Uploaded by Belinda Parker

PhysicsScienceExperimentSTEMprojectsMEGApackof50learninglabs

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50 STEM Labs
SCIENCE, TECHNOLOGY, ENGINEERING, & MATHEMATICS
*50 hands-on, fun science experiments for kids!
*Each comes with rules and grading rubrics!
*Supports learning in STEM fields!
*Great for school or home!
*Use them over and over again!
designed and arranged by:
Andrew Frinkle
STEM%Physics%and%Engineering%Science%Labs%Collec7on
TABLE&OF&CONTENTS
1.
Alphabe(cal*Mission*Lis(ngs...................................................................................2.3
Mission*Category*Lis(ng..............................................................................................4
Categorical*Mission*Lis(ng.......................................................................................5.8
50*Stem*Labs...........................................................................................................9.59
About*the*Author.......................................................................................................60
WHAT&IS&THIS&BOOK&ABOUT?
STEM& is& an& acronym& for& Science,& Technology,& Engineering,& and& MathemaNcs.& Recent& shiPs & in&
educaNon&have&favored&these&subjects,&primarily&because &we&have&a &shortage&of&workforce &in&these&
parNcular&areas,&which&is &really&quite&sad&for&a&number&of&reasons.&These&can&be&some &of&the&most&
interesNng&things&to&study&in&school,&provided&they& are&taught&in&a &fun,&interesNng,&and&hands.on&
fashion.&They&also&lead&to&some&of&the&best.paying&technical&jobs,&too!&
All &of&the&labs &within&promote &these&4&fields.&You&will&find&a &strong&emphasis &on&designing&a &project,&
tesNng&it,&measuring&the &results,&and&reflecNng&upon&what&worked&and&did&not&work.&The&projects&
are&also&labeled&at&the&bo]om&with&a &series &of&categorical &tags,&so&you&can&find&similar&projects &to&
work& on,& allowing& students& to& build& upon& prior& knowledge& gained& in& doing& these &projects!& Of&
course,&you&can&do&them&in&any&order&you&wish,&but&it&can&be&fun&to&do&a&set&of&similar&projects.
Since &this &is &an& educaNonal &volume,& developed&in& my& years &teaching& science &in& public& schools,&
grading& rubrics & for& each& assignment& are & provided.& There& are& some& general& suggesNons & and&
guidelines &for&each&project,& but&it&has &deliberately&been&leP&without&too&much&detail &to&allow&the&
projects&to&be&adapted&to&your&classroom’s&individual&needs.&
COPYRIGHT&INFORMATION
All#materials#and#designs#contained#within#this#volume#are#protected#by#copyright#laws#and#are#the#
property# of# Andrew# Frinkle# (C)# 2014,# with# the# excepCon# of# the# graphics,# which# are#from# public#
domain#sites,#primarily#openclipart.org.#
The#materials#within#may# only# be#reproduced#for#your# classroom#or# at# home#for# educaConal#use.#
These#materials#may# not#be#resold#for#any# reason.#They# may#not#be#hosted#on#public#databases#or#
websites#for#any#reason#either.##
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
AlphabeNcal&Mission&LisNng&.&Page&1
1.
1.
10&Seconds&and&CounNng...&(Balloons,%Fliers,%Height)
2.
3.2.1&Launch!&&&(Distance,%Ping%Pong%Balls,%Rubber%Bands,%Throwers)
3.
All&Ramped&Up&(Cars,%Distance,%Tracks)
4.
All&Tangled&Up&(Chains,%Materials%Strength,%String,%Weight)
5.
Bridge&to&Nowhere&&(Bridges,%Materials%Strength,%Paper,%Weight)
6.
Bridging&the&River&SNcks&(Bridges,%Materials%Strength,%Toothpicks,%Weight)
7.
Can&Crusher&(Dead%LiK,%Foil,%Materials%Strength,%Weight)
8.
Come&Fly&With&Me&(Fliers,%Plas7c%Straws,%Time)
9.
Crash&Test&Dummies&&(Cars,%Crashes,%Tracks)
10. Daisy&Chains&(Chains,%Materials%Strength,%Paper,%Weight)
11. Dead&LiP&(Dead%LiK,%Materials%Strength,%Plas7c%Straws,%Weight)
12. Down&the&Chute&(Accuracy,%Marbles,%Tracks)
13. Egg&Survivor&I&.&High&Falls&&(Crashes,%Eggs,%Height,%Scavengers)
14. Egg&Survivor&II&.&Smallest&Winner&&(Crashes,%Eggs,%Height,%Scavengers)
15. Egg&Survivor&III&.&Rolling&Eggs&&(Cars,%Crashes,%Eggs,%Scavengers,%Tracks)
16. Egg&Survivor&IV&.&Log&Flume&&(Boats,%Crashes,%Eggs,%Scavengers,%Tracks,%Wind,%Water)
17. Egg&Survivor&V&.&Mars&Lander&&(Balloons,%Crashes,%Eggs)
18. Fire&Away!&&(Distance,%Rubber%Bands,%Throwers)
19. Foilty&Towers&(Foil,%Height,%Towers)
20. Get&it&Running&(Cars,%Distance,%Rubber%Bands)
21. Hang&Ten!&(Airplanes,%Fliers,%Paper,%Time)
22. High&Clips&(Height,%Paper%Clips,%Towers)
23. H.M.S.&Speedboat&(Boats,%Cars,%Scavengers,%Speed,%Wind)
24. House&of&Cards&(Height,%Notecards,%Towers)
25. Huff&and&Puff&Your&House&Down&(Crashes,%Materials%Strength,%Notecards,%Plas7c%Straws)
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
AlphabeNcal&Mission&LisNng&.&Page&2
1.
26. Landing&Strip&&(Accuracy,%Airplanes,%Fliers,%Paper)
27. Lay&it&All&on&the&Line&(Balloons,%Distance,%Fliers,%String)
28. Leaning&Towers&(Height,%Paper,%Towers)
29. Marble&Madness&(Marbles,%Scavengers,%Time,%Tracks)
30. Marshmallows&Away&(Distance,%Marshmallows,%Paper%Clips,%Throwers)
31. Merry.Go.Round&&(Balloons,%Scavengers)
32. Off&to&the&Races&(Cars,%Speed,%Tracks)
33. On&a&Strong&Note&(Dead%LiK,%Materials%Strength,%Notecards,%Weight)
34. Pipe&Dreams&(Dead%LiK,%Materials%Strength,%Pipe%Cleaners,%Weight)
35. PlasNc&Bridges&(Bridges,%Length,%Plas7c%Straws)
36. Rickety&Old&Bridge&(Bridges,%Cars,%Length,%Materials%Strength,%String,%Weight)
37. Rubber&Match&(Chains,%Materials%Strength,%Rubber%Bands,%Weight)
38. Strong&as&Aluminum&(Chains,%Foil,%Materials%Strength,%Weight)
39. Take&the&High&Road&(Cars,%Scavengers,%Time,%Tracks)
40. Take&to&the&Winds&(Scavengers,%Wind)
41. Tin&Highway&(Bridges,%Foil,%Materials%Strength,%Weight)
42. To&the&Moon&and&Back&&(Airplanes,%Distance,%Fliers,%Paper)
43. Toothpick&Towers&(Height,%Toothpicks,%Towers)
44. Tube&Frame&Towers&(Height,%Plas7c%Straws,%Towers)
45. We&Can&Fly&Anything!&&(Airplanes,%Distance,%Fliers,%Paper)
46. Weakest&Link&(Chains,%Materials%Strength,%Paper%Clips,%Weight)
47. What&Floats&Your&Boat&I&(Boats,%Buoyancy,%Clay,%Water)
48. What&Floats&Your&Boat&II&(Boats,%Buoyancy,%Foil,%Water)
49. What&Floats&Your&Boat&III&(Boats,%Buoyancy,%Toothpicks,%Water)
50. Whirly&Birds&(Fliers,%Height,%Rubber%Bands)
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Mission&Categories&LisNng
1.
• Accuracy
• Paper&Clips
• Airplanes
• Ping&Pong&Balls
• Balloons
• Pipe&Cleaners
• Boats
• PlasNc&Straws
• Bridges
• Rubber&Bands
• Buoyancy
• Scavengers
• Cars
• Speed
• Chains
• String
• Clay
• Throwers
• Crashes
• Time
• Dead&LiP
• Toothpicks
• Distance
• Towers
• Eggs
• Tracks
• Fliers
• Water
• Foil
• Weight
• Height
• Wind
• Length
• Marbles
• Marshmallows
• Materials&Strength
• Notecards
• Paper
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Categorical&Mission&LisNng&.&Page&1
1.
1.
Down&the&Chute
1.
Bridge&to&Nowhere
1.
All&Tangled&Up
2.
Landing&Strip
2.
Bridging& the& River&
SNcks
2.
Daisy&Chains
3.
PlasNc&Bridges
3.
Rubber&Match
4.
Rickety&Old&Bridge
4.
Strong&as&Aluminum
5.
Tin&Highway
5.
Weakest&Link
1.
What&Floats&Your&Boat&I
1.
What&Floats&Your&Boat&I
2.
What&Floats&Your&Boat&
II
3.
What&Floats&Your&Boat&
III
1.
Crash&Test&Dummies
2.
Egg&Survivor&I
3.
Egg&Survivor&II
4.
Egg&Survivor&III
5.
Egg&Survivor&IV
6.
Egg&Survivor&V
7.
Huff& and& Puff& Your&
House&Down
1.
Can&Crusher
2.
Dead&LiP
3.
On&a&Strong&Note
4.
Pipe&Dreams
1.
Hang&Ten
2.
Landing&Strip
3.
To&the&Moon&and&Back
4.
We&Can&Fly&Anything
1.
10&Seconds&and&
CounNng...
2.
Egg&Survivor&V
3.
Lay&it&All&on&the&Line
1.
All&Ramped&Up
4.
Merry.Go.Round
2.
Crash&Test&Dummies
3.
Egg&Survivor&III
4.
Get&it&Running
5.
H.M.S.&Speedboat
1.
Egg&Survivor&IV
6.
Off&to&the&Races
2.
H.M.S.&Speedboat
7.
Rickety&Old&Bridge
3.
What&Floats&Your&Boat&I
8.
Take&the&High&Road
4.
What&Floats&Your&Boat&
II
5.
What&Floats&Your&Boat&
III
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Categorical&Mission&LisNng&.&Page&2
1.
1.
3.2.1&Launch!
1.
Can&Crusher
2.
All&Ramped&Up
2.
Foilty&Towers
3.
Fire&Away!
3.
Strong&as&Aluminum
4.
