SENIOR HIGH SCHOOL Technical-Vocational Livelihood Information and Communications Technology - Animation NC II Quarter 1 – Module 6 Prepare and Interpret Technical Drawing Measurements and Calculation KEY MESSAGE For Educators: Technology and Livelihood Education (TLE) is one of the basic subjects in the implementation of the K to 12 Basic Education Program composed of four components namely, Agri - Fishery, Home Economics, Industrial Arts and Information Communication Technology. In this module, the focus is on Information Communications Technology – Prepare and Interpret Technical Drawing Competencies. According to George Washington Carver, “Education is the key to unlock the golden door of freedom”; thus, the Department of Education extends their resources and finds alternative ways to address your needs and to adapt to the new normal of the educational system as a bridge to Learning Continuity Plan. To address such needs, the teacher-made learning modules are crafted. You are reading the Animation NC II Grade - 11: First Quarter Alternative Delivery Mode (ADM) Module on Identify & interpret different kinds of technical drawings as written based on the K-12 Basic Education Curriculum. This course is designed for high school students to develop knowledge, skills, and attitude in the performance of cookery tasks. Through the combined efforts of expert and competent educators from various levels and schools in the Department of Education - Division of Cebu Province, this module is created for your convenience. Despite all physical, social, and economic restraints in the current teaching scenarios, this module came out after a thorough planning, organization, editing and verification of the development team in order to cater all the needs of our diverse learners. This module will surely help our teachers and learners in the midst of the challenges brought by the pandemic. The learners are given independent learning activities which are anchored on the competencies based on the K-12 Curriculum Guide, thus engaging them to work at their own pace within the comforts of their own homes. This will gear them in acquiring the prerequisite 21st Century skills that will adequately prepare them for work, start a business, acquire middle level skills, and continue to higher education. Therefore, your topmost priority is to explain clearly on how our learners will use this module. You are to ensure that the learner’s progress and development will be monitored, and their strengths and weaknesses will be appropriately assessed while doing independently the activities in each part of the module. Moreover, you consistently provide feedback to the learning facilitators about the progress of the learners and encourage, as well, the learners to comply and to finish the modules on time. For the Learners: The Department of Education researched and explored innovative ways to address your needs with high consideration on social, economic, physical and emotional aspects of your well-being. To continue the learning process, DepEd comes up with an Alternative Delivery mode of teaching using Teacher-Made Educational Modules. You are reading the Animation NC II Grade - 11: First Quarter Alternative Delivery Mode (ADM) Module on Identify & interpret different kinds of technical drawings as written and found in the K-12 Basic Education Curriculum. This course is designed for high school students to develop knowledge, skills, and attitude in the performance of Animation tasks. This module is especially created for you to have the opportunity to continue learning even at home. Using guided and independent learning activities, rest assured that you will be able to enjoy as well as to deeply understand the contents of the lesson presented; whilst, recognizing your own capacity and capability in acquiring knowledge. This module has the following parts and corresponding icons: WHAT I NEED TO KNOW WHAT I KNOW WHAT’S IN WHAT’S NEW The first part of the module will keep you on track of the Competencies, Objectives and Skills expected for you to be developed and mastered. This part aims to check your prior knowledge on the lesson to take. This part helps you link the previous lesson to the current one through a short exercise/drill. The lesson to be taken up or to be discussed is introduced in this part of the module creatively. It may be through a story, a song, a poem, a problem opener, an activity, a situation or the like. WHAT IS IT WHAT’S MORE A brief discussion of the lesson can be read in this part. It guides and helps you unlock the lesson presented. A brief discussion of the lesson can be read in this part. It guides and helps you unlock the lesson presented. This part of the module is used to process WHAT I HAVE LEARNED your learning and understanding on the given topic. WHAT I CAN DO ASSESSMENT ADDITIONAL ACTIVITIES ANSWER KEYS A transfer of newly acquired knowledge and skills to a real-life situation is present in this part of the module. This activity assesses your level of mastery towards the topic. In this section, enhancement activities will be given for you to further grasp the lessons. This contains answers to all activities in the module. At the end of this module you will also find: References Printed in this part is a list of all reliable and valid resources used in crafting and designing this module. In using this module, keep note of the fundamental reminders below. 1. The module is government owned. Handle it with care. Unnecessary marks are prohibited. Use a separate sheet of paper in answering all the given exercises. 2. This module is organized according to the level of understanding. Skipping one part of this module may lead you to confusion and misinterpretation. 3. The instructions are carefully laden for you to understand the given lessons. Read each item cautiously. 