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11-ANIMATION-Q1-W6-M6-Final

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SENIOR HIGH SCHOOL
Technical-Vocational
Livelihood
Information and Communications
Technology - Animation NC II
Quarter 1 – Module 6
Prepare and Interpret Technical
Drawing
Measurements and Calculation
KEY MESSAGE
For Educators:
Technology and Livelihood Education (TLE) is one of the basic subjects in the
implementation of the K to 12 Basic Education Program composed of four components
namely, Agri - Fishery, Home Economics, Industrial Arts and Information
Communication Technology. In this module, the focus is on Information
Communications Technology – Prepare and Interpret Technical Drawing
Competencies.
According to George Washington Carver, “Education is the key to unlock the
golden door of freedom”; thus, the Department of Education extends their resources
and finds alternative ways to address your needs and to adapt to the new normal of
the educational system as a bridge to Learning Continuity Plan. To address such
needs, the teacher-made learning modules are crafted.
You are reading the Animation NC II Grade - 11: First Quarter Alternative Delivery
Mode (ADM) Module on Identify & interpret different kinds of technical drawings
as written based on the K-12 Basic Education Curriculum. This course is designed
for high school students to develop knowledge, skills, and attitude in the
performance of cookery tasks.
Through the combined efforts of expert and competent educators from various
levels and schools in the Department of Education - Division of Cebu Province, this
module is created for your convenience. Despite all physical, social, and economic
restraints in the current teaching scenarios, this module came out after a thorough
planning, organization, editing and verification of the development team in order to
cater all the needs of our diverse learners.
This module will surely help our teachers and learners in the midst of the
challenges brought by the pandemic. The learners are given independent learning
activities which are anchored on the competencies based on the K-12 Curriculum
Guide, thus engaging them to work at their own pace within the comforts of their own
homes. This will gear them in acquiring the prerequisite 21st Century skills that will
adequately prepare them for work, start a business, acquire middle level skills, and
continue to higher education.
Therefore, your topmost priority is to explain clearly on how our learners will use
this module. You are to ensure that the learner’s progress and development will be
monitored, and their strengths and weaknesses will be appropriately assessed while
doing independently the activities in each part of the module. Moreover, you
consistently provide feedback to the learning facilitators about the progress of the
learners and encourage, as well, the learners to comply and to finish the modules on
time.
For the Learners:
The Department of Education researched and explored innovative ways to
address your needs with high consideration on social, economic, physical and
emotional aspects of your well-being. To continue the learning process, DepEd comes
up with an Alternative Delivery mode of teaching using Teacher-Made Educational
Modules.
You are reading the Animation NC II Grade - 11: First Quarter Alternative Delivery
Mode (ADM) Module on Identify & interpret different kinds of technical drawings as
written and found in the K-12 Basic Education Curriculum. This course is designed for
high school students to develop knowledge, skills, and attitude in the performance of
Animation tasks.
This module is especially created for you to have the opportunity to continue
learning even at home. Using guided and independent learning activities, rest assured
that you will be able to enjoy as well as to deeply understand the contents of the lesson
presented; whilst, recognizing your own capacity and capability in acquiring
knowledge.
This module has the following parts and corresponding icons:
WHAT I NEED TO KNOW
WHAT I KNOW
WHAT’S IN
WHAT’S NEW
The first part of the module will keep you on
track of the Competencies, Objectives and
Skills expected for you to be developed and
mastered.
This part aims to check your prior knowledge
on the lesson to take.
This part helps you link the previous lesson
to the current one through a short
exercise/drill.
The lesson to be taken up or to be discussed
is introduced in this part of the module
creatively. It may be through a story, a song,
a poem, a problem opener, an activity, a
situation or the like.
WHAT IS IT
WHAT’S MORE
A brief discussion of the lesson can be read
in this part. It guides and helps you unlock
the lesson presented.
A brief discussion of the lesson can be read
in this part. It guides and helps you unlock
the lesson presented.
This part of the module is used to process
WHAT I HAVE LEARNED your learning and understanding on the given
topic.
