50 STEM Labs SCIENCE, TECHNOLOGY, ENGINEERING, & MATHEMATICS *50 hands-on, fun science experiments for kids! *Each comes with rules and grading rubrics! *Supports learning in STEM fields! *Great for school or home! *Use them over and over again! designed and arranged by: Andrew Frinkle STEM%Physics%and%Engineering%Science%Labs%Collec7on TABLE&OF&CONTENTS 1. Alphabe(cal*Mission*Lis(ngs...................................................................................2.3 Mission*Category*Lis(ng..............................................................................................4 Categorical*Mission*Lis(ng.......................................................................................5.8 50*Stem*Labs...........................................................................................................9.59 About*the*Author.......................................................................................................60 WHAT&IS&THIS&BOOK&ABOUT? STEM& is& an& acronym& for& Science,& Technology,& Engineering,& and& MathemaNcs.& Recent& shiPs & in& educaNon&have&favored&these&subjects,&primarily&because &we&have&a &shortage&of&workforce &in&these& parNcular&areas,&which&is &really&quite&sad&for&a&number&of&reasons.&These&can&be&some &of&the&most& interesNng&things&to&study&in&school,&provided&they& are&taught&in&a &fun,&interesNng,&and&hands.on& fashion.&They&also&lead&to&some&of&the&best.paying&technical&jobs,&too!& All &of&the&labs &within&promote &these&4&fields.&You&will&find&a &strong&emphasis &on&designing&a &project,& tesNng&it,&measuring&the &results,&and&reflecNng&upon&what&worked&and&did&not&work.&The&projects& are&also&labeled&at&the&bo]om&with&a &series &of&categorical &tags,&so&you&can&find&similar&projects &to& work& on,& allowing& students& to& build& upon& prior& knowledge& gained& in& doing& these &projects!& Of& course,&you&can&do&them&in&any&order&you&wish,&but&it&can&be&fun&to&do&a&set&of&similar&projects. Since &this &is &an& educaNonal &volume,& developed&in& my& years &teaching& science &in& public& schools,& grading& rubrics & for& each& assignment& are & provided.& There& are& some& general& suggesNons & and& guidelines &for&each&project,& but&it&has &deliberately&been&leP&without&too&much&detail &to&allow&the& projects&to&be&adapted&to&your&classroom’s&individual&needs.& COPYRIGHT&INFORMATION All#materials#and#designs#contained#within#this#volume#are#protected#by#copyright#laws#and#are#the# property# of# Andrew# Frinkle# (C)# 2014,# with# the# excepCon# of# the# graphics,# which# are#from# public# domain#sites,#primarily#openclipart.org.# The#materials#within#may# only# be#reproduced#for#your# classroom#or# at# home#for# educaConal#use.# These#materials#may# not#be#resold#for#any# reason.#They# may#not#be#hosted#on#public#databases#or# websites#for#any#reason#either.## (C)%2014%Andrew%Frinkle% 1 STEM%Physics%and%Engineering%Science%Labs%Collec7on AlphabeNcal&Mission&LisNng&.&Page&1 1. 1. 10&Seconds&and&CounNng...&(Balloons,%Fliers,%Height) 2. 3.2.1&Launch!&&&(Distance,%Ping%Pong%Balls,%Rubber%Bands,%Throwers) 3. All&Ramped&Up&(Cars,%Distance,%Tracks) 4. All&Tangled&Up&(Chains,%Materials%Strength,%String,%Weight) 5. Bridge&to&Nowhere&&(Bridges,%Materials%Strength,%Paper,%Weight) 6. Bridging&the&River&SNcks&(Bridges,%Materials%Strength,%Toothpicks,%Weight) 7. Can&Crusher&(Dead%LiK,%Foil,%Materials%Strength,%Weight) 8. Come&Fly&With&Me&(Fliers,%Plas7c%Straws,%Time) 9. Crash&Test&Dummies&&(Cars,%Crashes,%Tracks) 10. Daisy&Chains&(Chains,%Materials%Strength,%Paper,%Weight) 11. Dead&LiP&(Dead%LiK,%Materials%Strength,%Plas7c%Straws,%Weight) 12. Down&the&Chute&(Accuracy,%Marbles,%Tracks) 13. Egg&Survivor&I&.&High&Falls&&(Crashes,%Eggs,%Height,%Scavengers) 14. Egg&Survivor&II&.&Smallest&Winner&&(Crashes,%Eggs,%Height,%Scavengers) 15. Egg&Survivor&III&.&Rolling&Eggs&&(Cars,%Crashes,%Eggs,%Scavengers,%Tracks) 16. Egg&Survivor&IV&.&Log&Flume&&(Boats,%Crashes,%Eggs,%Scavengers,%Tracks,%Wind,%Water) 17. Egg&Survivor&V&.&Mars&Lander&&(Balloons,%Crashes,%Eggs) 18. Fire&Away!&&(Distance,%Rubber%Bands,%Throwers) 19. Foilty&Towers&(Foil,%Height,%Towers) 20. Get&it&Running&(Cars,%Distance,%Rubber%Bands) 21. Hang&Ten!&(Airplanes,%Fliers,%Paper,%Time) 22. High&Clips&(Height,%Paper%Clips,%Towers) 23. H.M.S.&Speedboat&(Boats,%Cars,%Scavengers,%Speed,%Wind) 24. House&of&Cards&(Height,%Notecards,%Towers) 25. Huff&and&Puff&Your&House&Down&(Crashes,%Materials%Strength,%Notecards,%Plas7c%Straws) (C)%2014%Andrew%Frinkle% 2 STEM%Physics%and%Engineering%Science%Labs%Collec7on AlphabeNcal&Mission&LisNng&.&Page&2 1. 26. Landing&Strip&&(Accuracy,%Airplanes,%Fliers,%Paper) 27. Lay&it&All&on&the&Line&(Balloons,%Distance,%Fliers,%String) 28. Leaning&Towers&(Height,%Paper,%Towers) 29. Marble&Madness&(Marbles,%Scavengers,%Time,%Tracks) 30. Marshmallows&Away&(Distance,%Marshmallows,%Paper%Clips,%Throwers) 31. Merry.Go.Round&&(Balloons,%Scavengers) 32. Off&to&the&Races&(Cars,%Speed,%Tracks) 33. On&a&Strong&Note&(Dead%LiK,%Materials%Strength,%Notecards,%Weight) 34. Pipe&Dreams&(Dead%LiK,%Materials%Strength,%Pipe%Cleaners,%Weight) 35. PlasNc&Bridges&(Bridges,%Length,%Plas7c%Straws) 36. Rickety&Old&Bridge&(Bridges,%Cars,%Length,%Materials%Strength,%String,%Weight) 37. Rubber&Match&(Chains,%Materials%Strength,%Rubber%Bands,%Weight) 38. Strong&as&Aluminum&(Chains,%Foil,%Materials%Strength,%Weight) 39. Take&the&High&Road&(Cars,%Scavengers,%Time,%Tracks) 40. Take&to&the&Winds&(Scavengers,%Wind) 41. Tin&Highway&(Bridges,%Foil,%Materials%Strength,%Weight) 42. To&the&Moon&and&Back&&(Airplanes,%Distance,%Fliers,%Paper) 43. Toothpick&Towers&(Height,%Toothpicks,%Towers) 44. Tube&Frame&Towers&(Height,%Plas7c%Straws,%Towers) 45. We&Can&Fly&Anything!&&(Airplanes,%Distance,%Fliers,%Paper) 46. Weakest&Link&(Chains,%Materials%Strength,%Paper%Clips,%Weight) 47. What&Floats&Your&Boat&I&(Boats,%Buoyancy,%Clay,%Water) 48. What&Floats&Your&Boat&II&(Boats,%Buoyancy,%Foil,%Water) 49. What&Floats&Your&Boat&III&(Boats,%Buoyancy,%Toothpicks,%Water) 50. Whirly&Birds&(Fliers,%Height,%Rubber%Bands) (C)%2014%Andrew%Frinkle% 3 STEM%Physics%and%Engineering%Science%Labs%Collec7on Mission&Categories&LisNng 1. • Accuracy • Paper&Clips • Airplanes • Ping&Pong&Balls • Balloons • Pipe&Cleaners • Boats • PlasNc&Straws • Bridges • Rubber&Bands • Buoyancy • Scavengers • Cars • Speed • Chains • String • Clay • Throwers • Crashes • Time • Dead&LiP • Toothpicks • Distance • Towers • Eggs • Tracks • Fliers • Water • Foil • Weight • Height • Wind • Length • Marbles • Marshmallows • Materials&Strength • Notecards • Paper (C)%2014%Andrew%Frinkle% 4 STEM%Physics%and%Engineering%Science%Labs%Collec7on Categorical&Mission&LisNng&.&Page&1 1. 1. Down&the&Chute 1. Bridge&to&Nowhere 1. All&Tangled&Up 2. Landing&Strip 2. Bridging& the& River& SNcks 2. Daisy&Chains 3. PlasNc&Bridges 3. Rubber&Match 4. Rickety&Old&Bridge 4. Strong&as&Aluminum 5. Tin&Highway 5. Weakest&Link 1. What&Floats&Your&Boat&I 1. What&Floats&Your&Boat&I 2. What&Floats&Your&Boat& II 3. What&Floats&Your&Boat& III 1. Crash&Test&Dummies 2. Egg&Survivor&I 3. Egg&Survivor&II 4. Egg&Survivor&III 5. Egg&Survivor&IV 6. Egg&Survivor&V 7. Huff& and& Puff& Your& House&Down 1. Can&Crusher 2. Dead&LiP 3. On&a&Strong&Note 4. Pipe&Dreams 1. Hang&Ten 2. Landing&Strip 3. To&the&Moon&and&Back 4. We&Can&Fly&Anything 1. 10&Seconds&and& CounNng... 2. Egg&Survivor&V 3. Lay&it&All&on&the&Line 1. All&Ramped&Up 4. Merry.Go.Round 2. Crash&Test&Dummies 3. Egg&Survivor&III 4. Get&it&Running 5. H.M.S.&Speedboat 1. Egg&Survivor&IV 6. Off&to&the&Races 2. H.M.S.&Speedboat 7. Rickety&Old&Bridge 3. What&Floats&Your&Boat&I 8. Take&the&High&Road 4. What&Floats&Your&Boat& II 5. What&Floats&Your&Boat& III (C)%2014%Andrew%Frinkle% 5 STEM%Physics%and%Engineering%Science%Labs%Collec7on Categorical&Mission&LisNng&.&Page&2 1. 1. 3.2.1&Launch! 1. Can&Crusher 2. All&Ramped&Up 2. Foilty&Towers 3. Fire&Away! 3. Strong&as&Aluminum 4. Get&it&Running 4. Tin&Highway 5. Lay&it&All&on&the&Line 5. 6. Marshmallows&Away What&Floats&Your&Boat& II 7. To&the&Moon&and&Back 8. We&Can&Fly&Anything 1. 10&Seconds&and& CounNng... 2. Foilty&Towers 1. &Marshmallows&Away 1. All&Tangled&Up 2. Bridge&to&Nowhere 3. Bridging&the&River& SNcks 4. Can&Crusher 5. Daisy&Chains 6. Dead&LiP 7. Huff&and&Puff&Your& House&Down 1. Egg&Survivor&I 3. High&Clips 2. Egg&Survivor&II 4. House&of&Cards 8. On&a&Strong&Note 3. Egg&Survivor&III 5. Leaning&Towers 9. Pipe&Dreams 4. Egg&Survivor&IV 6. Toothpick&Towers 10. Rubber&Match 5. Egg&Survivor&V 7. Tube&Frame&Towers 11. Rickety&Old&Bridge 8. Whirly&Birds 12. Strong&as&Aluminum 13. Tin&Highway 14. Weakest&Link 1. House&of&Cards 2. Huff&and&Puff&Your& House&Down 3. On&a&Strong&Note 1. 10&Seconds&and& CounNng... 2. Come&Fly&With&Me 3. Hang&Ten 4. Landing&Strip 5. Lay&it&All&on&the&Line 6. To&the&Moon&and&Back 7. We&Can&Fly&Anything 8. Whirly&Birds 1. PlasNc&Bridges 2. Rickety&Old&Bridge 1. Down&the&Chute 2. Marble&Madness (C)%2014%Andrew%Frinkle% 6 STEM%Physics%and%Engineering%Science%Labs%Collec7on Categorical&Mission&LisNng&.&Page&3 1. 1. Bridge&to&Nowhere 1. 3.2.1&Launch 1. 3.2.1&Launch! 