4. This is a Home-Based class, your reliability and honour in doing the tasks and checking your answers are a must. 5. This module helps you attain and learn lessons at home. Make sure to clearly comprehend the first activity before proceeding to the next one. 6. This module should be returned in good condition to your teacher/facilitator once you completed it. 7. Answers should be written on a separate sheet of paper or notebook especially prepared for English subject. If you wish to talk to your teacher/educator, do not hesitate to keep in touch with him/her for further discussion. Know that even if this is a home-based class, your teacher is only a call away. Good communication between the teacher and the student is our priority to flourish your understanding on the given lessons. We do hope that in using this material, you will gain ample knowledge and skills for you to be fully equipped and ready to answer the demands of the globally competitive world. We are confident in you! Keep soaring high! WHAT I NEED TO KNOW Good day, dear learner! This module is solely prepared for you to access and to acquire lessons befitted in your grade level. The exercises, drills and assessments are carefully made to suit your level of understanding. Indeed, this learning resource is for you to fully comprehend the Identify & interpret technical drawing (TLE_ICTAN912ID-Ig & TLE_ICTAN912ID-Ih-2), you are going to go through this module following its proper sequence. Although you are going to do it alone, this is a guided lesson and instructions/directions on how to do every activity is plotted for your convenience. Using this learning resource, you are ought to Identify & interpret different kinds of technical drawings as inculcated in the K- 12 Most Essential Learning Competencies. Using separate modules, this competency is divided into three lessons, as follows: Lesson 1: Identify basic symbols used in technical drawing Lesson 2: Select technical drawing in accordance with the job requirement Lesson 3: Identify the basic symbols used in flow charting Lesson 4: Interpret the symbols used in flow charting Lesson 5: Create a flowchart that depicts a simple scenario 1 At the end of this module, you are expected to achieve the following objectives for this session: identify and select basic symbols used in technical drawing according with job requirement; interpret the symbols used in flowcharting; create a flowchart that depicts a simple scenario; perform the given activity patiently WHAT I KNOW Test I. Matching Type: Directions: Match Column A with column B. Choose the letter of your best answer and write it on a separate sheet of paper. COLUMN A COLUMN B 1. Object or visible line A. 2. Construction line B. 3. Dimension line C. 4. Hidden line 5. Center line D. 6. Extension line E. F. 7. Cutting plane line G. 8. Short and long break line H. 9. Leader line I. 10. Phantom line J. 2 Test II. Draw/ Sketch Directions: Create your own drawing applying different kinds of lines. Please be guided with given rubrics and draw it on a piece of paper. Criteria for Grading: Designing/Planning - 4 pts. Use of Materials - 2 pts. Creativity - 4 pts 3 WHAT’S IN Test I. TRUE/ FALSE Directions: Write TRUE if the statement is correct then FASLE if the statement is incorrect. Write your answer on a piece of paper. _1. All boxes of the flowchart are not related to Arrows. _2. Flowchart symbols have an entry point on the top of the symbol with no other entry points. The exit point for all flowchart symbols is on the bottom except for the Decision symbol. _3. The Decision symbol has three exit points; these can be on the sides or the bottom and one side. _4. Generally, a flowchart will flow from top to bottom. However, an upward flow can be shown if it does not exceed 3 symbols. _5. Connectors are used to connect breaks in the flowchart _6. Subroutines and Interrupt programs have their own and independent flowcharts. _7. All flow charts start with a Terminal or Predefined Process (for Interrupt programs or subroutines) symbol. _8. All flowcharts end with a terminal or a contentious loop. 3 WHAT’S NEW Test I. Find Me. Directions: Select shapes from the box which you think fits from its name and functions. Write your answer on your activity notebook and please do copy the given table below. Symbol/Shape Name Function Process Indicates any type of internal operation inside the processor or memory Input/output Used for any Input/output (I/O) operation. Indicates that the computer is to obtain data or output results Decision Used to ask a question that can be answered in a binary format (Yes/No. True/False) Connector Allows the flowchart to be drawn without interesting lines or without a reverse flow. Predefined process Used to invoke a subroutine or interrupt program Terminal Indicates the starting or ending of the program process or interrupt program Flow Lines 4 Shows direction of flow. WHAT IS IT TECHNICAL DRAWING & ALPHABET OF LINE Based on the article of William Anderson of Schoolwork helper editorial team reviewed last 2019 he made mentioned that, technical drawings provide clear and accurate information how an object is to be manufactured. It shows and describes clearly and accurately the information required to build or manufacture a product. Technical drawing is a form of design communication based online symbols recognized and understood worldwide. Hence, technical drawing is often referred to as a universal language understood (readable) by anyone regardless of the language they speak. Contractors, estimators, tradesmen, and builders rely totally on technical drawings for the information they need to build, construct and manufacture a product. To work in design and manufacturing industries, the