Literacy and numeracy SfL games Literacy Game Capture Tricky word bingo Paper plate game Instructions Resources: Sound cards Instructions: -Children are split into two in teams. They form lines in their teams. -Teacher stands at front of the two lines. Children at front of each team’s line compete with each other to see who can ‘capture’ the sound. Child who says the sound correctly first gets to keep the sound card for their team. -Children at front of line go to end of line after their turn. Next children step forward. -Play till all sound cards are gone. Count up each team’s sound cards. 1 sound card = 1 point. Team with most points wins. **Alternatively, if low number of children in group, have just 1 line. Children should say the sound in 3 seconds to ‘capture’ the sound. If they don’t say it in 3 seconds, they don’t get the card. Children go to end of line after turn to make way for next child. Child with most sound cards at end of game wins. Resources: Game board for each child Tricky word cards Instructions: -Each child has game board with selection of basic tricky words. -Children take turns to pick up tricky word card. If they have this word, they place it on top of the matching word on their game board. If not, they must put it back. -First child with all words covered on game board wins. Resources: Paper plates with sounds written on Counter(s) Instructions: -Children take it in turns to hide a counter (or more than one counter, to make it more challenging) under a paper plate. The paper plates all have sounds/digraphs written on them. -The other children in group take turns guessing where the counter is hidden (“is it under ‘a’; is it under ‘m’?” etc.) -The child who guesses correctly gets the next turn. OR, if children struggle with turn-taking, Literacy and numeracy SfL games Spider catcher Roll a sound everyone gets a turn no matter if they guessed correctly or not. Resources Spider catcher tube Sound spiders Instructions: -Teacher shows child sound card. Child has 10 seconds to find and ‘suck up’ the matching sound spider (other children count down with teacher). -Child with most ‘sound spiders’ at end of game is winner. Resources Roll a sound game boards (1 per child) Dice Counters Instructions: -Children take turns in pairs/trios to roll the dice. They must match the dice number to its corresponding letter. -Child puts counter on whichever letter they have ‘rolled’. -First child to have four in a row wins. Numeracy Game Dice wars Dominoes Instructions Resources: Tub of dice Instructions: -Children each pick a dice from the tub. Everyone rolls together on the count of three. -The children look at the numbers on each other’s dice. The child who has the highest number gets to keep everyone else’s dice. -Play each round the same. Each child who gets the highest number on their roll of the dice gets to keep the other children’s dice for that round. -Play till all dice in tub are gone. Child with most dice at the end wins! Resources: Set of dominoes Instructions: -Teacher to explain about doubles on dominoes. Ask children to find the highest double in a selection of dominoes. -Dominoes placed face-down on table and mixed up -Each player chooses five dominoes. Player stacks dominoes upright so player can see them, but no-one else can! Literacy and numeracy SfL games Beetle drive Snap War -All other dominoes go into the ‘bone yard’ (at side of table) -Player with highest double begins. They put their domino in the centre of table – this is the ‘spinner’. Next player along finds one of their dominoes which matches a number on the spinner. -If a child has no domino which matches a domino on the table, they choose one from the bone yard until they get a match. -Dominoes can be matched horizontally and vertically to any of the four exposed ends. -First player to lose all their dominoes wins! Resources: 1 dice Beetle drawing for reference Whiteboards/pens/rubbers Instructions: -Players take turns rolling the dice. They draw body parts of the beetle depending on the dice number they have thrown. -Players must draw the body before anything else, so they cannot start until they throw a six. -Similarly, they must draw a head (five) before they can draw the eyes and antennae. It doesn't matter what the beetle looks like! -First player to have all the parts of their beetle drawn wins! Resources: Deck of cards Instructions: -Deal out cards to all players. Players must not look at their cards. -First player turns over their top card and puts it in the middle. They say the value of the card. -Carry on round the group. If a card is put down that has the same value as the card on the pile, ALL players have the chance to shout ‘SNAP!” and slam their hands down on the pile of cards. The first player to do this wins all the cards. -If a player runs out of cards, he/she is out of the game. -Play till one player wins all the cards, or to a time limit. Resources: Deck of cards Instructions: -All cards are dealt to the players and kept face down. Players must not look at their cards. -Players turn over the top card of their piles and put them face up in the centre of the table, Literacy and numeracy SfL games Twenty’s Plenty Roll and Collect beside the other players’ cards. Whoever has turned over the highest ranking card takes all the cards and adds them to the bottom of his pile. This continues until two cards of the same value (i.e. two sevens) are put down together. The game is now in a state of “war.” To continue, players with the same values on their cards take a new card from their pile. Whoever puts down the higher ranking new card wins all the cards. The game is won by the player who collects all of the cards. Resources: Twenty’s Plenty game boards (1 per child) Whiteboard pens and rubbers Timer/stopwatch Instructions: -Teacher to count forwards and backwards with the children. Particular focus on teen numbers necessary, -Children work in pairs. They have twenty seconds to fill in as many of the missing numbers as possible, either by counting up or down. -Child with most numbers filled in after twenty seconds is the winner! Resources: Dice Cubes Game board per child Instructions: -Children work in pairs and take turns rolling dice. They look at the dice and move that many spaces forward on their game board. - Child stacks the number of cubes that they land on. -The player with the most cubes at the end wins!