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Lesson 1 Empowerment Technology

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Lesson 1
Empowerment
Technology
ANGELICA M. PEREZ
SHS -TII
Create
foundation
of
understanding of the world of ICT; •
understand and demonstrate the
proper etiquette in using ICT; •
demonstrate appropriate skills in
using several computer applications;
• discover opportunities where one
can use these skills in real-world
scenarios; and • collaboratively
create an online portal.
Improves their knowledge on how
ICT affects their everyday lives and the
state of our nation; • compare and
contrast the differences between online
platforms, sites, and content; •
understand the future of the World
Wide Web through Web 3.0; • learn the
different trends in ICT and use them to
their advantage.
ICT deals with the use of
different
communication
technologies such as mobile
phones, telephone, Internet, etc.
to locate, save, send, and edit
information. • Example: when we
make a video call, we use
internet.
Philippines as the “ICT Hub of
Asia”. • huge growth of ICT
related jobs around the country,
one of which is call center or BPO
(Business Process Outsourcing)
centers.
According to 2013 edition of
Measuring the Information Society
by
the
International
Telecommunication Union, there
are 106.8 cellphones per 100
Filipinos in the year 2012.
•In a data gathered by the
Annual Survey of Philippines
Business and Industries in 2010,
the ICT industry shares 19.3% of
the
total
employment
population.
Time
magazines
declared
Makati City, Philippines-Rank 1 as
the “Selfiest Cities around the
world, and Rank 9 is Cebu City.
When WWW was invented,
most web pages were static. Static
(also known as flat page or
stationary page) in the same that
the page “as is” and cannot be
manipulated by the user. This
referred to as Web 1.0.
Social Networking sites •Blogs •Wikis
•Video sharing sites
Web 2.0 allows the user to interact
with the page known as DYNAMIC
PAGE; instead of just reading a page,
the user may be able to comment or
create a user account. Dynamic
page refers to the web pages that
are affected by user input or
preference.
Folksonomy
–
allows
users
to
categorize
and
classify/arrange
information
using
freely
chosen
keywords (e.g. tagging). Popular
social networking sites such as Twitter,
Instagram, Facebook, etc. use tags
that start with a pound sign (#) or
hashtag.
Rich User Interface – content is
dynamic and is responsive to user’s
input. An example would be a
website that shows local content. In
the case of social networking sites,
when logged on, your account is used
to modify what you see in their
website.
User Participation– the owner of
website is not the only one who is
able to put content. Others are able
to place a content on their own by
means of comments, reviews, and
evaluation.
Long Tail – services are offered on
demand rather than on a one-time
purchase. This is synonymous to
subscribing to a data plan that
charges you for the amount of time
you spent on Internet or a data plan
that charges you for the amount of
bandwidth you used.
Semantic Web– is a movement
led by the World Wide Web
Consortium(W3C). The semantic
web provides a framework that
allows data to be shared and
reuse to deliver web content
specifically targeting the user.
Compatibility-HTML
files
and
current web browsers could not
support Web 3.0. •Security – The
user’s security is also question
since the machine is saving his or
her preferences.
Vastness-The World Wide Web
already contains billions of web
pages. •Vagueness – Certain
words are imprecise. The words
“old” and “small” would depend
to the user.
Logic- since machines use logic,
there are certain limitations for a
computer to be able to predict
what the user is referring to at a
given time.
1. Convergence– is the synergy of
technological advancements to work
on a similar goal or task. For example,
besides using your personal computer
to create word documents, you can
now use your smartphone.
2. Social Media– is a website,
application, or online channel that
enables web users to create, cocreate,
discuss,
modify,
and
exchange user generated content.
a) Social Networks – These are
sites that allows you to connect
with other people with the same
interests or background. Once
the user creates his/her account,
he/she can set up a profile, add
people, share content, etc.
Example
:
Facebook
and
Google+
b) Bookmarking Sites– These are sites
that allow you to store and manage
links to various website and resources.
Most of these sites allow you to
create a tag allows you to and others
easily
share
them.
Ex.
:
StumbleUpon/Pinterest
c) Social News– These are sites
that allow users to post their own
news items or links to other news
sources. The users can also
comment on the post and
comments may also be rank.
Example: reddit and Digg
d) Media Sharing – These are sites that
allow you to upload and share media
content like images, music and video.
Example:
Flickr,
Youtube
and
Instagram.
e) Microblogging– These are sites that
focus on short updates from the user.
Those that subscribed to the user will
be able to receive these updates.
Example: Twitter and Plurk
f) Blogs and Forums– These websites
allow user to post their content. Other
users are able to comment on the said
topic. Example: Blogger, WordPress
and Tumblr
3. Mobile Technologies – The
popularities of smartphones and
tablets has taken a major rise over
the years. This is largely because of
the devices capability to do the
tasks that were originally found in
PCs.
3. Mobile Technologies – Several of
these devices are caple of using highspeed internet. Today the latest model
devices use 4G Networking(LTE), which
is currently the fastest mobile network.
iOS– use in apple devices such as
iPhone and iPad.
Android – an
open source OS developed by
Google. Being open source means
mobile phone companies use this
OS for free.
Blackberry
devices.
OS–
use
in
Blackberry
Windows Phone OS – a closed source
and proprietary operating system
developed by Microsoft.
Symbian– the original smartphone
OS; used by Nokia devices.
WebOS–
originally
smartphones;
now
smartTVs.
.
used
used
in
in
Windows
Mobile
–
developed by Microsoft for
smartphones and pocket
PCs.
4. Assistive Media – is a non- profit
service designed to help people
who have visual and reading
impairments. A database of
audio recordings is used to read
to the user.
Web 1.0 – static websites without interactivity.
• Web 2.0 – websites that contain dynamic
content.
• Web 3.0 – a concept of the World Wide Web
that is designed to cater to the individual user.
•Static – refers to the web that are the same
regardless of the user.
• Dynamic – refers to the that are
affected by user input or preference.
• Folksonomy – allows user to categorize
and classify/arrange information.
• Hashtag # – used to “categorize” posts
in a website.
•Convergence – the synergy of
technological advancements to work a
similar goal or task
• Social Media – websites,
applications or online channels
that enable users to co- create,
discuss, modify, and exchange
user- generated content.
1)Web 2.0 is
webpage.
classified
as
dynamic
1) People Magazine conducted the
research on “The Selfiest Cities in the
World”.
3) Web 2.0 introduced static web pages
that allow users to interact with the web
page.
4) Folksonomy allows user to categorize
and locate information.
5) Technological convergence is the
synergy of technological advancement to
work on a similar goal or task.
6) According to Nielsen, users who use the
Internet spend more time in social media
sites than in any other type of site.
7) Blogging sites are sites that focus on short
updates from the user.
8) Android is a mobile operating system for
Apple devices.
9) Assistive media is a nonprofit service
designed to help people who have visual
and reading impairments.
10) ICT deals with the use of diff.
comm. Tech. to locate, send, save &
edit info.
11) Semantic web means that the
page is stationary or flat page.
1) Facebook 2) Plurk 3) Twitter 4)
Tumblr 5) reddit
6) Google+ 7) Instagram 8) Pinterest 9)
Blogger 10) StumbleUpon
11) Wordpress 12) Digg 13) Youtube 14)
Flicker
1) T 2) F 3) F 4) T 5) T 6) T 7) F 8) F 9) T 10)
T 11) F
1) SO 2) MI 3) Youtube 4) Flicker
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