Uploaded by Leo Kalogeropoulos

Digital Media

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DIGITAL MEDIA
OVERVIEW
• Last lesson I handed out the topic checklist and key terms sheet. Keep this
with you so you can add the definitions and use the topic checklist.
• We are now half way through the term, with your formal assignment being
due in Week 10. You will get this notification next week.
• It will be in 2 parts: a digital media report and a Photoshop element.
• As for informal tasks, there will be one more online Edmodo quiz and a
submission for the meme competition.
1) THE PURPOSE OF DIGITAL MEDIA
FOCUS QUESTIONS
1) What are the 5 types of digital media?
2) State one example of a digital media product in the areas of
entertainment, health and commerce
3) What tools are available in eBooks that are not present in printed book?
4) Write down your favourite game in primary school vs your current favourite
game. What has changed in digital gaming over the years?
1) THE PURPOSE OF DIGITAL MEDIA
• We live in an analog world, but computers live in a digital one. The images
we see, the shapes or text we see in books or the sounds we hear are all
analog data.
• There are 5 types of digital media and they include text, audio, graphics,
animation and video.
• Digital media offers to make us more creative and allows us to access data
more efficiently, but it also raises concerns about privacy.
1) THE PURPOSE OF DIGITAL MEDIA
• Most music today is sold/distributed online such as Spotify and Apple Music.
Older methods such as cassette tapes or vinyl records vastly changed the
way people consumed music in the 20th century. E-music today is streamed
millions of times though different stores and music players. They are available
in MP3 which is the most popular audio format.
• Printed newspapers are almost entirely produced using digital techniques.
Journalists use digital text and scanning of photographs to then be printed.
Digital editions are easily accessible and updated 24hrs a day, at a small
cost.
• eBooks has also changed reading. You can now review, annotate, highlight
and share parts of books with friends. A Kindle can store thousands of books
and it is less than 1kg
1) THE PURPOSE OF DIGITAL MEDIA
TV has been digital for many years, although we
now have access to TV Shows and movies
through various digital media platforms such as
Netflix and Stan. Most TV stations also post their
shows online for viewing.
Gaming has been the fastest growing digital
industry for the past 40 years. They used to be
produced on cartridges, then CD’s. Now, we
can download and access games on multiple
devices with online play.
• Health
Nowadays you can get Xray's or CAT scans in a
digital format. This also helps as files can be sent
to different doctors for opinions/surgical
requirements. Digital hearing aids and remote
operations are also possible.
• Commerce
Supermarkets now have self service checkouts
which don’t necessarily require human
assistance
Shopping centers now have digital maps
instead of information desks
Real estate agents use virtual tours and online
photographs to sell houses
Ads and emails are sent to users for marketing
1) THE
PURPOSE OF
DIGITAL
MEDIA
2) TYPES OF DIGITAL MEDIA
PRODUCTS
• Desktop publishing: the production of printed matter linked to a computer
with special software such as Adobe InDesign.
• Graphical design: creation of visual content to communicate a message
• 3D graphics and 3D printing
• Audio sequences and musical compositions
• Animation sequences
• Video production
WEEK 7 DOUBLE LESSON
• Assessment Task 1 Notification
• Photoshop Introduction
• Skills:
1) Importing and Saving
2) Using different selection tools
3) Understanding Layers
4) Text Box
5) Saving as JPEG
FILE TYPES
FOCUS QUESTIONS
Looking at the popular file formats, how many can
you recognize? Which ones?
1)Why can file types be confusing?
2) Write each of the digital media types (5) and
provide 2 examples of file types for each.
FILE TYPES FOR DIGITAL MEDIA
PRODUCTS
• Remember: the different types of digital media can be text, audio, graphics,
animation and video.
• File formats can be quite confusing as there are a number of ways you can
save a file on a PC. Your computer needs to know how to handle each, as
well as how to display them. This also affects when files are opened in
different applications and on different platforms.
TEXT
• Text is the least demanding of the date types in terms of processing and
storage, which is why a normal word document can be as small as 10
kilobytes.
• The most basic file format for storing text is .txt (when using notepad) but we
know there is also .doc and .pdf for example.
Thinking question: Would there be any issues with displaying text on different
files and devices?
AUDIO
• There are two basic methods of
representing audio in digital form:
digitized sound files or MIDI files.
• Digitized sound is the audio that you
can hear on the Internet, voice
messages or even Spotify. They are
most commonly represented in .mp3
and .wav
• MIDI (Musical Instrument Digital
Interface) is an entire musical
description language used by bands
and musical artists to create their
music from singing to the instruments.
• Graphics can be categorized as
either 2D or 3D.
• The file format chosen to store a
graphic is important to a designer
based on each file types properties.
For example, we know JPEG is the
most popular graphics file format
available for editing (Photoshop) and
viewing online
• Other examples include .png and .gif
• 3D imagery is important for creating
real-world images using 3D
applications such as Tinkercad.
GRAPHICS
VIDEO
• Video provides the greatest challenge as they are larger files and there is a
need for higher processing speeds (both for editing and viewing)
• Video can range from movies, television shows, YouTube, streaming sites
and even in game cinematics.
• The most popular formats for delivering video include .avi, .mp4 and .mov.