2. Daisy&Chains 2. Fire&Away! 2. Fire&Away! 3. Hang&Ten 3. Get&it&Running 3. Marshmallows&Away 4. Landing&Strip 4. Rubber&Match 5. Leaning&Towers 5. Whirly&Birds 6. To&the&Moon&and&Back 7. We&Can&Fly&Anything 1. Come&Fly&With&Me 2. Hang&Ten 1. Egg&Survivor&I 3. Marble&Madness 2. Egg&Survivor&II 4. Take&the&High&Road 1. Bridging&the&River& SNcks 2. Toothpick&Towers 3. What&Floats&Your&Boat& III 1. High&Clips 3. Egg&Survivor&III 2. Marshmallows&Away 4. Egg&Survivor&IV 3. Weakest&Link 5. H.M.S.&Speedboat 6. Marble&Madness 7. Merry.Go.Round 8. Take&the&High&Road Take&to&the&Winds 1. 3.2.1&Launch! 9. 1. Pipe&Dreams 1. H.M.S.&Speedboat 1. Foilty&Towers 2. Off&to&the&Races 2. High&Clips 3. House&of&Cards 4. Leaning&Towers 5. Toothpick&Towers 6. Tube&Frame&Towers 1. Come&Fly&With&Me 2. Dead&LiP 1. All&Tangled&Up 3. Huff&and&Puff&Your& House&Down 2. Lay&it&All&on&the&Line 4. PlasNc&Bridges 3. Rickety&Old&Bridge 5. Tube&Frame&Towers (C)%2014%Andrew%Frinkle% 7 STEM%Physics%and%Engineering%Science%Labs%Collec7on Categorical&Mission&LisNng&.&Page&4 1. 1. All&Ramped&Up 1. All&Tangled&Up 2. Crash&Test&Dummies 2. Bridge&to&Nowhere 3. Down&the&Chute 3. 4. Egg&Survivor&III Bridging&the&River& SNcks 5. Egg&Survivor&IV 4. Can&Crusher 6. Marble&Madness 5. Daisy&Chains 7. Off&to&the&Races 6. Dead&LiP 8. Take&the&High&Road 7. On&a&Strong&Note 8. Pipe&Dreams 9. Rubber&Match 10. Rickety&Old&Bridge 11. Strong&as&Aluminum 12. Tin&Highway 13. Weakest&Link 1. Egg&Survivor&IV 2. H.M.S.&Speedboat 3. Take&to&the&Winds 1. Egg&Survivor&IV 2. What&Floats&Your&Boat&I 3. What&Floats&Your&Boat& II 4. What&Floats&Your&Boat& III (C)%2014%Andrew%Frinkle% 8 STEM%Physics%and%Engineering%Science%Labs%Collec7on 50&STEM&LABS 1. Each&of&the&50*STEM*LABS&has&the&following: • A&snappy&Title • A&Brief*Descrip(on&of&the&task&to&be&completed • General&Mission*Rules,&suggesNons,&limitaNons,&and&requirements&of&the&task • Grading*Rubrics&for&a&Quiz&and&a&Test&Grade • A&small&note*space&for&any&changes&or&adaptaNons&required • Category*Tags&at&the&bo]om&to&help&you&find&similar&projects (C)%2014%Andrew%Frinkle% 9 STEM%Physics%and%Engineering%Science%Labs%Collec7on 10&Seconds&and&CounNng... 1. You&and&your&team&have&been&selected&to&make&rocket&ship&that&can&take&off&verNcally&and&go&as& high&as&possible. 1. 2. You& will& design& a& rocket& ship& that& is& balloon.powered& and&a]ached& to& a&string.& The& rocket& ship& must& slide& up& along& the& string&and&go&as&high&as&possible,& Research& and& design& on& jets,& rockets,& and& propulsion. Your&rocket&ship&must&be&built&from&a&single& balloon,& a& straw,& tape& or& glue,& and& notecards.& • A& concept& idea& for& your& rocket& sketched& and& explained&50%& 3. You&will&work&with&a&single&partner.&Teams& may&not&be&of&more&than&2&people.& 4. The& straw& will& be& used& to& slide& along& the& line& that& is &strung& verNcally& from& floor& to& ceiling.& Both& ends& will& be& secured& during& tests.& Inflated& balloons&will& be& a]ached& to& the& rocket& ship.& Lelng& air& from& the& balloons& should&propel&the&project& as&high& as&possible.& • A&paragraph&on&jets,&engines,&and&propulsion&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& high& your& project&travels. • TEACHERS#OPTION:#Have#a#thin#rod#for#the#plasCc# straw#to#start#on,#allowing#the#device#to#fly#freely# aQer# clearing#the# launch# pad.# Heights# must# sCll# be# measured,# perhaps# visually# against# marks# on# an#exterior#wall.# • NOTE:#The#best#project#gets#an#automaCc#100%.# Balloons,*Fliers,*Height (C)%2014%Andrew%Frinkle% 10 STEM%Physics%and%Engineering%Science%Labs%Collec7on 3.2.1&Launch 2. You&and&your&team&have&been&selected&to&make&a&device&to&throw&a&ping&pong&ball. 1. You&will&design&a&throwing&device.& Create&a&blueprint&design&for&your&ideas 2. Your& device& must& be& no& longer& than& 18& inches,& no& taller& than& 18& inches,& and& no& wider&than&12&inches &when&assembled& and& staNoned&at&the&throwing&line.& • Sketch&25%& 3. You& will& work& with& two& or& three& partners.& Teams&may&not&be&of&more&than&4&people.& 4. You& must& only& use& paper,& glue,& tape,& rubber&bands,& paperclips,&pencils,&or& other& approved&office&supplies&for&your&project.& 5. The&device&must&have&some&cup&or&place&to& put&the&ping&pong&ball.&The&device&will&then& b e& m a n i p u l a t e d& a n d& t h e& a ] e m p t& measured.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& far& your& project& throws& compared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points. • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#size#specificaCons. Distance,*Ping*Pong*Balls,*Rubber*Bands,*Throwers (C)%2014%Andrew%Frinkle% 11 STEM%Physics%and%Engineering%Science%Labs%Collec7on All&Ramped&Up 3. You&and&your&team&have&been&selected&to&design&a&ramp&for&a&matchbox&car& to&jump&as&far&as& possible&with. 1. 2. Your& finished& ramp& must& accommodate& a& car&provided& by&your&teacher,&allowing&the& car&to&roll&down&and&jump&off&the&track.& 3. It&should& be&no&more&than&18&inches&high,& no& longer& than& 18& inches,& and& no& wider& than&6&inches.& 4. You& will& work& with& one& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& 5. Success&will&be&measured& by&how& far& your& car&jumps&aPer&exiNng&your&ramp.&& 6. • Wri]en&step.by.step&knot.tying&procedures&25%& You&will&design&a&car&ramp&from&scavenged& supplies,& including:& tape,& straws,& paper& clips,& note& cards,& cardboard& tubes/boxes,& paper,& card& stock,& and& other& approved& supplies.& • DemonstraNon& of& knot& tying& by& both& partners& 25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your&grade&depends &on& how& far& your& car& jumps&aPer&leaving&your&ramp.& Your&teacher&will&determine&the&number&of& trials& you& receive.& If& more& than& 1& trial& is& done,&an&average&score&will&be&used. • The&team&that&builds&the&ramp&that&allows&the&car& to&jump&the&farthest&will&get&an&automaNc&100%.& Other& teams& will& receive& 10.40%,& based& on& performance.& Cars,*Distance,*Tracks (C)%2014%Andrew%Frinkle% 12 STEM%Physics%and%Engineering%Science%Labs%Collec7on All&Tangled&Up 4. You&and&your&team&have&been&selected&to&make&a&the&best&knot&possible. 1. 2. • Wri]en&step.by.step&knot.tying&procedures&25%& You&will&design&and&Ne&a&knot&that&will&Ne&to& a&pole&and&to&a&bucket.& • DemonstraNon& of& knot& tying& by& both& partners& 25%& Your&knot&must&be&something&you&and&your& partner&can&both&demonstrate.&One&of& you& will&Ne&the&knot&to&the&pole,&and&the&other& will&Ne&the&knot&to&the&bucket.& 3. You&will&work&with&one&partner.&Teams&may& not&be&of&more&than&2&people.& 4. You&must&only&a&single&string&of&a&length&set& by& your& teacher& for& your& project.& You& will& be& given& several& short& pracNce& lengths,& though,&so&you&can&perfect&your&knots.& 5. Once&the&knots&are&Ned,&the&pole&will&be&set& across&two&desks&or&tables,&and&the&bucket& will&be&suspended& from&the&string.& Weight& will&be&added&to&the&bucket&unNl&the&string& snaps.& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your& knot& holds& compared& to& the&other& group’s& projects.&The&projects&that&do&best&will&get& more& points. Chains,*Materials*Strength,*String,*Weight (C)%2014%Andrew%Frinkle% 13 STEM%Physics%and%Engineering%Science%Labs%Collec7on Bridge&to&Nowhere 5. You&and&your&team&have&been&selected&to&make&the&strongest&bridge&possible. 1. 2. You&will&research&bridges&and&get&ideas&for& a&concept&for&your&bridge&design.& A&research&paper&on&bridges. • &2.4&pictures&of&bridges&25%& Your& bridge& must& be& 36& inches& long,& between&2&and& 6&inches&wide,& and&2&to&12& inches& tall.& If& you& are& outside& these& measurements&by&more&than&1/2&inch,&you& will&be&penalized.& 3. You&will&work&with&a&single&partner.&Teams& may&not&be&of&more&than&2&people.& 4. You&must&only&use&paper&and&glue&for&your& project.& 5. The&bridge&must&have&a&place&in&the&center& of& it& where&a&tray&can& be&a]ached&to& hold& weight.& Projects& that& hold& more& weight& score&be]er.& • A& concept& idea& based& on& your& bridge& pictures& 50%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&holds&compared&to&the&other&group’s& projects.&The&projects&that&do&best&will&get& more& points. • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#specificaCons. Bridges,*Materials*Strength,*Paper,*Weight (C)%2014%Andrew%Frinkle% 14 STEM%Physics%and%Engineering%Science%Labs%Collec7on Bridging&the&River&SNcks 6. You&and&your&team&have&been&selected&to&make&the&longest&bridge&possible&from&just&toothpicks& and&glue. 1. 2. You&will&research&bridges&and&get&ideas&for& a& concept& for& your& bridge& design.& Pay& special&a]enNon&to&the&geometry& involved& in&bridge&construcNon.& • &2.4&pictures&of&bridges&25%& • A& concept& idea& based& on& your& bridge& pictures& 50%& Your& bridge& must& be& as& long& as& possible,& between&2&and& 6&inches&wide,& and&2&to&12& inches& tall.& If& you& are& out.& side& these& measurements&by&more&than&1/2&inch,&you& will&be&penalized&5%&per&1/2&inch.& 3. You& will& work& with& one& to& three& partners.& Teams&may&not&be&of&more&than&4&people.& 4. You& may& use& only& glue& and& toothpicks& in& the&final&project,&as&well&as&wax&paper&as &a& working& surface&to&help&things&not&sNck& as& they&dry.&(there&may&be&some&bracing&used& when&the&project’s &glue&is &drying,& but& they& must& not& be& present& in& the& finished& project).& 5. A&research&paper&on&bridges. • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&holds&compared&to&the&other&group’s& projects.