Williams 1 Kesaia Williams Ms. Thompson ENG 102: Ethnography Essay March 21, 2021 The New Era of Equestrians is Online Imagine it’s the weekend, some choose to sleep in, but you wake up, hop onto your computer and although there are thousands of video games to choose from, you decide to play Star Stable. Just hearing the game’s name sounds rather childish and girly, but once you immerse yourself in this magical online world, you'll find a tight knit community; that revolves around the equestrian life of communication, people, horses and fun. I began my project by asking the question: “what is Star Stable?” In a simple definition, it’s a video game - that one plays on their computer - but to its members, it is much more than that. Star Stable was created in Stockholm Sweden, it was founded in 2005 and launched back in 2010 (Armstrong, Paul). As a reported by Paul Armstrong, Star Stable hit 10,000,000 users in Williams 2 2017. This subculture is very big, and only growing. “Star Stable has an active user base in 180 countries and 11 languages” (Takahashi, Dean). Star Stable means a lot of different things to its players, and it envelops and includes various aspects of the gaming world and real life. The video game’s plot is to complete quest and missions, train (your horse), and to advance in ranking or “level up.” Even as I was interviewing players and exploring the world, I couldn’t help but notice the a 3D environment that Star Stable presents - the beautiful graphics, settings, music, and horses all in the company of other players. As I observed the players, I found that horses are the main theme and artifact in Star Stable (which makes sense). Each player has their own horse and the option to purchase from a variety of horse breeds; such as, Mustangs, Appaloosas, Dutch and Jorvik Warmbloods, Trakenhers and Lusitanos. The subculture of gamers that Star Stable established has a love for horses and the game itself, I got to opportunity to observe players on Star Stable; I also interviewed three members on their perspective of the game, and what it is like being apart of this subculture of gamers. March 5, 2021 I logged onto Star Stable and decided to follow players, and record what they normally do in the game, additionally I “explored” the world of Star Stable to see what environment the game cultivates, I also monitored how players talked to each other, and took notes of their shared attitudes and ideas. Williams 3 The “atmosphere” of Star Stable was bright and cheerful, which seemed to reflect on the players. The game is full of beautiful scenery green hills and snowy mountains, tall pine trees, mysterious paths, an array of colorful flowers, furthermore just hearing the melodious and nature sounds was quite relaxing - everything seemed perfect -. The game has different locations such as Moorland, Fort Pinta, Mistfall, Starshine Ranch, and much more. The players can communicate regularly with each other by means of the game’s chat system. You can send messages to everybody in the server, to your friends, club members or to those nearest to your location. Though Star Stable does have common traditions, like Midsummer festivals, celebrating Star Stable’s creation (birthday) and a Christmas wonderland, most “traditions'' are short events. Williams 4 These events bring many players to the same area. While I was observing (and interviewing players) many of them would participate in Championship races (which occur everyday), or their club’s activities. My first subject that I accompanied was a player by the name of “Eva Darkchild” (She didn’t want to disclose her real name, so I went by their character name). Eva is a level 20 (the highest a player can reach is level 23), and just by the look of her stable, and the the amount of horses she owns, I could tell she has been a member of Star Stable for quite a while. I watched Eva for about an hour, and during that time she did a lot of things. Players must do chores such as feed and groom your horse and clean your stable. It was pretty clear that this keeps the players active; afterwards Eva did a lot of races with her horse which consist of obstacles and jumps the player must overcome. As I was waiting for her to finish a race, I asked her “what’s the purpose of the races?” She told me that the races reward the player shillings and Williams 5 “XP” (experience points) for their horse. The more XP points a horse has, the faster it becomes (EXP What Does It Mean?). Once she was done completing the race tracks, she began to do missions and quests. She told me that the quest consisted of interacting with the games’ CPUs. Players can be rewarded with in game gifts like clothing, shillings or player XP (Eva Darkchild) (Star Stable). Additionally when players complete missions they build a “reputation” with the game, which allows them to access different areas and purchase specific items. It makes sense that Eva is a level 20. After surveying Eva’s activities, I decided to oversee another