Get&it&Running
4.
Tin&Highway
5.
Lay&it&All&on&the&Line
5.
6.
Marshmallows&Away
What&Floats&Your&Boat&
II
7.
To&the&Moon&and&Back
8.
We&Can&Fly&Anything
1.
10&Seconds&and&
CounNng...
2.
Foilty&Towers
1.
&Marshmallows&Away
1.
All&Tangled&Up
2.
Bridge&to&Nowhere
3.
Bridging&the&River&
SNcks
4.
Can&Crusher
5.
Daisy&Chains
6.
Dead&LiP
7.
Huff&and&Puff&Your&
House&Down
1.
Egg&Survivor&I
3.
High&Clips
2.
Egg&Survivor&II
4.
House&of&Cards
8.
On&a&Strong&Note
3.
Egg&Survivor&III
5.
Leaning&Towers
9.
Pipe&Dreams
4.
Egg&Survivor&IV
6.
Toothpick&Towers
10.
Rubber&Match
5.
Egg&Survivor&V
7.
Tube&Frame&Towers
11.
Rickety&Old&Bridge
8.
Whirly&Birds
12.
Strong&as&Aluminum
13.
Tin&Highway
14.
Weakest&Link
1.
House&of&Cards
2.
Huff&and&Puff&Your&
House&Down
3.
On&a&Strong&Note
1.
10&Seconds&and&
CounNng...
2.
Come&Fly&With&Me
3.
Hang&Ten
4.
Landing&Strip
5.
Lay&it&All&on&the&Line
6.
To&the&Moon&and&Back
7.
We&Can&Fly&Anything
8.
Whirly&Birds
1.
PlasNc&Bridges
2.
Rickety&Old&Bridge
1.
Down&the&Chute
2.
Marble&Madness
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Categorical&Mission&LisNng&.&Page&3
1.
1.
Bridge&to&Nowhere
1.
3.2.1&Launch
1.
3.2.1&Launch!
2.
Daisy&Chains
2.
Fire&Away!
2.
Fire&Away!
3.
Hang&Ten
3.
Get&it&Running
3.
Marshmallows&Away
4.
Landing&Strip
4.
Rubber&Match
5.
Leaning&Towers
5.
Whirly&Birds
6.
To&the&Moon&and&Back
7.
We&Can&Fly&Anything
1.
Come&Fly&With&Me
2.
Hang&Ten
1.
Egg&Survivor&I
3.
Marble&Madness
2.
Egg&Survivor&II
4.
Take&the&High&Road
1.
Bridging&the&River&
SNcks
2.
Toothpick&Towers
3.
What&Floats&Your&Boat&
III
1.
High&Clips
3.
Egg&Survivor&III
2.
Marshmallows&Away
4.
Egg&Survivor&IV
3.
Weakest&Link
5.
H.M.S.&Speedboat
6.
Marble&Madness
7.
Merry.Go.Round
8.
Take&the&High&Road
Take&to&the&Winds
1.
3.2.1&Launch!
9.
1.
Pipe&Dreams
1.
H.M.S.&Speedboat
1.
Foilty&Towers
2.
Off&to&the&Races
2.
High&Clips
3.
House&of&Cards
4.
Leaning&Towers
5.
Toothpick&Towers
6.
Tube&Frame&Towers
1.
Come&Fly&With&Me
2.
Dead&LiP
1.
All&Tangled&Up
3.
Huff&and&Puff&Your&
House&Down
2.
Lay&it&All&on&the&Line
4.
PlasNc&Bridges
3.
Rickety&Old&Bridge
5.
Tube&Frame&Towers
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Categorical&Mission&LisNng&.&Page&4
1.
1.
All&Ramped&Up
1.
All&Tangled&Up
2.
Crash&Test&Dummies
2.
Bridge&to&Nowhere
3.
Down&the&Chute
3.
4.
Egg&Survivor&III
Bridging&the&River&
SNcks
5.
Egg&Survivor&IV
4.
Can&Crusher
6.
Marble&Madness
5.
Daisy&Chains
7.
Off&to&the&Races
6.
Dead&LiP
8.
Take&the&High&Road
7.
On&a&Strong&Note
8.
Pipe&Dreams
9.
Rubber&Match
10.
Rickety&Old&Bridge
11.
Strong&as&Aluminum
12.
Tin&Highway
13.
Weakest&Link
1.
Egg&Survivor&IV
2.
H.M.S.&Speedboat
3.
Take&to&the&Winds
1.
Egg&Survivor&IV
2.
What&Floats&Your&Boat&I
3.
What&Floats&Your&Boat&
II
4.
What&Floats&Your&Boat&
III
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
50&STEM&LABS
1.
Each&of&the&50*STEM*LABS&has&the&following:
• A&snappy&Title
• A&Brief*Descrip(on&of&the&task&to&be&completed
• General&Mission*Rules,&suggesNons,&limitaNons,&and&requirements&of&the&task
• Grading*Rubrics&for&a&Quiz&and&a&Test&Grade
• A&small&note*space&for&any&changes&or&adaptaNons&required
• Category*Tags&at&the&bo]om&to&help&you&find&similar&projects
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
10&Seconds&and&CounNng...
1.
You&and&your&team&have&been&selected&to&make&rocket&ship&that&can&take&off&verNcally&and&go&as&
high&as&possible.
1.
2.
You& will& design& a& rocket& ship& that& is&
balloon.powered& and&a]ached& to& a&string.&
The& rocket& ship& must& slide& up& along& the&
string&and&go&as&high&as&possible,&
Research& and& design& on& jets,& rockets,& and&
propulsion.
Your&rocket&ship&must&be&built&from&a&single&
balloon,& a& straw,& tape& or& glue,& and&
notecards.&
• A& concept& idea& for& your& rocket& sketched& and&
explained&50%&
3.
You&will&work&with&a&single&partner.&Teams&
may&not&be&of&more&than&2&people.&
4.
The& straw& will& be& used& to& slide& along& the&
line& that& is &strung& verNcally& from& floor& to&
ceiling.& Both& ends& will& be& secured& during&
tests.& Inflated& balloons&will& be& a]ached& to&
the& rocket& ship.& Lelng& air& from& the&
balloons& should&propel&the&project& as&high&
as&possible.&
• A&paragraph&on&jets,&engines,&and&propulsion&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& high& your&
project&travels.
• TEACHERS#OPTION:#Have#a#thin#rod#for#the#plasCc#
straw#to#start#on,#allowing#the#device#to#fly#freely#
aQer# clearing#the# launch# pad.# Heights# must# sCll#
be# measured,# perhaps# visually# against# marks# on#
an#exterior#wall.#
• NOTE:#The#best#project#gets#an#automaCc#100%.#
Balloons,*Fliers,*Height
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
3.2.1&Launch
2.
You&and&your&team&have&been&selected&to&make&a&device&to&throw&a&ping&pong&ball.
1.
You&will&design&a&throwing&device.&
Create&a&blueprint&design&for&your&ideas
2.
Your& device& must& be& no& longer& than& 18&
inches,& no& taller& than& 18& inches,& and& no&
wider&than&12&inches &when&assembled& and&
staNoned&at&the&throwing&line.&
• Sketch&25%&
3.
You& will& work& with& two& or& three& partners.&
Teams&may&not&be&of&more&than&4&people.&
4.
You& must& only& use& paper,& glue,& tape,&
rubber&bands,& paperclips,&pencils,&or& other&
approved&office&supplies&for&your&project.&
5.
The&device&must&have&some&cup&or&place&to&
put&the&ping&pong&ball.&The&device&will&then&
b e& m a n i p u l a t e d& a n d& t h e& a ] e m p t&
measured.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& far& your&
project& throws& compared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#size#specificaCons.
Distance,*Ping*Pong*Balls,*Rubber*Bands,*Throwers
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
All&Ramped&Up
3.
You&and&your&team&have&been&selected&to&design&a&ramp&for&a&matchbox&car& to&jump&as&far&as&
possible&with.
1.
2.
Your& finished& ramp& must& accommodate& a&
car&provided& by&your&teacher,&allowing&the&
car&to&roll&down&and&jump&off&the&track.&
3.
It&should& be&no&more&than&18&inches&high,&
no& longer& than& 18& inches,& and& no& wider&
than&6&inches.&
4.
You& will& work& with& one& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
5.
Success&will&be&measured& by&how& far& your&
car&jumps&aPer&exiNng&your&ramp.&&
6.
• Wri]en&step.by.step&knot.tying&procedures&25%&
You&will&design&a&car&ramp&from&scavenged&
supplies,& including:& tape,& straws,& paper&
clips,& note& cards,& cardboard& tubes/boxes,&
paper,& card& stock,& and& other& approved&
supplies.&
• DemonstraNon& of& knot& tying& by& both& partners&
25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your&grade&depends &on& how& far& your& car&
jumps&aPer&leaving&your&ramp.&
Your&teacher&will&determine&the&number&of&
trials& you& receive.& If& more& than& 1& trial& is&
done,&an&average&score&will&be&used.
• The&team&that&builds&the&ramp&that&allows&the&car&
to&jump&the&farthest&will&get&an&automaNc&100%.&
Other& teams& will& receive& 10.40%,& based& on&
performance.&
Cars,*Distance,*Tracks
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
All&Tangled&Up
4.
You&and&your&team&have&been&selected&to&make&a&the&best&knot&possible.
1.
2.
• Wri]en&step.by.step&knot.tying&procedures&25%&
You&will&design&and&Ne&a&knot&that&will&Ne&to&
a&pole&and&to&a&bucket.&
• DemonstraNon& of& knot& tying& by& both& partners&
25%&
Your&knot&must&be&something&you&and&your&
partner&can&both&demonstrate.&One&of& you&
will&Ne&the&knot&to&the&pole,&and&the&other&
will&Ne&the&knot&to&the&bucket.&
3.
You&will&work&with&one&partner.&Teams&may&
not&be&of&more&than&2&people.&
4.
You&must&only&a&single&string&of&a&length&set&
by& your& teacher& for& your& project.& You& will&
be& given& several& short& pracNce& lengths,&
though,&so&you&can&perfect&your&knots.&
5.
Once&the&knots&are&Ned,&the&pole&will&be&set&
across&two&desks&or&tables,&and&the&bucket&
will&be&suspended& from&the&string.& Weight&
will&be&added&to&the&bucket&unNl&the&string&
snaps.&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your& knot& holds& compared& to& the&other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
Chains,*Materials*Strength,*String,*Weight
(C)%2014%Andrew%Frinkle%
13
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Bridge&to&Nowhere
5.
You&and&your&team&have&been&selected&to&make&the&strongest&bridge&possible.