&The&projects&that&do&best&will&get& more& points. Longer&projects&will&score&be]er.& • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#specificaCons. Bridges,*Materials*Strength,*Toothpicks,*Weight (C)%2014%Andrew%Frinkle% 15 STEM%Physics%and%Engineering%Science%Labs%Collec7on Can&Crusher 7. You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY& Nn&foil&to&hold& up&as&much&weight&as&possible. 1. 2. You&will&design&a&device&that&holds&a&small& container& on& top.& The& container& will& be& filled& gradually& with& weight& (sand,& paperclips,& marbles,& or& coins),& and& must& hold&as&much&weight&as&possible.& Create&a&blueprint&design&for&your&ideas Your&teacher&will&determine&the&amount&of& Nn& foil& you& may& use& in& your& project.& You& may&use&only&Nn&foil&for&your&construcNon.& • ExplanaNon&of&strategies&25%& 3. You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&can&hold&up&compared&to&others.& • Top& scores& get& +50%,& and& those& following& get& +40%,&+30%,&or&+20%.& Dead*LiJ,*Foil,*Materials*Strength,*Weight (C)%2014%Andrew%Frinkle% 16 STEM%Physics%and%Engineering%Science%Labs%Collec7on Come&Fly&With&Me 8. You&and&your&team&have&been&selected&to&design&and&build&a&kite&from&plasNc&straws&and&other& household&materials. 1. You&will&design&a&kite.& Create&a&blueprint&design&for&your&ideas 2. You& will& work& with& one& or& two& partners.& Teams&may&not&be&of&more&than&3&people.& • Sketch&25%& 3. 4. • Sketch&is&labeled&25%& The& kite& must& be& built& of& only& plasNc& straws,& Nssue& paper,& tape,& glue,& plasNc& wrap,& and& string.& Your& teacher& will& determine& the& amounts& of& each& item& you& may&use.& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Teams & are& encouraged& to& make& non. tradiNonal& designs.& Diamond.shaped& kites& will& not& get& full& points!& Kite& research& is& strongly&recommended.& Your&completed&design&and&the&results&of&the&test. • Project& Completed& =& 50%& (25%& for& diamond& design)& • Project&Gets&airborne&for&10+&seconds&=&25%& • The& remaining& 25%& of& your& points& come& from& how& long& your& project& remains & airborne& compared&to&other&teams’&kites.& Fliers,*Plas(c*Straws,*Time (C)%2014%Andrew%Frinkle% 17 STEM%Physics%and%Engineering%Science%Labs%Collec7on Crash&Test&Dummies 9. You&and&your&team&have&been&selected&to&design&a&stunt&car&that&can&protect&passengers&to&the& end&of&the&track. 1. 2. You& will& design& a & car& from& scavenged& supplies,& including:& tape,& straws,& paper& clips,& note& cards,& cardboard& tubes/boxes,& paper,& card& stock,& and& other& approved& supplies.& Create&a&blueprint&design&for&your&ideas Your& finished& cars&must&fit& on&a &track& that& your&teacher&has& created,&likely&to& include& things&like& bumps,& jumps,&hills,& and& a&wall& to&crash&into&at&the&very&end.& • ExplanaNon&of&strategies&25%& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& 3. You& will& work& with& one& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& 4. Success&will&be&measured&by& how& many&of& your&car’s&passengers&are&sNll&in& the&car&at& the&end&of&the&track.& Your&completed&design&and&the&results&of&the&test. Your& project& design& may& not& completely& close&off& or& secure&your& passengers&to&the& car&itself.&Your&passengers&must&be&at&least& parNally&visible&at&all&Nmes.& • 50%&of&your&grade&depends&on&how&many&of&your& four&passengers&survive&unNl&the&end&of&the&track& on&each&of&your&3&runs. 5. • Project&Completed&=&40% • Each&surviving& passenger&is&worth&5%.& That&gives& you&a&total&of&12&passengers&in&all&3&runs&(4x3)&at& 5%&each,&for&a&possible&60% Cars,*Crashes,*Tracks (C)%2014%Andrew%Frinkle% 18 STEM%Physics%and%Engineering%Science%Labs%Collec7on Daisy&Chains 10. You& and& your& team& have&been& selected& to& make&the& strongest& chain& possible& from& strips& of& paper! 1. You& will& design& a& paper& chain& at& least& 24& inches& long,& and& your& chain& must& be& created& from& paper& and& one& type& of& the& following& adhesives:& tape,&glue,& or&staples.& Your&teacher&will&decide&on&your&maximum& number&of&sheets&of&paper&and&the&amount& of&adhesives&you&get&to&use.& Create&a&blueprint&design&for&your&ideas 2. Your&chain&must&a]ach&at&both&ends&to&test& its&weight&allowance.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 3. Your&teacher&will&have&a&container&to&a]ach& to&one&end&of& your&chain&and& a&pole,& rope& loop,&or&metal&eyelet&to&a]ached&to&the& other&.& 4. • Sketch&25%& • Sketch&is&labeled&25%& • ExplanaNon&of&strategies&25%& Your&completed&design&and&the&results&of&the&test. You& must& work& with& only& 1& partner,& or& alone.&Teams&may&not&be&made&up&of& more& than&2&people.& • Project&Completed&=&40% 50%&of&your&grade&depends&on&your&chain’s&success& in&holding&weight. • Projects&will& get& between& 10.50%& depending& on& the&amount&of&weight&they&hold. • NOTE:#The#best#project#gets#an#automaCc#100%.# Chains,*Materials*Strength,*Paper,*Weight (C)%2014%Andrew%Frinkle% 19 STEM%Physics%and%Engineering%Science%Labs%Collec7on Dead&LiP 11. You& and& your& team& have& been& selected& to& make& the& strongest& possible& book& holder& out& of& plasNc&straws&and&tape. 1. 2. You& will& design& a&device& at& least& 6& inches& tall& with& any& other& dimensions& of& length& and& width& that& can& hold& up& as& many& textbooks&as&possible&without&collapsing.& Create&a&blueprint&design&for&your&ideas • Sketch&25%& • Sketch&is&labeled&25%& Your&teacher&will&determine&the&maximum& number& of& straws& you& may& use& in& your& project.& 3. You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. You& may& use& only& plasNc&straws &and& clear& tape&for&your&construcNon.& 5. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&can&hold&up&compared&to&others.& • Top& scores& get& +50%,& and& those& following& get& +40%,&+30%,&or&+20%.& Dead*LiJ,*Materials*Strength,*Plas(c*Straws,*Weight (C)%2014%Andrew%Frinkle% 20 STEM%Physics%and%Engineering%Science%Labs%Collec7on Down&the&Chute 12. You&and&your&team&have&been&selected&to&design&a&delivery&device&that&can&take&a&marble&5&foot& across&the&room&and&drop&it&into&an&open&and&empty&soda&bo]le. 1. You& will& design& a& delivery& system& to& transport& a&marble&5&feet& across&the&room& into&a&bo]le.& Create&a&blueprint&design&for&your&ideas Your&finished&project&must&be&built& of& only& paper,& card& stock,& tape,& glue,& and& other& materials&approved&by&your&teacher.& • Sketch&is&labeled&25%& 3. You& will& work& with& one& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. Your& project& may& NOT& be&a]ached& to&the& bo]le&in&any&way.& 5. Your& project& must& be& freestanding,& not& a]ached&to&the&floor&or&any&furniture.& 2. • Sketch&25%& • ExplanaNon&of&strategies&25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&40% 50%&of&your&grade&depends&on&your&success &in&your& 3&trials. • Success&3/3&=&+50%,& • Success&2/3&=&+35% • Success&1/3&=&+20%,&otherwise&no&points.& Accuracy,*Marbles,*Tracks (C)%2014%Andrew%Frinkle% 21 STEM%Physics%and%Engineering%Science%Labs%Collec7on Egg&Survivor&I&.&High&Falls 13. You&and&your&team&have&been&selected&to&make&sure&a&very&precious&cargo&(a&raw&egg)&survives& a&fall&of&at&least&10&feet.& Surviving& eggs&will&then&compete&for&increasing& heights&to&determine& which&team&has&designed&the&best&EPD&(egg&protecNon&device). 1. You& will& design& a& vehicle& of& dimensions& no& larger&than&12x12x12.&That’s&12&inches&long,&12& inches&wide,&and&12&inches&deep. Create&a&blueprint&designs&for&your&ideas 2. The&vehicle&must&have&an&access&hole&to&allow& us& to& put& in& an& egg& and& then& take& it& out& to& examine&its&condiNon&aPer&the&fall. • Materials&List&25%& 3. You&may&use&any&materials&you&want,&provided& you& can&scrounge&them& up,&buy& them,&or& find& them. • Conclusions&and&reflecNons &based&on&your&results& 25%& • Labeled&Sketch&25%& • ExplanaNon&of&strategies&25%& 4. You& may& test& at& home.& In& fact,& you’re& encouraged& to& test& at& home!& Assembly& and& design&may&also&take&place&at&school,&but&Nme& is&limited. Your&completed&design&and&the&results&of&the&test. • Completed&Design&50%&(penalNes&assessed&if&it& does&not&follow&the&rules)& 5. Teams&may&be&of&no&more&than&3&people. Results&of&Crash&Test&(up&to&50%) • Breaks&on&1st&a]empt&=&0% • Survive&5&foot&drop&=&25% • Survive&10&foot&drop&=&35% • Survive&Higher&Fall&=&50% Crashes,*Eggs,*Height,*Scavengers (C)%2014%Andrew%Frinkle% 22 STEM%Physics%and%Engineering%Science%Labs%Collec7on Egg&Survivor&II&.&Smallest&Winner 14. You&and&your&team&have&been&selected&to&make&a&new&EPD&(egg&protecNon&device).&This&one& must&be&as&small&as&possible&and&must&sNll&survive&a&10&foot&fall! 1. You& will&design&a&vehicle& of& dimensions&as& small&as&possible&that&can&survive&a&10&foot& drop.& Create&a&blueprint&designs&for&your&ideas The& vehicle& must& have& an& access& hole& to& allow& us&to& put&in&an&egg& and&then& take&it& out&to&examine&its&condiNon&aPer&the&fall.& • Materials&List&25%& 3. You& may& use& any& materials & you& want,& provided& you& can& scrounge& them& up,& buy& them,&or&find&them.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. You& may& test& at& home.& In& fact,& you’re& encouraged&to&test&at&home!&Assembly&and& design& may& also& take& place& at& school,& but& Nme&is&limited.& 2. 