Higher Nationals Internal verification of assessment decisions – BTEC (RQF) INTERNAL VERIFICATION – ASSESSMENT DECISIONS Programme title Assessor Unit(s) Assignment title Internal Verifier Unit 13: Computing Research Project Final Research Student’s name List which assessment criteria the Assessor has awarded. Pas s Merit Distinction INTERNAL VERIFIER CHECKLIST Do the assessment criteria awarded match those shown in the assignment brief? Is the Pass/Merit/Distinction grade awarded justified by the assessor’s comments on the student work? Has the work been assessed accurately? Y/N Y/N Y/N Is the feedback to the student: Give details: • Constructive? • Linked to relevant assessment criteria? • Identifying opportunities for improved performance? • Agreeing actions? Y/ N Y/ N Y/ N Y/ N Does the assessment decision need amending? Y/N Assessor signature Date Internal Verifier signature Date pg. 1 Programme Leader signature(if required) Date pg. 2 Confirm action completed Remedial action taken Give details: Assessor signature Internal Verifier signature Programme Leader signature(if required) Date Date Date pg. 3 Higher Nationals – Summative Assignment Feedback Form Student Name/ID HIMESHA WALAKULPOLA COL/A-064124 Unit Title Assignment Number Assessor Submission Date Date Received 1st submission Re-submission Date Date Received 2nd submission Assessor Feedback: LO2 Conduct and analyse research relevant to a chosen computing research project Pass, Merit & Distinction P3 D1 Descripts P4 M2 LO3 Communicate the outcomes of a research project to identified stakeholders Pass, Merit & Distinction Descripts P5 M3 D2 LO4 Reflect on the application of research methodologies and concepts Pass, Merit & Distinction Grade: P6 D3 Descripts P7 M4 Assessor Signature: Date: ResubmissionFeedback: Grade: Assessor Signature: Date: Internal Verifier’s Comments: Signature & Date: * Please note that grade decisions are provisional. They are only confirmed once internal and external moderation has taken place and grades decisions have been agreed at the assessment board. pg. 4 Assignment Feedback Formative Feedback: Assessor to Student Action Plan Summative feedback Feedback: Student to Assessor Assess or signatur e Date Student signatur e Date pg. 5 Pearson Higher Nationals in Computing Unit 13: Computing Research Project Assignment 01 pg. 6 General Guidelines 1. A Cover page or title page – You should always attach a title page to your assignment. Use previous page as your cover sheet and be sure to fill the details correctly. 2. This entire brief should be attached in first before you start answering. 3. All the assignments should prepare using word processing software. 4. All the assignments should print in A4 sized paper, and make sure to only use one side printing. 5. Allow 1” margin on each side of the paper. But on the left side you will need to leave room for binging. Word Processing Rules 1. Use a font type that will make easy for your examiner to read. The font size should be 12 point, and should be in the style of Time New Roman. 2. Use 1.5 line word-processing. Left justify all paragraphs. 3. Ensure that all headings are consistent in terms of size and font style. 4. Use footer function on the word processor to insert Your Name, Subject, Assignment No, and Page Number on each page. This is useful if individual sheets become detached for any reason. 5. Use word processing application spell check and grammar check function to help edit your assignment. Important Points: 1. Check carefully the hand in date and the instructions given with the assignment. Late submissions will not be accepted. 2. Ensure that you give yourself enough time to complete the assignment by the due date. 3. Don’t leave things such as printing to the last minute – excuses of this nature will not be accepted for failure to hand in the work on time. 4. You must take responsibility for managing your own time effectively. 5. If you are unable to hand in your assignment on time and have valid reasons such as illness, you may apply (in writing) for an extension. 6. Failure to achieve at least a PASS grade will result in a REFERRAL grade being given. 7. Non-submission of work without valid reasons will lead to an automatic REFERRAL. You will then be asked to complete an alternative assignment. 8. Take great care that if you use other people’s work or ideas in your assignment, you properly reference them, using the HARVARD referencing system, in you text and any bibliography, otherwise you may be guilty of plagiarism. 9. If you are caught plagiarising you could have your grade reduced to A REFERRAL or at worst you could be excluded from the course. pg. 7 Student Declaration I hereby, declare that I know what plagiarism entails, namely to use another’s work and to present it as my own without attributing the sources in the correct way. I further understand what it means to copy another’s work. 1. I know that plagiarism is a punishable offence because it constitutes theft. 2. I understand the plagiarism and copying policy of the Edexcel UK. 3. I know what the consequences will be if I plagiaries or copy another’s work in any of the assignments for this program. 