ANIMATION
Animation is the same as video
as it is a sequence of frames
presented rapidly to give the
viewer the illusion of
movement.
When designing an animation,
an animator draws each frame
and slightly moves the
characters into the next frame
and so on and so forth. The
minimum frame rate is 24fps.
Most common file formats for
animation are the same as
video, but they can also be
Flash .swf as well as GIF.
DIGITISATION
WHAT IS DIGITISATION?
• Digitisation is the process of changing what we do in the analog world into a
digital format
• Examples include writing a story on a piece of paper then photocopying it,
using a graphics tablet to edit an image, using our fingerprint to unlock our
phones and using a microphone to record audio.
• Notice that with these examples there is human input, a device that
processes it and then produces an output.
DIGITISING TEXT
• Digitisation of text can be done in several ways:
• Keyboard: when you press the key, it is then processed and displayed
digitally
• Voice recognition: Such as Siri receives analog signals and adjusts the
variables including volume, pitch and length to process an answer
• Optical character recognition: the process of photocopying/scanning
• Handwriting recognition: the first device to feature handwriting was Apple’s
handheld device called the Newton. You could write with a stylus and letters
were recognized and translated into editable text.
https://www.youtube.com/watch?v=0p3-v0rp1rc
DIGITISING AUDIO
• Audio today is recorded using a microphone. They contain
a cone that vibrates in response to incoming waves (sound).
Magnets attached to this cone move and alter the current
in a coil of wire. These changes in current correspond to the
sound waves, which are then amplified and sampled. These
sampled ‘slices’ are each averaged and finally coded
digitally as a stream of 1’s and 0’s.
DIGITISING GRAPHICS
• Can be done in many ways
such as drawing and painting
with a mouse, stylus, graphics
tablet, scanning or using a
digital camera
• Graphics tablets have sensors
that can respond to pressure of
a stylus and recognise the
position on the tablet, and
mimic that onto the computer
screen.
DIGITISING VIDEO
• Digital video cameras use the same digitation process as still cameras but
need to process at minimum 25 frames per second (25fps)
• Frame grabbing is the process of capturing an entire frame of analog
imagery and digitizing it. Three factors affect the appearance of digitized
video:
• 1) The size of the window in which the video plays on the computer
• 2) How many times per second the video frame is updated (30 fps for TV)
• 3) How many colors are used to draw the image
DIGITAL MANIPULATION
TECHNIQUES
WHAT IS DIGITAL MANIPULATION?
• Last lesson we learnt about Digitisation, which is the process of changing
something from analog to digital (we input something for the computer to
process, and it gives us an output such as scanning a photo or document)
• As computer users, we manipulate different digital media types quite often,
especially in IST
• Once text, audio, graphics, animation and video data are in digital form, we
can use various techniques to manipulate them.
TEXT
• Our easiest way to manipulate text is through Microsoft Word. We can cut,
copy, paste, Highlight, Bold, Italicize and professionally format documents.
• Special software such as InDesign or Photoshop can take text and reshape
it, shadow t and create special text effects.
• A lot has changed over the years with manipulating text including creating
links and being understood by a computer to read aloud to a deaf person.
AUDIO
• Audio manipulation allows endless
possibilities with effects and
various edits.
• Some examples include cutting,
echoes, fade-ins, fade-outs, pitch
and tempo changes.
• How all of your favourite songs are
made is done using these
techniques as well as many others
to mix the voice/s and instruments.
GRAPHICS
• Everybody right now
should be masters of
graphical manipulation:
PHOTOSHOP!!
• Our most basic graphical
manipulation software is
Paint, but only offers
minimal possibilities
• Photoshop is the most
widely used and popular
image editing software
-
Brush tools (Pencil and brush)
Edit tools (Smudge, Blur, Sharpen)
Selecting (Lasso, Marquee)
Filling (Paint Bucket, Fill, Gradient)
Duplicating and Erasing
Undo
Text Effects
Filtering
Adjusting colors (Brightness,
Contrast, Saturation)
- Combining images (hehe memes)
VIDEO
• Originally, not much was available for video editors as they were basically
only able to film what was in front of them without special effects on a
computer (Watch this video if you are interested in Star Wars and how they
created effects in the original movies:
https://www.youtube.com/watch?v=Lh1Tz3zwhFU)
• There are 5 basic elements to editing a movie: collecting and ordering clips,
adding transitions, adding effects, adding sound and adding titles such as
credits or even subtitles
• Professional video or movie editors would also include their CGI mixed with
the live action in single or multiple scenes in software such as Premiere Pro of
Final Cut Pro.
ANIMATION
• Animation is an illusion and is produced by displaying a rapid series of images, each
different from each other together. The eye ‘sees’ the effect as smooth movement
due to a characteristic of the retina and the brain known as ‘persistence of vision’
• Animation is created using drawings that are traced and colored by hand and then
use scanners or paint software to digitise these images.
• There are many animation techniques including traditional animation, 2D/3D
animation, clay animation, sand animation, flip book animation and stop motion.
• Some basic manipulation techniques include adding colours and backgrounds,
morphing/tweening, adding voice and sounds.
• Here is a website that gives us some information as to what animators do:
https://nofilmschool.com/2017/01/what-does-an-animation-editor-do
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