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Pointercrate Rules and Guidelines v1.4

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Have a question about anything here? Ask a list team member!
Pointercrate Rules and Guidelines:
Part A: Level Management
Criteria for a Level to be on the Demon List
- A.1:​ A level must be rated Demon in-game in order to be placed on the list.
Unrated levels will never be added, regardless of their difficulty. At no
point will there be a list dedicated to these levels, as it would be highly
variable and difficult to maintain.
-
A.2:​ A rated level must be considered more difficult than the level at the
bottom of the Extended List in order to be considered for placement. This
guideline emphasizes that the Legacy List will only contain levels that
previously held a placement within the Top 150.
-
A.3:​ If a level is unrated for any reason, it will immediately be moved to
the bottom of the Legacy List to ensure that it will never re-enter the
Extended List while it remains in that state.
-
A.4:​ A level that has a hacked verification or update may still be placed on
the list as long as it is still rated in-game ​and​ it has at least one legitimate
victor. The victor must also complete the level without modifying the
gameplay in any way, and while complying with our bugfix and LDM
guidelines.
- A.4.1:​ If a level was published in two-player mode, it will only be
added to the list if it was legitimately verified via a solo completion.
Have a question about anything here? Ask a list team member!
Determining When to Place a New Level
- A.5:​ A level will not be placed within one week of getting rated unless it
has at least three reliable victors and their placement opinions are
consistent. A victor is defined as a player other than the verifier that
legitimately completes the level.
- A.5.1:​ If the level is widely regarded to be the hardest demon in the
game, it will serve as an exception to this guideline.
- A.6:​ After one week has passed, the opinions for the level will be closely
monitored. If a general consensus is found within the opinion list (i.e. a
clear average with little variation), the level will be placed.
- A.7:​ Occasionally, a level may have an opinion list with few victors or high
variability, but it may become clear that no new victors will emerge in the
near future. In these cases, the level may be placed to encourage additional
players to complete it, but these placements are likely to be changed as the
level receives new victors.
- A.8:​ A level will be placed no more than one month​ ​after it was rated.
Levels with little to no victors at this point are notably subject to change
after they are placed.
- A.8.1:​ This final guideline does ​not​ apply to levels with a hacked
verification. The timeframe for adding a hacked level to the list
begins after it receives its first legitimate victor.
-
A.9: ​These placement guidelines also apply to any current list demon if it
changes in difficulty following an update.
Have a question about anything here? Ask a list team member!
Creator Lists and Verifiers ​(New)
- A.10:​ Each level page on the website features a list of creators, which
consists of those considered to have made a significant contribution to the
gameplay and/or decoration in one or more parts of the level. These parts
must be reasonably considered as “standalone” such that the contribution
does not merely append to the work of another creator.
- A.10.1:​ In addition to the guideline regarding gameplay and
decoration, a qualifying part for the creator list must also serve as a
reasonable route to complete the level in question. In general, the
verification route will be the one considered “official” in regard to
generating a creator list.
-
-
A.10.2:​ In some cases, other individuals that played a major role in
the level’s development may also be credited on the creator list. This
guideline includes level hosts and optimization teams, but ​does not
include playtesters. Other “edge cases” in which the contribution
may or may not be significant enough to qualify will be handled by
the list team on a case-by-case basis.
A.11:​ Some list demons are “megacollabs” with a designated host. If the
original verifier of a list demon megacollab is removed from the stats
viewer, the host of the collab has the right to change the verifier as if the
level had not been released yet. A corresponding legitimate completion will
be counted as a verification on the level's webpage.
Have a question about anything here? Ask a list team member!
Gathering an Opinion List for New Levels
- A.12:​ In general, the opinion of every victor will be taken into
consideration when determining the placement of a new level. However,
other factors such as outliers, previous experience of the players, and
general reliability can influence how much each opinion is weighted.
- A.12.1:​ Opinions are generally gathered as ranges of possible
placements according to each player’s past completions.
-
A.13:​ A verifier’s opinion will almost always be omitted from the general
opinion list, especially if the level underwent difficulty adjustments during
the verification process or if the verifier created any of the gameplay. These
opinions are often skewed and can misrepresent what any other player will
experience in terms of difficulty.
Analyzing an Opinion List
- A.14:​ When a list of placement opinions has low variation and several
victors (i.e. at least three), the average value of the list has proven to be a
fair representation of the difficulty of the level. For instance, if an opinion
list of three victors has placements of #75, #77, and #82, it would be
reasonable to place the level at #78 (the average).
