EDPC 605: Curriculum Design and Development Interactive STEAM Learning With Sphero BOLT Prepared by: Md Mubarak Karim Rahat Student Id: 1274762 EDPC 605: Curriculum Design and Development Dr. Ann Marie Perkes June 14, 2021 EDPC 605: Curriculum Design and Development Students are less interested in learning through theory teachings. With the Sphero BOLT robot, it allows the teachers to teach the students with a more hands-on experience in the classroom. BOLT is Sphero’s most advanced coding robotic ball to date, providing even more ways to express inventive ideas and experience the power of programming. Sphero BOLT is ideal for educators to send home with students. With BOLT, STEAM learning can be easily facilitated at home and guided by parents. Packed with plenty of programmable sensors and a colorful LED light matrix, Sphero BOLT is paving the way for the next generation of coders. BOLT's programmable sensors include a compass, light sensor, gyroscope, accelerometer, motor encoders, and infrared communications. Sphero BOLT fosters a love of robotics, coding, and STEM principles – all through play-based learning. Connect to Sphero apps using Bluetooth Smart and program your robot, explore thousands of STEAM activities made by Sphero and the community, and create your own. Highly recommended for learners with grades 3+ and age groups 8+. What is Sphero BOLT: If you want to know more about the BOLT simple follow the link given below ● https://www.youtube.com/watch?v=ZluyTRFn3OY How to use Sphero BOLT: Simply follow the short online course created by me to know how to use Sphero BOLT as an educator ● https://courses.academichosting.ca/course/secondary-steam-with-sphero-bolt/ Sphero BOLT can be used to differentiate instructional strategies for diverse learners - - These days, elementary students seem to be less interested in learning Mathematics, this is where the Sphero BOLT comes in hand where it can allow the teachers to create more engaging and interactive lessons. For example, in geometry students learn about shapes and with the Sphero BOLT it can give access to the students to have control over their own learning. Teachers can show how to draw shapes in a more interactive way. Students can also use it to learn addition and subtraction The 5E Inquiry-Based Instructional Model is based upon constructivist theory of learning and best practices in STEM instruction. The 5E learning cycle leads students through 5 phases: Engage, Explore, Explain, Elaborate, and Evaluate. The 5E instructional Model provides different teaching strategies and provides connections among educational activities. Dr. Ann Marie Perkes June 14, 2021 EDPC 605: Curriculum Design and Development 1. Engagement: Instead of using the traditional lecture method, using the Sphero BOLT will allow students to engage more in classroom activities. Individual students will each have the chance to use the robot for their own learning. They can take control of their own lesson which will make them more engaged than ever with a playful experience in the classroom. 2. Exploration: The Sphero BOLT provides students with a common base of hands-on activities. Using the robot, students can carry out hands-on activities to make sense of a concept. 3. Explanation: With the right explanation and guidelines provided by the educators this particular tool can be used for a better classroom teaching-learning experience for both learners and teachers. 4. Elaboration: Elaboration of the ideas and each learning outcome will help students guide to the right activities with the BOLT. 5. Evaluation: After the whole lesson ends, educators can use this BOLT to measure the understanding of the students about the particular topic. For example, if a teacher teaches motion and velocity with the BOLT, he or she can create a short assessment providing different distances and time periods and ask students to measure the velocity of the BOLT. Dr. Ann Marie Perkes June 14, 2021 EDPC 605: Curriculum Design and Development The classroom management strategies implemented to ensure effective use of the technology by both teacher and learners. - Make lessons exciting and unexpected: adding surprise elements breaks up a lesson’s monotony such as a programmable robot - Use the 10-2-2 strategy: spend 10 minutes delivering a lesson, give students two minutes to process it as a group, then two additional minutes to process information individually. - Break down interactive barriers: incorporate tools and closed captioning when teaching online - Promote collaboration: develops higher-level thinking, leadership, oral communication, and self-management skills. These will also help students connect with their classmates. In today’s online learning experience, adding a physical component such as the Sphero BOLT really helps increase engagement and exploration. Dr. Ann Marie Perkes June 14, 2021