to Climax Build Tension / Move to Climax Build Tension / Move to Climax Climax / Highpoint Bit by bit, move the story to the ending, a new event each time Bit by bit, move the story to the ending, a new event each time Bit by bit, move the story to the ending, a new event each time The journey/ task / challenge is solved completed/ overcome Resolution The character/s learn/ grow from this experience