WHAT I CAN DO
ASSESSMENT
ADDITIONAL ACTIVITIES
ANSWER KEYS
A transfer of newly acquired knowledge and
skills to a real-life situation is present in this
part of the module.
This activity assesses your level of mastery
towards the topic.
In this section, enhancement activities will be
given for you to further grasp the lessons.
This contains answers to all activities in the
module.
At the end of this module you will also find:
References
Printed in this part is a list of all reliable and valid resources
used in crafting and designing this module.
In using this module, keep note of the fundamental reminders below.
1. The module is government owned. Handle it with care. Unnecessary marks are
prohibited. Use a separate sheet of paper in answering all the given exercises.
2. This module is organized according to the level of understanding. Skipping one
part of this module may lead you to confusion and misinterpretation.
3. The instructions are carefully laden for you to understand the given lessons. Read
each item cautiously.
4. This is a Home-Based class, your reliability and honour in doing the tasks and
checking your answers are a must.
5. This module helps you attain and learn lessons at home. Make sure to clearly
comprehend the first activity before proceeding to the next one.
6. This module should be returned in good condition to your teacher/facilitator once
you completed it.
7. Answers should be written on a separate sheet of paper or notebook especially
prepared for English subject.
If you wish to talk to your teacher/educator, do not hesitate to keep in touch
with him/her for further discussion. Know that even if this is a home-based class,
your teacher is only a call away. Good communication between the teacher and the
student is our priority to flourish your understanding on the given lessons.
We do hope that in using this material, you will gain ample knowledge and skills
for you to be fully equipped and ready to answer the demands of the globally
competitive world. We are confident in you! Keep soaring high!
WHAT I NEED TO KNOW
Good day, dear learner!
This module is solely prepared for you to access and to acquire lessons befitted in
your grade level. The exercises, drills and assessments are carefully made to suit
your level of understanding. Indeed, this learning resource is for you to fully
comprehend the Identify & interpret technical drawing (TLE_ICTAN912ID-Ig &
TLE_ICTAN912ID-Ih-2), you are going to go through this module following its proper
sequence. Although you are going to do it alone, this is a guided lesson and
instructions/directions on how to do every activity is plotted for your convenience.
Using this learning resource, you are ought to Identify & interpret different
kinds of technical drawings as inculcated in the K- 12 Most Essential Learning
Competencies.
Using separate modules, this competency is divided into three lessons, as follows:
Lesson 1: Identify basic symbols used in technical drawing
Lesson 2: Select technical drawing in accordance with the job
requirement
Lesson 3: Identify the basic symbols used in flow charting
Lesson 4: Interpret the symbols used in flow charting
Lesson 5: Create a flowchart that depicts a simple scenario
1
At the end of this module, you are expected to achieve the following objectives
for this session:
identify and select basic symbols used in technical drawing according
with job requirement;
interpret the symbols used in flowcharting;
create a flowchart that depicts a simple scenario;
perform the given activity patiently
WHAT I KNOW
Test I. Matching Type:
Directions: Match Column A with column B. Choose the letter of your best
answer and write it on a separate sheet of paper.
COLUMN A
COLUMN B
1. Object or visible line
A.
2. Construction line
B.
3. Dimension line
C.
4. Hidden line
5. Center line
D.
6. Extension line
E.
F.
7. Cutting plane line
G.
8. Short and long break line
H.
9. Leader line
I.
10. Phantom line
J.
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Test II. Draw/ Sketch
Directions: Create your own drawing applying different kinds of lines. Please
be guided with given rubrics and draw it on a piece of paper.
Criteria for Grading:
Designing/Planning - 4 pts.
Use of Materials - 2 pts.
Creativity
- 4 pts
3
WHAT’S IN
Test I. TRUE/ FALSE
Directions: Write TRUE if the statement is correct then FASLE if the statement is
incorrect. Write your answer on a piece of paper.
_1. All boxes of the flowchart are not related to Arrows.
_2. Flowchart symbols have an entry point on the top of the
symbol with no other entry points. The exit point for all
flowchart symbols is on the bottom except for the Decision
symbol.