- A.15:​ In general, the median of an opinion list is not suitable for
determining a possible placement, since the median depends not as much
on the exact value of each opinion as it does on the distribution of opinions.
As such, each individual opinion would carry less weight.
- A.15.1:​ As an example, in the list in ​A.15​, the median value ignores
the asymmetrical distribution of opinions. The median in this case
would be #77, which does not account for the “skewed” distribution
towards higher values.
Have a question about anything here? Ask a list team member!
- A.16: ​One or more values on an opinion list may be significantly higher or
lower than the others. These outliers can skew the data past an otherwise
clear average. For example, if a level has five opinions of #67, #68, #67,
#68, and #92, it is reasonable to omit the latter value since it is
significantly lower than the other opinions. Therefore, #67 or #68 would
both be considered reasonable places to add the level.
- A.17:​ When an opinion list has high variation, the reliability of each
individual opinion will be considered in an attempt to find a more apparent
consensus. For instance, players that have provided outlier opinions on
previous levels may not be weighted as heavily if they further contribute to
high variation. In addition, players that have completed several levels in
the same difficulty range will be considered more strongly, as they will be
able to provide a narrower range of possible placements without losing
accuracy.
- A.18:​ After analyzing the opinion list, there may be more than one
reasonable placement for a list-worthy level. In these cases, it is often
helpful to consider the levels currently in those positions and whether they
may be moved up or down in the near future. For instance, if two possible
placements for a level are #103 and #104, and the level currently at #103 is
generally thought to be underrated, #104 would be a better placement for
the new level.
Have a question about anything here? Ask a list team member!
Moving Levels
- A.19:​ When a level gets added to the list, it is likely that it will receive more
victors as players attempt to beat it. As such, several of the new victors may
say that the level should be either raised or lowered from its initial
position. This can be brought to the attention of the Pointercrate team
either if multiple victors suggest its reevaluation or if a staff member beats
it and proposes such a suggestion to the rest of the team.
- A.20:​ When a level is considered for reevaluation, a new opinion list is
generated that includes the new victors’ opinions in addition to the initial
list. The possible new placement is calculated in the same way as for the
level’s initial placement, but greater caution is exercised in cases of high
variation. If a placed level has split opinions (i.e. several people find it
underrated, while several others find it overrated), it is unlikely that the
level will be moved unless a stronger consensus appears.
-
A.21:​ If the level in question has been on the list for a long time, it is
possible that the opinions from the earlier victors would no longer be valid
due to new levels getting added over time. As such, when a new opinion list
is generated, emphasis is placed on the opinions of the more recent victors.
- A.22:​ The process of moving levels also applies to levels that are updated
with a legitimate verification.
Have a question about anything here? Ask a list team member!
Part B: Record Management
Submitting Records
- B.1:​ The progress for a submitted record on a level must be greater than or
equal to the minimum progress requirement for the level. This value can be
found on the level’s information screen on the website.
-
B.2:​ The acceptable forms of proof for a submitted record are videos from
YouTube, Twitch highlights, Vimeo, Everyplay, and Bilibili. The videos may
be public or unlisted.
- B.2.1:​ Since Twitch archives are automatically removed after two
weeks, they are not an acceptable form of video proof. Players are
encouraged to create highlights for any records streamed on Twitch.
-
B.2.2:​ Submitting records for other players is strongly discouraged.
Each submitter has an anonymous ID number, so we are able to
detect any discrepancies. Any user that submits a record as a joke
will be immediately banned from submitting any additional records.
This is not the same as a player ban from the stats viewer on
Pointercrate.
-
B.2.3:​ It is advised to exercise caution when privatising or removing
a video from your channel; if a list team member asks for additional
proof for your completion and you do not have these videos available
for sharing, it may be considered a refusal to provide evidence and
could get all your standing records removed (see ​B.8​).
Order of Adding Records
- B.3:​ When a player submits a record on Pointercrate, it is automatically
assigned an ID number based on when it was submitted. Records are
checked in ascending order of ID to ensure the records submitted less
recently are checked first.
Have a question about anything here? Ask a list team member!
- B.4:​ Occasionally, some records may be manually added to the list. These
additions are entirely separate from the normal process of checking
records, so seeing another player’s record getting added before yours does
not necessarily mean your record was rejected. Players can check the status
of their record by re-submitting it on the website.