5. • Labeled&Sketch&25%& • ExplanaNon&of&strategies&25%& Your&completed&design&and&the&results&of&the&test. • Completed&Design&=& 50%&(penalNes&assessed&if&it& does&not&follow&the&rules)& Teams&may&be&of&no&more&than&3&people.& • Survives&fall&of&10&foot&=&25%&(otherwise&0%) Size&of&Surviving&Design&(up&to&25%): • One&of&the&smallest&designs&15.25% • One&of&the&larger&designs&0.15% • Smallest&surviving&design&=&automaNc&100% Crashes,*Eggs,*Height,*Scavengers (C)%2014%Andrew%Frinkle% 23 STEM%Physics%and%Engineering%Science%Labs%Collec7on Egg&Survivor&III&.&Rolling&Eggs 15. You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one& must&be&a&rolling&vehicle&that&can&protect&an&egg&as&it&goes&down&an&obstacle&course&or&simple& track&your&teacher&has&developed.&Track&condiNons&MAY&vary. 1. You& will&design& a&rolling& vehicle&of& dimensions& your&teacher&requires&that&will&fit&on&the&track.& Create&a&blueprint&designs&for&your&ideas • Labeled&Sketch&25%& 2. The&vehicle&must&have&an&access&hole&to&allow& us& to& put& in& an& egg& and& then& take& it& out& to& examine&its&condiNon&aPer&running&the&track.& • Materials&List&25%& • ExplanaNon&of&strategies&25%& 3. You&may&use&any&materials&you&want,&provided& you& can&scrounge&them& up,&buy& them,&or& find& them.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. You& may& test& at& home.& In& fact,& you’re& encouraged& to& test& at& home!& Assembly& and& design&may&also&take&place&at&school,&but&Nme& is&limited.& Your&completed&design&and&the&results&of&the&test. 5. Teams&may&be&of&no&more&than&3&people.& • Completed&Design&=& 50%&(penalNes&assessed&if&it& does&not&follow&the&rules)& Results&of&Trials&=&up&to&50% • Survives&all&three&runs&+50% • Survives&two&runs&+35% • Survives&one&run&+20% • Fails&first&run&0% Cars,*Crashes,*Eggs,*Scavengers,*Tracks (C)%2014%Andrew%Frinkle% 24 STEM%Physics%and%Engineering%Science%Labs%Collec7on Egg&Survivor&IV&.&Log&Flume 16. You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one& must&be&a&sailboat&that&can&hold&and&protect&a&raw&egg&as&it&goes&down&a&water.filled&track&your& teacher&has&developed.&Track&condiNons&MAY&vary. 1. You& will& design& a&sailboat& of& dimensions& your& teacher&requires&that&will&fit&on&the&water.filled& track.&A&fan&will&push&the&sailboat&to&the&end&of& the&track.&It&must&arrive&safely. Create&a&blueprint&designs&for&your&ideas • Labeled&Sketch&25%& • Materials&List&25%& 2. The& vehicle&must& have&a& place& to& put& the& egg& where&it&is&visible&the&enNre&Nme. • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& 3. You&may&use&any&materials&you&want,&provided& you& can&scrounge&them& up,&buy& them,&or& find& them.& 4. You& may& test& at& home.& In& fact,& you’re& encouraged& to& test& at& home!& Assembly& and& design&may&also&take&place&at&school,&but&Nme& is&limited.& Your&completed&design&and&the&results&of&the&test. • Completed&Design&=& 50%&(penalNes&assessed&if&it& does&not&follow&the&rules)& 5. Teams&may&be&of&no&more&than&3&people.& Results&of&Trials&=&up&to&50% • Survives&all&three&runs&+50% • Survives&two&runs&+35% • Survives&one&run&+20% • Fails&first&run&0% Boats,*Crashes,*Eggs,*Scavengers,*Tracks,*Wind,*Water (C)%2014%Andrew%Frinkle% 25 STEM%Physics%and%Engineering%Science%Labs%Collec7on Egg&Survivor&V&.&Mars&Lander 17. You& and&your&team&have&been&selected&to& make&a&new& EPD&(egg& protecNon& device).&This&one& must&be&a&small&container& that&protects&an& egg&surrounded&ONL&Y& by& in.& flated&balloons.&The& device&must&protect&the&egg&from&falls&of&varying&heights. 1. You& will& design& a& device& of& dimensions& no& greater&than&12&inches&in&any&direcNon. Create&a&blueprint&designs&for&your&ideas • Labeled&Sketch&25%& 2. The& vehicle&must& have&a& place& to& put& the& egg& where&it&can& be&checked&for&damage&between& tests. • Materials&List&25%& • ExplanaNon&of&strategies&25%& 3. You&may&use&only& a&small&box&of& card& stock& or& other& approved& materials& and& balloons.& Also& acceptable&for&use&are&modest&amounts&of&tape& or&glue&to&a]ach&the&balloons&to&your&EPD. • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. You& may& test& at& home.& In& fact,& you’re& encouraged& to& test& at& home!& Assembly& and& design&may&also&take&place&at&school,&but&Nme& is&limited.& Your&completed&design&and&the&results&of&the&test. • Completed&Design&=& 50%&(penalNes&assessed&if&it& does&not&follow&the&rules)& 5. Teams&may&be&of&no&more&than&3&people.& Results&of&Trials&=&up&to&50% • Breaks&on&1st&a]empt&=&0% • Survive&5&foot&drop&=&25% • Survive&10&foot&drop&=&35% • Survive&Higher&Fall&=&50% Balloons,*Crashes,*Eggs (C)%2014%Andrew%Frinkle% 26 STEM%Physics%and%Engineering%Science%Labs%Collec7on Fire&Away! 18. You&and&your&team&have&been&selected&to&make&a&rubber&band&dart&thrower&that&throws&a&dart& as&far&as&possible! 1. 2. You& will& design& not& only& a& slingshot& of& rubber& bands,& but& also& a & paper& dart& that& hooks&onto&it&and&can&be&fired&for&distance.& Create&a&blueprint&designs&for&your&ideas Your& device& must& not& use& more& than& four& rubber& bands& and& one& piece& of& paper.& Other&acceptable&materials&include&a&paper& clip&and&a&small&bit&of&clear&tape.& • Sketch&is&labeled&25%& 3. You& will& work& with& a& partner.& Teams&may& not&be&of&more&than&2&people.& 4. One& partner& will& hold& the& slingshot,& while& the&other&aims&and&fires&the&dart.& 5. You& will&fire&your& project& 3&Nmes &and& add& the&total&distance&fired&for&a&final&score.& • Sketch&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& far& your& project& fires& com.& pared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points.& • NOTE:# The# project# with# the# longest# total# fired# distance#automaCcally#gets#100%# Distance,*Rubber*Bands,*Throwers (C)%2014%Andrew%Frinkle% 27 STEM%Physics%and%Engineering%Science%Labs%Collec7on Foilty&Towers 19. You&and&your&team&have&been&selected&to&make&a&the&tallest&tower&possible&from&a&3&foot&length& of&foil&and&NOTHING&else. 1. You&will&design&a&tower.& A&blueprint&design&of&your&idea 2. Your&device&may&be&any&dimensions,&but&it& must&be&as&tall&as&possible.& • Sketch&25%& 3. You&will&work&with&one&partner.&Teams&may& not&be&of&more&than&2&people.& 4. You& may& use& only& a & 3& foot& length& of& aluminum&foil&and&nothing&else!& 5. The& tower& may& not& be& braced& against& or& a]ached& to& any& other& objects.& It& must& be& completely&freestanding.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& tall& your& project&is&compared&to&the&others. • NOTE:# The# tallest# project# scores# an# automaCc# 100% Foil,*Height,*Towers (C)%2014%Andrew%Frinkle% 28 STEM%Physics%and%Engineering%Science%Labs%Collec7on Get&it&Running 20. You&and&your&team&have&been&selected&to&make&a&car&that&runs&on&rubber&band&power! 1. You& will& design& a& vehicle& that& uses& the& stored&energy&of&rubber&bands&to&move.& 2. Your&device&must&be&no&more&than&8&inches& in&any&dimension.& 3. You& will& work& with& one& or& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. You& must& only& use& paper,& glue,& tape,& rubber&bands,& paperclips,&pencils,&or& other& approved&office&supplies&for&your&project.& 5. The&car&may&not&be&slingshot&fired&or&flicked& for& movement,& or& it& will& result& in& disqualificaNon.& The& car& must& have& some& sort&of& moving& parts&that&rely&on&the&use&of& rubber&bands&for&movement.& Create&a&blueprint&designs&for&your&ideas • Sketch&25%& • Sketch&is&labeled&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& far& your& project& rolls& compared& to& the& other& groups’& projects.&The&projects&that&do&best&will&get& more& points. • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#size#specificaCons. Cars,*Distance,*Rubber*Bands (C)%2014%Andrew%Frinkle% 29 STEM%Physics%and%Engineering%Science%Labs%Collec7on Hang&Ten 21. You&and&your&team&have&been&selected&to&make&a&paper&device&that&can&stay&in&the&air&for&the& longest&Nme&possible. 1. You&will&design&a&paper&device.& Create&a&blueprint&designs&for&your&ideas 2. Your& finished& device&must& be&no& longer& in& any&dimension&than&24&inches.& • Sketch&25%& 3. 4. 5. • Sketch&is&labeled&25%& You& will& work& alone& or& with& a & single& partner.&Teams&may&be&of& no&more&than&2& people.& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& You& may& use& any& thickness,& color,& or& size& paper& you& want,& so& long& as& the& finished& product& is& less& than& 24& inches& in& all& dimensions.&AddiNonal&tape,&paperclips,& or& other&approved&materials&may&be&added&to& your&design.& Your&completed&design&and&the&results&of&the&test. Hang& Nme& will& be& measured& with& a& stopwatch& aPer& the&device&is&thrown.& The& longest& Nme& wins.& Three& a]empts&will& be& given.& • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& long& your& project& stays& in& the& air& compared& to& the& other& group’s& projects.& The& projects& that& do& best& will& get&more&points.& • # NOTE:#There# is#a# T5%#penalty#for#every#1/2#inch# your#project#is#out#of#the#size#specificaCons.# Airplanes,*Fliers,*Paper,*Time (C)%2014%Andrew%Frinkle% 30 STEM%Physics%and%Engineering%Science%Labs%Collec7on High&Clips 22. You&and&your&team&have&been&selected&to&make&the&tallest&tower&possible&from&paper&clips! 1. 2. You& will& design& and& build& a& paper& clip& tower.& Your& teacher& will& decide& on& your& maximum&number&of&paperclips.