random player and document what they did in the game. The next player I decided to follow around, was a player by the name of “Brooke Dreamkeep” she is a level 14, and was riding a pony. Thankfully, Brooke let me tag along and allowed me to note what she usually does in the game. She too just like Eva did quests and race tracks. As I spectated her, she would regularly chat with me: “there’s many things you can do in the game, like buy tack and clothes, lead your horse around and talk to people.” It wasn’t until Williams 6 Unit 4 when I began my final two hours, that I gained more information of what other members of Star Stable like to do. This time around, I met another player whose name was “Tyra Darkchild'' (she was a level 6). Tyra invited me into her group which consisted of two other players and instead of doing missions or racing, I followed them to an arena where they did Dressage. Dressage is defined as “a unique training for riding a horse in fluid movements” and is very professional and classical (What's Dressage?). It was very neat to see how these players incorporate real world disciplines into the game. Though Tyra and her friends weren’t the only ones I saw practicing dressage, there were many other groups and clubs too. Once Tyra’s group decided they were done drilling, they settled on role playing. Role playing “is a cooperative storytelling game where the players take the role of ‘characters’ that interact within a fictional adventure…” Star Stable players participate with one another as a character in a story, and act it out in the game (What Is a Roleplaying Game?). I learned that some players join Star Stable specifically for Role Playing. Even while I was conducting my interviews, most of my Williams 7 interviewees said that Star Stable is also commonly known amongst the gaming world as an “RPG” (Role playing game) or “MMORPG” (Massive Multiplayer Online Role Playing Game). There are many activities that my ethnographic group participates in: like quest and mission, or member initiated events like dressage and role playing. But now I wanted to get The opinions from the members themselves, and to see/understand what commonalities Star Stable players share and can only be found in this group. I carried out my interviews via Discord, and online app/platform that many video gamers use to text each other and launch voice calls. For my interview, I did not get the players’ real name, but their in-game name (which I will be addressing them by). Kerstin Oaktree a level 20, Valentina Dolphinsmith, a level 21 and Scarlett Meadowday (level 14) were my subjects. I had 10 -11 questions that was going to be asked of them (though I will only put the most valuable and informative ones). Most of the questions were concerning what got them involved in the Star Williams 8 Stable community and what they think of this subculture of horse gamers. I wanted to get some background information about the players I was interviewed, so that I could grasp where they were coming from. Valentia was the first player I interviewed. “How long have you been playing Star Stable?” I asked, she replied “I have been playing for around 3 years, more or less.” “What got you into signing up with Star Stable and playing the game?” Her response was “I think that main reason I got involved with the Star Stable community was because I love ponies… I don't own any horses, and just seeing how in Star Stable you can, own a horse, made me join because I wanted to get one.” Valentina’s answer was akin to Kerstin’s reason for joining, she stated: “I have always been interested in horses, and because I never grew up around them, I was looking for simulator-virtual horse games where the graphics were decently realistic.” Both Valentina and Kerstin were not widely exposed to horses, but this was the opposite for Scarlett - who rides horses in real life. One of my questions I asked Scarlett was “Does owning a virtual horse, appease a certain want that you have? And would you say that many of the players have had prior experience with horses in real life?” She responded “I would say that a lot of the people who play Star Stable do ride horses or have had an Williams 9 experience with them in real life is my guess... I ride horses in real life and play Star Stable; it’s just really cool just to see the horses you ride in reality being developed into the game.” The next important question I needed answered was: “from what you have experienced as a player, what are the common traditions, ideas or attitudes from other players?” Kerstin, Scarlett and Valentina all agreed that there are people in the community who are mean, and those who are kind and sweet “Attitudes vary, too. You can get some rude and ignorant players and you can also get really nice players too” (Kerstin Oaktree). There seems to be a lot of subgroups within the Star Stable community itself and they define themselves by what their character wears, what horses they ride, and what club name they are in and