{Fnet = ∑ Fi = ma} € τ net = ∑ → → → → → → → τ i = r × F = r × m a = m r × (r × α ) = Iα € Work and Rotational Kinetic Energy NET Work done ON system Rotational work, fixed axis rotation € (if torque is const) Power, € fixed axis rotation € W = ΔKE trans 2 2 1 = 2 m (v f − vi ) W = ΔKE rot = 12 I (ω 2f − ω i2 ) θ2 W = ∫ τ net dθ € θ1 = τ (θ f − θ i ) dW d P= = (τθ ) = τω dt dt € € W = x2 ∫ Fdx x1 1 − D motion dW d = ( F • x ) = F • v P = dt dt We can compare linear variables with rotational variables x v a Δt F m θ ω α Δt τ I s = rθ v T = rω aT = rα The same can be done for work and energy: € € € For translational systems For rotational systems W = τ ⋅θ 1 KE = Iω 2 2 W =F⋅x 1 KE = mv 2 2 € € All points on wheel move with same ω. All points on outer rim move with same linear speed v = vcom. v =ω ×r Note at point P: at point T: € All points on wheel move to the right with same linear velocity vcom as center of wheel Combination of “pure rotation” and “pure translation” vector sum of velocity = 0 (point of stationary contact) vector sum of velocity = 2vcom (top moves twice as fast as com) 1 2 2 1 2 I comω + Mv 2 com = KE tot Note: rotation about COM and translation of COM combine for total KE € Remember: vcom=ωr € Example: Rolling down a ramp with no fric6on Object, with mass m and radius r, roles from top of incline plane to bottom. What is v, a, and Δt at bottom ΔE mech = 0 ΔKE tot = −ΔU AT BOTTOM (KE rot +trans,COM 1 2 ) 2 mvCOM € h [ L sin θ = h θ − (0) init = − (0) final − ( mgh ) init € + 12 I comω 2 = mgL sin θ final ] Using 1-D kinematics v 2 = v02 + 2aL v2 g sin θ a= = I 2L 1 + 2 mr AND 2 1 2 v 2 mvCOM + 12 I COM = mgL sin θ r I COM 2 vCOM m + = 2mgL sin θ 2 r vCOM = 2gL sin θ I 1 + mr 2 2L I t= 1 + 2 g sin θ mr AT BOTTOM € Compare Different Objects Assuming same work done (same change in U), objects with larger rotational inertial have larger KErot and during rolling, their KEtrans is smaller. KE tot = KE trans + KE rot vCOM = I com = KE trans 1 + mr 2 2gL sin θ I com 1 + mr 2 Roll a hoop, disk, and solid sphere down a ramp - what wins? € Rotational Fraction of Energy in Object Inertia, Icom Translation Rotation € Moment of inertia large → small Hoop 1mr 2 0.5 0.5 Disk 1 2 mr 2 0.67 0.33 Sphere 2 5 mr 2 0.71 0.29 sliding block (no friction) € 0 € 1 0 slowest Δt bottom = fastest 2L I 1 + g sin θ mr 2 Question A ring and a solid disc, both with radius r and mass m, are released from rest at the top of a ramp. Which one gets to the bottom first? 1. Solid disc 2. Ring (hoop) 3. both reach bo9om at same ;me Question #2 Two solid disks of equal mass, but different radii, are released from rest at the top of a ramp. Which one arrives at the bottom first? 1. The smaller radius disk. 2. The larger radius disk. 3. Both arrive at the same time. Using 1-D kinematics v 2 = v02 + 2aL v2 g sin θ a= = I 2L 1 + 2 mr AND The equation for the speed of the a disk at the bottom of 4 the ramp is gl sin θ 3 Notice, it does not depend on the radius or the mass of the disk!! 2L I t= 1 + 2 g sin θ mr € Rolling Down Ramp with a Frictional Force Rolling Down aa Ramp Consider a round uniform body of mass M and radius R rolling down an inclined plane of angle θ . We will acom calculate the acceleration acom of the center of mass along the x-axis using Newton's second law for the translational and rotational motion. Newton's second law for motion along the x-axis: f s − Mg sin θ = Macom (eq. 1) Newton's second law for rotation about the center of mass: τ = Rf s = I comα α=− acom R f s = − I com − I com acom R 2 We substitute α in the second equation and get Rf s = − I com acom R 2 acom R → (eq. 2). We substitute f s from equation 2 into equation 1 → − Mg sin θ = Macom acom = − g sin θ I com 1+ MR 2 g sin θ | acom |= I 1 + com2 MR acom Cylinder MR 2 I1 = 2 g sin θ a1 = 1 + I1 / MR 2 g sin θ a1 = 1 + MR 2 / 2 MR 2 g sin θ a1 = 1 + 1/ 2 2 g sin θ a1 = = (0.67) g sin θ 3 Hoop I 2 = MR 2 a2 = g sin θ 1 + I 2 / MR 2 g sin θ a2 = 1 + MR 2 / MR 2 g sin θ a2 = 1+1 g sin θ a2 = = (0.5) g sin θ 2 Sample Problem A solid cylinder starts from rest at the upper end of the track as shown. What is the angular speed of the cylinder about its center when it is at the top of the loop? Sample Problem #2 A solid cylinder of radius 10 cm and mass 12 kg starts from rest and rolls without slipping a distance of 6 m down a house roof that is inclined at 30º. Where does it hit? A B Forces of Rolling 1) If object is rolling with acom=0 (i.e. no net forces), then vcom=ωR = constant (smooth roll) …if constant speed, it has no tendency to slide at point of contact - no frictional forces acom = 0 α= 0 acom = αR 2) τ =0 Icomα = τnet f=0 τnet = |R||f|sinθ If object is rolling with acom≠ 0 (i.e. there are net forces) and no slipping occurs, then α ≠ 0 ⇒ τ ≠ 0 … static friction needed to supply torque ! kinetic friction - during sliding (acom ≠ αR) static friction - smooth rolling (acom = αR) Rolling Down a Ramp: Accelera2on by fs - Acceleration downwards Yo-Yo - Friction provides torque - Static friction points upwards Newton’s 2nd Law Linear version xˆ : f s − Fg sin θ = −ma com yˆ : N − Fg cos θ = 0 - Tension provides torque - Here θ = 90° - Axle: R ⇒ R0 Angular version zˆ : I com α = τ = Rf s a com → a com = αR α= € € R 2 ( mg sin θ − ma com ) = I com a com Rf s = R I com € a com = € € a com = g sin θ 1 + I com mR 2 € g 1 + I com mR02 Problem A yo-yo has a rotational inertia of Icom and mass of m. Its axle radius is R0 and string’s length is h. The yo-yo is thrown so that its initial speed down the string is v0. a) How long does it take to reach the end of the string? 1-D kinematics given acom −h = Δy = −v0 t − 12 a com t 2 ⇒ solve for t (quadradic equation) b) As it reaches the end of the string, what is its total KE? Conservation of mechanical energy 2 vcom,0 2 1 1 KE f = KE i + U = 2 mvcom,0 + 2 I com + mgh € R0 c) As it reaches the end of the string, what is its linear speed? 1-D kinematics given acom − vcom = −v0 − a com t ⇒ solve for vcom € d) As it reaches the end of the string, what is its translational KE? Knowing |vcom| 1 2 KE trans = mvcom 2 € a com = g 1 + I com mR02 downwards e) As it reaches the end of the string, what is its angular speed? Knowing |vcom| v ω= € f) com R As it reaches the end of the string, what is its rotational KE? 1 2 = I ω or KE rot = K Ef ,tot − KE trans com € 2 Two ways: KE rot Which way will it roll?? 1 1 3 Problem 11‐13 NON-smooth rolling motion A bowler throws a bowling ball of radius R along a lane. The ball slides on the lane, with initial speed vcom,0 and initial angular speed ω0 = 0. The coefficient of kinetic friction between the ball and the lane is µk. The kinetic frictional force fk acting on the ball while producing a torque that causes an angular acceleration of the ball. When the speed vcom has decreased enough and the angular speed ω has increased enough, the ball stops sliding and then rolls smoothly. a) [After it stops sliding] What is the vcom in terms of ω ? Smooth rolling means vcom =Rω b) During the sliding, what is the ball’s linear acceleration? fk = µ k N a com = − f k m From 2nd law: xˆ : − f k = ma com But So = µ k mg = −µ k g (linear) yˆ : N − mg = 0 c) d) During the sliding, what is the ball’s angular acceleration? fk = µ k N From 2€nd law: τ = Rf k (−zˆ) So€ €But Iα (− zˆ ) = τ = Rf k (−zˆ) = µ k mg (angular) α = Rµ k mg I What is the speed of the ball when smooth rolling begins? vcom€= v0 + a com t vcom = v€0 − µ k gt When does € vcom =Rω ? From kinematics: ω = ω 0 + αt t = ω = Iω α e) Iα = Rf k = R(µ k mg) vcom Rµ k mg How long does the ball slide? € t= v0 − vcom µkg vcom € € vcom I R = v0 − µ k g R µ mg k v0 = (1 + I mR 2 )