1.
2.
You&will&research&bridges&and&get&ideas&for&
a&concept&for&your&bridge&design.&
A&research&paper&on&bridges.
• &2.4&pictures&of&bridges&25%&
Your& bridge& must& be& 36& inches& long,&
between&2&and& 6&inches&wide,& and&2&to&12&
inches& tall.& If& you& are& outside& these&
measurements&by&more&than&1/2&inch,&you&
will&be&penalized.&
3.
You&will&work&with&a&single&partner.&Teams&
may&not&be&of&more&than&2&people.&
4.
You&must&only&use&paper&and&glue&for&your&
project.&
5.
The&bridge&must&have&a&place&in&the&center&
of& it& where&a&tray&can& be&a]ached&to& hold&
weight.& Projects& that& hold& more& weight&
score&be]er.&
• A& concept& idea& based& on& your& bridge& pictures&
50%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&holds&compared&to&the&other&group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#specificaCons.
Bridges,*Materials*Strength,*Paper,*Weight
(C)%2014%Andrew%Frinkle%
14
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Bridging&the&River&SNcks
6.
You&and&your&team&have&been&selected&to&make&the&longest&bridge&possible&from&just&toothpicks&
and&glue.
1.
2.
You&will&research&bridges&and&get&ideas&for&
a& concept& for& your& bridge& design.& Pay&
special&a]enNon&to&the&geometry& involved&
in&bridge&construcNon.&
• &2.4&pictures&of&bridges&25%&
• A& concept& idea& based& on& your& bridge& pictures&
50%&
Your& bridge& must& be& as& long& as& possible,&
between&2&and& 6&inches&wide,& and&2&to&12&
inches& tall.& If& you& are& out.& side& these&
measurements&by&more&than&1/2&inch,&you&
will&be&penalized&5%&per&1/2&inch.&
3.
You& will& work& with& one& to& three& partners.&
Teams&may&not&be&of&more&than&4&people.&
4.
You& may& use& only& glue& and& toothpicks& in&
the&final&project,&as&well&as&wax&paper&as &a&
working& surface&to&help&things&not&sNck& as&
they&dry.&(there&may&be&some&bracing&used&
when&the&project’s &glue&is &drying,& but& they&
must& not& be& present& in& the& finished&
project).&
5.
A&research&paper&on&bridges.
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&holds&compared&to&the&other&group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
Longer&projects&will&score&be]er.&
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#specificaCons.
Bridges,*Materials*Strength,*Toothpicks,*Weight
(C)%2014%Andrew%Frinkle%
15
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Can&Crusher
7.
You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY& Nn&foil&to&hold&
up&as&much&weight&as&possible.
1.
2.
You&will&design&a&device&that&holds&a&small&
container& on& top.& The& container& will& be&
filled& gradually& with& weight& (sand,&
paperclips,& marbles,& or& coins),& and& must&
hold&as&much&weight&as&possible.&
Create&a&blueprint&design&for&your&ideas
Your&teacher&will&determine&the&amount&of&
Nn& foil& you& may& use& in& your& project.& You&
may&use&only&Nn&foil&for&your&construcNon.&
• ExplanaNon&of&strategies&25%&
3.
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&can&hold&up&compared&to&others.&
• Top& scores& get& +50%,& and& those& following& get&
+40%,&+30%,&or&+20%.&
Dead*LiJ,*Foil,*Materials*Strength,*Weight
(C)%2014%Andrew%Frinkle%
16
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Come&Fly&With&Me
8.
You&and&your&team&have&been&selected&to&design&and&build&a&kite&from&plasNc&straws&and&other&
household&materials.
1.
You&will&design&a&kite.&
Create&a&blueprint&design&for&your&ideas
2.
You& will& work& with& one& or& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
• Sketch&25%&
3.
4.
• Sketch&is&labeled&25%&
The& kite& must& be& built& of& only& plasNc&
straws,& Nssue& paper,& tape,& glue,& plasNc&
wrap,& and& string.& Your& teacher& will&
determine& the& amounts& of& each& item& you&
may&use.&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Teams & are& encouraged& to& make& non.
tradiNonal& designs.& Diamond.shaped& kites&
will& not& get& full& points!& Kite& research& is&
strongly&recommended.&
Your&completed&design&and&the&results&of&the&test.
• Project& Completed& =& 50%& (25%& for& diamond&
design)&
• Project&Gets&airborne&for&10+&seconds&=&25%&
• The& remaining& 25%& of& your& points& come& from&
how& long& your& project& remains & airborne&
compared&to&other&teams’&kites.&
Fliers,*Plas(c*Straws,*Time
(C)%2014%Andrew%Frinkle%
17
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Crash&Test&Dummies
9.
You&and&your&team&have&been&selected&to&design&a&stunt&car&that&can&protect&passengers&to&the&
end&of&the&track.
1.
2.
You& will& design& a & car& from& scavenged&
supplies,& including:& tape,& straws,& paper&
clips,& note& cards,& cardboard& tubes/boxes,&
paper,& card& stock,& and& other& approved&
supplies.&
Create&a&blueprint&design&for&your&ideas
Your& finished& cars&must&fit& on&a &track& that&
your&teacher&has& created,&likely&to& include&
things&like& bumps,& jumps,&hills,& and& a&wall&
to&crash&into&at&the&very&end.&
• ExplanaNon&of&strategies&25%&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
4.
Success&will&be&measured&by& how& many&of&
your&car’s&passengers&are&sNll&in& the&car&at&
the&end&of&the&track.&
Your&completed&design&and&the&results&of&the&test.
Your& project& design& may& not& completely&
close&off& or& secure&your& passengers&to&the&
car&itself.&Your&passengers&must&be&at&least&
parNally&visible&at&all&Nmes.&
• 50%&of&your&grade&depends&on&how&many&of&your&
four&passengers&survive&unNl&the&end&of&the&track&
on&each&of&your&3&runs.
5.
• Project&Completed&=&40%
• Each&surviving& passenger&is&worth&5%.& That&gives&
you&a&total&of&12&passengers&in&all&3&runs&(4x3)&at&
5%&each,&for&a&possible&60%
Cars,*Crashes,*Tracks
(C)%2014%Andrew%Frinkle%
18
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Daisy&Chains
10.
You& and& your& team& have&been& selected& to& make&the& strongest& chain& possible& from& strips& of&
paper!
1.
You& will& design& a& paper& chain& at& least& 24&
inches& long,& and& your& chain& must& be&
created& from& paper& and& one& type& of& the&
following& adhesives:& tape,&glue,& or&staples.&
Your&teacher&will&decide&on&your&maximum&
number&of&sheets&of&paper&and&the&amount&
of&adhesives&you&get&to&use.&
Create&a&blueprint&design&for&your&ideas
2.
Your&chain&must&a]ach&at&both&ends&to&test&
its&weight&allowance.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
3.
Your&teacher&will&have&a&container&to&a]ach&
to&one&end&of& your&chain&and& a&pole,& rope&
loop,&or&metal&eyelet&to&a]ached&to&the&
other&.&
4.
• Sketch&25%&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategies&25%&
Your&completed&design&and&the&results&of&the&test.
You& must& work& with& only& 1& partner,& or&
alone.&Teams&may&not&be&made&up&of& more&
than&2&people.&
• Project&Completed&=&40%
50%&of&your&grade&depends&on&your&chain’s&success&
in&holding&weight.
• Projects&will& get& between& 10.50%& depending& on&
the&amount&of&weight&they&hold.
• NOTE:#The#best#project#gets#an#automaCc#100%.#
Chains,*Materials*Strength,*Paper,*Weight
(C)%2014%Andrew%Frinkle%
19
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Dead&LiP
11.
You& and& your& team& have& been& selected& to& make& the& strongest& possible& book& holder& out& of&
plasNc&straws&and&tape.
1.
2.
You& will& design& a&device& at& least& 6& inches&
tall& with& any& other& dimensions& of& length&
and& width& that& can& hold& up& as& many&
textbooks&as&possible&without&collapsing.&
Create&a&blueprint&design&for&your&ideas
• Sketch&25%&
• Sketch&is&labeled&25%&
Your&teacher&will&determine&the&maximum&
number& of& straws& you& may& use& in& your&
project.&
3.
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
You& may& use& only& plasNc&straws &and& clear&
tape&for&your&construcNon.&
5.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&can&hold&up&compared&to&others.&
• Top& scores& get& +50%,& and& those& following& get&
+40%,&+30%,&or&+20%.&
Dead*LiJ,*Materials*Strength,*Plas(c*Straws,*Weight
(C)%2014%Andrew%Frinkle%
20
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Down&the&Chute
12.
You&and&your&team&have&been&selected&to&design&a&delivery&device&that&can&take&a&marble&5&foot&
across&the&room&and&drop&it&into&an&open&and&empty&soda&bo]le.
1.
You& will& design& a& delivery& system& to&
transport& a&marble&5&feet& across&the&room&
into&a&bo]le.&
Create&a&blueprint&design&for&your&ideas
Your&finished&project&must&be&built& of& only&
paper,& card& stock,& tape,& glue,& and& other&
materials&approved&by&your&teacher.&
• Sketch&is&labeled&25%&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4.
Your& project& may& NOT& be&a]ached& to&the&
bo]le&in&any&way.&
5.
Your& project& must& be& freestanding,& not&
a]ached&to&the&floor&or&any&furniture.&
2.
• Sketch&25%&
• ExplanaNon&of&strategies&25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&40%
50%&of&your&grade&depends&on&your&success &in&your&
3&trials.
• Success&3/3&=&+50%,&
• Success&2/3&=&+35%
• Success&1/3&=&+20%,&otherwise&no&points.&
Accuracy,*Marbles,*Tracks
(C)%2014%Andrew%Frinkle%
21
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Egg&Survivor&I&.&High&Falls
13.
You&and&your&team&have&been&selected&to&make&sure&a&very&precious&cargo&(a&raw&egg)&survives&
a&fall&of&at&least&10&feet.& Surviving& eggs&will&then&compete&for&increasing& heights&to&determine&
which&team&has&designed&the&best&EPD&(egg&protecNon&device).
1. You& will& design& a& vehicle& of& dimensions& no&
larger&than&12x12x12.&That’s&12&inches&long,&12&
inches&wide,&and&12&inches&deep.
Create&a&blueprint&designs&for&your&ideas
2. The&vehicle&must&have&an&access&hole&to&allow&
us& to& put& in& an& egg& and& then& take& it& out& to&
examine&its&condiNon&aPer&the&fall.
• Materials&List&25%&
3. You&may&use&any&materials&you&want,&provided&
you& can&scrounge&them& up,&buy& them,&or& find&
them.