4. I declare therefore that all work presented by me for every aspects of my program, will be my own, and where I have made use of another’s work, I will attribute the source in the correct way. 5. I acknowledge that the attachment of this document signed or not, constitutes a binding agreement between myself and Edexcel UK. 6. I understand that my assignment will not be considered as submitted if this document is not attached to the attached. Student’s Signature: (Provide E-mail ID) Date: (Provide Submission Date) pg. 8 Assignment Brief Student Name /ID Number HIMESHA WALAKULPOLA COL/A-064124 Unit Number and Title Unit 13 – Computing Research Project Academic Year Unit Tutor Assignment Title Final Research Project Proposal Issue Date Submission Date IV Name & Date Submission Format: The submission is in the form of an individual written report. This should be written in a concise, formal business style using single spacing and font size 12. You are required to make use of headings, paragraphs and subsections as appropriate, and all work must be supported with research and referenced using the Harvard referencing system. Report format- Please provide a referencing list using the Harvard referencing system. The recommended word limit is minimum 4,500 words Unit Learning Outcomes: LO2. Conduct and analyses research relevant to a chosen computing research project LO3. Communicate the outcomes of a research project to identified stakeholders LO4. Reflect on the application of research methodologies and concepts pg. 9 Assignment Brief and Guidance: Learner is now required to provide a comprehensive research project report based on the findings of secondary and primary researches carried out on the project proposal submitted in the previous section. The Learner requires to produce a detailed research project report covering following areas Conduct primary and secondary research using appropriate methods for a computing research project that consider costs, access and ethical issues. Carry out your research and apply appropriate analytical tools to analyses research findings and data. Draw conclusion based on the research findings. Communicate the outcomes of your research project to the identified audience. Reflect on the success of your research project and your performance at the end of the project with the inclusion of a project evaluation and recommendations (Consider alternative research methodologies and lessons learnt in view of the outcomes) pg. 10 Grading Rubric Grading Criteria Achieve Feedback d P3 Conduct primary and secondary research using appropriate methods for a computing research project that consider costs, access and ethical issues P4 Apply appropriate analytical tools to analyse research findings and data. M2 Discuss merits, limitations and pitfalls of approaches to data collection and analysis. P5 Communicate research outcomes in an appropriate manner for the intended audience. M3 Coherently and logically communicate outcomes to the intended audience, demonstrating how outcomes meet set research objectives. D2 Communicate critical analysis of the outcomes and make valid, justified recommendations. P6 Reflect on the effectiveness of research methods applied for meeting objectives of the computing research project. pg. 11 P7 Consider alternative research methodologies and lessons learnt in view of the outcomes. M4 Provide critical reflection and insight that results in recommended actions for improvements and future research considerations. D3 Demonstrate reflection and engagement in the resource process leading to recommended actions for future improvement. pg. 12 Higher Nationals Internal verification of assessment decisions – BTEC (RQF) INTERNAL VERIFICATION – ASSESSMENT DECISIONS Programme title HND in Computing Assessor Internal Verifier Unit 13: Computing Research Project Unit(s) Assignment title Student’s name HIMESHA WALAKULPOLA List which assessment criteria the Assessor has awarded. P a M e s r i t s Distinction INTERNAL VERIFIER CHECKLIST Do the assessment criteria awarded match those shown in the assignment brief? Y/N Is the Pass/Merit/Distinction grade awarded justified by the assessor’s comments on the student work? Y/N Has the work been assessed accurately? Y/N Is the feedback to the student: Give details: • Constructive? • Linked to relevant assessment criteria? • Identifying opportunitiesfo r improved performance? • Agreeing actions? Y/N Y/ N Y/ N Y/ N Does the assessment decision need amending? Y/N Assessor signature Date Internal Verifier signature Date pg. 13 Programme Leader signature (if required) Date Confirm action completed Remedial action taken Give details: Assessor signature Date Internal Verifier signature Date Programme Leader signature (if required) Date pg. 14 Student Name/ID HIMESHA WALAKULPOLA COL/A-064124 UnitTitle Unit 13: Computing Research Project Assignment Number Assessor Submission Date Date Received 1st submissio n Date Received 2nd submission Re-submission Date Assessor Feedback: LO1 Examine appropriate research methodologies and approaches as part of the research process Pass, Merit & Distinction P1 Grade: Assessor Signature: P2 M1 D1 Descripts Date: ResubmissionFeedback: Grade: Assessor Signature: Date: Internal Verifier’s Comments: Signature & Date: pg. 15 Assignment Feedback Formative Feedback: Assessor to Student Action Plan Summative feedback Feedback: Student to Assessor Asse ss or signa t ure Date Student signatur e Date pg. 16 Pearson Higher Nationals in Computing Unit 13: Computing Research Project Proposal pg. 17 General Guidelines 1. A Cover page or title page – You should always attach a title page to your assignment. Use previous page as your cover sheet and be sure to fill the details correctly. 