& Create&a&blueprint&designs&for&your&ideas Your& tower& must&be& built& from&only&paper& clips,& although& you& may& use& tools& like& needle.nose&pliers&or&other&approved&tools& to&help&shape&and&form&your&clips.& • Sketch&is&labeled&25%& 3. The&tower& must&be&freestanding.&It& will&sit& on& a& flat& surface& and& cannot& come& in& contact& with& walls& or& other& things& that& might&brace&it&up.& 4. You& must& work& with& only& 1& partner,& or& alone.&Teams&ma&y&not&be&made&up&of&more& than&2&people.& • Sketch&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& much& tall& your&project&is&compared&to&others.& • NOTE:# The# tallest# project# gets# an# automaCc# 100%. Height,*Paper*Clips,*Towers (C)%2014%Andrew%Frinkle% 31 STEM%Physics%and%Engineering%Science%Labs%Collec7on H.M.S.&Speedboat 23. You&and&your&team&have&been&selected&to&design&the&fastest&wind.powered&land&boat&possible. 1. You& will& design& and& build& a& sailboat& from& notecards,&glue,&tape,& toothpicks,& popsicle& sNcks,& rubber& bands,& straws,& or& other& scavenged&household&materials.& Create&a&blueprint&designs&for&your&ideas • Sketch&25%& • Sketch&is&labeled&25%& 2. Your&finished&boat&must&roll&or&move&across& land&on&wind&power&alone.& • ExplanaNon&of&strategies&25%& 3. You& will& work& with& one& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. Your& object& is& to& make& the& fastest& boat& possible.& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% 50%& of& your& grade& depends& on& how& fast& your& project&is&compared&to&others. • Other&places&=&+20%& • Third&Place&=&+30%& • Second&Place&=&+40%& • Fastest&Boat&=&+50%& Boats,*Cars,*Scavengers,*Speed,*Wind (C)%2014%Andrew%Frinkle% 32 STEM%Physics%and%Engineering%Science%Labs%Collec7on House&of&Cards 24. You&and&your&team&have&been&selected&to&make&a&the&tallest&tower&possible&from&6&index&note& cards,&and&NOTHING&else. 1. You&will&design&a&tower.& Create&a&blueprint&designs&for&your&ideas 2. Your&device&may&be&any&dimensions,&but&it& must&be&as&tall&as&possible.& • Sketch&25%& 3. You&will&work&with&one&partner.&Teams&may& not&be&of&more&than&2&people.& 4. You&may&use&only&6&note&cards&and&nothing& else.& That& means& no& glue,& tape,& or& other& adhesives!& 5. The& tower& may& not& be& braced& against& or& a]ached& to& any& other& objects.& It& must& be& completely&freestanding.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&tall&your& project&is&compared&to&the&other&group’s& projects.&The&projects&that&are&tallest&will&get& more&points. Height,*Notecards,*Towers (C)%2014%Andrew%Frinkle% 33 STEM%Physics%and%Engineering%Science%Labs%Collec7on Huff&and&Puff&Your&House&Down 25. You&and& your&team&have&been&selected&to&make&a&house&out&of&plasNc&straws&and&other&basic& building&materials&that&can&withstand&a&wrecking&ball’s&impending&a]ack. 1. 2. You& will& design& a& house& that& is& at& least& 6& inches&on& a&side.& It&may&be& cubic& or& more& rectangular,& but& it& must& have& some& noNceable&features&of& a&house,&like&a&door,& a&roof,&windows,&etc...& Create&a&blueprint&designs&for&your&ideas You&may&use&only&plasNc&straws,&clear&tape,& and&note&cards&for&your&construcNon.& Your& teacher& will& determine& the& maximum& number& of& straws&and& other& supplies& you& may&use&in&your&project.& • ExplanaNon&of&strategies&25%& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& 3. You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& Your&completed&design&and&the&results&of&the&test. Your&device&will&be&repeatedly&struck&with&a& tennis&ball&or& other&object&on& a&pendulum& string.& It& must& survive& as& many& a]acks& as& possible.& • 50%&of&your&grade&depends&on&how&well&your project& withstands& to& a]acks:& Survive& 1& a]ack& +25%,& 2&a]acks&+35%,&3& a]acks&+45%,& 5&a]acks& or&more&+50% 5. • Project&Completed&=&50% • NOTE:#Your#teacher# will#decide# if#your#house# has# ‘survived’# or# not,# depending# on# damage# sustained. Crashes,*Materials*Strength,*Notecards,*Plas(c*Straws (C)%2014%Andrew%Frinkle% 34 STEM%Physics%and%Engineering%Science%Labs%Collec7on The&Landing&Strip 26. You&and&your&team&have&been&selected&to&make&two&paper&airplanes&that&can&land&as&accurately& on&targets&as&possible. 1. You&will&design&two&paper&devices.&One&will& be& for& long& distance& accuracy,& while& the& other&is&for&short&distance&accuracy.& Create&two&blueprint&designs&for&your&ideas 2. Your&finished&devices&must&be&no&longer&in& any&dimension&than&12&inches.& • Sketches&are&labeled&25%& 3. You& will&work& with& 2&partners.&Teams&may& be&of& no&more& than& 3& people& and& no& less& than&2.& 4. • 2&Sketches&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& One& teammate&is&responsible& for& the&long& distance&test& vehicle&(approximately& 20.30& feet),&the&other&is&responsible&for&the&short& distance&test& vehicle&(approximately& 10.15& feet).&If&there&is &a&3rd&member&of&the&team,& they& are& the& thrower.& Otherwise,& each& builder& is& responsible& for& throwing& their& own&plane.& 5. You& may& use& any& thickness,& color,& or& size& paper& you& want,& so& long& as& the& finished& product& is& less& than& 12& inches& in& all& dimensions.&AddiNonal&tape,&paperclips,& or& other&approved&materials&may&be&added&to& your&design.& 6. There&will& be&a &total&of& 5&a]empts&to&land& the& airplanes& on/in& their& targets& at& each& distance.&Each&successful&landing&is&worth&a& point.&Close&targets&might&be&landing& on&a& Frisbee.& Long& distance& targets&might&be& landing& inside& a& hula& hoop& (or& flying& through& it).& This& is& the&teacher’s&discreNon.& Your&completed&design&and&the&results&of&the&test. • Projects&Completed&=&50%&(25%&each)& • 50%&of& your&grade&depends&on&how&many& points& your& team& can& accumulate& compared& to& the& other& groups.& The& teams& that& gather& the& most& points & will& get& more& points,& with& 1st& place& automaNcally&gelng&100%.& Accuracy,*Airplanes,*Fliers,*Paper (C)%2014%Andrew%Frinkle% 35 STEM%Physics%and%Engineering%Science%Labs%Collec7on Lay&it&All&on&the&Line 27. You&and&your&team&have&been&selected&to&make&a&rocket&ship&that&races&down&a&hanging&line. 1. 2. You& will& design& a& rocket& ship& that& is& balloon.powered& and&a]ached& to& a&string.& The&rocket&ship&must&slide&along& the&string& and&go&as&far&as&possible,& Research& and& design& on& jets,& rockets,& and& propulsion. Your&rocket&ship&must&be&built&from&a&single& balloon,& a& straw,& tape& or& glue,& and& notecards.& • A& concept& idea& for& your& rocket& sketched& and& explained&50%& 3. You&will&work&with&a&single&partner.&Teams& may&not&be&of&more&than&2&people.& 4. The& straw& will& be& used& to& slide& along& the& line& that& is& strung& across& the& room.& Both& ends&will& be&secured& during& tests.& Inflated& balloons&will&be&a]ached&to&the&rocket&ship.& Lelng& air&from&the&balloons&should&propel& the&project&as&far&as&possible.& • A&paragraph&on&jets,&engines,&and&propulsion&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Projects&Completed&=&50%&(25%&each)& • 50%& of& your& grade& depends& on& how& far& your& project& travels.& There& may& be& up& to& 3& trials&for& you&to&get&the&best&results&possible. • NOTE:#The#best#project#gets#an#automaCc#100%.# Balloons,*Distance,*Fliers,*String (C)%2014%Andrew%Frinkle% 36 STEM%Physics%and%Engineering%Science%Labs%Collec7on Leaning&Towers 28. You&and&your&team& have&been&selected&to&make&a&the&tallest&tower&possible&from& 3&pieces&of& paper&and&a&foot&of&tape. 1. You&will&design&a&tower.& A&blueprint&design&of&your&idea 2. Your&device&may&be&any&dimensions,&but&it& must&be&as&tall&as&possible.&It&must&have&its& own&base.& • Sketch&25%& You& will& work& with& two& or& three& partners.& Teams&may&not&be&of&more&than&4&people.& • ExplanaNon&of&strategy&25%& 3. 4. You&may&use&only&scissors,&exactly&one&foot& of&tape&or&less,&and&3&sheets&of&copy&paper.& 5. The& tower& may& not& be& braced& against& or& a]ached& to& any& other& objects.& It& must& be& completely&freestanding.& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& tall& your& project& is& compared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points. • NOTE:#There# is# a#T5%#penalty#for#each#new#sheet# of# paper# you#are# exchanging#for#one# your# team# made#a#mistake#on#and#wasted. Height,*Paper,*Towers (C)%2014%Andrew%Frinkle% 37 STEM%Physics%and%Engineering%Science%Labs%Collec7on Marble&Madness 29. You&and&your&team&have&been&selected&to&make&the&longest,&trickiest&course&in&which&to&deliver& a&marble&to&its&final&desNnaNon.&The&longer&and&trickier&the&be]er. 1. You&will&design&a &roller&coaster&for&a&marble& out& of& tape,& paper,& card& stock,& other& supplied& materials,& and& materials& you& can& find&at&home&that&are&approved&for&use.& A& decorated& adverNsement& poster& that& explains& your& concept,& names&your& roller& coaster,& lists& the& features& of& the&coaster,& and& explains& which& team& member&was&responsible&for&each&part. 2. The&roller&coaster&must&successfully&deliver& 3& marbles,& one& at& a& Nme,& to& a& collecNon& point& at& the& base& of& the& project.& Each& marble& that& fails&to& make&it& to& the&end& of& the& course&will& result& in& a&penalty& for& the& total&score.& • Coaster&Name&10% 3. You& may& test& at& home.& In& fact,& you’re& encouraged&to&test&at&home!