_3. The Decision symbol has three exit points; these can be on
the sides or the bottom and one side.
_4. Generally, a flowchart will flow from top to bottom. However,
an upward flow can be shown if it does not exceed 3 symbols.
_5. Connectors are used to connect breaks in the flowchart
_6. Subroutines and Interrupt programs have their own and independent
flowcharts.
_7. All flow charts start with a Terminal or Predefined Process (for
Interrupt programs or subroutines) symbol.
_8. All flowcharts end with a terminal or a contentious loop.
3
WHAT’S NEW
Test I. Find Me.
Directions: Select shapes from the box which you think fits from its name and
functions. Write your answer on your activity notebook and please
do copy the given table below.
Symbol/Shape
Name
Function
Process
Indicates any type of internal
operation inside the processor
or memory
Input/output
Used for any Input/output (I/O)
operation. Indicates that the
computer is to obtain data or
output results
Decision
Used to ask a question that can
be answered in a binary format
(Yes/No. True/False)
Connector
Allows the flowchart to be drawn
without interesting lines or
without a reverse flow.
Predefined
process
Used to invoke a subroutine or
interrupt program
Terminal
Indicates the starting or ending
of the program process or
interrupt program
Flow Lines
4
Shows direction of flow.
WHAT IS IT
TECHNICAL DRAWING & ALPHABET OF LINE
Based on the article of William Anderson of Schoolwork helper editorial team
reviewed last 2019 he made mentioned that, technical drawings provide clear and
accurate information how an object is to be manufactured. It shows and describes
clearly and accurately the information required to build or manufacture a product.
Technical drawing is a form of design communication based online symbols
recognized and understood worldwide. Hence, technical drawing is often referred to
as a universal language understood (readable) by anyone regardless of the language
they speak. Contractors, estimators, tradesmen, and builders rely totally on technical
drawings for the information they need to build, construct and manufacture a product.
To work in design and manufacturing industries, the study of technical drawing –ability
to prepare, read and interpret technical drawing is essential.
Line symbols used in technical drawing are often referred to as ALPHABET OF
LINES. The use of line symbols enables engineers/designers to express features of
designed products clearly and accurately. Line features vary not only by width but
also by how they are graphically represented in a drawing. Line significance is
conveyed by line weight or thickness of the line. Every line is drawn at different
thickness and darkness to express contrast as well as importance. Lines that are less
important are thin and light. Key to successful drafting is to have a good technical
knowledge of these various line characteristics – to understand where and when to
apply them in technical drawing.
ALPHABET OF LINE
1. OBJECT OR VISIBLE LINES – Thick dark line use to show outline of object,
visible edges, and surfaces.
2. CONSTRUCTION LINE – Very light and thin line use to construct layout work.
3. DIMENSION LINE – Thin and dark lines use to show the size (span) of an object
with a numeric value. Usually terminates with arrowheads or tick markings.
4. HIDDEN LINE – Short dash lines use to show nonvisible surfaces. Usually shows
as medium thickness.
5. CENTRE LINE – Long and short dash lines. Usually indicates centre of holes,
circles and arcs. Line is thin and dark.
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6. EXTENSION LINE – Thin and dark line use to show the starting and ending of
dimension.
7. CUTTING PLANE LINE – Extra thick line use to show cutaway views or plane of
projection where a section view is taken. Arrow indicates direction of view.
8. SHORT AND LONG BREAK LINES –Short and long medium line use to show
cutaway view of a long section.
9. LEADER LINE – Medium line with arrowhead to show notes or label for size or
special information about a feature.
10. PHANTOM LINE – Long line followed by two short dashes use to show alternate
position of a moving part.
11. SECTION LINE – Medium lines drawn at 45 degrees use to show interior view of
solid areas of cutting plane line.