2. This entire brief should be attached in first before you start answering. 3. All the assignments should prepare using word processing software. 4. All the assignments should print in A4 sized paper, and make sure to only use one side printing. 5. Allow 1” margin on each side of the paper. But on the left side you will need to leave room for binging. Word Processing Rules 1. Use a font type that will make easy for your examiner to read. The font size should be 12 point, and should be in the style of Time New Roman. 2. Use 1.5 line word-processing. Left justify all paragraphs. 3. Ensure that all headings are consistent in terms of size and font style. 4. Use footer function on the word processor to insert Your Name, Subject, Assignment No, and Page Number on each page. This is useful if individual sheets become detached for any reason. 5. Use word processing application spell check and grammar check function to help edit your assignment. Important Points: 1. Check carefully the hand in date and the instructions given with the assignment. Late submissions will not be accepted. 2. Ensure that you give yourself enough time to complete the assignment by the due date. 3. Don’t leave things such as printing to the last minute – excuses of this nature will not be accepted for failure to hand in the work on time. 4. You must take responsibility for managing your own time effectively. 5. If you are unable to hand in your assignment on time and have valid reasons such as illness, you may apply (in writing) for an extension. 6. Failure to achieve at least a PASS grade will result in a REFERRAL grade being given. 7. Non-submission of work without valid reasons will lead to an automatic REFERRAL. You will then be asked to complete an alternative assignment. 8. Take great care that if you use other people’s work or ideas in your assignment, you properly reference them, using the HARVARD referencing system, in you text and any bibliography, otherwise you may be guilty of plagiarism. 9. If you are caught plagiarising you could have your grade reduced to A REFERRAL or at worst you could be excluded from the course. pg. 18 Student Declaration I hereby, declare that I know what plagiarism entails, namely, to use another’s work and to present it as my own without attributing the sources in the correct way. I further understand what it means to copy another’s work. 1. I know that plagiarism is a punishable offence because it constitutes theft. 2. I understand the plagiarism and copying policy of the Edexcel UK. 3. I know what the consequences will be if I plagiaries or copy another’s work in any of the assignments for this program. 4. I declare therefore that all work presented by me for every aspects of my program, will be my own, and where I have made use of another’s work, I will attribute the source in the correct way. 5. I acknowledge that the attachment of this document signed or not, constitutes a binding agreement between myself and Edexcel UK. 6. I understand that my assignment will not be considered as submitted if this document is not attached to the attached. Student’s Signature: (Provide E-mail ID) Date: (Provide Submissi on Date) pg. 19 Assignment Brief Student Name /ID Number Himesha walakulpola COL/A-064124 Unit Number and Title Unit 13 – Computing Research Project Academic Year Unit Tutor Assignment Title Final Research Project Proposal Issue Date Submission Date IV Name & Date Submission Format: Research Project Proposal The submission is in the form of an individual written report. This should be written in a concise, formal business style using single spacing and font size 12. You are required to make use of headings, paragraphs and subsections as appropriate, and all work must be supported with research Reference using the Harvard referencing system. Please provide a referencing list using the Harvard referencing system. The recommended word limit is minimum 2000 words. Unit Learning Outcomes: LO1. Examine appropriate research methodologies and approaches as part of the research process. Assignment Brief and Guidance: pg. 20 Digital wellbeing Digital Wellbeing is about fashioning and sustaining a healthy relationship with technology. As technology plays a big part in our lives, we find ourselves spending an increasing amount of time online and on our devices. Our wellbeing is dependent upon our mental and physical health and thereby our digital wellbeing is influenced by our online interactions and the amount of time we spend on our devices. Whilst technology and the internet can simplify and enhance our lives, they can also be distracting, be a cause of anxiety, and make us feel upset. Being in control of technology. enables us to use its full potential and gain all the benefits of it. This unit will enable students to explore some of the areas of digital wellbeing from the standpoint of a prospective computing professional. It will provide the opportunity for students to investigate digital wellbeing within computing systems and explore the responsibilities and solutions to the problems presented. . pg. 