• Conclusions&and&reflecNons &based&on&your&results&
25%&
• Labeled&Sketch&25%&
• ExplanaNon&of&strategies&25%&
4. You& may& test& at& home.& In& fact,& you’re&
encouraged& to& test& at& home!& Assembly& and&
design&may&also&take&place&at&school,&but&Nme&
is&limited.
Your&completed&design&and&the&results&of&the&test.
• Completed&Design&50%&(penalNes&assessed&if&it&
does&not&follow&the&rules)&
5. Teams&may&be&of&no&more&than&3&people.
Results&of&Crash&Test&(up&to&50%)
• Breaks&on&1st&a]empt&=&0%
• Survive&5&foot&drop&=&25%
• Survive&10&foot&drop&=&35%
• Survive&Higher&Fall&=&50%
Crashes,*Eggs,*Height,*Scavengers
(C)%2014%Andrew%Frinkle%
22
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Egg&Survivor&II&.&Smallest&Winner
14.
You&and&your&team&have&been&selected&to&make&a&new&EPD&(egg&protecNon&device).&This&one&
must&be&as&small&as&possible&and&must&sNll&survive&a&10&foot&fall!
1.
You& will&design&a&vehicle& of& dimensions&as&
small&as&possible&that&can&survive&a&10&foot&
drop.&
Create&a&blueprint&designs&for&your&ideas
The& vehicle& must& have& an& access& hole& to&
allow& us&to& put&in&an&egg& and&then& take&it&
out&to&examine&its&condiNon&aPer&the&fall.&
• Materials&List&25%&
3.
You& may& use& any& materials & you& want,&
provided& you& can& scrounge& them& up,& buy&
them,&or&find&them.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4.
You& may& test& at& home.& In& fact,& you’re&
encouraged&to&test&at&home!&Assembly&and&
design& may& also& take& place& at& school,& but&
Nme&is&limited.&
2.
5.
• Labeled&Sketch&25%&
• ExplanaNon&of&strategies&25%&
Your&completed&design&and&the&results&of&the&test.
• Completed&Design&=& 50%&(penalNes&assessed&if&it&
does&not&follow&the&rules)&
Teams&may&be&of&no&more&than&3&people.&
• Survives&fall&of&10&foot&=&25%&(otherwise&0%)
Size&of&Surviving&Design&(up&to&25%):
• One&of&the&smallest&designs&15.25%
• One&of&the&larger&designs&0.15%
• Smallest&surviving&design&=&automaNc&100%
Crashes,*Eggs,*Height,*Scavengers
(C)%2014%Andrew%Frinkle%
23
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Egg&Survivor&III&.&Rolling&Eggs
15.
You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one&
must&be&a&rolling&vehicle&that&can&protect&an&egg&as&it&goes&down&an&obstacle&course&or&simple&
track&your&teacher&has&developed.&Track&condiNons&MAY&vary.
1. You& will&design& a&rolling& vehicle&of& dimensions&
your&teacher&requires&that&will&fit&on&the&track.&
Create&a&blueprint&designs&for&your&ideas
• Labeled&Sketch&25%&
2. The&vehicle&must&have&an&access&hole&to&allow&
us& to& put& in& an& egg& and& then& take& it& out& to&
examine&its&condiNon&aPer&running&the&track.&
• Materials&List&25%&
• ExplanaNon&of&strategies&25%&
3. You&may&use&any&materials&you&want,&provided&
you& can&scrounge&them& up,&buy& them,&or& find&
them.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4. You& may& test& at& home.& In& fact,& you’re&
encouraged& to& test& at& home!& Assembly& and&
design&may&also&take&place&at&school,&but&Nme&
is&limited.&
Your&completed&design&and&the&results&of&the&test.
5. Teams&may&be&of&no&more&than&3&people.&
• Completed&Design&=& 50%&(penalNes&assessed&if&it&
does&not&follow&the&rules)&
Results&of&Trials&=&up&to&50%
• Survives&all&three&runs&+50%
• Survives&two&runs&+35%
• Survives&one&run&+20%
• Fails&first&run&0%
Cars,*Crashes,*Eggs,*Scavengers,*Tracks
(C)%2014%Andrew%Frinkle%
24
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Egg&Survivor&IV&.&Log&Flume
16.
You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one&
must&be&a&sailboat&that&can&hold&and&protect&a&raw&egg&as&it&goes&down&a&water.filled&track&your&
teacher&has&developed.&Track&condiNons&MAY&vary.
1. You& will& design& a&sailboat& of& dimensions& your&
teacher&requires&that&will&fit&on&the&water.filled&
track.&A&fan&will&push&the&sailboat&to&the&end&of&
the&track.&It&must&arrive&safely.
Create&a&blueprint&designs&for&your&ideas
• Labeled&Sketch&25%&
• Materials&List&25%&
2. The& vehicle&must& have&a& place& to& put& the& egg&
where&it&is&visible&the&enNre&Nme.
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
3. You&may&use&any&materials&you&want,&provided&
you& can&scrounge&them& up,&buy& them,&or& find&
them.&
4. You& may& test& at& home.& In& fact,& you’re&
encouraged& to& test& at& home!& Assembly& and&
design&may&also&take&place&at&school,&but&Nme&
is&limited.&
Your&completed&design&and&the&results&of&the&test.
• Completed&Design&=& 50%&(penalNes&assessed&if&it&
does&not&follow&the&rules)&
5. Teams&may&be&of&no&more&than&3&people.&
Results&of&Trials&=&up&to&50%
• Survives&all&three&runs&+50%
• Survives&two&runs&+35%
• Survives&one&run&+20%
• Fails&first&run&0%
Boats,*Crashes,*Eggs,*Scavengers,*Tracks,*Wind,*Water
(C)%2014%Andrew%Frinkle%
25
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Egg&Survivor&V&.&Mars&Lander
17.
You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one&
must&be&a&small&container& that&protects&an& egg&surrounded&ONL&Y& by& in.& flated&balloons.&The&
device&must&protect&the&egg&from&falls&of&varying&heights.
1. You& will& design& a& device& of& dimensions& no&
greater&than&12&inches&in&any&direcNon.
Create&a&blueprint&designs&for&your&ideas
• Labeled&Sketch&25%&
2. The& vehicle&must& have&a& place& to& put& the& egg&
where&it&can& be&checked&for&damage&between&
tests.
• Materials&List&25%&
• ExplanaNon&of&strategies&25%&
3. You&may&use&only& a&small&box&of& card& stock& or&
other& approved& materials& and& balloons.& Also&
acceptable&for&use&are&modest&amounts&of&tape&
or&glue&to&a]ach&the&balloons&to&your&EPD.
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4. You& may& test& at& home.& In& fact,& you’re&
encouraged& to& test& at& home!& Assembly& and&
design&may&also&take&place&at&school,&but&Nme&
is&limited.&
Your&completed&design&and&the&results&of&the&test.
• Completed&Design&=& 50%&(penalNes&assessed&if&it&
does&not&follow&the&rules)&
5. Teams&may&be&of&no&more&than&3&people.&
Results&of&Trials&=&up&to&50%
• Breaks&on&1st&a]empt&=&0%
• Survive&5&foot&drop&=&25%
• Survive&10&foot&drop&=&35%
• Survive&Higher&Fall&=&50%
Balloons,*Crashes,*Eggs
(C)%2014%Andrew%Frinkle%
26
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Fire&Away!
18.
You&and&your&team&have&been&selected&to&make&a&rubber&band&dart&thrower&that&throws&a&dart&
as&far&as&possible!
1.
2.
You& will& design& not& only& a& slingshot& of&
rubber& bands,& but& also& a & paper& dart& that&
hooks&onto&it&and&can&be&fired&for&distance.&
Create&a&blueprint&designs&for&your&ideas
Your& device& must& not& use& more& than& four&
rubber& bands& and& one& piece& of& paper.&
Other&acceptable&materials&include&a&paper&
clip&and&a&small&bit&of&clear&tape.&
• Sketch&is&labeled&25%&
3.
You& will& work& with& a& partner.& Teams&may&
not&be&of&more&than&2&people.&
4.
One& partner& will& hold& the& slingshot,& while&
the&other&aims&and&fires&the&dart.&
5.
You& will&fire&your& project& 3&Nmes &and& add&
the&total&distance&fired&for&a&final&score.&
• Sketch&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& far& your&
project& fires& com.& pared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.&
• NOTE:# The# project# with# the# longest# total# fired#
distance#automaCcally#gets#100%#
Distance,*Rubber*Bands,*Throwers
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Foilty&Towers
19.
You&and&your&team&have&been&selected&to&make&a&the&tallest&tower&possible&from&a&3&foot&length&
of&foil&and&NOTHING&else.
1.
You&will&design&a&tower.&
A&blueprint&design&of&your&idea
2.
Your&device&may&be&any&dimensions,&but&it&
must&be&as&tall&as&possible.&
• Sketch&25%&
3.
You&will&work&with&one&partner.&Teams&may&
not&be&of&more&than&2&people.&
4.
You& may& use& only& a & 3& foot& length& of&
aluminum&foil&and&nothing&else!&
5.
The& tower& may& not& be& braced& against& or&
a]ached& to& any& other& objects.& It& must& be&
completely&freestanding.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& tall& your&
project&is&compared&to&the&others.
• NOTE:# The# tallest# project# scores# an# automaCc#
100%
Foil,*Height,*Towers
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Get&it&Running
20.
You&and&your&team&have&been&selected&to&make&a&car&that&runs&on&rubber&band&power!
1.
You& will& design& a& vehicle& that& uses& the&
stored&energy&of&rubber&bands&to&move.&
2.
Your&device&must&be&no&more&than&8&inches&
in&any&dimension.&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
You& must& only& use& paper,& glue,& tape,&
rubber&bands,& paperclips,&pencils,&or& other&
approved&office&supplies&for&your&project.&
5.
The&car&may&not&be&slingshot&fired&or&flicked&
for& movement,& or& it& will& result& in&
disqualificaNon.& The& car& must& have& some&
sort&of& moving& parts&that&rely&on&the&use&of&
rubber&bands&for&movement.&
Create&a&blueprint&designs&for&your&ideas
• Sketch&25%&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& far& your&
project& rolls& compared& to& the& other& groups’&
projects.&The&projects&that&do&best&will&get& more&
points.
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#size#specificaCons.
Cars,*Distance,*Rubber*Bands
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Hang&Ten
21.
You&and&your&team&have&been&selected&to&make&a&paper&device&that&can&stay&in&the&air&for&the&
longest&Nme&possible.
1.
