Name: Jennifer M. Rosanes Department: JHS Department Date Submitted: June 29, 2020 Date (ddmmyy) Title of Material/s 15-05-20 Curriculum Mapping in Grade 7 – 10 (Mr. Andres Julio Santiago Jr., PhD) Short Description (what is the materials all about? What is it’s thesis / proposition?) -What is Curriculum mapping? -How do we engage in curriculum mapping? -What awaits us after prudently engaging in curriculum mapping? *Curriculum planning- alignment of learning standards and teaching *coherent curriculum 1. well-organized and purposely designed to facilitate learning 2. free of academic gaps and needless repetitions 3. aligned across lessons, courses, subject areas and grade levels *curr. Mapping – aims to vertical coherence, horizontal coherence, subject and interdisciplinary coherence VERTICAL- progression across grade levels, skills build upon one another -learner experiences flow HORIZONTAL-uniformity of skills develop ex. International assessments -check and balance of skills develop -do we meet what is actually needed in that particular level -do our students exhibit the same competencies compared to another country or school -benchmarking of skills -SUBJECT AREA COHERENCE -how we collaborate as teachers -same skills are develop by teachers in one grade level -collaborative teaching -check and balance of skills -can they already do this or that -we sometimes think of what they should comply TAKE AWAY: At least 5 or more sentences INTERDISCIPLINARY -alignment of skills in one subject areas or grade level -exhibits the skills’potentials provides for holistic learning -integration with other subject areas 2. HOW DO WE ENGAGE IN CURRICULUM MAPPING? -always refer to educational Law od 1982 , K12 curriculum and your school’s VMGO - Require all teachers to actively participate in the process -present the curriculum map to your administrators for approval -There would always be a national assessment -Secondary level 1. continue to promote the objectives of elementary education 2. discover and enhance 3. discover and enhance aptitudes needed in tertiary education Conceptual framework (meaning making through -we should master the curriculum guide so we know the basis on hoe we teach and ensure quality education How do we engage in curr. Mapping? -we must be champions of grassroots approach by hilda taba -require all teachers to participate -assures that all skills are mapped -creates an avenue for systematic and reflective practice KEY POINT Target skill – given by deped / follow deped curr. Guide / good for implementation Specific strategy- academic freedom of teachers Appropriate assessment-it has to be fitted to the target skill -skills in gr.6 are carried over to grade 7 to 10 -carried over skills should lead to progress in learning -New target skills in grade 7 must be known -the new skills must progress to intermediate to mastery level -what re the usual strategies I use? -what are other strategies do other areas have which I can also use? Include the use of a wide repertoire of teaching strategies in developing in the target skills -Theres no more drive to students to learn or no more motivation if they already knew what is about to happen -Use variety of assessment tools 1. Assessment for learning (formative) 2. assessment as learning (formative) 3. assessment of learning (summative)-long test / periodical test -performance tsk isn’t just about a performance -it could be a written report converted to oral report, diorama, innovation or inventions -powerpoint isn’t that appealing anymore to students TEACHING AND LEARNING DOK (depth of knowledge) -it must move towards something articulating creativity and sharing -include learning materials (supported curriculum) that help develop the target skills. -VIVAL characteristics of good learning materials -all skills are mapped across the grading periods and grade level. -what if the deped gave a national assessment and you were not able to teach that required skill 3. WHAT AWAITS US? 1. utilizing the TOTE MODEL -monitors learning progress leading to success -identifies gaps, loopholes 2. data gathering in the course of implementation -engages everyone in the teaching-learning process -serves as a rich resource for research (action, quantitative and qualitative) 3. reporting of information from data gathered -articulates link between teaching and research -creates a dialogue between and among stakeholders in education 4. using information in coming up with informed