Balloon Racers Balloon racers rely on Newton's 3rd Law of Motion. As air rushes backward out of the balloon it pushes the car in the opposite direction with an equal force. Potential energy stored in the balloon is transferred to kinetic energy of the moving car. Your job is to make the most of this stored potential energy as it transfers to kinetic energy and forces the car forward. Take note of where you see things in this project like PE, KE, FORCE, VELOCITY, MASS, INERTIA, MOMENTUM, FRICTION and other physics concepts. The rules to this activity are simple: The car must be powered by no more than two 9 inch balloons. You can build the car out of anything, except actual toy car or model car parts (ex. Wheels from a toy car.) It must have at least three wheels. Wheels are defined as anything that is round and goes around. The car must be capable of traveling at least 2 meters without leaving the ground. On race day we will set up a track and race the cars. Cars that follow all of the rules will be eligible for awards. These awards will be given in three categories: Fastest Car (in first 2 meters) Farthest Distance Traveled Best looking car (voted on by classmates) ------------------------------------------------------------------- Scoring: possible points score Three or more wheels: 10 pts _____ Wheels actually turn/roll: 10 pts _____ Effort in design and construction: 10 pts _____ Power source/balloon(s) attached: 20 pts _____ Used only allowed materials: 20 pts _____ Distance: The car must remain on the track during the test. Total: Just rolls a little 10 pts _____ rolls 1-2 meters 20 pts _____ Beyond 2 meters 30 pts _____ 100 pts _____