You&will&design&a&paper&device.&
Create&a&blueprint&designs&for&your&ideas
2.
Your& finished& device&must& be&no& longer& in&
any&dimension&than&24&inches.&
• Sketch&25%&
3.
4.
5.
• Sketch&is&labeled&25%&
You& will& work& alone& or& with& a & single&
partner.&Teams&may&be&of& no&more&than&2&
people.&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
You& may& use& any& thickness,& color,& or& size&
paper& you& want,& so& long& as& the& finished&
product& is& less& than& 24& inches& in& all&
dimensions.&AddiNonal&tape,&paperclips,& or&
other&approved&materials&may&be&added&to&
your&design.&
Your&completed&design&and&the&results&of&the&test.
Hang& Nme& will& be& measured& with& a&
stopwatch& aPer& the&device&is&thrown.& The&
longest& Nme& wins.& Three& a]empts&will& be&
given.&
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& long& your&
project& stays& in& the& air& compared& to& the& other&
group’s& projects.& The& projects& that& do& best& will&
get&more&points.&
• # NOTE:#There# is#a# T5%#penalty#for#every#1/2#inch#
your#project#is#out#of#the#size#specificaCons.#
Airplanes,*Fliers,*Paper,*Time
(C)%2014%Andrew%Frinkle%
30
STEM%Physics%and%Engineering%Science%Labs%Collec7on
High&Clips
22.
You&and&your&team&have&been&selected&to&make&the&tallest&tower&possible&from&paper&clips!
1.
2.
You& will& design& and& build& a& paper& clip&
tower.& Your& teacher& will& decide& on& your&
maximum&number&of&paperclips.&
Create&a&blueprint&designs&for&your&ideas
Your& tower& must&be& built& from&only&paper&
clips,& although& you& may& use& tools& like&
needle.nose&pliers&or&other&approved&tools&
to&help&shape&and&form&your&clips.&
• Sketch&is&labeled&25%&
3.
The&tower& must&be&freestanding.&It& will&sit&
on& a& flat& surface& and& cannot& come& in&
contact& with& walls& or& other& things& that&
might&brace&it&up.&
4.
You& must& work& with& only& 1& partner,& or&
alone.&Teams&ma&y&not&be&made&up&of&more&
than&2&people.&
• Sketch&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& much& tall&
your&project&is&compared&to&others.&
• NOTE:# The# tallest# project# gets# an# automaCc#
100%.
Height,*Paper*Clips,*Towers
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
H.M.S.&Speedboat
23.
You&and&your&team&have&been&selected&to&design&the&fastest&wind.powered&land&boat&possible.
1.
You& will& design& and& build& a& sailboat& from&
notecards,&glue,&tape,& toothpicks,& popsicle&
sNcks,& rubber& bands,& straws,& or& other&
scavenged&household&materials.&
Create&a&blueprint&designs&for&your&ideas
• Sketch&25%&
• Sketch&is&labeled&25%&
2.
Your&finished&boat&must&roll&or&move&across&
land&on&wind&power&alone.&
• ExplanaNon&of&strategies&25%&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4.
Your& object& is& to& make& the& fastest& boat&
possible.&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
50%& of& your& grade& depends& on& how& fast& your&
project&is&compared&to&others.
• Other&places&=&+20%&
• Third&Place&=&+30%&
• Second&Place&=&+40%&
• Fastest&Boat&=&+50%&
Boats,*Cars,*Scavengers,*Speed,*Wind
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
House&of&Cards
24.
You&and&your&team&have&been&selected&to&make&a&the&tallest&tower&possible&from&6&index&note&
cards,&and&NOTHING&else.
1.
You&will&design&a&tower.&
Create&a&blueprint&designs&for&your&ideas
2.
Your&device&may&be&any&dimensions,&but&it&
must&be&as&tall&as&possible.&
• Sketch&25%&
3.
You&will&work&with&one&partner.&Teams&may&
not&be&of&more&than&2&people.&
4.
You&may&use&only&6&note&cards&and&nothing&
else.& That& means& no& glue,& tape,& or& other&
adhesives!&
5.
The& tower& may& not& be& braced& against& or&
a]ached& to& any& other& objects.& It& must& be&
completely&freestanding.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&tall&your&
project&is&compared&to&the&other&group’s&
projects.&The&projects&that&are&tallest&will&get&
more&points.
Height,*Notecards,*Towers
(C)%2014%Andrew%Frinkle%
33
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Huff&and&Puff&Your&House&Down
25.
You&and& your&team&have&been&selected&to&make&a&house&out&of&plasNc&straws&and&other&basic&
building&materials&that&can&withstand&a&wrecking&ball’s&impending&a]ack.
1.
2.
You& will& design& a& house& that& is& at& least& 6&
inches&on& a&side.& It&may&be& cubic& or& more&
rectangular,& but& it& must& have& some&
noNceable&features&of& a&house,&like&a&door,&
a&roof,&windows,&etc...&
Create&a&blueprint&designs&for&your&ideas
You&may&use&only&plasNc&straws,&clear&tape,&
and&note&cards&for&your&construcNon.& Your&
teacher& will& determine& the& maximum&
number& of& straws&and& other& supplies& you&
may&use&in&your&project.&
• ExplanaNon&of&strategies&25%&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
3.
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
Your&completed&design&and&the&results&of&the&test.
Your&device&will&be&repeatedly&struck&with&a&
tennis&ball&or& other&object&on& a&pendulum&
string.& It& must& survive& as& many& a]acks& as&
possible.&
• 50%&of&your&grade&depends&on&how&well&your
project& withstands& to& a]acks:& Survive& 1& a]ack&
+25%,& 2&a]acks&+35%,&3& a]acks&+45%,& 5&a]acks&
or&more&+50%
5.
• Project&Completed&=&50%
• NOTE:#Your#teacher# will#decide# if#your#house# has#
‘survived’# or# not,# depending# on# damage#
sustained.
Crashes,*Materials*Strength,*Notecards,*Plas(c*Straws
(C)%2014%Andrew%Frinkle%
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
The&Landing&Strip
26.
You&and&your&team&have&been&selected&to&make&two&paper&airplanes&that&can&land&as&accurately&
on&targets&as&possible.
1.
You&will&design&two&paper&devices.&One&will&
be& for& long& distance& accuracy,& while& the&
other&is&for&short&distance&accuracy.&
Create&two&blueprint&designs&for&your&ideas
2.
Your&finished&devices&must&be&no&longer&in&
any&dimension&than&12&inches.&
• Sketches&are&labeled&25%&
3.
You& will&work& with& 2&partners.&Teams&may&
be&of& no&more& than& 3& people& and& no& less&
than&2.&
4.
• 2&Sketches&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
One& teammate&is&responsible& for& the&long&
distance&test& vehicle&(approximately& 20.30&
feet),&the&other&is&responsible&for&the&short&
distance&test& vehicle&(approximately& 10.15&
feet).&If&there&is &a&3rd&member&of&the&team,&
they& are& the& thrower.& Otherwise,& each&
builder& is& responsible& for& throwing& their&
own&plane.&
5.
You& may& use& any& thickness,& color,& or& size&
paper& you& want,& so& long& as& the& finished&
product& is& less& than& 12& inches& in& all&
dimensions.&AddiNonal&tape,&paperclips,& or&
other&approved&materials&may&be&added&to&
your&design.&
6.
There&will& be&a &total&of& 5&a]empts&to&land&
the& airplanes& on/in& their& targets& at& each&
distance.&Each&successful&landing&is&worth&a&
point.&Close&targets&might&be&landing& on&a&
Frisbee.& Long& distance&
targets&might&be& landing&
inside& a& hula& hoop& (or&
flying& through& it).& This& is&
the&teacher’s&discreNon.&
Your&completed&design&and&the&results&of&the&test.
• Projects&Completed&=&50%&(25%&each)&
• 50%&of& your&grade&depends&on&how&many& points&
your& team& can& accumulate& compared& to& the&
other& groups.& The& teams& that& gather& the& most&
points & will& get& more& points,& with& 1st& place&
automaNcally&gelng&100%.&
Accuracy,*Airplanes,*Fliers,*Paper
(C)%2014%Andrew%Frinkle%
35
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Lay&it&All&on&the&Line
27.
You&and&your&team&have&been&selected&to&make&a&rocket&ship&that&races&down&a&hanging&line.
1.
2.
You& will& design& a& rocket& ship& that& is&
balloon.powered& and&a]ached& to& a&string.&
The&rocket&ship&must&slide&along& the&string&
and&go&as&far&as&possible,&
Research& and& design& on& jets,& rockets,& and&
propulsion.
Your&rocket&ship&must&be&built&from&a&single&
balloon,& a& straw,& tape& or& glue,& and&
notecards.&
• A& concept& idea& for& your& rocket& sketched& and&
explained&50%&
3.
You&will&work&with&a&single&partner.&Teams&
may&not&be&of&more&than&2&people.&
4.
The& straw& will& be& used& to& slide& along& the&
line& that& is& strung& across& the& room.& Both&
ends&will& be&secured& during& tests.& Inflated&
balloons&will&be&a]ached&to&the&rocket&ship.&
Lelng& air&from&the&balloons&should&propel&
the&project&as&far&as&possible.&
• A&paragraph&on&jets,&engines,&and&propulsion&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Projects&Completed&=&50%&(25%&each)&
• 50%& of& your& grade& depends& on& how& far& your&
project& travels.& There& may& be& up& to& 3& trials&for&
you&to&get&the&best&results&possible.
• NOTE:#The#best#project#gets#an#automaCc#100%.#
Balloons,*Distance,*Fliers,*String
(C)%2014%Andrew%Frinkle%
36
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Leaning&Towers
28.
You&and&your&team& have&been&selected&to&make&a&the&tallest&tower&possible&from& 3&pieces&of&
paper&and&a&foot&of&tape.
1.
You&will&design&a&tower.&
A&blueprint&design&of&your&idea
2.
Your&device&may&be&any&dimensions,&but&it&
must&be&as&tall&as&possible.&It&must&have&its&
own&base.&
• Sketch&25%&
You& will& work& with& two& or& three& partners.&
Teams&may&not&be&of&more&than&4&people.&
• ExplanaNon&of&strategy&25%&
3.
4.
You&may&use&only&scissors,&exactly&one&foot&
of&tape&or&less,&and&3&sheets&of&copy&paper.&
5.
The& tower& may& not& be& braced& against& or&
a]ached& to& any& other& objects.& It& must& be&
completely&freestanding.&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& tall& your&
project& is& compared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
• NOTE:#There# is# a#T5%#penalty#for#each#new#sheet#
of# paper# you#are# exchanging#for#one# your# team#
made#a#mistake#on#and#wasted.