Example:
Meaning and Uses of Technical Drawing
Technical Drawing is the art or skill of creating a plan as such that a person can
visualize and follow how it needs to be carried out. This is also known as Drafting and
through this process, instead of writing and/or explaining the process of how
6
something would be created or performed, the functions and features are explained
with the help of a drawing. The person who creates these drawings are known as a
draughtsman, draftsperson, or drafter and if the person is a professional, he or she is
then known as a drafting technician. Technical Drawing is most practiced by architects
and engineers but is also used by teachers, interior designers, product designers,
construction workers, plumbers, electricians, and pretty much anyone who builds or
creates things. Even programmers and app designers may use their own brand of
technical drawing. Technical drawing is essential for communicating ideas in industry
and engineering. To make the drawings easier to understand, people use familiar
symbols, perspectives, units of measurement, notation systems, visual styles, and
page layout.
Basic Elements of a Flowchart
According to the post of Naveen Kandwal last18th January 2014 he discussed
that, a flowchart is a diagram that uses graphic symbols to depict the nature and flow
of the steps in a process. Another name for this tool is "flow diagram." A flowchart is
commonly used by systems analysts to visualize the series of processes in a business
system. It is a useful tool to design an efficient business system and to troubleshoot
or improve an existing system. It consists of elements, such as the terminator, process,
sub process, decision, arrow lines, and connectors.
1. Terminator- A terminator is represented by a small rectangle with curved
corners. It appears at the start and at the end of a flowchart. The end
terminator appears only once on a single flowchart.
2. Process- A process is represented by a rectangle. It refers to an action in a
business process. It must be described clearly and concisely. It can be
described using a single verb noun phrase; for example, "Order Office
Supplies." The same level of detail must be kept in processes on a single
flowchart.
3. Sub-process -A sub-process is represented by a rectangle with double lines
on each side. It is a major process that could be broken up into simpler
processes developed into another flowchart.
4. Decision- A decision is represented by a diamond. A process that can
answer
a decision of "yes" or "no" requires a decision box.
5. Connector- A connector is represented by a small circle or a connector box
and is labeled using letters. A flowchart written on a single page is clearer
than a flowchart on several pages. It ensures that the processes are
connected logically and correctly on several pages.
6. Arrow Lines -Arrow lines drawn in one direction, preferably from top to
bottom keep a flowchart clear. Avoid arrow lines that loop because this could
indicate redundancy in the business process.
When to use flowcharts
At the beginning of your process improvement efforts, an as-is flowchart helps
your team and others involved in the process to understand how it currently works.
The team may find it helpful to compare this as-is flowchart with a diagram of the way
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the process is supposed to work. Later, the team will develop a flowchart of the
modified process again, to record how it functions. At some point, your team may want
to create an ideal flowchart to show how you would ultimately like the process to be
performed.
Benefits of Using Flowcharts
1. Promotes understanding of a process. People may have differing ideas about
how a process works. A flowchart can help you gain agreement about the
sequence of steps. Flowcharts promote understanding in a way that written
procedures cannot do. One good flowchart can replace pages of words.
2. Provides a tool for training employees. Because of the way they visually lay
out the sequence of process steps, flowcharts can be very helpful in training
employees to perform the process according to standardized procedures.
3. Identifies problem areas and opportunities for process improvement. Once
You break down the process steps and diagram them, problem areas
become more visible. It is easy to spot opportunities for simplifying and
refining your process by analyzing decision points, redundant steps, and
rework loops.
Basic Flowchart Symbols
The symbols that are commonly used in flowcharts have specific meanings and
are connected by arrows indicating the flow from one step to another:
What is Flowchart?
The flowchart is a diagram which visually presents the flow of data through
processing systems. This means by seeing a flow chart one can know the operations
performed and the sequence of
these operations in a system.
A flow chart can be used for representing an algorithm.
Flowchart Symbols
There are 7 basic symbols commonly used in flowcharting of assembly
language Programs: Terminal, Process, input/output, Decision, Connector and
Predefined and Flow lines.
Symbol
Name
Function
Indicates any type of internal
1
Process
operation inside the processor or
memory
Used for any Input/output (I/O)
operation. Indicates that the
2
Input/output
computer is to obtain data or output
results
Used to ask a question that can be
3
Decision
answered in a binary format
(Yes/No. True/False)
Allows the flowchart to be drawn
4
Connector
without interesting lines or without a
reverse flow.