- B.4.1:​ If the team is not immediately sure whether a record is
acceptable, it may be marked as ‘under consideration,’ and a team
member may request additional information according to ​B.9​.
- B.4.2:​ A player has three days to respond to a list team member
requesting additional information before their record will be
automatically rejected. However, a player may still reach out to a
team member after this deadline for their record to be reconsidered.
Criteria for Record Legitimacy
- B.5:​ A record may only be added to the list if it is accompanied by a
legitimate, uncut video of the run. For instance, a video corresponding to a
record of 89% must display the player making a continuous run from the
beginning of the level (0%) to 89%. Under no circumstances will a video
with cuts be accepted as a record.
- B.5.1:​ If a player mistakenly exits the level midway through an
attempt, the player is eligible to submit a record as if they had died at
the percentage they reached. In the above example, pausing and
exiting the level at 89% constitutes a continuous run as long as the
record is otherwise legitimate.
-
B.5.2:​ For the purposes of evaluating records, a continuous run in
Practice Mode from 0% to 100% is considered an eligible completion
for the list. However, players should exercise caution when playing
in Practice Mode, as there are no orb pulses and thus an FPS counter
is required. This guideline applies to progress records as well.
Have a question about anything here? Ask a list team member!
- B.6: ​Removal of auto sections is not permitted unless no inputs are
required after them. For instance, removing the end screen of a level to
reduce lag is allowed only if no gameplay exists during or after it.
- B.6.1:​ Although end screen removal is allowed, the length of the
level should never be adjusted, for this would artificially increase any
progress obtained. This problem can be avoided by adding an object
out of the player’s reach to adjust the length to its original state.
-
B.7:​ A record may contain one or more skips throughout the level, and the
record may be accepted or rejected based on the “severity” of the skip. The
following sub-guidelines address the three types of skips in this regard, but
players are highly encouraged to check with the List Team before
submitting a record that uses a skip.
- B.7.1:​ A Type I skip either barely deviates from the intended route in
regard to difficulty or makes the level harder than intended. These
skips will always be accepted, even after they are patched in the level
on the servers. An example of a Type I skip is 3% in Sakupen Hell.
-
B.7.2:​ A Type II skip is notably more significant; for example, it may
bypass a section of a level longer than just a click or two. However,
they are not egregious enough to warrant rejection of a record. Type
II skips will be accepted unless they are patched in the level on the
servers; an example is 67-68% in Zaphkiel. Note that records
previously accepted with a Type II skip will remain unless its
classification changes (see ​B.7.4​).
-
B.7.3: ​A Type III skip is significant enough to warrant an immediate
rejection, with no exception. It includes but is not limited to taking a
secret way or bypassing the hardest part(s) of the level. An example
of a Type III skip is 83% in Devil Vortex.
-
B.7.4:​ Although this is uncommon, the List Team may change the
classification of a skip due to a variety of possible circumstances.
Records will only be removed if the corresponding skip is now
considered a Type III, instead of II or I.
Have a question about anything here? Ask a list team member!
- B.8:​ A player may not submit a record obtained using hacks designed to
alter or bypass the gameplay in any way. This guideline includes but is not
limited to Noclip, GDBot/XBot, Macros, and Speedhacks. Changing the
gameplay of the level in any fashion is also prohibited, unless it qualifies as
a bug fix, as explained in ​B.23​.
- B.8.1:​ Any attempt to post an illegitimate (hacked) record while
passing it off as not hacked will cause the player to be banned from
the stats viewer on the website. The length of the ban is dependent
on the severity of the infraction, as well as the player’s ban history.
-
B.8.2:​ Software that increases the framerate of the game may be
used, but the framerate must remain at or below 300FPS. Any record
with a higher framerate will be considered hacked, and any player
that lies about their framerate will be banned from the list.
-
B.8.3:​ ​Players that can prove their possession of a 360Hz monitor
may use a framerate up to 360FPS for their submissions. ​Only
players that own the monitor may use 360FPS​ due to
significant level LDMs that would be necessary otherwise.
-
B.8.4:​ If a list demon uses two-player mode, only solo completions
are permitted for records on the level.
-
B.8.5:​ A player publicly encouraging the use of these hacking
methods will be treated as if the player submitted a record that used
them, and the player will be banned accordingly.