Height,*Paper,*Towers
(C)%2014%Andrew%Frinkle%
37
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Marble&Madness
29.
You&and&your&team&have&been&selected&to&make&the&longest,&trickiest&course&in&which&to&deliver&
a&marble&to&its&final&desNnaNon.&The&longer&and&trickier&the&be]er.
1.
You&will&design&a &roller&coaster&for&a&marble&
out& of& tape,& paper,& card& stock,& other&
supplied& materials,& and& materials& you& can&
find&at&home&that&are&approved&for&use.&
A& decorated& adverNsement& poster& that& explains&
your& concept,& names&your& roller& coaster,& lists& the&
features& of& the&coaster,& and& explains& which& team&
member&was&responsible&for&each&part.
2.
The&roller&coaster&must&successfully&deliver&
3& marbles,& one& at& a& Nme,& to& a& collecNon&
point& at& the& base& of& the& project.& Each&
marble& that& fails&to& make&it& to& the&end& of&
the& course&will& result& in& a&penalty& for& the&
total&score.&
• Coaster&Name&10%
3.
You& may& test& at& home.& In& fact,& you’re&
encouraged&to&test&at&home!&Assembly&and&
design& may& also& take& place& at& school,& but&
Nme&is&limited.&
4.
Teams&may&be&of&no&more&than&4&people.
5.
Suggested& Tricks& to& include& are:& stairs,&
verNcal& loops,& jumps,& horizontal& spirals,&
switchbacks,& tunnels,& funnels,& trap& doors,&
and&drain&pans.&Be&original&designing&tricks.&
Tricks& can&be& anything& where&the&ball&just&
isn’t&rolling&in&a&straight&path.
• Coaster&Concept&25%&
• List&of&Features&25%&
• Sketch/Artwork&30%&
• Who&did&What?&10%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&25%&
• 1%&per& second&of& average&Nme&(average&of& all&3&
marble&tests)&
• .5%& for&each& marble&that&fails&to& make&it&to&the&
end&of&the&track.&You&will&get&1&restart&or&‘nudge’&
per&marble&for&free,&but&then&it&costs&you.&
• +10%&per&different&trick,&or&+5%&for&a &second&trick&
of& the& same& kind& already& used.& No& points& for&
more&one&of&the&same&kind&of&trick.&
Marbles,*Scavengers,*Time,*Tracks
(C)%2014%Andrew%Frinkle%
38
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Marshmallows&Away!
30.
You&and&your&team&have&been&selected&to&make&a&device&to&throw&mini&marshmallows&as&far&as&
possible.
1.
2.
You& will& design& a& throwing& device& that& is&
free.standing.& It& may& not& be& a]ached& to&
anything& or& do&more&than&sit&on& a &desk& or&
table&surface.&
Create&a&blueprint&design&for&your&ideas
• Sketch&25%&
• Sketch&is&labeled&25%&
The&catch&is&that&it&must&be&made&primarily&
from& paperclips,& along& with& whatever&
approved&materials&you&are&given.&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
The& device& must& have& some& place& to&
a]ach/hold& the& mini&marshmallow& so& that&
it&can&be&launched.&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
• Your& completed& design& and& the& results& of& the&
test.
• Project&Completed&=&50%
• 50%& of& your& grade& depends& on& how& far& your&
project& throws& compared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.
• NOTE:&The&team&that&can&throw&the&marshmallow&
the&farthest&gets&an&automaNc&100%
Distance,*Marshmallows,*Paper*Clips,*Throwers
(C)%2014%Andrew%Frinkle%
39
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Merry.Go.Round!
31.
You&and&your&team&have&been&selected&to&make&a&balloon.powered&merry.go.round!
1.
2.
You& will& design& a& Merry.Go.Round& that&
uses &balloon&power&to&turn&about&a&central&
axis.&
Create&a&blueprint&design&for&your&ideas
Your& device& must& have& an& arm& or& flag& of&
sorts& that& protrudes& out& far& enough& to&
make& it& visually& obvious,& so& that& the&
number& of& successful& rotaNons& can& be&
counted&when&your&device&is&in&moNon.&
• Sketch&is&labeled&25%&
3.
Your&device&must&anchor&to&a&surface&like&a&
desk&and&rotate&about&a&central&pole&or&pin.&
4.
You& may& only& blow& up& your& balloon& once&
per&trial.&You&may&decide&how&full&you&want&
the&balloon&to&be.&
5.
• Sketch&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
Design& your& project& from& whatever&
approved& materials &you& can& find& at& home&
or&in&the&classroom.
6.
You& will& work& with& 1.2& partners.& Teams&
may&not&be&of&more&than&3&people.&
7.
More& successful& rotaNons& means& a& be]er&
score.&
• 50%& of&your& grade&depends&on&how&many& Nmes&
your&project&rotates&compared&to&other&projects.
• You& will&add&up& the&total&revoluNons& in& 3& trials,&
with& only& minor& adjustments&and&fixes &between&
trials.& The& project& with& the& most& rotaNons&
automaNcally&gets&100%
Balloons,*Scavengers
(C)%2014%Andrew%Frinkle%
40
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Off&to&the&Races
32.
You& and& your& team& have&been& selected& to& design& a& race& car& that& will& race&down& a&teacher.
designed&track&as&fast&as&possible.
1.
2.
You&will&design&a&race&car&that&will&be&made&
from&classroom&supplies..&
Create&a&blueprint&design&for&your&ideas
• Sketch&25%&
Your& finished& device& must& be& no& longer&
than&8&inches,&no&wider&than&4&inches,&and&
no&taller&than&4&inches.&
3.
You& will& work& alone& or& with& one& or& two&
partners.&Teams&may&be&of& no&more&than&3&
people.&
4.
You& may& use& note& cards,& plasNc& straws,&
paper,&tape,&paperclips,&or& other& approved&
materials&in&your&design.&
5.
Time&will&be&measured&with&a&stopwatch&as&
your&car&races &down&the&track.& You&will&be&
given& 3& a]empts& to& get& the& fastest& Nme&
possible.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategies&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& fast& your&
project& runs& compared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.&
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#size#specificaCons.#
Cars,*Speed,*Tracks
(C)%2014%Andrew%Frinkle%
41
STEM%Physics%and%Engineering%Science%Labs%Collec7on
On&a&Strong&Note...
33.
You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY&note&cards&to&
hold&up&as&much&weight&as&possible.
1.
2.
3.
4.
5.
You&will&design&a&device&that&holds&a&small&
container& on& top.& The& container& will& be&
filled& gradually& with& weight& (sand,&
paperclips,& marbles,& or& coins),& and& must&
hold&as&much&weight&as&possible.&
Create&a&blueprint&design&for&your&ideas
Your&teacher&will&determine&the&maximum&
number&of&note&cards&you&may& use&in&your&
project.& You& may& use& only& note& cards &for&
your& construcNon,& unless& otherwise&
specified.& Your& teacher& may& or& may& not&
allow&a&small&amount&of&adhesives.
• ExplanaNon&of&strategies&25%&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
Your&completed&design&and&the&results&of&the&test.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&can&hold&up&compared&to&others.&
OPTIONAL:& Use& Post.It’s& instead& of& note&
cards,&so&the&sNckiness&offers&more&design&
opNons.
• Top& scores& get& +50%,& and& those& following& get&
+40%,&+30%,&or&+20%.&
Dead*LiJ,*Materials*Strength,*Notecards,*Weight
(C)%2014%Andrew%Frinkle%
42
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Pipe&Dreams
34.
You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY& pipe&cleaners&
to&hold&up&as&much&weight&as&possible.
1.
2.
You&will&design&a&device&that&holds&a&small&
container& on& top.& The& container& will& be&
filled& gradually& with& weight& (sand,&
paperclips,& marbles,& or& coins),& and& must&
hold&as&much&weight&as&possible.&
Create&a&blueprint&design&for&your&ideas
Your&teacher&will&determine&the&maximum&
number& of& pipe& cleaners& you& may& use& in&
your& project.& You& may& use& only& pipe&
cleaners&for&your&construcNon.&
• ExplanaNon&of&strategies&25%&
3.
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&can&hold&up&compared&to&others.&
• Top& scores& get& +50%,& and& those& following& get&
+40%,&+30%,&or&+20%.&
Dead*LiJ,*Materials*Strength,*Pipe*Cleaners,*Weight
(C)%2014%Andrew%Frinkle%
43
STEM%Physics%and%Engineering%Science%Labs%Collec7on
PlasNc&Bridges
35.
You&and&your&team&have&been&selected&to&make&the&longest&bridge&possible&from&just&tape&and&
plasNc&straws.
1.
You&will&design&a&device&that&holds&a&small&
container& on& top.& The& container& will& be&
filled& gradually& with& weight& (sand,&
paperclips,& marbles,& or& coins),& and& must&
hold&as&much&weight&as&possible.&
2.
Your&teacher&will&determine&the&maximum&
number& of& pipe& cleaners& you& may& use& in&
your& project.& You& may& use& only& pipe&
cleaners&for&your&construcNon.&
3.
You& will& work& with& one& to& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
Your& device& must& be& free.standing& and&
movable.& It& cannot& be& a]ached& to& any&
surface.&
A&research&paper&on&bridges.
• 2.4&pictures&of&bridges&25%&
• A& labeled& sketch& and& de.& tailed& concept& idea&
based&on&your&bridge&pictures&50%&
• Conclusions&and&reflecNons &based&on&your&results&
25%
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& long& your&
project& is& compared& to& the& other& group’s&
projects.& The& projects& that& are& longest& will& get&
more& points.& Top& scores& get& +50%,& and& those&
following&get&+40%,&+30%,&or&+20%.&
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#specificaCons.#
Bridges,*Length,*Plas(c*Straws
(C)%2014%Andrew%Frinkle%
44
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Rickety&Old&Bridge
36.
You&and&your&team&have&been&selected&to&make&a&rope&bridge&from&twine&and&note&cards.
1.
You& will& design& a& bridge& using& only& twine&
and&notecards&for&planks.&There&may&be&no&
glue&or&tape.&
Create&a&blueprint&design&for&your&ideas
Your&bridge&cannot&use&any& piece&of& twine&
longer& than& 6”,& or& a & piece& of& notecard&
larger&than&1/4&of&a&whole&card.&
• Sketch&is&labeled&25%&
3.
Your&bridge&must&be&at&least&18”&long,& and&
3”&wide.& There&must& also& be&some& sort&of&
handrails.&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
4.
You& will&work& with& 1&or&2& partners.&Teams&
may&not&be&of&more&than&3&people.&
5.