study of technical drawing –ability to prepare, read and interpret technical drawing is essential. Line symbols used in technical drawing are often referred to as ALPHABET OF LINES. The use of line symbols enables engineers/designers to express features of designed products clearly and accurately. Line features vary not only by width but also by how they are graphically represented in a drawing. Line significance is conveyed by line weight or thickness of the line. Every line is drawn at different thickness and darkness to express contrast as well as importance. Lines that are less important are thin and light. Key to successful drafting is to have a good technical knowledge of these various line characteristics – to understand where and when to apply them in technical drawing. ALPHABET OF LINE 1. OBJECT OR VISIBLE LINES – Thick dark line use to show outline of object, visible edges, and surfaces. 2. CONSTRUCTION LINE – Very light and thin line use to construct layout work. 3. DIMENSION LINE – Thin and dark lines use to show the size (span) of an object with a numeric value. Usually terminates with arrowheads or tick markings. 4. HIDDEN LINE – Short dash lines use to show nonvisible surfaces. Usually shows as medium thickness. 5. CENTRE LINE – Long and short dash lines. Usually indicates centre of holes, circles and arcs. Line is thin and dark. 5 6. EXTENSION LINE – Thin and dark line use to show the starting and ending of dimension. 7. CUTTING PLANE LINE – Extra thick line use to show cutaway views or plane of projection where a section view is taken. Arrow indicates direction of view. 8. SHORT AND LONG BREAK LINES –Short and long medium line use to show cutaway view of a long section. 9. LEADER LINE – Medium line with arrowhead to show notes or label for size or special information about a feature. 10. PHANTOM LINE – Long line followed by two short dashes use to show alternate position of a moving part. 11. SECTION LINE – Medium lines drawn at 45 degrees use to show interior view of solid areas of cutting plane line. Example: Meaning and Uses of Technical Drawing Technical Drawing is the art or skill of creating a plan as such that a person can visualize and follow how it needs to be carried out. This is also known as Drafting and through this process, instead of writing and/or explaining the process of how 6 something would be created or performed, the functions and features are explained with the help of a drawing. The person who creates these drawings are known as a draughtsman, draftsperson, or drafter and if the person is a professional, he or she is then known as a drafting technician. Technical Drawing is most practiced by architects and engineers but is also used by teachers, interior designers, product designers, construction workers, plumbers, electricians, and pretty much anyone who builds or creates things. Even programmers and app designers may use their own brand of technical drawing. Technical drawing is essential for communicating ideas in industry and engineering. To make the drawings easier to understand, people use familiar symbols, perspectives, units of measurement, notation systems, visual styles, and page layout. Basic Elements of a Flowchart According to the post of Naveen Kandwal last18th January 2014 he discussed that, a flowchart is a diagram that uses graphic symbols to depict the nature and flow of the steps in a process. Another name for this tool is "flow diagram." A flowchart is commonly used by systems analysts to visualize the series of processes in a business system. It is a useful tool to design an efficient business system and to troubleshoot or improve an existing system. It consists of elements, such as the terminator, process, sub process, decision, arrow lines, and connectors. 1. Terminator- A terminator is represented by a small rectangle with curved corners. It appears at the start and at the end of a flowchart. The end terminator appears only once on a single flowchart. 2. Process- A process is represented by a rectangle. It refers to an action in a business process. It must be described clearly and concisely. It can be described using a single verb noun phrase; for example, "Order Office Supplies." The same level of detail must be kept in processes on a single flowchart. 3. Sub-process -A sub-process is represented by a rectangle with double lines on each side. It is a major process that could be broken up into simpler processes developed into another flowchart. 4. Decision- A decision is represented by a diamond. A process that can answer a decision of "yes" or "no" requires a decision box. 5. Connector- A connector is represented by a small circle or a connector box and is labeled using letters. A flowchart written on a single page is clearer than a flowchart on several pages. It ensures that the processes are connected logically and correctly on several pages. 6. Arrow Lines -Arrow lines drawn in one direction, preferably from top to bottom keep a flowchart clear. Avoid arrow lines that loop because this could indicate redundancy in the business process. When to use flowcharts At the beginning of your process improvement efforts, an as-is flowchart helps your team and others involved in the process to understand how it currently works. The team may find it helpful to compare this as-is flowchart with a diagram of the way 7 the process is supposed to work. Later, the team will develop a flowchart of the modified process again, to record how it functions. At some point, your team may want to create an ideal flowchart to show how you would ultimately like the process to be performed. Benefits of Using Flowcharts 1. Promotes understanding of a process. People may have differing ideas about how a process works. A flowchart can help you gain agreement about the sequence of steps. Flowcharts promote understanding in a way that written procedures cannot do. One good flowchart can replace pages of words. 