&Assembly&and& design& may& also& take& place& at& school,& but& Nme&is&limited.& 4. Teams&may&be&of&no&more&than&4&people. 5. Suggested& Tricks& to& include& are:& stairs,& verNcal& loops,& jumps,& horizontal& spirals,& switchbacks,& tunnels,& funnels,& trap& doors,& and&drain&pans.&Be&original&designing&tricks.& Tricks& can&be& anything& where&the&ball&just& isn’t&rolling&in&a&straight&path. • Coaster&Concept&25%& • List&of&Features&25%& • Sketch/Artwork&30%& • Who&did&What?&10%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&25%& • 1%&per& second&of& average&Nme&(average&of& all&3& marble&tests)& • .5%& for&each& marble&that&fails&to& make&it&to&the& end&of&the&track.&You&will&get&1&restart&or&‘nudge’& per&marble&for&free,&but&then&it&costs&you.& • +10%&per&different&trick,&or&+5%&for&a &second&trick& of& the& same& kind& already& used.& No& points& for& more&one&of&the&same&kind&of&trick.& Marbles,*Scavengers,*Time,*Tracks (C)%2014%Andrew%Frinkle% 38 STEM%Physics%and%Engineering%Science%Labs%Collec7on Marshmallows&Away! 30. You&and&your&team&have&been&selected&to&make&a&device&to&throw&mini&marshmallows&as&far&as& possible. 1. 2. You& will& design& a& throwing& device& that& is& free.standing.& It& may& not& be& a]ached& to& anything& or& do&more&than&sit&on& a &desk& or& table&surface.& Create&a&blueprint&design&for&your&ideas • Sketch&25%& • Sketch&is&labeled&25%& The&catch&is&that&it&must&be&made&primarily& from& paperclips,& along& with& whatever& approved&materials&you&are&given.& 3. You& will& work& with& one& or& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. The& device& must& have& some& place& to& a]ach/hold& the& mini&marshmallow& so& that& it&can&be&launched.& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& • Your& completed& design& and& the& results& of& the& test. • Project&Completed&=&50% • 50%& of& your& grade& depends& on& how& far& your& project& throws& compared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points. • NOTE:&The&team&that&can&throw&the&marshmallow& the&farthest&gets&an&automaNc&100% Distance,*Marshmallows,*Paper*Clips,*Throwers (C)%2014%Andrew%Frinkle% 39 STEM%Physics%and%Engineering%Science%Labs%Collec7on Merry.Go.Round! 31. You&and&your&team&have&been&selected&to&make&a&balloon.powered&merry.go.round! 1. 2. You& will& design& a& Merry.Go.Round& that& uses &balloon&power&to&turn&about&a&central& axis.& Create&a&blueprint&design&for&your&ideas Your& device& must& have& an& arm& or& flag& of& sorts& that& protrudes& out& far& enough& to& make& it& visually& obvious,& so& that& the& number& of& successful& rotaNons& can& be& counted&when&your&device&is&in&moNon.& • Sketch&is&labeled&25%& 3. Your&device&must&anchor&to&a&surface&like&a& desk&and&rotate&about&a&central&pole&or&pin.& 4. You& may& only& blow& up& your& balloon& once& per&trial.&You&may&decide&how&full&you&want& the&balloon&to&be.& 5. • Sketch&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% Design& your& project& from& whatever& approved& materials &you& can& find& at& home& or&in&the&classroom. 6. You& will& work& with& 1.2& partners.& Teams& may&not&be&of&more&than&3&people.& 7. More& successful& rotaNons& means& a& be]er& score.& • 50%& of&your& grade&depends&on&how&many& Nmes& your&project&rotates&compared&to&other&projects. • You& will&add&up& the&total&revoluNons& in& 3& trials,& with& only& minor& adjustments&and&fixes &between& trials.& The& project& with& the& most& rotaNons& automaNcally&gets&100% Balloons,*Scavengers (C)%2014%Andrew%Frinkle% 40 STEM%Physics%and%Engineering%Science%Labs%Collec7on Off&to&the&Races 32. You& and& your& team& have&been& selected& to& design& a& race& car& that& will& race&down& a&teacher. designed&track&as&fast&as&possible. 1. 2. You&will&design&a&race&car&that&will&be&made& from&classroom&supplies..& Create&a&blueprint&design&for&your&ideas • Sketch&25%& Your& finished& device& must& be& no& longer& than&8&inches,&no&wider&than&4&inches,&and& no&taller&than&4&inches.& 3. You& will& work& alone& or& with& one& or& two& partners.&Teams&may&be&of& no&more&than&3& people.& 4. You& may& use& note& cards,& plasNc& straws,& paper,&tape,&paperclips,&or& other& approved& materials&in&your&design.& 5. Time&will&be&measured&with&a&stopwatch&as& your&car&races &down&the&track.& You&will&be& given& 3& a]empts& to& get& the& fastest& Nme& possible.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategies&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& fast& your& project& runs& compared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points.& • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#size#specificaCons.# Cars,*Speed,*Tracks (C)%2014%Andrew%Frinkle% 41 STEM%Physics%and%Engineering%Science%Labs%Collec7on On&a&Strong&Note... 33. You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY&note&cards&to& hold&up&as&much&weight&as&possible. 1. 2. 3. 4. 5. You&will&design&a&device&that&holds&a&small& container& on& top.& The& container& will& be& filled& gradually& with& weight& (sand,& paperclips,& marbles,& or& coins),& and& must& hold&as&much&weight&as&possible.& Create&a&blueprint&design&for&your&ideas Your&teacher&will&determine&the&maximum& number&of&note&cards&you&may& use&in&your& project.& You& may& use& only& note& cards &for& your& construcNon,& unless& otherwise& specified.& Your& teacher& may& or& may& not& allow&a&small&amount&of&adhesives. • ExplanaNon&of&strategies&25%& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& Your&completed&design&and&the&results&of&the&test. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&can&hold&up&compared&to&others.& OPTIONAL:& Use& Post.It’s& instead& of& note& cards,&so&the&sNckiness&offers&more&design& opNons. • Top& scores& get& +50%,& and& those& following& get& +40%,&+30%,&or&+20%.& Dead*LiJ,*Materials*Strength,*Notecards,*Weight (C)%2014%Andrew%Frinkle% 42 STEM%Physics%and%Engineering%Science%Labs%Collec7on Pipe&Dreams 34. You&and&your&team&have&been&selected&to&make&the&strongest&device&from&ONLY& pipe&cleaners& to&hold&up&as&much&weight&as&possible. 1. 2. You&will&design&a&device&that&holds&a&small& container& on& top.& The& container& will& be& filled& gradually& with& weight& (sand,& paperclips,& marbles,& or& coins),& and& must& hold&as&much&weight&as&possible.& Create&a&blueprint&design&for&your&ideas Your&teacher&will&determine&the&maximum& number& of& pipe& cleaners& you& may& use& in& your& project.& You& may& use& only& pipe& cleaners&for&your&construcNon.& • ExplanaNon&of&strategies&25%& 3. You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&can&hold&up&compared&to&others.& • Top& scores& get& +50%,& and& those& following& get& +40%,&+30%,&or&+20%.& Dead*LiJ,*Materials*Strength,*Pipe*Cleaners,*Weight (C)%2014%Andrew%Frinkle% 43 STEM%Physics%and%Engineering%Science%Labs%Collec7on PlasNc&Bridges 35. You&and&your&team&have&been&selected&to&make&the&longest&bridge&possible&from&just&tape&and& plasNc&straws. 1. You&will&design&a&device&that&holds&a&small& container& on& top.& The& container& will& be& filled& gradually& with& weight& (sand,& paperclips,& marbles,& or& coins),& and& must& hold&as&much&weight&as&possible.& 2. Your&teacher&will&determine&the&maximum& number& of& pipe& cleaners& you& may& use& in& your& project.& You& may& use& only& pipe& cleaners&for&your&construcNon.& 3. You& will& work& with& one& to& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. Your& device& must& be& free.standing& and& movable.& It& cannot& be& a]ached& to& any& surface.& A&research&paper&on&bridges. • 2.4&pictures&of&bridges&25%& • A& labeled& sketch& and& de.& tailed& concept& idea& based&on&your&bridge&pictures&50%& • Conclusions&and&reflecNons &based&on&your&results& 25% Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& long& your& project& is& compared& to& the& other& group’s& projects.& The& projects& that& are& longest& will& get& more& points.& Top& scores& get& +50%,& and& those& following&get&+40%,&+30%,&or&+20%.& • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#specificaCons.# Bridges,*Length,*Plas(c*Straws (C)%2014%Andrew%Frinkle% 44 STEM%Physics%and%Engineering%Science%Labs%Collec7on Rickety&Old&Bridge 36. You&and&your&team&have&been&selected&to&make&a&rope&bridge&from&twine&and&note&cards. 1. You& will& design& a& bridge& using& only& twine& and&notecards&for&planks.&There&may&be&no& glue&or&tape.& Create&a&blueprint&design&for&your&ideas Your&bridge&cannot&use&any& piece&of& twine& longer& than& 6”,& or& a & piece& of& notecard& larger&than&1/4&of&a&whole&card.& • Sketch&is&labeled&25%& 3. Your&bridge&must&be&at&least&18”&long,& and& 3”&wide.& There&must& also& be&some& sort&of& handrails.& • Conclusions&and&reflecNons &based&on&your&results& 25%& 4. You& will&work& with& 1&or&2& partners.&Teams& may&not&be&of&more&than&3&people.& 5. The&rope&bridge&must&be&able&to&anchor&to& a& board& with& 2& posts& or& some& setup& your& teacher&provides&to&anchor&each&side&of&the& bridge&to.