The&rope&bridge&must&be&able&to&anchor&to&
a& board& with& 2& posts& or& some& setup& your&
teacher&provides&to&anchor&each&side&of&the&
bridge&to.&
2.
• Sketch&25%&
• ExplanaNon&of&strategies&25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&60%
• Project& Length:& 18”=60%,& 21”=70”,& 24”=80%,&
27”=90%,&30”=100%
• TEACHER’S#OPTION:#You#must#be# able# to# push# a#
hot# wheels/matchbox# car# across# the# bridge#
without#it#ge\ng#stuck.
• NOTE:# Other# scores# may# vary# according# to#
bonuses# and# penalCes# assessed# for# any# of# the#
teacher’s#opCons#chosen.
• TEACHER’S#OPTION##2:#Test#the#weight#the#bridge#
can# hold#by# pu\ng# graduated#weights# onto# the#
project.
Bridges,*Cars,*Length,*Materials*Strength,*String,*Weight
(C)%2014%Andrew%Frinkle%
45
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Rubber&Match
37.
You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&a&handful&of&
rubber&bands!
1.
You& will& design& a& rubber& band& chain& 24&
inches& long,& and& your& chain& must& be&
created& from& only& rubber& bands.& Your&
teacher& will& decide& on& your& maximum&
number& of& rubber& bands& you& may& use& in&
your&project.&
2.
Your&chain&must&a]ach&at&both&ends&to&test&
its&weight&allowance.&
3.
Your&teacher&will&have&a&container&to&a]ach&
to&one&end&of& your&chain&and& a&pole,& rope&
loop,& or& metal& eyelet& to& a]ached& to& the&
other&.&
4.
You& must& work& with& only& 1& partner,& or&
alone.&Teams&may&not&be&made&up&of& more&
than&2&people.&
Research&and&design&on&chains.
• An&explanaNon&of&your&theory/strategy&25%&
• A&labeled&sketch&of&your&idea&25%&
• Conclusions&and&reflecNons &based&on&your&results&
50%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&holds.&
• NOTE:#The#best#project#gets#an#automaCc#100%.#
Chains,*Materials*Strength,*Rubber*Bands,*Weight
(C)%2014%Andrew%Frinkle%
46
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Strong&As&Aluminum
38.
You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&Nn&foil!
1.
You& will& design& a& paper& chain& at& least& 12&
inches& long,& and& your& chain& must& be&
created&only&from&Nn&foil.&There&may&be&no&
other& materials,& and& your& teacher& will&
decide&how&much&Nn&foil&each&team&gets.&
Research&and&design&on&chains.
2.
Your&chain&must&a]ach&at&both&ends&to&test&
its&weight&allowance.&
• Conclusions&and&reflecNons &based&on&your&results&
50%&
3.
Your&teacher&will&have&a&container&to&a]ach&
to&one&end&of& your&chain&and& a&pole,& rope&
loop,&or&metal&eyelet&to&a]ached&to&the&
other.&
4.
You& must& work& with& only& 1& partner,& or&
alone.&Teams&may&not&be&made&up&of& more&
than&2&people.&
• An&explanaNon&of&your&theory/strategy&25%&
• A&labeled&sketch&of&your&idea&25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&holds.&
• NOTE:#The#best#project#gets#an#automaCc#100%.#
Chains,*Foil,*Materials*Strength,*Weight
(C)%2014%Andrew%Frinkle%
47
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Take&the&High&Road
39.
You&and&your&team&have&been&selected&to&design&a&racetrack&that&takes&at&least&10&seconds&for&a&
matchbox&or&hot&wheels&car&to&complete.
1.
2.
You& will& design& a& track& from& scavenged&
supplies,& including:& tape,& straws,& paper&
clips,& note& cards,& cardboard& tubes/boxes,&
paper,& card& stock,& and& other& approved&
supplies.&
A&blueprint&design&of&your&idea
Your& finished& tracks& must& fit& within& the&
classroom,& or& within& a& workspace&
designated&for&your&team&by&your&teachers.&
• ExplanaNon&of&strategy&25%&
3.
You& will& work& with& two& or& three& partners.&
Teams&may&be&of&no&more&than&4&people.&
4.
Time&will&be&measured&with&a&stopwatch&as&
your&car&races &down&the&track.& You&will&be&
given& 3& a]empts& to& get& the& longest& Nme.&
possible.&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%&of& your&grade&depends&on&how& long&it&takes&
for&your&project&to&complete&the&track.&
• NOTE:# There# is# a# T5%# penalty# for# every# push# or#
restart#required,#but#there#may#be#bonus#%#added#
for#tricks#like#jumps,#loops,#or#otherwise.
Cars,*Scavengers,*Time,*Tracks
(C)%2014%Andrew%Frinkle%
48
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Take&to&the&Winds
40.
You&and&your&team&have&been&selected&to&make&a&working&windmill&that&turns&gears&and&makes&
an&acNon&occur&as&a&result&of&the&windmill&and&gears&turning.
1.
You& will& design& and& build& a&windmill& from&
notecards,&glue,&tape,& toothpicks,& popsicle&
sNcks,& rubber& bands,& straws,& or& other&
scavenged&household&materials.&
2.
Your& finished& windmill& must& turn& in& the&
wind.&
3.
Your& finished& windmill& must& have& gears&
inside& that& turn& or& make& at& least& one&
evident&and&visible&acNon&occur,&like&raising&
and& lowering& a& flag,& pushing& something,&
etc...&
4.
You& will& work& with& two& or& three& partners.&
Teams&may&be&of&no&more&than&4&people.&
A&blueprint&design&of&your&idea
• Sketch&25%&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
50%& of& your& grade&depends&on& what& your& project&
does&as&an&acNon(s).
• One&acNon&=&+20%&
• Two&acNons&=&+35%&
• Three&acNons&=&+50%&
Scavengers,*Wind
(C)%2014%Andrew%Frinkle%
49
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Tin&Highway
41.
You&and&your&team&have&been&selected&to&make&the&strongest&bridge&possible&from&Nn&foil.
• You& will& research& bridges& and& get& ideas& for& a&
concept&for&your&bridge&design.&
A&research&paper&on&bridges.
• 2.4&pictures&of&bridges&25%&
• Your& bridge&must& be&18& inches&long,&between& 2&
and& 4&inches&wide,&and&2&to& 6&inches&tall.& If& you&
are& outside& these& measurements& by& more& than&
1/2&inch,&you&will&be&penalized.&
• A& labeled& sketch& and& de.& tailed& concept& idea&
based&on&your&bridge&pictures&50%&
• Conclusions&and&reflecNons &based&on&your&results&
25%
• You& will&work& with& a&single& partner.& Teams&may&
not&be&of&more&than&2&people.&
• You& must&only& use&Nn& foil&for&your&project.& Your&
teacher&will&determine&how&much&foil&you&get.&
• The&bridge&must& have&a&place&in&the&center&of& it&
where& a& small& tray& can& be& a]ached& to& hold&
weight&(probably&paperclips&or&pennies).&Projects&
that&hold&more&weight&score&be]er.&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& long& your&
project& is& compared& to& the& other& group’s&
projects.& The& projects& that& are& longest& will& get&
more& points.& Top& scores& get& +50%,& and& those&
following&get&+40%,&+30%,&or&+20%.&
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#specificaCons.#
Bridges,*Foil,*Materials*Strength,*Weight*
(C)%2014%Andrew%Frinkle%
50
STEM%Physics%and%Engineering%Science%Labs%Collec7on
To&the&Moon&and&Back
42.
You&and&your&team&have&been&selected&to&make&a&paper&device&that&can&fly&the&greatest&distance&
in&a&straight&line&from&a&launch&point.
1.
You&will&design&a&paper&device.&
A&blueprint&design&of&your&idea
2.
Your& finished& device&must& be&no& longer& in&
any&dimension&than&24&inches.&
• Sketch&25%&
3.
You& will& work& alone& or& with& a & single&
partner.&Teams &ma&y&be&of&no&more&than&2&
people.&
4.
You& may& use& any& thickness,& color,& or& size&
paper& you& want,& so& long& as& the& finished&
product& is& less& than& 24& inches& in& all&
dimensions.&AddiNonal&tape,&paperclips,& or&
other&approved&materials&may&be&added&to&
your&design.&
5.
Distance& will& be& measured& with& a& tape&
measure&or& other& measuring&tool&aPer&the&
device& is& thrown.& The& longest& distance&
wins.&Three&a]empts&will&be&given.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& far& your&
project& flies& compared& to& the& other& group’s&
projects.&The&projects&that&do&best&will&get& more&
points.&
• NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch#
your#project#is#out#of#the#size#specificaCons.#
Airplanes,*Distance,*Fliers,*Paper
(C)%2014%Andrew%Frinkle%
51
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Toothpick&Towers
43.
You& and& your& team& have&been& selected& to& make& a&36& inch& tower& made&from& only& glue& and&
toothpicks.
1.
You&will&design&a&tower.&
A&blueprint&design&of&your&idea
2.
Your&device&may&be&any&dimensions,&but&it&
must&be&at&least&36&inches&tall.&
• Sketch&25%&
3.
You& will& work& with& two& or& three& partners.&
Teams&may&not&be&of&more&than&4&people.&
4.
You& may& use& only& glue& and& toothpicks& in&
the&final&project,&as&well&as&wax&paper&as &a&
working& surface&to&help&things&not&sNck& as&
they&dry.&(there&may&be&some&bracing&used&
when&the&project’s &glue&is &drying,& but&they&
must& not& be& present& in& the& finished&
project).&
5.
6.
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
The& tower& may& not& be& braced& against& or&
a]ached& to& any& other& objects.& It& must& be&
completely&freestanding.&
• Project&Completed&=&50%&
• Tower&is&36”&or&above&=&+50%
No& more& than& 6& inches& at& the& top& of& the&
tower& may& be& made& from& a& needle.like&
spike.&
• Tower&is&30”&or&above&=&+40%
• Tower&is&24”&or&above&=&+30%
• Tower& is&18”&or&above&=& +20%&and&anything& else&
is&failing.
Height,*Toothpicks,*Towers
(C)%2014%Andrew%Frinkle%
52
STEM%Physics%and%Engineering%Science%Labs%Collec7on
Tube&Frame&Towers
44.
You&and&your&team&have&been&selected&to&make&as&tall&of&a&tower&as &possible&using&only&a&dozen&
plasNc&straws.
1.
You&will&design&a&tower.&
A&blueprint&design&of&your&idea
2.
Your&device&may&be&any&dimensions,&but&it&
must&only&use&straws.&
• Sketch&25%&
3.