decisions, systematic teaching, and reflective practice -best decisions are supported by evidence -commitment to bring out the best for our students -synergy in the educative process reduces wastage EDUCATION IS NOT A FILLING OF A PAIL BUT THE LIGHTING OF A FIREWILLIAM BUTLER YEATS 18-05-20 Student Engagement in Distance Learning 19-05-20 Convergence Theory of Learning: The Lighting of a Fire (Fr. Benigno Beltran, SVD) -As something that follows F2F learning and teaching -What are the challenges of distance learning and if there are any (new) positive aspects that it could promote. -Educational Paradigm shifted -Educational Philosophy (What is education? How the children learn? Why do we educate them? How should we do it? -Reality is described as VUCA (Volatile, Uncertain, complex, Ambiguous). If we cannot put up an educational system to teach kids on how to thrive in a VUCA situation, mental problems will increase (emotionally distressed, prone to suicidal issues) *21st Century Learning - LearnerCentered, Digital Native -Personalized -Media-driven -interdependent -transfer by design (design learning experiences for the kids -adaptable -diverse -visibly relevant *Developing 21st Century Critical Thinking -open mindedness, PS, analysis & Evaluation, Reflection on Learning (mindful learning). Collaboration with others, creative thinking, Real-World Application -Clear and accurate communication *Employable Skills -communication (reading and writing well), Self-Management, -Reach out to the students with what they love and what they know (k-pop, online gaming, tiktok). Link these to teaching so they won’t get bored. -Teachers have to reinvent to reach out the 21st century learners. initiative, organization, technology, teamwork *What is Convergence Thinking? Transformation of information and ideas using different modes of thinking (Critical, system, design) -convergence of these becomes more compared to the sum of its parts -must be seen in every lesson and must be assessed (formative and summative) -Teach them how to be mindful so their learning will also be mindful -integrity, wholeness, solidarity (a part of society, biosphere, community), creativity *Phases of convergent Learning -emergence -divergence -convergence (exhibit, elaborate, evaluate) -come up with an interactive lessons that could be use online for these digital natives -teachers have to reinvent themselves -We teach who we are (integrity, solidarity, creativity) -Make them future-proof -teachers must reengineer themselves -Self knowledge in the part of the teacher *10 principles of convergence theory of learning -shared vision and mission must be in line with the unity, dynamism and connectedness of the convergent universe -teaching with the brain in mind / neuroscience -anticipation of constant change and evolution in the educational system (new method of teaching) -A school culture also is needed to support the teachers -innovative curriculum, say goodbye to content-based curriculum. / innovative mindset -must be personalized/customized (they have to know where their strengths lie), knowing the strength of the kids and build on that (Huwag mo sila pilitin), use those digital device for their learning -cloud technologies and mobile apps as an enhancement of joyful learning (reasoning, connecting, communicating, collaborating) -emphasis on the application in life of right knowledge and values with the community as crucial 20-05-20 Flexible Learning: The Future of Instruction Designs elements in the assessment of learning -personal learning networks / development and communication in powerful ways of new stories of learning, teaching and modern contexts for schooling in social media to raise consciousness about new ways of teaching and learning -encouragement of community wide participation for the effective education of children for transformation of society towards a just, peaceful and sustainable future. *We need to teach based on compassion whose goal is the convergence of broken selves and worlds -SELFHOOD of the teacher is the key to convergence learning -One of the challenges in education is DIGITAL DIVIDE -We need to work harder and maximize the use of technology -They are digital natives, generation Z (iGEN, generation that comes after millennial generation) -Some of them are more scaled in using these new technologies -majority of our students enjoy creating tiktok videos -CREATIVITY in using technology with outputs -Social media can be used for