-
B.8.6:​ Although many hacking methods are banned, some hacks
such as the FPS Bypass are allowed for records on the list. A list of
allowed hacking methods is located at the end of this document.
-
B.8.7:​ Changing the gameplay of the level may also be classified as a
nerf, which could pertain to either an illegal bugfix or a significant
alteration of the level’s decoration. The latter case includes strong
LDMs and significant changes to a level’s color palette.
Have a question about anything here? Ask a list team member!
-
-
B.9:​ In many cases, a player may submit a record with a video of
considerably low quality, to the point in which a hacked completion is
indistinguishable from a normal run of the level. A record may be rejected
due to high suspicion of a hacked completion (see ​B.8​), but the player will
not​ be banned unless conclusive evidence for illegitimacy is found.
- B.9.1:​ As such, players are encouraged, but not required, to include
strong indicators of a legitimate completion, such as a microphone,
moderate to high video quality, streams, and/or progress videos. We
may also request raw footage of a completion if we become
suspicious of a hacked record. Please refer to the Raw Footage
section of this document for more details.
-
B.9.2:​ A player that refuses to provide evidence to support their
legitimacy will be assumed to have hacked one or more completions
and will be consequently banned.
-
B.9.3:​ A completion video that does not show the endscreen of the
level will not be eligible for a record on the list, unless the player
provides raw footage of the completion that includes the endscreen.
However, if the game crashes before the endscreen is displayed, it
will serve as an exception to this rule.
B.10:​ If multiple players are caught submitting records for a single account
on the list, the group account will be banned permanently and the
individual players recording the records will be banned according to ​B.8.1​.
Have a question about anything here? Ask a list team member!
Raw Footage
- B.11:​ The submission form on Pointercrate includes a Notes section in
which players may include additional information regarding their records.
Players are encouraged and in some cases required to provide raw footage
in this section to support their legitimacy. Raw footage is defined as an
unedited recording of the game session, which can be either an uploaded
file from a recording software or a stream link from YouTube or Twitch.
- B.11.1:​ Although any form of raw footage may be acceptable for list
records, stream links are preferred, as most methods of hacking are
significantly harder on stream.​ This guideline does not guarantee
that records with stream links will be accepted!
-
B.12:​ Players must include raw footage whenever they submit a record
without clicks to the list. The only exception to this guideline is for
Everyplay recordings on iOS- no raw footage is required ​in only this
case​.​ Players are also ​strongly encouraged ​to provide raw footage for
their first submission, and are required to do so whenever any list team
member requests it. If a player is unable to provide valid raw footage for a
record when requested, the record will be rejected.
-
B.13:​ If raw footage contains any cuts or splices in the video or audio, it
will be rendered invalid and will not be considered when evaluating the
corresponding record. However, minor edits such as censoring or blurring
offensive language or personal information are permitted.
-
B.14: ​Although never required, raw footage may also contain a handcam.
A handcam for this purpose is defined as a clear, continuous view of the
player’s input device (e.g. a mouse) during the majority of the session. Raw
footage with a handcam will greatly support the player’s legitimacy because
they are considerably difficult to fake in a hacked record.
-
B.15:​ Similarly, raw footage may include a liveplay, in which an external
camera records the computer screen for the entire session. Liveplays will
be considered ​only​ if the input device is visible during the majority of the
recording. Similarly to a handcam, including a liveplay as raw footage will
also support the legitimacy of a record.
Have a question about anything here? Ask a list team member!
Raw Footage With or Without Clicks
- B.16: ​For records ​without ​clicks, it is strongly recommended to include
raw footage with a handcam or liveplay of the session. Failure to follow this
guideline significantly increases the likelihood of a rejected record due to
high suspicion. Please note, however, that a player ​will not be banned
from the list unless conclusive evidence for hacking is discovered.
- B.16.1:​ This guideline also applies to records with clicks that are
barely audible to the viewer. Players that use a controller as their
input device are advised to use a handcam or liveplay, as audible
clicks are very difficult to detect from a controller.
- B.16.2:​ Due to the ability of players to fake raw footage without
clicks, any record without clicks that also does not include a
handcam or livestream has a very high likelihood of getting rejected.
-
B.17:​ For records ​with​ clicks, players are still encouraged to provide raw
footage whenever possible to avoid cases of suspicion. However, based on
factors such as the player’s ban history or the number of records under
their name, raw footage may not always be necessary for an accepted
record with clicks. ​Players are still required to provide raw footage when
requested.