You& will& work& with& one& or& two& partners.&
Teams&may&not&be&of&more&than&3&people.&
4.
The& tower& may& not& be& braced& against& or&
a]ached& to& any& other& objects.& It& must& be&
completely&freestanding.
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
• 50%& of& your& grade& depends& on& how& tall& your&
project&is&compared&to&the&others.
• NOTE:# The# tallest# project# scores# an# automaCc#
100%
Height,*Plas(c*Straws,*Towers
(C)%2014%Andrew%Frinkle%
53
STEM%Physics%and%Engineering%Science%Labs%Collec7on
We&Can&Fly&Anything!
45.
You&and&your&team&have&been&selected&to&make&a&flying&device&that&can&fly&the&greatest&distance&
in&a&straight&line&from&a&launch&point.&The&catch&is,&you&don’t&get&to&choose&the&material&you&use!
1.
You& will&design&a&paper& device&aPer& being&
given&a&randomly.selected&piece&of& building&
material,& which& may& include& but& is& not&
limited& to:& parchment& paper,& construcNon&
paper,& Nssue& paper,& Nn& foil,& wax& paper,&
card&stock,&and&wriNng&paper.&
Plans&for&each&of&your&projects
2.
Your& teacher& will& help& teams& randomly&
select& different& materials& for& different&
rounds.& Each& team& will& get& a& different&
material& for& each& round,& never& the& same&
materials& twice.& At& the&end& of& all& rounds,&
every&team&will&have&used&each&material.&
• Conclusions&and&reflecNons &based&on&your&results&
25%
3.
You&only&get&one&piece&of&building&material&
per& round,& so& consider& your& strategies&
before&making&the&device,&and&you&may&not&
simply&wad&up&the&material&into&a&ball&and&
throw&it.&
4.
You& will& work& alone& or& with& a & single&
partner.&Teams&may&be&of& no&more&than&2&
people.&
5.
Distance& will& be& measured& with& a& tape&
measure&or& other& measuring&tool&aPer&the&
device& is& thrown.& The& longest& distance&
wins.&Three&a]empts&will&be&given.&
• Each& project& for& each& material& must& have& a&
strategy& .&Your&strategies&should&reflect&how&you&
change& your& designs& for& the& different& building&
materials.&75%
Your&completed&design&and&the&results&of&the&test.
• Projects&are&Completed&=&75%&
• 25%& of& your& grade& depends& on& how& far& your&
projects& fly& compared& to& the& other& group’s&
projects.& This&scoring& is&done& as&a&total&distance&
of&ALL&rounds&once&completed.&The&projects &that&
do&best&will&get&more&points.&
• NOTE:#Because#there#are#mulCple#rounds,#one#per#
each# building#material,#there# are# NO# redo’s.# It# is#
one#a`empt#per#device#per#round.#
Airplanes,*Distance,*Fliers,*Paper
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Weakest&Link
46.
You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&paper&clips!
1.
2.
3.
4.
You& will& design& a&paper& clip& chain& at& least&
12& inches& long,& and& your& chain& must& be&
created& from& ONL& Y& paper& clips.& Your&
teacher& will& decide& on& your& maximum&
number&of&paperclips.&
A&blueprint&design&of&your&idea
Your& chain& must& a]ach& at& both& ends& to&
eyelets&or&metal&loops &for&tesNng&its&weight&
allowance.&
• ExplanaNon&of&strategy&25%&
• Sketch&25%&
• Sketch&is&labeled&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
One&eyelet&or&metal&loop&will&be&secured&to&
a&board& or&a&surface.& It&will&not&move.&The&
other& will& hang& at& the& other& end& of& the&
chain& and&a]ach&to&a&bucket&or& container.&
Weight& will& be& added& to& the& container&
slowly.& The& test& is& over& when& your& chain&
gives&out.&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
You& must& work& with& only& 1& partner,& or&
alone.&Teams&may&not&be&made&up&of& more&
than&2&people.&
• 50%&of&your&grade&depends&on&how&much&weight&
your&project&holds.&
• NOTE:#The#best#project#gets#an#automaCc#100%.
Chains,*Materials*Strength,*Paper*Clips,*Weight
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
What&Floats&Your&Boat&I
47.
You&and&your&team&have&been&selected&to&design&a&clay&boat&that&can&hold&the&most&paperclips&
without&sinking.
1.
2.
You&will&design& a&boat&from&a &block&of& clay&
to&be&placed&in&water.&
A&blueprint&design&of&your&idea
• Sketch&25%&
The& boat& must& float.& You& will& be& given& 3&
chances&to& see&if& it& floats &prior&to& the&real&
tesNng.&It&is&recommended&that& you&towel&
it& off& aPerward,& to& keep& your& clay& from&
gelng&too&wet&and&slimy.&
3.
You& will& work& with& on& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
4.
APer& pulng& your& floaNng& boat& into& the&
water&for&the&actual&test,&paperclips&will&be&
added&unNl&it&sinks.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project& Completed& =& 50%& for& successfully&
floaNng.&
• 50%&of&your&grade&depends&on&how&much&weight&
the&boat&holds.&The&more&it&holds&in&comparison&
to&the&other&teams,&the&be]er&you&do.&
• You& will& be& awarded& these& points& in& 10%&
increments.& The& boat& that& holds& the& most& clips&
automaNcally&gets&100%&
Boats,*Buoyancy,*Clay,*Water
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
What&Floats&Your&Boat&II
48.
You&and&your&team&have&been&selected&to&design&a &foil&boat&that&can&hold&the&most&paperclips&
without&sinking.
1.
2.
You&will&design&a&boat&from&a&6”x6”&piece&of&
foil&to&be&placed&in&water.&
A&blueprint&design&of&your&idea
• Sketch&25%&
The& boat& must& float.& You& will& be& given& 3&
chances&to& see&if& it& floats &prior&to& the&real&
tesNng.&
3.
You& will& work& with& on& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
4.
APer& pulng& your& floaNng& boat& into& the&
water&for&the&actual&test,&paperclips&will&be&
added&unNl&it&sinks.&
• Sketch&is&labeled&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project& Completed& =& 50%& for& successfully&
floaNng.&
• 50%&of&your&grade&depends&on&how&much&weight&
the&boat&holds.&The&more&it&holds&in&comparison&
to&the&other&teams,&the&be]er&you&do.&
• You& will& be& awarded& these& points& in& 10%&
increments.& The& boat& that& holds& the& most& clips&
automaNcally&gets&100%&
Boats,*Buoyancy,*Foil,*Water
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
What&Floats&Your&Boat&III
49.
You& and& your& team& have& been& selected& to& design& a& wooden& boat& that& can& hold& the& most&
paperclips&without&sinking.
1.
2.
You&will&design&a&boat&from&popsicle&sNcks,&
toothpicks,& 2& 3x5& index& notecards,& and&
glue.&
A&blueprint&design&of&your&idea
The& boat& may& be& no& longer& in& any& one&
dimension&than&one&popsicle&sNck.&
• Sketch&is&labeled&25%&
3.
The& boat& must& float.& You& will& be& given& 3&
chances&to& see&if& it& floats &prior&to& the&real&
tesNng.&
4.
You& will& work& with& on& or& two& partners.&
Teams&may&be&of&no&more&than&3&people.&
5.
APer& pulng& your& floaNng& boat& into& the&
water&for&the&actual&test,&paperclips&will&be&
added& in&increments&of& 10,&25,&50,& or& 100&
unNl&it&sinks.&
• Sketch&25%&
• ExplanaNon&of&strategy&25%&
• Conclusions&and&reflecNons&based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project& Completed& =& 50%& for& successfully&
floaNng.&
• 50%&of&your&grade&depends&on&how&much&weight&
the&boat&holds.&The&more&it&holds&in&comparison&
to&the&other&teams,&the&be]er&you&do.&
• You& will& be& awarded& these& points& in& 10%&
increments.& The& boat& that& holds& the& most& clips&
automaNcally&gets&100%&
Boats,*Buoyancy,*Toothpicks,*Water
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Whirly&Birds
50.
You&and&your&team&have&been&selected&to&make&a&homemade&helicopter&that&can&take&off&from&a&
staNonary&posiNon.
1.
2.
You& will& design& a& helicopter& that& can& take&
off&from&the&ground.&
Research&and/or&design&on&helicopters.
• A&paragraph&on&helicopters,&especially&early&ones&
like&DaVinci’s&designs&25%&
Your&helicopter& must&be&built&from& rubber&
bands,& straws,& toothpicks,& notecards,&
popsicle& sNcks,& glue,& and& other& classroom&
items.&
3.
You&will&work&with&a&single&partner.&Teams&
may&not&be&of&more&than&2&people.&
4.
Using& the& rubber& bands& to& power& the&
propellers,& the& frame&and&the&body&of& the&
helicopter&should&be&able&to&liP&off& at&least&
temporarily.&
• A& concept&idea&for& your& helicopter& sketched& and&
explained&50%&
• Conclusions&and&reflecNons &based&on&your&results&
25%&
Your&completed&design&and&the&results&of&the&test.
• Project&Completed&=&50%&
The& success&of& your& project& determines&the&other&
50%&of&your&grade.&
• +10%&=&didn’t&move&at&all.&
• +25%&=&almost&took&off&
• +50%&=&completely&liPed&off&the&ground.&
Fliers,*Height,*Rubber*Bands
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STEM%Physics%and%Engineering%Science%Labs%Collec7on
Andrew&Frinkle
1.
A&quick&look&at&the&author&of&this&book.
1.
Over&10&years&of&experience&in&the&teaching&
field& with& a& specializaNon& in& math& and&
science& educaNon& in& elementary& and&
middle&schools.
2.
Award&Nominated&for&teacher&of&the&year.
3.
Winner&of&the&Karen&Pelz&WriNng&Award&for&
short&ficNon.
Email&me:&underspacewar@yahoo.com
VIsit&me:
• &www.underspace.org
• www.li]lelearninglabs.com
• www.common.core.assessments.com
• www.veleriondamarke.wordpress.com/
Author& of& over& 20&books&in& nonficNon& and& ficNon&
genres.
HandsMOn,*Labs,*Math,*Measurement,*Physics,*Science,*STEM
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60
50 STEM Labs
SCIENCE, TECHNOLOGY, ENGINEERING, & MATHEMATICS
WHAT IS STEM?
STEM is an acronym for Science, Technology, Engineering, &
Mathematics. It is in these areas that many American students
are lacking, and recent initiatives in education are pushing the
paying technical fields.
hands-on, and competitive tasks. Math and measurement add
to the tasks, making for educational activities that hit all core
areas of the STEM philosophy.
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