so on. Some common traditions are joining clubs or participating in club activities, “virtual, made-up versions of dressage and western drills, and Show Jumping” (Kerstin Oaktree). Many players also join in on events hosted by Star Stable, like the Christmas or Easter celebrations. These occasions unite and draw in members by offering rewards and gifts. So far, their answers were pretty helpful, but I was waiting for that one answer that would enhance and define what it means to be a member of the Star Stable community. So, I kept on going. My next question was “What do you enjoy most about Star Stable? What do you normally do in Star Stable?” Scarlett answered: “What I enjoy most about Star Stable is probably the new updates, it's just really exciting to find out- just to see what the developers of SSO will come out Williams 10 with because it is fun to see something new added to the game whether it be a new area, or an update of the characters. What I normally do when I log onto Star Stable is train and daily care , stuff like that, basic stuff, I also do events and hang out.” Kerstin’s response was “I enjoy that Star Stable connects me with real life people and eases my longing to engage with horses. Normally, I take care of my horses and do any quests, afterwards I role play or train my horses.” As for Valentina, she stated “I really enjoy hanging out with friends and roleplay with other people or just even myself with the horses. I normally call friends on here and train or do some role play!” One underlying motif, was they all enjoy the company of other players and even consider some their close friends. When I asked “Why is communication important to you, and how does communication in Star Stable impact (whether positively or negatively) the Star Stable community?” The response I received was exactly what I was hoping for “Communication is important because we can talk to each other about real life moments while riding so positively! also we can create friends and do more things! I think it has a good influence on me because most of the people are kind and very nice” (Valentina Dolphinsmith). “I think it is definitely part of the Star Stable community to a communicate with one another, if I did not have people to talk to within the game - the game can tend to be boring at times whenever you complete all the quest, like me right now I completed almost all the quest and am just training my horse, and without people to talk to I probably wouldn't be playing it still just because the only main thing Williams 11 to do it for me is to triang, but you can talk to people while training and time will just fly by!” (Scarlett Meadowday). “Communication is a key component of SSO. Without the chat box they provide, players would be basically unable to make friends and enjoy each other's company. It’s a positive addition to the game that’s very necessary” (Kerstin Oaktree). What really enriches the subculture of Star Stable gamers, is the players and the friendships they make with each other. Once I interviewed the sub groups within the community itself and to understand the commonalities of the player like what keeps them entertained. They all have a sense of belonging because each of them has a passion to advance and Furthermore, the friends that they make in Star Stable establishes a sense of belonging. Their membership allows them to make friends, join groups or clubs, earn rewards, and purchase horses; furthermore the work and time that players put into their account motivates them to keep active in the community. Williams 12 Work Cited Armstrong, Paul. “How This Horse-Based Gaming Startup Hit 10 Million Users In Six Years.” Forbes, Forbes Magazine, on June 12, 2017 www.forbes.com/sites/paularmstrongtech/2017/06/12/heres-how-a-horse-based-gami ng-startup-hit-10-million-users-in-six-years/?sh=6210db2811ad. (Retrieved 20 March 2021). “EXP What Does It Mean?” Cyber Definitions, www.cyberdefinitions.com/definitions/EXP.html. (Retrieve 21 March 20201). “Star Stable - a Horse Game.” Star Stable Entertainment AB Sept. 2005, www.starstable.com/en/. (Retrieved 20 March, 2021) “Star Stable Company Information.” RocketReach: Star Stable Entertainment AB Information, rocketreach.co/star-stable-entertainment-ab-profile_b5ec959af42e7c34. (Retrieved 20 March 2021). (Retrieved 21 March 2021) Takahashi, Dean. “Star Stable Succeeds with Online Horse Games by Ignoring Good Advice.” VentureBeat, VentureBeat, 13 Sept. 2015, venturebeat.com/2015/09/13/star-stable-succeeds-with-online-horse-game-by-ignorin g-good-advice/. Williams 13 “What's Dressage?” - Foothills Equestrian Nature Center, Fence. 20 Sept. 2012, www.fence.org/equestrian-center/disciplines/dressage. (Retrieved 20, March 2021). “What Is a Roleplaying Game?” Arc Dream Publishing. arcdream.com/home/sample-page/. (Retrieved 21 March 2021). Kerstin Oaktree. Online Interview. 20 March 2021 Scarlett Meadowday. Online Interview 19 March 2021 Valentina Dolphinsmith. Online Interview. 19 March 2021