Universal Design for Learning and the Digital Learning Selector Examine Universal Design for Learning differentiation tools and strategies. Learn which simple researched based design principles and communication strategies can be applied using the tools and templates within the Digital Learning Selector. These strategies support personalised learning, sustained learner engagement and comprehension and promote student collaboration. Use this document to leverage both tools and templates on the Digital Learning Selector along with the inbuilt capabilities on student devices to ensure learning is scaffolded and supported. The document provides clickable links to the tool or template within the DLS. Overview of Universal Design for Learning (UDL) UDL is an educational framework based on research in the learning sciences, that guides the development of flexible learning environments that can support the variability of learning in the classroom. First defined by David H. Rose, Ed.D. of the Harvard Graduate School of Education and the Center for Applied Special Technology (CAST) in the 1990s. UDL has three guiding principles. The principles encourage proactive and intentional design focused on multiple ways to: Motivate students (engagement). Present concepts (representation). Allow students to demonstrate their learning (action and expression). UDL is not only a set of principles but a mindset that all educators use to ensure accessibility to all learning for all students. Multiple Means of Representation To reduce barriers to learning, it is important to ensure that key information is equally accessible to all learners by: providing the same information through different modalities (e.g., through vision, hearing, or touch);providing information in a format that will allow for adjustments by the user (e.g., text that can be enlarged, sounds that can be amplified). These representations not only ensure that information is accessible to learners with particular sensory and perceptual disabilities, but also easier to access and comprehend for many others. Multiple Means of Expression Learners differ in the ways that they can navigate a learning environment and express what they know. For example, individuals with significant movement impairments (e.g., cerebral palsy), those who struggle with strategic and organisational abilities (executive function disorders), those who have language barriers, and so forth approach learning tasks very differently. Some may be able to express themselves well in written text but not speech, and vice versa. It should also be recognised that action and expression require a great deal of strategy, practice, and organisation, and this is another area in which learners can differ. In reality, there is not one means of action and expression that will be optimal for all learners; providing options for action and expression is essential. To present information and content in different ways To present information and content in different ways To provide options for how students show what they know Visual task schedule Comic Strip for writing Toontastic Apple Clips iMovie PicCollage, Canva FlipGrid Jamboard Microsoft Whiteboard Gallery Walk Jigsaw Think Pair Share Choose your own adventure book Read & Write EquatIO Visual diagrams and charts Graphic Organisers Apple Clips Audacity Podcasts iMovie Pages Books Slides PowerPoint diagram directions Padlet Seesaw Bubbl.us Microsoft Whiteboard Mentimeter Jamboard Plickers ABCD Cards In built accessibility tools on student devices Visual cue cards Rubric Learning intentions and success criteria Learning portfolios Learning logs Exit tickets Nearpod Google Classroom Daily Routine Calendar templates Organisational goals KWL charts Concept maps Read & Write EquatIO Books EPIC iMovie Apple Clips Microsoft Whiteboard Geogebra Storyboard Template Comic Strip Toontastic Clips Virtual Manipulatives Mini White Boards Deliberate Practice Comic Strip Storyboard Template Clips iMovie Books Toontastic Podcasts Apple Books Jamboard Microsoft Whiteboard iMovie Apple Clips Toontastic Peer Feedback Peer discussion Think Pair Share Quick Write Exit tickets Classroom Screen KWL charts Concept maps Venn diagrams Cause-and-effect charts Keynote Cause and Effect Writing Scaffolds Jamboard Mentimeter Microsoft Whiteboard FlipGrid Gallery Walk Parking Lot Thinking Skills Deliberate Practice Concept maps Invented Spelling (Mini Whiteboards) Graphic Organisers Collaborative writing (Jamboard, Mira, Microsoft whiteboard etc) Think Pair Share Naming emotions Plickers Kahoot Scaffolded answers (Google Forms, Rubrics To stimulate interest and motivation for learning