Churchfield Primary School Design and Technology (DT) Progression of Skills Please use this as a reference point when planning and teaching IPC units, drawing on later or earlier skills to support and extend children. You should focus on one of these skills each half term, although you may find some objectives cross over into other units too. Digital art such as graphic drawing programs and photography may be used throughout. NB: When planning, consider the community within which our children live and build on the strengths and interests of the children within your year group. Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Design: Developing, planning and discussing ideas Generate ideas and explain what they are going to do. Identify who they intend to design and make a product for. Model ideas in card and paper. Build on ideas from research. Make: Working with tools, equipment, materials and components to make quality products (inc. food) With help, measure, mark out, cut and shape a range of materials. Use tools (scissors) and a hole punch safely. Assemble, join and combine materials and components together Generate and develop ideas through discussion, observation, drawing and modelling. Generate ideas for a product and consider its purpose and the user/s. Generate ideas for a product and consider its purpose and the user/s. Identify a purpose for what they intend to design and make. Identify a purpose and create their own design criteria for a successful product. Create a design checklist. Plan the order of the work before starting. Identify a purpose and have a clear plan of how to create the product, which materials to use and the process. Draw a design and label parts. Explore and develop a design, and make drawings with labels when designing. Begin to select tools and materials and use the vocabulary to describe and name them. Measure, cut and score with some accuracy. Use hand tools safely. Select tools and use techniques for making their product. Measure, mark out, cut, score and assemble components with more accuracy. Identify where the process might go wrong and come up with solutions. Evaluate similar products and plan a design criteria for the product. Explore and develop a design, and make drawings from different views and labelling special features. Select tools and use techniques for making their product. Measure, mark out, cut, score, shape and assemble components with accuracy using appropriate tools. Join and combine materials and Generate ideas through group discussion and identify a purpose for their product. Draw up a specification for their design. Identify a purpose and have a clear plan of how to create the product, which materials to use and the process. Suggest alternative methods of making if the first attempts fail. Communicate detailed ideas through labelled drawings. Develop a specification for their design by modelling proposals in a variety of ways (paper, 3D models, ICT) Plan the order of their work carefully, choosing appropriate materials. Suggest alternative methods of making if the first attempts fail. Use results of investigations, information sources including ICT when developing design ideas. Select appropriate materials, tools and techniques. Measure and mark out accurately. Use skills in using different tools and equipment safely and accurately. Select appropriate materials, tools, components and techniques. Assemble components accurately to make working models. Use tools safely and accurately. using a variety of methods (glues or tape) Select and use appropriate fruit and vegetables, processes and tools. Use basic food handling, hygienic practices and personal hygiene. Improve the appearance of the product by using finishing techniques. Evaluate: Evaluating the process and the products created Evaluate by discussing how well the product works (does it have the desired purpose?) Evaluate by asking questions about what they have made and how they have made it. Assemble, join and combine materials and components together using a variety of materials and making changes to improve as they go along. Use basic sewing techniques. Cut shape and join fabric to make a simple garment. Work safely and accurately with a range of tools. Change work as the product progresses to improve it. Measure, tape or pin, cut and join fabric with some accuracy. Demonstrate hygienic food preparation and storage. components accurately in temporary and permanent ways. Sew using a wide range of different stitches, weave and knit. Measure, tape or pin, cut and join fabric with greater accuracy. Weigh and measure accurately (time, dry, ingredients, liquid) Apply the rules for basic food hygiene and other safe practices e.g. hazards to the use of ovens. Cut and join with accuracy to ensure there is a good-quality finish to the product. Follow safe procedures for food safety and hygiene. Use a range of equipment to improve the finish including ICT. Use simple graphical communication techniques. (2D and 3D images using ICT) Identify the products as they are being developed for possible improvements and changes. Evaluate the product against the original design criteria. Evaluate their work both during and at the end of the project. Evaluate a product against the original design specification. Evaluate their products carrying out appropriate tests. Evaluate it personally and seek evaluation from others. Evaluate by discussing how well the product works (does it have the desired purpose?) Evaluate by asking questions about what they have made and how they have made it Disassemble and evaluate familiar products. Construct products using permanent joining techniques and test these to last. Anticipate issues and make modifications as they go along. Pin, sew and stitch materials together to create a product. Achieve a quality, long-lasting product. Evaluate their products identifying strengths and areas for development, and carrying out appropriate tests. Record their evaluations using drawings with labels. Evaluate against their original design criteria and suggest ways that their product could be improved. Focus DT Activity Box (Contents) Year 1 Food Technology: Cook with fruit and vegetables What goes into your favourite salad? 15 Bowls 15 chopping boards 15 knives 15 spoons 30 forks (for eating) Suggested Year Group Focus Topics 2019 Year 2 Local Landmark Modelling: Focus on Edmonton Green Train Station Textiles: Churchfield Sewing Bee: Create an Edmonton flag Edmonton Green Train Station model: Craft sticks Cardboard Squares Cardboard bases Blu-Tac PVA glue Paint (brown, orange) Year 3 Food Technology: Creating your own chocolate bar Year 4 Woodwork: Build an Egyptian temple Textiles: Use sewing to create a hat to protect our eyes from the sun Year 5 Construction: Construct a space rocket using different materials Year 6 Food Technology: Local Food Produce: Learn about, growing and enjoying Enfield’s local food (Forty Hall Farm) Chocolate Bar: Egyptian Temple: Space Rocket: Mini-Enterprise: 15 bowls 15 wooden spoons Cupcake cases Caster sugar Cocoa powder 15 saws Wooden doweling PVA glue 15 Hammers Wooden bench hooks 15 Hammers Wooden doweling Craft sticks Wooden wheels 15 saws Selection of nails Wooden bench hooks Selection of seeds 15 Trowels 15 Hoes 15 forks Baskets Compost