21 Research objective/question Students are to choose their own research topic for this unit. Strong research projects are those with clear, well focused and defined objectives. A central skill in selecting a research objective is the ability to select a suitable and focused research objective. One of the best ways to do this is to put it in the form of a question. Students should be encouraged by tutors to discuss a variety of topics related to the theme to generate ideas for a good research objective. The range of topics discussed could cover the following: How to find the balance towards a healthy relationship with devices? Are tech companies responsible for the health, safety and wellbeing of users? What tools and strategies can a company use to develop a system(s) that addresses digital wellbeing for users? What impact will future digital tech have on human wellbeing? The Learner requires to produce a research proposal that clearly defines a research question or hypothesis, supported by a literature review (Use the project proposal and ethical consideration form template formats) Project Proposal should cover following areas. 1. Definition of research problem or question. (This can be stated as a research question, objectives or hypothesis) 2. Provide a literature review giving the background and conceptualization of the proposed area of study. (This would provide existing knowledge and benchmarks by which the data can be judged) 3. Consider and define research methodology and research process. Demonstrate understanding of the pitfalls and limitations of the methods chosen and ethical issues that might arise. 4. Draw points (1–3, above) together into a research proposal by getting agreement with your tutor. pg. 22 Grading Rubric Grading Criteria Achieved Feedback LO1 Examine appropriate research methodologies and approaches as part of the research process. P1 Produce a research proposal that clearly defines a research question or hypothesis, supported by a literature review P2 Examine appropriate research methods and conduct primary and secondary research. M1 Evaluate different research approaches and methodology and make justifications for the choice of methods selected based on philosophical/ theoretical frameworks. D1 Critically evaluate research methodologies and processes in application to a computing research project to justify chosen research methods and analysis. pg. 23 WELLBEING IN DIGITAL DEVICES RESEARCH PROPOSAL pg. 24 Abstract This research paper presents the digital consumption and how to reduce that using digital wellbeing. In the term of digital wellbeing refer to the effect of digital devices and technologies influence in human being and their how harmful results it produces and how to resolve them. briefing the digital devices with wellbeing services and their impacts solutions future development. Because, in modern world technology plays the main role day by day in the way of human activities. Invention of smart devices was limited the desktop and laptop usage, because of the ease the work and user-friendly also. But every new development has both positive impact and negative impact. To solve the health-related issues, new development introduced, and named as Digital Wellbeing. Which offers healthy association with technology and provide the awareness of online consumption of end-user. It includes different tools which are assist us to develop and conserve the technological habits in healthy way, according to the impacts of domains such as education, science, health care, economy, and governance. The research argues the what is digital wellbeing, relationship between digital devices with human beings and how they are impact in the day by day of individuals, how can we measure the benefits and negative impacts of digital consumption, how far the digital wellbeing fixes those potential harmful of individual’s work and in personnel life without losing data security and other barriers, like cultural, education level, financial stages, possibilities across the world and more. pg. 25 1. Introduction of Wellbeing Digital wellbeing is referred to provide when the users (human being) interact with digital devices or simply called technology, ensure the health both physical and mental as a measurable aspect. It’s fully focused in the health of end-users, like improve the healthy use and guide the user to make their lifecycle in healthy manner. (Passey, 2021) They are mainly considering to optimize the health, that including, nowadays in smart mobile, there are some extraordinary features introduced. Such as, sleeping mode, eye comfort, app timers, focus in work time. Just a one clicks to allow them and it automatically remember the work or time. Limiting screen time, if the number or hour passed next day only, we can use the mobile. And also mute the notification it’s help to work peacefully without any distraction. Additionally, heart beat tracking, pressure meters, weight gaining/ losing. All of those features are provided daily, weekly and monthly reports according our options. Variety of tools are used to increase digital wellbeing, such as website blockers, limit app usage, and also, we can set timer for each apps in mobiles. To increase the sense of wellbeing in digital technologies, that offers some ways monitoring the digital