& 2. • Sketch&25%& • ExplanaNon&of&strategies&25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&60% • Project& Length:& 18”=60%,& 21”=70”,& 24”=80%,& 27”=90%,&30”=100% • TEACHER’S#OPTION:#You#must#be# able# to# push# a# hot# wheels/matchbox# car# across# the# bridge# without#it#ge\ng#stuck. • NOTE:# Other# scores# may# vary# according# to# bonuses# and# penalCes# assessed# for# any# of# the# teacher’s#opCons#chosen. • TEACHER’S#OPTION##2:#Test#the#weight#the#bridge# can# hold#by# pu\ng# graduated#weights# onto# the# project. Bridges,*Cars,*Length,*Materials*Strength,*String,*Weight (C)%2014%Andrew%Frinkle% 45 STEM%Physics%and%Engineering%Science%Labs%Collec7on Rubber&Match 37. You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&a&handful&of& rubber&bands! 1. You& will& design& a& rubber& band& chain& 24& inches& long,& and& your& chain& must& be& created& from& only& rubber& bands.& Your& teacher& will& decide& on& your& maximum& number& of& rubber& bands& you& may& use& in& your&project.& 2. Your&chain&must&a]ach&at&both&ends&to&test& its&weight&allowance.& 3. Your&teacher&will&have&a&container&to&a]ach& to&one&end&of& your&chain&and& a&pole,& rope& loop,& or& metal& eyelet& to& a]ached& to& the& other&.& 4. You& must& work& with& only& 1& partner,& or& alone.&Teams&may&not&be&made&up&of& more& than&2&people.& Research&and&design&on&chains. • An&explanaNon&of&your&theory/strategy&25%& • A&labeled&sketch&of&your&idea&25%& • Conclusions&and&reflecNons &based&on&your&results& 50%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&holds.& • NOTE:#The#best#project#gets#an#automaCc#100%.# Chains,*Materials*Strength,*Rubber*Bands,*Weight (C)%2014%Andrew%Frinkle% 46 STEM%Physics%and%Engineering%Science%Labs%Collec7on Strong&As&Aluminum 38. You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&Nn&foil! 1. You& will& design& a& paper& chain& at& least& 12& inches& long,& and& your& chain& must& be& created&only&from&Nn&foil.&There&may&be&no& other& materials,& and& your& teacher& will& decide&how&much&Nn&foil&each&team&gets.& Research&and&design&on&chains. 2. Your&chain&must&a]ach&at&both&ends&to&test& its&weight&allowance.& • Conclusions&and&reflecNons &based&on&your&results& 50%& 3. Your&teacher&will&have&a&container&to&a]ach& to&one&end&of& your&chain&and& a&pole,& rope& loop,&or&metal&eyelet&to&a]ached&to&the& other.& 4. You& must& work& with& only& 1& partner,& or& alone.&Teams&may&not&be&made&up&of& more& than&2&people.& • An&explanaNon&of&your&theory/strategy&25%& • A&labeled&sketch&of&your&idea&25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50% • 50%&of&your&grade&depends&on&how&much&weight& your&project&holds.& • NOTE:#The#best#project#gets#an#automaCc#100%.# Chains,*Foil,*Materials*Strength,*Weight (C)%2014%Andrew%Frinkle% 47 STEM%Physics%and%Engineering%Science%Labs%Collec7on Take&the&High&Road 39. You&and&your&team&have&been&selected&to&design&a&racetrack&that&takes&at&least&10&seconds&for&a& matchbox&or&hot&wheels&car&to&complete. 1. 2. You& will& design& a& track& from& scavenged& supplies,& including:& tape,& straws,& paper& clips,& note& cards,& cardboard& tubes/boxes,& paper,& card& stock,& and& other& approved& supplies.& A&blueprint&design&of&your&idea Your& finished& tracks& must& fit& within& the& classroom,& or& within& a& workspace& designated&for&your&team&by&your&teachers.& • ExplanaNon&of&strategy&25%& 3. You& will& work& with& two& or& three& partners.& Teams&may&be&of&no&more&than&4&people.& 4. Time&will&be&measured&with&a&stopwatch&as& your&car&races &down&the&track.& You&will&be& given& 3& a]empts& to& get& the& longest& Nme.& possible.& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%&of& your&grade&depends&on&how& long&it&takes& for&your&project&to&complete&the&track.& • NOTE:# There# is# a# T5%# penalty# for# every# push# or# restart#required,#but#there#may#be#bonus#%#added# for#tricks#like#jumps,#loops,#or#otherwise. Cars,*Scavengers,*Time,*Tracks (C)%2014%Andrew%Frinkle% 48 STEM%Physics%and%Engineering%Science%Labs%Collec7on Take&to&the&Winds 40. You&and&your&team&have&been&selected&to&make&a&working&windmill&that&turns&gears&and&makes& an&acNon&occur&as&a&result&of&the&windmill&and&gears&turning. 1. You& will& design& and& build& a&windmill& from& notecards,&glue,&tape,& toothpicks,& popsicle& sNcks,& rubber& bands,& straws,& or& other& scavenged&household&materials.& 2. Your& finished& windmill& must& turn& in& the& wind.& 3. Your& finished& windmill& must& have& gears& inside& that& turn& or& make& at& least& one& evident&and&visible&acNon&occur,&like&raising& and& lowering& a& flag,& pushing& something,& etc...& 4. You& will& work& with& two& or& three& partners.& Teams&may&be&of&no&more&than&4&people.& A&blueprint&design&of&your&idea • Sketch&25%& • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& 50%& of& your& grade&depends&on& what& your& project& does&as&an&acNon(s). • One&acNon&=&+20%& • Two&acNons&=&+35%& • Three&acNons&=&+50%& Scavengers,*Wind (C)%2014%Andrew%Frinkle% 49 STEM%Physics%and%Engineering%Science%Labs%Collec7on Tin&Highway 41. You&and&your&team&have&been&selected&to&make&the&strongest&bridge&possible&from&Nn&foil. • You& will& research& bridges& and& get& ideas& for& a& concept&for&your&bridge&design.& A&research&paper&on&bridges. • 2.4&pictures&of&bridges&25%& • Your& bridge&must& be&18& inches&long,&between& 2& and& 4&inches&wide,&and&2&to& 6&inches&tall.& If& you& are& outside& these& measurements& by& more& than& 1/2&inch,&you&will&be&penalized.& • A& labeled& sketch& and& de.& tailed& concept& idea& based&on&your&bridge&pictures&50%& • Conclusions&and&reflecNons &based&on&your&results& 25% • You& will&work& with& a&single& partner.& Teams&may& not&be&of&more&than&2&people.& • You& must&only& use&Nn& foil&for&your&project.& Your& teacher&will&determine&how&much&foil&you&get.& • The&bridge&must& have&a&place&in&the&center&of& it& where& a& small& tray& can& be& a]ached& to& hold& weight&(probably&paperclips&or&pennies).&Projects& that&hold&more&weight&score&be]er.& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& long& your& project& is& compared& to& the& other& group’s& projects.& The& projects& that& are& longest& will& get& more& points.& Top& scores& get& +50%,& and& those& following&get&+40%,&+30%,&or&+20%.& • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#specificaCons.# Bridges,*Foil,*Materials*Strength,*Weight* (C)%2014%Andrew%Frinkle% 50 STEM%Physics%and%Engineering%Science%Labs%Collec7on To&the&Moon&and&Back 42. You&and&your&team&have&been&selected&to&make&a&paper&device&that&can&fly&the&greatest&distance& in&a&straight&line&from&a&launch&point. 1. You&will&design&a&paper&device.& A&blueprint&design&of&your&idea 2. Your& finished& device&must& be&no& longer& in& any&dimension&than&24&inches.& • Sketch&25%& 3. You& will& work& alone& or& with& a & single& partner.&Teams &ma&y&be&of&no&more&than&2& people.& 4. You& may& use& any& thickness,& color,& or& size& paper& you& want,& so& long& as& the& finished& product& is& less& than& 24& inches& in& all& dimensions.&AddiNonal&tape,&paperclips,& or& other&approved&materials&may&be&added&to& your&design.& 5. Distance& will& be& measured& with& a& tape& measure&or& other& measuring&tool&aPer&the& device& is& thrown.& The& longest& distance& wins.&Three&a]empts&will&be&given.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& far& your& project& flies& compared& to& the& other& group’s& projects.&The&projects&that&do&best&will&get& more& points.& • NOTE:# There# is# a# T5%#penalty# for# every# 1/2#inch# your#project#is#out#of#the#size#specificaCons.# Airplanes,*Distance,*Fliers,*Paper (C)%2014%Andrew%Frinkle% 51 STEM%Physics%and%Engineering%Science%Labs%Collec7on Toothpick&Towers 43. You& and& your& team& have&been& selected& to& make& a&36& inch& tower& made&from& only& glue& and& toothpicks. 1. You&will&design&a&tower.& A&blueprint&design&of&your&idea 2. Your&device&may&be&any&dimensions,&but&it& must&be&at&least&36&inches&tall.& • Sketch&25%& 3. You& will& work& with& two& or& three& partners.& Teams&may&not&be&of&more&than&4&people.& 4. You& may& use& only& glue& and& toothpicks& in& the&final&project,&as&well&as&wax&paper&as &a& working& surface&to&help&things&not&sNck& as& they&dry.&(there&may&be&some&bracing&used& when&the&project’s &glue&is &drying,& but&they& must& not& be& present& in& the& finished& project).& 5. 6. • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. The& tower& may& not& be& braced& against& or& a]ached& to& any& other& objects.& It& must& be& completely&freestanding.& • Project&Completed&=&50%& • Tower&is&36”&or&above&=&+50% No& more& than& 6& inches& at& the& top& of& the& tower& may& be& made& from& a& needle.like& spike.& • Tower&is&30”&or&above&=&+40% • Tower&is&24”&or&above&=&+30% • Tower& is&18”&or&above&=& +20%&and&anything& else& is&failing. Height,*Toothpicks,*Towers (C)%2014%Andrew%Frinkle% 52 STEM%Physics%and%Engineering%Science%Labs%Collec7on Tube&Frame&Towers 44. You&and&your&team&have&been&selected&to&make&as&tall&of&a&tower&as &possible&using&only&a&dozen& plasNc&straws. 1. You&will&design&a&tower.& A&blueprint&design&of&your&idea 2. Your&device&may&be&any&dimensions,&but&it& must&only&use&straws.& • Sketch&25%& 3. You& will& work& with& one& or& two& partners.& Teams&may&not&be&of&more&than&3&people.& 4. The& tower& may& not& be& braced& against& or& a]ached& to& any& other& objects.& It& must& be& completely&freestanding. • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& • 50%& of& your& grade& depends& on& how& tall& your& project&is&compared&to&the&others. • NOTE:# The# tallest# project# scores# an# automaCc# 100% Height,*Plas(c*Straws,*Towers (C)%2014%Andrew%Frinkle% 53 STEM%Physics%and%Engineering%Science%Labs%Collec7on We&Can&Fly&Anything! 