Have a question about anything here? Ask a list team member!
Raw Footage on Mobile Devices
- B.18:​ Players using a mobile device do not have access to as many
methods of proof as a PC player, so the submissions guidelines for mobile
players are notably different. A player must be able to prove that a mobile
device is in use for these guidelines to be applicable. Common methods of
proof for mobile devices include showing a mobile recording software (e.g.
Everyplay, Mobizen, etc.) or showing “circle taps” on an Android device.
-
B.19:​ In addition to the normal restrictions of a mobile device, the iOS
operating system is notorious for imposing even stricter limitations.
However, the Everyplay service only functions properly on iOS, so an
Everyplay recording is sufficient for all iOS records. Players may also opt to
use a separate screen recorder or stream to YouTube or Twitch, but please
note that raw footage may be requested in these cases.
- B.19.1:​ Although Everyplay is known to not work correctly on
Android devices, players can still access Everyplay footage using
more unconventional methods. As such, players must be able to
prove that they use an iOS device in order for an Everyplay record to
get accepted without raw footage. The recommended method of
proof is displaying an iOS menu in the video without any cuts.
-
B.20:​ Everyplay is not available for Geometry Dash on Android, and
Android users have greater accessibility to hacking methods compared to
iOS users. As such, players with Android devices should be sure to prove
their legitimacy with methods such as tapping the screen audibly,
streaming, or filming the screen with an external camera.
-
B.21:​ A stream link for a record on any mobile device will always be
accepted as valid raw footage as long as it can be shown to not be
pre-recorded.
Have a question about anything here? Ask a list team member!
Manual Record Removal
- B.22:​ Any player who has records on the list may request for them to be
removed at any time and for any reason. To prevent abuse of this system,
records may not be re-added to the list for two weeks after their removal,
and records may not be removed again for two weeks after they are
re-added.
- B.22.1:​ To maintain accuracy on the page for each level, if the player
requesting a record removal is a verifier of one or more list demons,
they will still be listed as such on the level page. However, they will
still be invisible on the stats viewer.
Fixing Bugs
- B.23: ​In Geometry Dash, gameplay features such as jump rings and ramps
behave differently on higher refresh rates. As such, a level on the list may
occasionally contain gameplay that is impossible on certain monitors.
Fixing this gameplay does not affect the eligibility of a record as long as the
intended difficulty is maintained as accurately as possible.
- B.23.1:​ This guideline also applies to gameplay made unreasonably
more difficult compared to the verifier’s refresh rate. However,
players should be aware of the difference between buggy gameplay
and inconsistency; just like with LDMs and skips, all bug fixes
should be cleared with the List Team if they have not been accepted
previously.
-
B.23.2:​ Although not necessarily considered a “bug”, certain
conditions may cause a level to desynchronize with the song. Players
are allowed to add speed changes at transitions to adjust the sync of
the level if and only if all difficulty remains unchanged. Any player
that adds speed changes should clear it with the List Team before
submitting a record.
-
B.23.3:​ Submitting an illegal bug fix alone is not grounds for a
player ban; however, repeatedly submitting prohibited bug fixes
prior to clearing them with the team may result in a short ban.
Have a question about anything here? Ask a list team member!
-
B.24:​ In updates 2.1 and 2.11, certain changes of the in-game physics could
make pre-existing levels impossible or unreasonably difficult to complete.
One example is the trajectory of the UFO gamemode after activating a red
orb. These bugs are generally fixable, although they are handled by the list
team on a case-by-case basis.
Using Custom Low Detail Modes and Texture Packs
- B.25:​ Completing a level in a Low Detail Mode (LDM) that is already built
into the rated version on the servers will always be eligible for a record on
the list, without exception.
-
B.26:​ The list team has uploaded LDMs of several list levels on the
Geometry Dash account “Pointercrate.” Records on any level published on
the Pointercrate account will always be eligible for addition to the list.
Have a question about anything here? Ask a list team member!
-
B.27:​ Players may choose to create their own LDMs in a copy of the level
that target specific parts that do not run well for them. Although it is not
required to have these custom LDMs approved by the list team, it is
strongly recommended, especially if an LDM of the level already exists
(strong LDMs may be considered nerfs, which falls under ​B.8​). Certain
guidelines exist that players should note when creating LDMs of list levels:
- B.27.1:​ A custom LDM may not delete or otherwise alter any object
that obstructs the player’s vision. Such objects include but are not
limited to fading transitions, screen flashes, and foreground
decoration.