activity, it provides detailed insight of out tech usage. Keep record how much of time we spend in digital devices. And for each app also. Next point is set the boundaries or limitation of app and website usage. Once you reach the limit, the app automatically pauses and mute the notifications. Bed curfew is focus on the sleeping time of end-user, that disconnect the smart devices to assist them get a better sleep. Silence the notifications and turn the screen to grayscale that minimize the blue light feature. Another service is gadget free meal time, to relax the time with lovable one and build high cohesion among them. Focus mode decrease the distraction while working, that we need to focus on some important tasks. Parental control is assisted us to keep monitoring the kids who under 18, that restrict the dark unwanted websites, gamming timer, view their search history, control the YouTube videos and so. Lastly social media, plays the large part of well-being, that keep connect with people and sharing the thoughts arise from the mind. pg. 26 1.1.Wellbeing Digital Devices Nowadays development of digital wellbeing devices is emerging. Such as, wearable fitness trackers, smart health watches, wearable ECG monitors, wearable Blood Pressure (BP) monitors, bio sensors, and some applications also available in web, under the category of health and fitness apps. And according to the Intelligence research 84 million users through 2022 will stay. In android also provide some features. Such as, mute the distracting apps for focused in the work, set limit of daily with apps and also for websites, allowing modify the notifications or snooze the notifications or put on don’t disturb mode, bedtime mode and grayscale, flip to shhh, that available on pixel 2 and 3 which turn on don’t disturb by flipping mobile face down. In YouTube also offers profile of time watched, break reminds, single notification per day feature, control the auto play. Notifications mute hours. In google assistant, activate the wellbeing services by saying in voice. Example, dim the lights please, set a bedtime mode at 9pm, put on the notifications silence and more. Also in Gmail, notifications according to the high priority, auto reply or showing suggestions, customize the tabs in glance, and save in draft and send later. In family link features, manage apps of kids, restrict the websites and game in play store or app store, set the time for bed once the limit is reached next day only, we can access the app or website, and lock the device. pg. 27 1.2.Purpose and Aims Digital wellbeing is controlling the time that we spend in smart devices and more. That asset revealing the prospective harmful addiction on screen can cause. It may be spans or damage our effective and efficient. To build a restriction for this, digital wellbeing development strategies focused on assist the user to control their smartphone usage. And also provide a boundary of space and reduce the timeline. Digital wellbeing is “The enhancement and improvement of human wellbeing, in the intermediate and long term, through the use of digital media”-UNESCO. (Marsden, 2020)This project aims to ensure the end-users’ healthy lifecycle, find how the digital products help us and make us to do useful work, as collaboratively without distraction. 1.2.1. Objectives of digital wellbeing devices Objectives are Identify and developing strategies for engaging positively in online communities and promote the online safety of end-user’s Focusing on ethical & universal design modelling features and how it can implement within wellbeing by improving accessibility. Supplying best practice aspects to promote the digital wellbeing for users. Considering the safety and cultural impact of the digital products. When designing the wellbeing in digital have to consider some principles. Empowerment Awarness Contorl Adaptbility It focus on satisfaction of people when they interact with digital technology which are assist them intentions. pg. 28 1.2.2. Technological contribution Artificial Intelligence plays a large range of part, that assist to identifications, calculations, monitoring and reporting using sensors (hardware), and selected programming languages (software). 1.2.3. Domain contribution In this research paper, health care, tourism, management system, culturals, education, community , communication and socio-economic domins. 1.3.Research problem The research paper’s is focused on the harmful of spending the time in digital devices, and through the research fix the issue by the appropriate solution. By detacting the timers of each and every samrt devices, using Artifical Intelligance sensors. 