12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator PLTW ENGINEERING Project 1.2.6 Understanding Analog Design: Random Number Generator Distance Learning Support Check with your teacher about: Using Multisim Live for the Circuit Design Software What work you need to turn in and how to submit it Collaboration strategies INTRODUCTION The field of analog electronics is a unique discipline, distinct from the study of digital electronics. We have only scratched the surface of what you would learn if you continue your studies in analog electronics. This project will be the last activity in our brief journey into the world of analog electronics. In this activity, you will use the Circuit Design Software (CDS) to build and test the complete analog section of the Random Number Generator design. EQUIPMENT Computer with Circuit Design Software (CDS) https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 1/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator RESOURCES Understanding Analog Design https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 2/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator Procedure Shown below is the analog section of a Random Number Generator circuit. Distance Learning Support You have not seen a Random Number Generator circuit in this Distance Learning adaptation of the course, but you will see it in the next project. The analog clock signal from this 555 Timer will be used as an input to the digital section of the larger Random Number Generator circuit. Analog Section - Random Number Generator Unfortunately, there are two issues with simulating this circuit as shown. First, it is difficult to obtain accurate simulation results using the push-button switch, Press to Roll. Additionally, the 100 μf capacitor (C1) causes the simulation to run too long. https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 3/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator To fix these issues, we must make two simple changes to the circuit. First, you can replace the push-button switch with an SPST switch. Second, you can change the 100 μf capacitor to 50 μf. These changes are shown below. Also shown are the oscilloscope connections (highlighted). Modified Analog Section – Random Number Generator 1 Using the CDS, enter the modified analog section of the Random Number Generator shown. https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 4/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator Distance Learning Support Create the circuit in Multisim Live using the TLC555 timer. Hide 2 With the switch closed, start the simulation. Distance Learning Support The SPST switch can be closed using the configuration pane to toggle its State value. https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 5/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator 3 Open the oscilloscope tool and adjust the scale of the time base and channels, so that the three signals are easy to see and measure. Distance Learning Support In the Multisim Live Grapher, the signals are shown overlaid on each other. The color of the signal matches the color of the voltage probe you placed in the circuit. Recall you can configure the Grapher. In the Axes section, change the scale of the x-axis (Time) by adjusting Time/Div. 4 Restart the simulation. https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 6/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator 5 After the first few square waves are observed on the output signal, open the switch. Let the simulation run until the output signal stops oscillating. When the oscillation stops, stop the simulation. This may take a few minutes. 6 Adjust the oscilloscope to display the first few square waves of the output signal. Using the oscilloscope’s markers, measure the period of the first signal. Use this data to calculate the frequency. Record your result in the table. Distance Learning Support To see the first few square waves of the output signal, set Axes Time Minimum to 0 and set Maximum to around 125m. Signal First Square Wave Period 15.571ms Frequency .064 Middle Square Wave Last Square Wave 7 Repeat step 6 for a signal in the middle of the simulation, approximately halfway between the first and last square waves observed. Distance Learning Support Adjust Axes Time Minimum and Maximum values to view different sections of the graph. 8 Repeat step 6 for the last square wave observed prior to the oscillation stop point. https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 7/8 12/3/2020 Project 1.2.6 Understanding Analog Design: The Random Number Generator CONCLUSION 1 When the Random Number Generator is activated, the 555 Timer will oscillate at approximately 65 Hz. If you want the oscillation to start at 100 Hz, what value would you apply to C2? 2 The values of RA and C1 determine the time from when the push-button is released to when the oscillation stops. If you wanted to lengthen this time period, what changes would you make to one or both of these components? Explain. Proceed to project https://pltw.read.inkling.com/a/b/495d2ced70ec40e9b5d51a1fe6a96b07/p/f54495e573444951b1fd2a5ae73b6603 8/8