SCI VIS I Use the “Parts of a Computer” PowerPoint first to answer the following questions. Then use the internet if you need other information or images. 1. Define the following computer terms: ⦁ Hardware ⦁ Software ⦁ Input device The machines, wiring, and other physical components of a computer or other electronicsystem the programs and other operating information used by a computer ⦁ Output device ⦁ Storage ⦁ Processor A peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or information appliance Any piece of computer hardware equipment used to communicate the results of dataprocessing carried out by an information processing system (such as a computer) whichconverts the electronically generated information into human-readable form Storage is a mechanism that enables a computer to retain data, either temporarily or permanently. the key component of a computer system, which contains the circuitry necessary to interpret and execute program instructions. 2. Fill in the chart: Name CPU ROM RAM Floppy Drive Flash Drive GUI (Graphic User Interface) Video cards Ports Peripherals Resolution LAN/WAN Bandwidth Multitasking and Multiprocessing Multimedia Description Central processing unit, a piece of hardware that carries out the instructions of a computer program A compact disc used as a read-only optical memory device for a computer system Function Fetch, Decode, Execute, Store A way to have data that is only able to be read a form of computer memory that can be read and changed in any order, typically used to store working data and machine code Allows for faster access to files a type of disk storage composed of a thin and flexible disk of a magnetic storage medium To store small amounts of data (1.44 MB) a compact and portable electronic storage device To have a portable storage device a set of images and icons seen on the desktop used to operate a program To show images and icons to help the user navigate the system plug into the motherboard and are used to display video. Ports are an interface between the computer and another peripheral device To display video To be able to transfer information like mouse and keyboard input into the motherboard To be able to input information into the ports devices that input information into the computer the number of pixels (picture elements) in the monitor image. LAN are networks usually in the same company or building. WLAN is systems of LANS connected how much information can be carried in a given time period the ability to execute more than one task (program) at the same time To show how many pixels are in the monitors image LANs connect workstations The more bandwidth, the more data that can be transferred through one connection To be able to run multiple programs at once. (E.g. , After effects and Media Encoder.) Multimedia software programs include sound, pictures, video, text, A way to create multi-media presentations. and hypertext to create presentations. 1 III. Computer memory (From PowerPoint) 1. Computer memory is ___Binary________ (0 or 1) (on or off). 2. The ___byte______ is the standard unit of measurement. 3. A byte is composed of ___8 bits_______ (binary digits). 4. Typical units of measurement: 1 KB (kilobyte) = __1000_____ bytes 1 MB (megabyte) =1000 kilobytes or __1 million______ bytes 1 GB (gigabyte) =__1 billion______ megabytes or 1 billion bytes IV. File management 1. Recognize that different programs have different file extensions. 2. Naming files - avoid the following _____characters_________ in naming files: @ * . 3. Saving files - know the difference between “save” and “save as”. “____save___” will save the open document over the saved document while “___save as____” creates a new document if you rename the document. ___save_____often so work will not be lost. 4. ________Exporting____ – converts a native format to a non-native file format to be used in various software programs. In vector graphic programs, some file types may be exported. 5. _______Merging Files______- in 3D graphics, bringing an outside file into an open file (another name for this may be loading or replacing objects in the workspace). 6. ______Importing files_________- bringing a converted non-native format file into an open file. 2