You will be creating a page for a graphic novel based a scene or sequence from A Midsummer Night’s Dream. Think like a graphic novelist. You need to consider what to leave in and what to take out. What can you show visually so that you don’t need Shakespeare’s extended dialogue? Consider how the reader will hear emotions and sound. How will you handle the concept of time in your six-panel (minimum) illustration. You might want to review the Understanding Comics chapters that we have covered so far in our class. Before you get started, take some time to brainstorm and plan your page. Plan out what you will use in the specific panels. How will you lay out your panels? What type of bubbles will you use? Will you have splashes or bleeds? Narration? Use key words to help you plan your page. This is the rubric by which I will evaluate your illustration: Ideas and Content Layout and Approach – use of space and organization Use of Color (optional—will not be figured into grade— included for your information) Visual effects Editing effects Text Effects 4 Comic successfully conveys ideas from the play 3 Comic uses names and some actions from the play 2 Comic incorporates names from the play 1 Comic incorporates no ideas from the play Comic is well planned, significantly organized, purposeful use of all the graphic novel effects Comic shows signs of planning and uses of most of the graphic novel effects Comic shows signs of planning and a few of the graphic novel effects Shows no signs of planning nor organization. No use of the graphic novel features Includes 6 panels Includes 6 panels Includes fewer than 6 panels Includes fewer than 6 panels Comic lacks color and it is not an intentional choice. Comic shows use of purposeful color in multiple ways to show intensity, time, mood, characterization, Comic shows use of purposeful color in a few ways to help reader understand characters, mood, emotion, intensity Comic shows use of color but unclear on purpose. Comic has no nonpurposeful white space. Background and visuals are significant and add to the story. Use of panels are purposeful. Comic shows critical editing of the sequence’s barest essentials. Moves the reader forward to next scene without confusion Comic includes multiple types of bubbles and frames, onomatopoeia, punctuation, and font selection for specific purpose Comic has very little to no non-purposeful white space. Panels are filled. Includes a variety of panels. Comic contains little non-purposeful white space in panels Has one type of panel Comic contains significant amounts of nonpurposeful white space in panels. Uses basic 6 panel layout. Comic includes key points from play, limited use of narration box Comic relies on narration box to give most details but covers key points from play. Comic included too many details from play in written format that could have been presented in other ways. Comic includes bubbles and frames, punctuation, as well as onomatopoeia for story-telling effect. Comic includes basic bubbles as well as onomatopoeia in panels Comic includes one type of bubble. Doesn’t show use of text features for story-telling effect. Conventions Comic contains no grammatical or spelling errors. Uses some vocabulary words Comic contains a few spelling errors but no grammatical errors Comic contains several spelling and grammatical errors Comic appears not to be proofed because many spelling and grammatical errors.