45. You&and&your&team&have&been&selected&to&make&a&flying&device&that&can&fly&the&greatest&distance& in&a&straight&line&from&a&launch&point.&The&catch&is,&you&don’t&get&to&choose&the&material&you&use! 1. You& will&design&a&paper& device&aPer& being& given&a&randomly.selected&piece&of& building& material,& which& may& include& but& is& not& limited& to:& parchment& paper,& construcNon& paper,& Nssue& paper,& Nn& foil,& wax& paper,& card&stock,&and&wriNng&paper.& Plans&for&each&of&your&projects 2. Your& teacher& will& help& teams& randomly& select& different& materials& for& different& rounds.& Each& team& will& get& a& different& material& for& each& round,& never& the& same& materials& twice.& At& the&end& of& all& rounds,& every&team&will&have&used&each&material.& • Conclusions&and&reflecNons &based&on&your&results& 25% 3. You&only&get&one&piece&of&building&material& per& round,& so& consider& your& strategies& before&making&the&device,&and&you&may&not& simply&wad&up&the&material&into&a&ball&and& throw&it.& 4. You& will& work& alone& or& with& a & single& partner.&Teams&may&be&of& no&more&than&2& people.& 5. Distance& will& be& measured& with& a& tape& measure&or& other& measuring&tool&aPer&the& device& is& thrown.& The& longest& distance& wins.&Three&a]empts&will&be&given.& • Each& project& for& each& material& must& have& a& strategy& .&Your&strategies&should&reflect&how&you& change& your& designs& for& the& different& building& materials.&75% Your&completed&design&and&the&results&of&the&test. • Projects&are&Completed&=&75%& • 25%& of& your& grade& depends& on& how& far& your& projects& fly& compared& to& the& other& group’s& projects.& This&scoring& is&done& as&a&total&distance& of&ALL&rounds&once&completed.&The&projects &that& do&best&will&get&more&points.& • NOTE:#Because#there#are#mulCple#rounds,#one#per# each# building#material,#there# are# NO# redo’s.# It# is# one#a`empt#per#device#per#round.# Airplanes,*Distance,*Fliers,*Paper (C)%2014%Andrew%Frinkle% 54 STEM%Physics%and%Engineering%Science%Labs%Collec7on Weakest&Link 46. You&and&your&team&have&been&selected&to&make&the&strongest&chain&possible&from&paper&clips! 1. 2. 3. 4. You& will& design& a&paper& clip& chain& at& least& 12& inches& long,& and& your& chain& must& be& created& from& ONL& Y& paper& clips.& Your& teacher& will& decide& on& your& maximum& number&of&paperclips.& A&blueprint&design&of&your&idea Your& chain& must& a]ach& at& both& ends& to& eyelets&or&metal&loops &for&tesNng&its&weight& allowance.& • ExplanaNon&of&strategy&25%& • Sketch&25%& • Sketch&is&labeled&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& One&eyelet&or&metal&loop&will&be&secured&to& a&board& or&a&surface.& It&will&not&move.&The& other& will& hang& at& the& other& end& of& the& chain& and&a]ach&to&a&bucket&or& container.& Weight& will& be& added& to& the& container& slowly.& The& test& is& over& when& your& chain& gives&out.& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& You& must& work& with& only& 1& partner,& or& alone.&Teams&may&not&be&made&up&of& more& than&2&people.& • 50%&of&your&grade&depends&on&how&much&weight& your&project&holds.& • NOTE:#The#best#project#gets#an#automaCc#100%. Chains,*Materials*Strength,*Paper*Clips,*Weight (C)%2014%Andrew%Frinkle% 55 STEM%Physics%and%Engineering%Science%Labs%Collec7on What&Floats&Your&Boat&I 47. You&and&your&team&have&been&selected&to&design&a&clay&boat&that&can&hold&the&most&paperclips& without&sinking. 1. 2. You&will&design& a&boat&from&a &block&of& clay& to&be&placed&in&water.& A&blueprint&design&of&your&idea • Sketch&25%& The& boat& must& float.& You& will& be& given& 3& chances&to& see&if& it& floats &prior&to& the&real& tesNng.&It&is&recommended&that& you&towel& it& off& aPerward,& to& keep& your& clay& from& gelng&too&wet&and&slimy.& 3. You& will& work& with& on& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& 4. APer& pulng& your& floaNng& boat& into& the& water&for&the&actual&test,&paperclips&will&be& added&unNl&it&sinks.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project& Completed& =& 50%& for& successfully& floaNng.& • 50%&of&your&grade&depends&on&how&much&weight& the&boat&holds.&The&more&it&holds&in&comparison& to&the&other&teams,&the&be]er&you&do.& • You& will& be& awarded& these& points& in& 10%& increments.& The& boat& that& holds& the& most& clips& automaNcally&gets&100%& Boats,*Buoyancy,*Clay,*Water (C)%2014%Andrew%Frinkle% 56 STEM%Physics%and%Engineering%Science%Labs%Collec7on What&Floats&Your&Boat&II 48. You&and&your&team&have&been&selected&to&design&a &foil&boat&that&can&hold&the&most&paperclips& without&sinking. 1. 2. You&will&design&a&boat&from&a&6”x6”&piece&of& foil&to&be&placed&in&water.& A&blueprint&design&of&your&idea • Sketch&25%& The& boat& must& float.& You& will& be& given& 3& chances&to& see&if& it& floats &prior&to& the&real& tesNng.& 3. You& will& work& with& on& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& 4. APer& pulng& your& floaNng& boat& into& the& water&for&the&actual&test,&paperclips&will&be& added&unNl&it&sinks.& • Sketch&is&labeled&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project& Completed& =& 50%& for& successfully& floaNng.& • 50%&of&your&grade&depends&on&how&much&weight& the&boat&holds.&The&more&it&holds&in&comparison& to&the&other&teams,&the&be]er&you&do.& • You& will& be& awarded& these& points& in& 10%& increments.& The& boat& that& holds& the& most& clips& automaNcally&gets&100%& Boats,*Buoyancy,*Foil,*Water (C)%2014%Andrew%Frinkle% 57 STEM%Physics%and%Engineering%Science%Labs%Collec7on What&Floats&Your&Boat&III 49. You& and& your& team& have& been& selected& to& design& a& wooden& boat& that& can& hold& the& most& paperclips&without&sinking. 1. 2. You&will&design&a&boat&from&popsicle&sNcks,& toothpicks,& 2& 3x5& index& notecards,& and& glue.& A&blueprint&design&of&your&idea The& boat& may& be& no& longer& in& any& one& dimension&than&one&popsicle&sNck.& • Sketch&is&labeled&25%& 3. The& boat& must& float.& You& will& be& given& 3& chances&to& see&if& it& floats &prior&to& the&real& tesNng.& 4. You& will& work& with& on& or& two& partners.& Teams&may&be&of&no&more&than&3&people.& 5. APer& pulng& your& floaNng& boat& into& the& water&for&the&actual&test,&paperclips&will&be& added& in&increments&of& 10,&25,&50,& or& 100& unNl&it&sinks.& • Sketch&25%& • ExplanaNon&of&strategy&25%& • Conclusions&and&reflecNons&based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project& Completed& =& 50%& for& successfully& floaNng.& • 50%&of&your&grade&depends&on&how&much&weight& the&boat&holds.&The&more&it&holds&in&comparison& to&the&other&teams,&the&be]er&you&do.& • You& will& be& awarded& these& points& in& 10%& increments.& The& boat& that& holds& the& most& clips& automaNcally&gets&100%& Boats,*Buoyancy,*Toothpicks,*Water (C)%2014%Andrew%Frinkle% 58 STEM%Physics%and%Engineering%Science%Labs%Collec7on Whirly&Birds 50. You&and&your&team&have&been&selected&to&make&a&homemade&helicopter&that&can&take&off&from&a& staNonary&posiNon. 1. 2. You& will& design& a& helicopter& that& can& take& off&from&the&ground.& Research&and/or&design&on&helicopters. • A&paragraph&on&helicopters,&especially&early&ones& like&DaVinci’s&designs&25%& Your&helicopter& must&be&built&from& rubber& bands,& straws,& toothpicks,& notecards,& popsicle& sNcks,& glue,& and& other& classroom& items.& 3. You&will&work&with&a&single&partner.&Teams& may&not&be&of&more&than&2&people.& 4. Using& the& rubber& bands& to& power& the& propellers,& the& frame&and&the&body&of& the& helicopter&should&be&able&to&liP&off& at&least& temporarily.& • A& concept&idea&for& your& helicopter& sketched& and& explained&50%& • Conclusions&and&reflecNons &based&on&your&results& 25%& Your&completed&design&and&the&results&of&the&test. • Project&Completed&=&50%& The& success&of& your& project& determines&the&other& 50%&of&your&grade.& • +10%&=&didn’t&move&at&all.& • +25%&=&almost&took&off& • +50%&=&completely&liPed&off&the&ground.& Fliers,*Height,*Rubber*Bands (C)%2014%Andrew%Frinkle% 59 STEM%Physics%and%Engineering%Science%Labs%Collec7on Andrew&Frinkle 1. A&quick&look&at&the&author&of&this&book. 1. Over&10&years&of&experience&in&the&teaching& field& with& a& specializaNon& in& math& and& science& educaNon& in& elementary& and& middle&schools. 2. Award&Nominated&for&teacher&of&the&year. 3. Winner&of&the&Karen&Pelz&WriNng&Award&for& short&ficNon. Email&me:&underspacewar@yahoo.com VIsit&me: • &www.underspace.org • www.li]lelearninglabs.com • www.common.core.assessments.com • www.veleriondamarke.wordpress.com/ Author& of& over& 20&books&in& nonficNon& and& ficNon& genres. HandsMOn,*Labs,*Math,*Measurement,*Physics,*Science,*STEM (C)%2014%Andrew%Frinkle% 60 50 STEM Labs SCIENCE, TECHNOLOGY, ENGINEERING, & MATHEMATICS WHAT IS STEM? STEM is an acronym for Science, Technology, Engineering, & Mathematics. It is in these areas that many American students are lacking, and recent initiatives in education are pushing the paying technical fields. hands-on, and competitive tasks. Math and measurement add to the tasks, making for educational activities that hit all core areas of the STEM philosophy.