1.3.1. Research challenge In present, make everything near, with the help of technology. When a new technology development introduced it has both sides positive and negative but, when analyze about that, the end-users get higher range of negative impact and a smaller number of positives. In developing digital wellbeing devices using Artificial Intelligence technologies, already more features are available. So, if we produce a new one it has to resolve the drawbacks or limitations and include the additional features also. It may take high budget and long timespan. And implementing the features in domain which are depend on the impact of digital wellbeing. Therefore, the research findings have to reveal for individuals because the research intended for assistive wellbeing for each digital devices to offer an awareness of potential harm measurements as e-health findings. pg. 29 1.3.2. Research question/s What are the methodologies use to identify the response? How to measure the healthy lifecycle of individuals? How does this research impact the individuals? How effective is to identify the research outcomes by conducting this research? How can this research be used as a technological contribution to the society? What are the factors which can find in this research proposal? What are the most appropriate AI strategies to use in the research? What are design methodologies is suitable for this research assessments? 1.3.3. Research Aim Identify misfortune of smart devices usage and other wear devices like, smart watch using AI strategies to use the technology which most suitable for user in the manner of friendly ways to individuals. 1.3.4. Research Objective Elaborate the stages of atomic tasks that need to carryout to achieve the aim Research objectives Explanation Learning outcome Research problem Impact of digital devices in LO2 healthy lifecycle Literature view P1 LO1 Research methodologies P2 LO1 Research design M1 LO1 Data gathering and analysis D1 LO1 pg. 30 2. Literature Review In the first chapter we reviewed about the concerning problems in digital devices in daily life of individual’s life. Digital technology devices enlarge the limitations of information obtainable to people and enhance human productivity, that means high amount of efficiency and effectiveness, but it also suggested risks for people’s wellbeing, like cyber bullying, malicious attacks online security and privacy. The view is point out the addiction of internet and the problems. according to the pathological dimension, most of the internet or technologically connected users are suffering from the health problems, like insomnia, depression and insecure so more both in workplace and personal life. OFCOM report says 49% of people addicted to the tech for a long time on daily basis. 37% of them spending time in social media. And also, it seems to be acknowledged of negative responses of over consumption in digital devices. To solve the over consumption of digital devices, well-being in digital devices a theoretical tool used to resolve the all the negative outcomes. The conceptual framework of Organization of Economic Co-operation and Development wellbeing broken into two categories, quality of life and material conditions, their modules are respectively, health status, work-life balancing, education skills, social connections, civic engagement and governance, environmental quality, personal security, subjective well-being and for next category wealth & income, earning and jobs and housing. To equalize the harmful effects of digital over consumption wellbeing services implemented. By the development of wellbeing, they are increased emotions of self-awareness, that report about the completion of new learn tech. In other words pg. 31 2.1.Research Methodology Mostly, the research is conducted based on the Quantitative and Qualitative techniques. Such as, web-based surveys, case studies, questionnaires and interview to target group, live testing prototypes and more. (Tsatsou, 2016). Quantitative methods are close-ended questionnaires and qualitative method is focus groups, it’s very beneficial research method. For this research we go with mix-method research methodology. It brings high quality research into wellbeing using scale of mixed method, and also can relent robust information that is reliable and valid than single-method approach. It’s needs of increasing diverse society and its health factor. Appling this method provides creative design and sensitively in the context of wellbeing. This approach is depending on the interaction, priority, timing, and mixing. Interaction is fundamental design of encompassing either quantitative component or qualitative component. And also, it’s fully independent, that contains distinct strands and strands interact at the conclusion of studying. Priority may be quantitative or qualitative or equal of both quantitative and qualitative methods’ contribution. Timing is the sequence of strands, they are quantitative first, qualitative first, and concurrent. Mixing is referred as integration of research questions and responses. It may be taken place during data collection or during interpretation. The mixed-method approach offering finer understanding about respectively effective and affective factors, well-being comparison to usage of either qualitative method or quantitative method solitary. pg. 32 2.1.1. Quantitative research methods Qualitative analysis utilizing the based theory that reveals the effective component which impact in employee’s well-being in organization. This method is instructed and best approach when we don’t know the exact output to define the develop an approach to problem. It’s an experience of study something that can’t be described by numerical format, that are used to understand words, ideas and experience. Mostly it using non-probability sample methods. The data collection techniques are, (Relavant Insights, 2021) User/ In-Depth Interview Focused group, it may be in-person or online Contextual