learning and character formation -SM is their emotion outlet, it can also be a monitoring tool and means of controlling their behaviors WHAT CAN WE DO TO COPE WITH THE DEMANDS OF 21ST CENTURY LEARNING? *Global and Local Change -DEPED CURRICULUM is now about developing the skills of learners -We must adapt to these changes (creativity, innovative leads to success) -we must have BLENDED learning classroom-discussion boards, tutorials, videos, webinars, interactive media rich content, real time performance data, critical thinking, communication, collaboration, creativity, High-student engagement, Self-directed learning (learning is accessible any time anywhere) *ADULT LEARNING THEORY -prior to designing a course, an assessment of what learners already know is important -connect to long term memory -using emotional elements can HELP STAY IN LONG TERM memory (storytelling) -STORIES are EASIER TO REMEMBER. -comic strips, interactive timelines, audio narratives, videos -LEARNING DESIGN-shifting focus to learners first-who they are, what they know, how they think and how to reach them effectively, so they get the most out of their educational experience *LEARNING STRATEGIES ARE NOT EQUALLY EFFECTIVE -How can we address these things -Personalization of learning (caters the individual needs and requirements, avoiding one size fits all -INSTRUCTIONAL DESIGNERS will lean toward creating multiple modalities for the same information and learning strategies will be enhanced for individual preferences to be truly PERSONALIZED -We learn best when we enjoy what we are doing -PL is about freedom to choose your own path of learning. -SAME content yet their personal skills are still enhanced *MOBILE LEARNING -use of technology has spread like a wildfire -developing nano learning modules -small and coherent chunks of information designed to delivered to learners on mobile devices -CAMPAIGNS OVER COURSES -a course tends to be over but a campaign supports perpetual learning -apply the content by giving them the right experiences -we must move on designing authentic experience -technology would be our partners in educating them in the future -one problem is not all schools can afford these gadgets, we should be resourceful and creative *AUGMENTED REALITY (LEARNLIVE TECHNOLOGY)mobile application for interactive 20-05-20 Bite-sized Learning (Why it Matters in Remote Instruction) learning developed by Vibal’s IN HOUSE engineers -enhances users’ learning through experiential walkthroughs that integrate graphics, sounds and sensory experiences -has the capacity to render difficult concepts into 3D to make them easier to understand -this increases learner motivation (integration of natural and digital worlds excites the learners and imbues them with more motivation to study) -with visually appealing graphics And caters experiential learning *5 FOUNDATIONS OF TELES (TECHNOLOGY ENHANCED LEARNING ENVIRONMENT) 1. PSYCHOLOGY-student centered learning environments advocate that learning occurs through environmental interactions 2. PEDAGOGY-learner must engage with their learning -connect to their prior knowledge 3. TECHNOLOGY-enables learners to adapt, modify and extend their learning in dynamic contextualized possibilities 4. CULTURE-a representative of its culture of origin 5. PRAGMATISM-flexible curriculum, resources and assessment and evaluation tools at hand. -education should be about life and growth -practical learning / experiential learning -student centered learning environments *RESULTS OF HAVING TECHNOLOGY-ENABLED OR ENHANCED LEARNING ENVIRONMENT -students utilize their background knowledge in synthesizing new information through the support of technology while acquiring new knowledge, skills and attitudes INSTRUCTIONAL DESIGN is the art and science of creating an instructional environment and materials that will bring the learners from the state of not being able to accomplish certain tasks to the state of being able to accomplish those tasks REIMAGINING THE CHANGING EDUCATIONAL LANDSCAPE -Practical knowledge on designing remote learning experiences -principles on using brain-based learning and microlearning as a strategy -Procedural knowledge in the design and develop digital content materials (video-based) for ondemand learning -Types of digital tools that can help you produce content REMOTE INSTRUCTION -teachers and students are in different places for all or most of the time that they teach and learn. *Designing remote learning experiences