8
5
Predefined process
6
Terminal
7
Flow Lines
Used to invoke a subroutine or
interrupt program
Indicates the starting or ending of
the program process or interrupt
program
Shows direction of flow.
General Rules for Flowcharting
1. All boxes of the flowchart relate to Arrows. (Not lines)
2. Flowchart symbols have an entry point on the top of the symbol with
no other entry points. The exit point for all flowchart symbols is on the
bottom except for the Decision symbol.
3. The Decision symbol has two exit points; these can be on the sides or
the bottom and one side.
4. Generally a flowchart will flow from top to bottom. However, an upward flow
can be shown if it does not exceed 3 symbols.
5. Connectors are used to connect breaks in the flowchart. Examples are:
• From one page to another page.
• From the bottom of the page to the top of the same page.
• An upward flow of more than 3 symbols
6. Subroutines and Interrupt programs have their own and independent
flowcharts.
7. All flow charts start with a Terminal or Predefined Process (for interrupt
programs or subroutines) symbol.
8. All flowcharts end with a terminal or a contentious loop.
Examples of Flowcharts
Example 1: Algorithm for find the greater number between two numbers.
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Example 2: Flowchart for enlisting the work to do based on weather
condition.
WHAT’S MORE
Test I. Identification:
Directions: Read the statement carefully and write your correct answer on a
sheet of paper.
1.
-Very light and thin line used to construct layout
work.
2.
-Thin and dark lines use to show the size (span)
of an object with a numeric value. Usually terminates with arrowheads or tick
markings.
3.
-Short dash lines use to show nonvisible surfaces.
shows as medium thickness.
4.
-Long and short dash lines. Usually indicates
centre of holes, circles and arcs. Line is thin and dark.
10
Usually
5.
- Thin and dark line used to show the starting and
ending of dimension.
6.
-Extra thick line used to show cutaway views or
plane of projection where a section view is taken. Arrow indicates direction of
view.
7.
-Short and long medium line used to show
cutaway view of a long section.
8.
-Medium line with arrowhead to show notes or
label for size or special information about a feature.
9.
-Long line followed by two short dashes used to
show alternate position of a moving part.
10.
-Medium lines drawn at 45 degrees used to show
interior view of solid areas of cutting plane line.
Test II. Fill Me In!
Directions: Fill in the given flowchart representing a job. Copy it on your notebook
and supply the items needed (10 pts.)
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WHAT I HAVE LEARNED
Directions: Provide the answer to the questions that follow. Please be guided with
the given criteria for grading.
Criteria:
Content
Relevance
Spelling and Grammar
: 2 pts.
: 2 pts.
: 1 pt.
1. What is flowchart and how it is used in your life?
_
_
_
_
2. What would be the importance/ relevance of alphabet of lines in the
field of animation?
_
__
_
WHAT I CAN DO
Test I. Draw/ Illustrate
Directions: Create your own drawing as if you are an animator and make sure
to utilize/use the different kinds of lines. Draw it on a separate
sheet of paper. Use only pencil for your output. Strictly follow the
directions.
Criteria:
Creativity
= 2 pts.
Use of materials
= 1 pts.
Relevance
= 2 pts.
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ASSESSMENT
Directions: Mark (/) if you learned the content well and (x) if not. Copy the given
questions in a separate sheet of paper and write your answer on it.
Did you learn well about?
/ or x
Alphabet of lines
Technical drawings
Application of lines
Creating drawing using
lines in the field of
animation
Benefits of flowcharting
ADDITIONAL ACTIVITIES
Directions: Answer the questions briefly. Write your answers on a sheet of paper.
Please be guided with the given criteria for grading.
Criteria:
Content
Relevance
Spelling and Grammar
: 2 pts.
: 2 pts.
: 1 pt.
1. State some instances that lines were useful in your life.
_.
2. How does this topic become an advantage if you will become an animator?
_
_.
3. What will happen if you do not know the proper way of flowcharting?
_.
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