World building Begin developing your setting, aka, building your game story's world. This is incredibly important for how immersed the player becomes with your story. Gaming settings can be even more powerful than other media because you get to interact with it directly. So.. begin by creating three distinct "worlds' or settings for your game. For each one, go into every detail possible when it comes to describing and creating the physical environment your story will exist within. Go above and beyond, as the setting can become as important if not more so in some ways than the characters themselves. wORLD ONE (LEVEL ONE) tombes des vivants World two (level two) El sueño del diablo World three (level three) Ελληνική Τραγωδία All worlds explained • World 1- tombes des vivants(in English means graves of the living) This world is level one you enter into this swamp like garden/grove. The goal for this level is for you to see the inner works of nature and just how deadly it is. • World 2- El sueño del diablo( in English means devils dreams) This world is level two the name makes it seem religious, but it really doesn’t have anything to do with God or the devil its just more a dark place. (not trying to make a religious game don’t worry) The goal of this level is to see the darkness and understand the people you meet along the way. • World 3-Ελληνική Τραγωδία( in English means Greek tragedy) This world is level three, you enter a pause in time and see the Greek world anound you. The goal of this level is to unfreeze time by using clues from the city.