2. Provides a tool for training employees. Because of the way they visually lay out the sequence of process steps, flowcharts can be very helpful in training employees to perform the process according to standardized procedures. 3. Identifies problem areas and opportunities for process improvement. Once You break down the process steps and diagram them, problem areas become more visible. It is easy to spot opportunities for simplifying and refining your process by analyzing decision points, redundant steps, and rework loops. Basic Flowchart Symbols The symbols that are commonly used in flowcharts have specific meanings and are connected by arrows indicating the flow from one step to another: What is Flowchart? The flowchart is a diagram which visually presents the flow of data through processing systems. This means by seeing a flow chart one can know the operations performed and the sequence of these operations in a system. A flow chart can be used for representing an algorithm. Flowchart Symbols There are 7 basic symbols commonly used in flowcharting of assembly language Programs: Terminal, Process, input/output, Decision, Connector and Predefined and Flow lines. Symbol Name Function Indicates any type of internal 1 Process operation inside the processor or memory Used for any Input/output (I/O) operation. Indicates that the 2 Input/output computer is to obtain data or output results Used to ask a question that can be 3 Decision answered in a binary format (Yes/No. True/False) Allows the flowchart to be drawn 4 Connector without interesting lines or without a reverse flow. 8 5 Predefined process 6 Terminal 7 Flow Lines Used to invoke a subroutine or interrupt program Indicates the starting or ending of the program process or interrupt program Shows direction of flow. General Rules for Flowcharting 1. All boxes of the flowchart relate to Arrows. (Not lines) 2. Flowchart symbols have an entry point on the top of the symbol with no other entry points. The exit point for all flowchart symbols is on the bottom except for the Decision symbol. 3. The Decision symbol has two exit points; these can be on the sides or the bottom and one side. 4. Generally a flowchart will flow from top to bottom. However, an upward flow can be shown if it does not exceed 3 symbols. 5. Connectors are used to connect breaks in the flowchart. Examples are: • From one page to another page. • From the bottom of the page to the top of the same page. • An upward flow of more than 3 symbols 6. Subroutines and Interrupt programs have their own and independent flowcharts. 7. All flow charts start with a Terminal or Predefined Process (for interrupt programs or subroutines) symbol. 8. All flowcharts end with a terminal or a contentious loop. Examples of Flowcharts Example 1: Algorithm for find the greater number between two numbers. 9 Example 2: Flowchart for enlisting the work to do based on weather condition. WHAT’S MORE Test I. Identification: Directions: Read the statement carefully and write your correct answer on a sheet of paper. 1. -Very light and thin line used to construct layout work. 2. -Thin and dark lines use to show the size (span) of an object with a numeric value. Usually terminates with arrowheads or tick markings. 3. -Short dash lines use to show nonvisible surfaces. shows as medium thickness. 4. -Long and short dash lines. Usually indicates centre of holes, circles and arcs. Line is thin and dark. 10 Usually 5. - Thin and dark line used to show the starting and ending of dimension. 6. -Extra thick line used to show cutaway views or plane of projection where a section view is taken. Arrow indicates direction of view. 7. -Short and long medium line used to show cutaway view of a long section. 8. -Medium line with arrowhead to show notes or label for size or special information about a feature. 9. -Long line followed by two short dashes used to show alternate position of a moving part. 10. -Medium lines drawn at 45 degrees used to show interior view of solid areas of cutting plane line. Test II. Fill Me In! Directions: Fill in the given flowchart representing a job. Copy it on your notebook and supply the items needed (10 pts.) 11 WHAT I HAVE LEARNED Directions: Provide the answer to the questions that follow. Please be guided with the given criteria for grading. Criteria: Content Relevance Spelling and Grammar : 2 pts. : 2 pts. : 1 pt. 1. What is flowchart and how it is used in your life? _ _ _ _ 2. What would be the importance/ relevance of alphabet of lines in the field of animation? _ __ _ WHAT I CAN DO Test I. Draw/ Illustrate Directions: Create your own drawing as if you are an animator and make sure to utilize/use the different kinds of lines. Draw it on a separate sheet of paper. Use only pencil for your output. Strictly follow the directions. Criteria: Creativity = 2 pts. Use of materials = 1 pts. Relevance = 2 pts. 12 ASSESSMENT Directions: Mark (/) if you learned the content well and (x) if not. Copy the given questions in a separate sheet of paper and write your answer on it. Did you learn well about? / or x Alphabet of lines Technical drawings Application of lines Creating drawing using lines in the field of animation Benefits of flowcharting ADDITIONAL ACTIVITIES Directions: Answer the questions briefly. Write your answers on a sheet of paper. Please be guided with the given criteria for grading. Criteria: Content Relevance Spelling and Grammar : 2 pts. : 2 pts. : 1 pt. 1. State some instances that lines were useful in your life. _. 2. How does this topic become an advantage if you will become an animator? _ _. 3. What will happen if you do not know the proper way of flowcharting? _.