Inquiry It’s tended to generate huge numbers of unstructured data split into simple samples. Analyzing the data to reveal hidden patterns. Analysis task can be taken place analytics tools. pg. 33 2.1.2. Qualitative research methods This method is concluded in that scope as it tries to quantify the drawbacks and recognize how prevalent it is by looking for results of project to larger group. (Relavant Insights, 2021) quantitative analysis based on numerical format, including frequencies, mean, median, Sigma of the experimental or other data collection methods. They are simply named as probability methods. Using this data, we can implement the decision tree and find out the possibilities of the developed system. If any risk or misfortune occur, we can handle that during the risk management process. Mostly for the researcher’s quantitative analysis methods are used, because the data in a statistical valid way. Survey Observation Experiment (alpha, beta testing) Usability testing Product testing Quantitative hypotheses developed under the basis of qualitative exploration. Data are collected survey technique from target groups. And for data analysis, Analysis of Moment Structure used. The final responses are documented as a report that let out the factor which are affect or make impact in health and well-being of organization or target group. pg. 34 2.1.3. Research Design Methodology Structured System Analysis and Design approach is appropriate for the system. SSAD Version 4 to show main use of basic diagrammatic techniques. Stage 0: Feasibility Figure 1:Feasibility pg. 35 Stage 1: investigation of the current environment Figure 2:investigation of the current environment pg. 36 Stage 2: business system options Figure 3:business system options pg. 37 Stage 3: Definition of Requirements Figure 4:Definition of Requirements pg. 38 Stage 4: Technical Design Figure 5: Technical Design pg. 39 Stage 5: Logical Design Figure 6: Logical Design pg. 40 Stage 6: Physical Design Figure 7:Physical Design pg. 41 2.1.4. Project management methodology Project management methodology association of practical tool regarding the logic, functions, which determined how to plan best, implement the modules, monitor and control the whole system along the unbroken process to succeed in the scope and completion. Traditional approach, modern approach are the two categories of the project management methodologies. Traditional methodology is consisting of initiation, planning, analysis, designing, encoding the design into coding, control the project, integrated all components which are developed, tested and evaluated and finally installation & maintenance. But for this research paper we go with modern approach which is not follow the linear stages, that are consuming the time and other resource into wastage. In the modern approach there some techniques available, such as PMBOK Guide, Prince-2, CPM, Lean, Six Sigma, CCPM, Agile, Spiral and SCRUM For this research paper, Agile methodology is producing the best outcomes. pg. 42 2.2.Data gathering and Analysis To improving the end-user engagement when the features are updated, while sustaining high functioning margins. ( Maryville university, 2020)While developing digital products based on user needs and making decisions to handle the possible risks, which is named as Digital Product Analytics. It focused on label the product deficiencies in present Briefing the new added feature Establish integrated customer experience. Allow to experiment Design and develop a platform for reproduceable. Questions related with data analysis phase. 1. What is the step that we use to identify the threats? 2. What are the negative possibilities available in wellbeing? 3. In that misfortune what are the critical to wellbeing? 4. How can we frequently be tracking the negative possibilities which we observed? 5. What are the tools and techniques available to analyze the data and what is the suitable technique? 6. How can we implement the technique? pg. 43 2.2.1. Tools and techniques Nowadays for data analysis are done by the usage of data analysis tools. They are R is leading analysis tool which is used for statistical & data modelling that complies in windows, Linux as well as iOS, Python an object oriented scripting language to analyze the data that similar to JavaScript, ruby and PHP, Apache spark which is used for large scale of data processing which is works on static data, Apache storm big data tool applied when data isn’t a constant, Excel very basic tool use for data analytical , Google Data Studio a google feature allow us to free data analytics and data visualizing and more. It analyzes different structures of data formats (jigsaw, 2021). Such as big data, Structured/ unstructured data, meta-data, real-time data, machine data (IoT). Those all kind of data taken under quantitative and qualitative analysis techniques, which are used for decision making of digital product development and identify the wellbeing features to improve from other competitors and also, previous version of product. For this system, using the excel spreadsheet, tabulated collected data based on the outlined. Doing the process, check the questionnaire list and record the responses and understanding of focus group. Additionally, data which is required further clarification also noted. Then