A. CONTENT (subject area) Pedagogy (instructional methods and strategies (expository or discovery) Types of TEACHING APPROACHES 1. Direct 2. Indirect/guided approach B. LEARNING ENVIRONMENT *eLearning Environment Spectrum a. FACE TO FACE b. ONLINE (blackboard, quipper, UST cloud campus) c. TOGETHER (blended) *MODE OF ONLINE INTERACTIONS 1. ASYNCHRONOUS (different time) 2. SYNCHRONOUS (same time) C. OUTCOME *ONLINE LEARNING* ON-DEMAND LEARNING -something easily accessed -rich in content *CHARACTERISTICS OF EDUCATION4.0 -Molecular (no documents) -Dynamic (continuously updated) -Offered rather than delivered -Ubiquitous, online, searchable and findable -Spontaneous- triggered by contexts -Profiled automatically -WE ARE the DESIGNERS of leaner driven activities and environments -WE MEET MODERN LEARNER (distracted, impatient) *HOW DO WE ENGAGE WITH THEM? -focus on BRAIN_BASED LEARNING (based on research about how brain learns -When we understand how the brain works, we can assist our students in several ways 1. focus their attention 2. increase their retention PRINCIPLES OF BRAINBASED LEARNING 1. Brain is meaning-driven 2. Brain is social 3. All levels of learning must involve the body and mind 4. Brain likes complex challenging activities MACRO LEARNING -several hrs, days, or months -definition concpets, principles and practice Ex. Courses, classes, programs MICRO LEARNING -process of learning in short digestible well-planned learning -Bite-sized learning -for quickly closing skill and knowledge gaps -6mins or less -topic or problem-based lesson -search by asking a question -Content rated for quality and utility Ex. Animation tutorials, articles, explainer videos WHY MICROLEARNIGN IS IMPORTANT? 1. Attention span of students 2. Consumption of digital content is increasing 3. Technology is changing 4. Traditional training isn’t working *CHARACTERISTICS OF MICROLEANRING 1. short in duration- 3 to 6 minutes 2. Granularity- focus on narrow topic 3. Variety-can be video, activity, game, discussion, quiz, book chapter 4. Mobility-designed for and delivered on a mobile device *BENEFITS of MICROLEARNING 1. Learning that stick-delivers frequent, bite-sized burst of highly focused content to learners making it stick 2. Autonomous learning-creates a sense of autonomy in the learner as they learn what they like to study at their own pace, time, path or place 3. Instant Knowledge Boostershorter attention spans require shorter exposure to information and this is what turns microlearning into an instant knowledge booster THEORETICAL BACKGROUND -why am I applying MICROLEARNING in my DESIGN OF TEACHING? -complex information overload -convince your brain that this is important to your life when you acquire NEW SKILLS -Working memories capacity- can only process seven chunks of information at any given time, plus or minus two items TEACHING / TRAINING CONTENT (BITE-SIZED) -COGNITIVE LOAD-our brain can only process a short amount of information at a time TYPES OF COGNITIVE LOAD 1. Intrinsic (manage) 2. Germane (maximize) 3. Extraneous (minimize) eLEARNING CONTENT DESIGN must be guided by how the brain PROCESS INFORMATION *COGNITIVE LOAD THEORY FO MULTIMEDIA LEARNING (with graphic organizer) -Assure these learnings are important -Don’t make information overload EXPOSITORY TEACHING -use effective presentation methods to REDUCE cognitive overload -recorded video lecture -live virtual lecture -ADDING GRAPHICS help student learn -USE MICROCONTENT Slide Design Strategies -VIDEOS shorten information -SPACE IT OUT (spacing effect) -SEGMENTING rather than continuous *TEST YOUR LEARNERS -testing increase learning more -formative vs. summative assessments *MIX IT UP (INTERLEAVING) -blocking vs. interleaving -past lesson is important today *EXPERIENTIAL LEARNING June 2, 2020 Flexible eLearning Framework -how you can enforce the "new now" into the flexible eLearning framework with Dr. Ferdinand Pitagan. *WRITE TO REMEMBER (learning by reflecting) PRODUCTION OF MICROLEARNIGN ASSETS -tools for creating 2D animated Digital Content Ex. Powtoon, animaker, goanimate, biteable, moovly STYLES OF WHITEBOARD ANIMATION Ex. Glassboard, blackboard, stitchboard -used MENTI.COM K12 classroom- the teacher is still the content provider, teacherbased -classrooms are still crowded -one approach fits all -quizzes and long tests are given to all *21st century learners -can learn technology right away -harness the power of our learners -integrate technology in our classes