-
B.27.2:​ Although no fixed limit for the amount of required detail
exists, one must be careful to not allow a custom LDM to resemble a
layout of the level. Background deletions are allowed if their removal
does not impact the gameplay. In general, some details should be left
in the block design to avoid over-reducing the level’s decoration.
-
B.27.3:​ An LDM that was published by the level’s creator will always
remain acceptable for records, provided that it continues to match
the gameplay of the rated level on the servers (along with allowed
bug fixes).
-
B.27.4:​ Occasionally, players may encounter color combinations or
flashes that cause problems to their eyesight. Although significant
changes to a level’s color scheme are not allowed, minor color
changes are permitted as long as the difficulty of the level remains
the same. These situations are evaluated on a case by case basis, so
be sure to take any color change requests to a list team member!
Have a question about anything here? Ask a list team member!
-
B.28:​ Although the “Smooth Fix” graphics setting allows players to run an
otherwise unstable level smoothly, this process often involves slowing the
level down in compensation. A completion of a level significantly slowed by
the Smooth Fix option is considered equivalent to a speed hacked
completion and therefore would not be eligible for a record on the list.
- B.28.1: ​Although players will not be banned for submitting a record
with the Smooth Fix, they are encouraged to seek out acceptable
LDMs as opposed to turning on the setting.
-
B.29:​ Any texture packs that make the gameplay of the level easier by
altering decoration are prohibited for records on the list. Texture packs
that visibly alter hitboxes (e.g. spikes, but not player icons) to make them
perceptively easier to avoid are also disallowed.
Records after Level Updates
- B.30:​ An update to a level that alters its difficulty will cause all existing
records for the level to be removed if and only if the level is harder enough
to be raised on the list. All records will be maintained if the level maintains
a similar difficulty or is nerfed to an easier state (e.g. Polish Alphabet).
- B.30.1:​ Although updates that remove skips utilized during
verification can be considered a buffdate in this regard, existing
records will still be maintained provided that the skip did not
significantly alter the gameplay (see ​B.7​).
-
B.30.2:​ If an update does not increase the difficulty of the level
enough for it to be raised on the list, all previous versions will still be
accepted. In other words, if there exists a record on the list from a
previous version of the level, that version is still valid for future
completions. The only exceptions to this are the cases of Type II
skips getting patched (see ​B.7.2​) or LDMs on the Pointercrate
account getting removed from the servers.
-
B.30.3:​ Updates that increase the difficulty on the current hardest
demon will be handled on a case-by-case basis in regard to keeping
or removing existing records.
Have a question about anything here? Ask a list team member!
- B.31:​ A level may be updated to include a strong LDM or Ultra LDM that
would not normally be accepted. Records that were rejected for a strong
LDM before such an update will be re-considered for addition to the list in
accordance to the new LDM on the rated level.
Loopholes and Exceptions
- B.32:​ Any player attempting to evade these guidelines via a loophole in the
wording of any given rule will be subject to the same punishment as if that
rule was broken.
-
B.33:​ Whenever a new guideline is released, players may mistakenly
overlook new policies in regard to record submission. On a case-by-case
basis, the list team may decide to grant a one-time exception for these
scenarios while explicitly telling the player the necessary procedures to
follow in the future. ​Asking the team for an exception does not
increase your likelihood of receiving one!
Using the Nationality Feature
- B.34: ​The Stats Viewer on the Pointercrate web site includes a nationality
feature, in which players may request a nationality to be associated with
their name. Any abuse of this system will result in permanent exclusion
from the feature.
Have a question about anything here? Ask a list team member!
List of Hacks Allowed for List Records
I.
II.
III.
IV.
V.
VI.
VII.
VIII.
IX.
X.
XI.
XII.
XIII.
XIV.
XV.
FPS Bypass (up to 300FPS)
Accurate Percentage Hack
4GB Patch
Editor Hack (for fixing approved bugs only, ​not​ LDMs)
No Pulse/Wave Pulse Hack (​with an FPS counter​)
No Particles Hack
No Transition
No Glow
Trail Always Off/On
Inversed Trail
Percentage Only
Hide Pause Button
Ignore ESC
Random Icons
Hide Attempt Hack (​ONLY​ with full raw footage or a stream)
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