summarizing the data analysis into theme or group and note down preliminary responses. Further feedbacks are derived in final response. pg. 44 2.3.Analyze the wellbeing dimensions Digital wellbeing dimensions, can be categorized according to the characteristics which is make question who are affected by the development and how can we measure them. 1st phase of in this approach is effect down analysis, in this online harassment and cyber bullying, subjective wellbeing, self-transcendence, physical and mental health and more. Subjective wellbeing defined as the cognitive and effective measurements of individuals in their life. It takes place under the survey method to identify by asking their fulfill and negative impact of the digital consumption. It may be eye problems, insomnia and more. 2nd one is intervention effectiveness directionality, that concerned with decrease the negative impact, and increasing the digital wellbeing. According to the surveys mass amount of respondents highlighted that digital wellbeing neutralized the benefits and also cost of digital device usage. To reduce the harm, limiting time tools, promote safety, handling the time and child protection. 3rd and final dimension are reveling who is affected? As unit of social analysis foreground on wellbeing of individuals, self-development and self-control and also emphasized the necessitate for online communications to allowing people to shape sensible disclosure. pg. 45 2.4.Research measurement According to the new developed wellbeing features tested by the target participant with their agreement, and ask to choose concept of digital wellbeing need of interference. This may allow us to make a decision about the stages or effects of tech. (Luciano Floridi, 2020)In the domain of social identifying the themes by semi-systematic method. Based on the theory of self-determination, the corresponding research survey measuring which the designers & developers can utilize the wellbeing which is influenced in subjective wellbeing. For an example office productivity tool is most suitable for analyzing the influence of wellbeing in digital devices. And another service is meditation applications offering the healthy lifecycle, that reports according to the measures of data gathered by the survey or usability of the apps for build a healthy life sphere in better way. Another provocation is positive in one domain may be negative for wellbeing in another region. So, digital wellbeing approach would have equalized both benefits and harm each other pg. 46 2.5.Future Development and Limitations There are two limitations can arise, one the research paper written in English, which means ethical issues reviewed offer limited of views and other limitation is the digital wellbeing devices development may differ from country and region under the usage of artificial intelligence and adopting this developmental feature by un-developed countries, and their cultural barriers. To fix the limitations, educate the un-developed countries and promote their new inventions using wellbeing devices that keep their culture clean and proper manner without losing. And assure that the data security, with deployment of CIA which consists of confidentiality, integrity and availability. pg. 47 2.6.Conclusion In the development of wellbeing resolve the challenges and opportunities under the concept of healthy life of end-users through reporting. The strategic vision of the system is improving or building the healthy lifecycle both mental and physical health and maintain them in sustainable. The basic scope and functionalities of wellbeing are contemplated, that is clear the vague points about the understanding of wellbeing, their cultural and before the wellbeing and after deployment of wellbeing. How they meet the aims and objectives in effective and efficient manner which are fulfill the end-users’ need. In the next part landing research about the system development that includes define the scope, time span, budgeting, resource allocations, risk management and finally quality of system. To complete those needs using brainstorming to get aim and break into objective and also milestones that are deliver as well as documents also modules. Like Proposal, SRS, System design, prototype. In the research part discuss what are the methodologies are used, for this system what are methodology appropriate. Next about the researching techniques may be quantitative or qualitative or both. And also risk analysis are done. wellbeing, is a new emerging technology which is rapidly changing the world. pg. 48 References Luciano Floridi, M. T. C. B., 2020. The Ethics of Digital Well-Being: A Thematic Review. [Online] Available at: The Ethics of Digital Well-Being: A Thematic Review [Accessed 17 10 2021]. Marsden, D. P., 2020. Digitalwellbeing.org. [Online] Available at: https://digitalwellbeing.org/what-is-digital-wellbeing-a-list-of-definitions/ [Accessed 17 october 2021]. Passey, D., 2021. Digital Technologies—And Wellbeing, s.l.: s.n. Relavant Insights, 2021. How to Use Qualitative and Quantitative Research in Product Development. [Online] Available at: https://www.relevantinsights.com/articles/how-to-use-qualitative-and-quantitativeresearch-in-new-product-development Tsatsou, P., 2016. Digital technologies in the research process, s.l.: s.n. pg. 49