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21st-Lit-Reviewer

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21st Century Literature Reviewer
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Reuel Antevadez
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Melchor Antevadez
SPECULATIVE FICTION
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Robert A. Heinlein
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CAMPBELL'S “THE HERO'S JOURNEY”
Coined the term in 1942 and popularized it
through his 1947 essay “On the Writing of
Speculative Fiction,” and advocated for it in his
guest- of-honor speech at the 1951 World Science
Fiction Convention.
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Joseph Campbell
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The Monomyth describes the common structure that
hero myths take, no matter the culture they originate
in.
a catch-all term meant to inclusively span the breadth
of fantastic literature, encompassing literature ranging
from hard science fiction to epic fantasy to ghost
stories to horror to folk and fairy tales to slipstream to
magical realism to modern myth-making -- and more
•
The journey is one of transformation – it changes the
hero. Learning takes place.
•
Representation of rites of passage
•
Monomyth is also known as the Hero’s Journey.
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It’s dominant genres includes fantasy, science fiction,
and horror.
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Monomyth is split into 3 phases
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Any fiction in which the “laws” of that world (explicit
or implied) are different than ours.
•
•
Takes our existing world and changes it by asking
“What if?”
•
Any fiction in which the “laws” of that world (explicit
or implied) are different than ours.
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Separation/Departure → Initiation → Return
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THE KITE OF STARS
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Call to Adventure
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Refusal to Call
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Supernatural Aid
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Crossing the first threshold
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Belly of the whale
Dean Francis Alfar
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A Filipino playwright, novelist and writer of
speculative fiction.
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He received the following awards: Don Carlos
Palanca Memorial Awards for Literature & Manila
Critics’ Circle National Book Awards.
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•
Departure
▪
Among his works are: Salamanca (Ateneo Press,
2006) Kite of Stars and other stories (Anvil
Publishing, 2007) How to Traverse Terra Incognita
(Visprint, 2014) A Field Guide to the Roads of
Manila (Anvil Publishing, 2015)
Initiation
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Road of Trials
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Meeting with the Goddess
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Woman as a Temptress
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Atonement with the Father
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Apotheosis
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Ultimate Boon
Settings
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Flashback
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The night when she thought she would finally be a
star, Maria Isabella du'l Cielo struggled to calm the
trembling of her hands, reached over to cut the
tether that tied her to the ground, and thought of
that morning many years before when she'd first
caught a glimpse of Lorenzo du Vicenzio ei
Salvadore: tall, thick-browed and handsome, his
eyes closed, oblivious to the cacophony of the
accident waiting to occur around him.
▪
Return
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Refusal to Return
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Magical Flight
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Rescue from Without
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Crossing the Return Threshold
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Master of Two Worlds
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Freedom to Live
Characters
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Lorenzo Du Vicenzio El Salvadore
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Maria Isabella Du'l Cielo
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Butcher's Boy
DYSTOPIAN
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A futuristic, imagined universe in which oppressive
societal control and the illusion of a perfect society are
maintained through corporate, bureaucratic,
technological, moral, or totalitarian control.
•
Characteristics of Dystopian Society
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Propaganda is used to control the citizens of
society.
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Information, independent thought, and freedom
are restricted.
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A figurehead or concept is worshipped by the
citizens of the society.
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Citizens are perceived to be under constant
surveillance.
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“At first [man] is nothing. Only afterward will he
be something, and he himself will have made
what he will be.”
Albert Camus
Citizens have a fear of the outside world.
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“Life is absurd.”
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Citizens live in a dehumanized state.
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The natural world is banished and distrusted.
“There is only one really serious philosophical
problem, and that is suicide.”
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Citizens conform to uniform expectations.
Individuality and dissent are bad.
The society is an illusion of a perfect utopian
world.
Existentialism
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Provides an account of what it is like to exist as a
human being in the world
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Humans define their own meaning in life, and try to
make rational decisions despite existing in an irrational
universe.
Dystopian Controls
Corporate Controls
▪
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A CORNER IN MY SOUL
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Saju Abraham
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Society is controlled by a mindless
bureaucracy through a tangle of red tape,
relentless regulations, and incompetent
government officials.
Technological Controls
▪
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One or more large corporations control
society through products, advertising, and/or
the media.
Bureaucratic Controls
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Hamlet
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Society is controlled by technology-through
computers, robots, and/or scientific means.
A lecturer in English at Sohar University, Oman. He
was born in India and became a missionary at the
age of 15. He left the missionary and eventually
left India to work under the ministry of Education
in Oman.
Prince Hamlet struggles over whether or not he
should kill his uncle, whom he suspects has
murdered his father, the former king.
Philosophical/ Religious Control
▪
Society is controlled by philosophical or
religious ideology often enforced through a
dictatorship or theocratic government.
ELEMENTS OF A SHORT STORY
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Setting
Dystopian Protagonist
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The time and location in which a story takes place
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Often feels trapped and is struggling to escape.
Believes or feels that something is terribly wrong
with the society in which he or she lives.
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There are several aspects included such as place,
time, weather condition, social condition, mood or
atmosphere.
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Questions the existing social and political systems.
Helps the audience recognizes the negative
aspects of the dystopian world through his or her
perspective.
EXISTENTIALISM
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Jean-Paul Sartre
When an individual's longing for order collides
with the real world's lack of order, the result is
absurdity (Myth of Sisyphus)
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•
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“An objective uncertainty, held fast through
appropriation with the most passionate
inwardness, is the truth, the highest truth there is
for an existing person.”
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•
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Soren Kierkegaard
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“Life is not a problem to be solved, but a reality to
be experienced.”
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Character
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The person in a work of fiction
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Characteristics of a person
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Types of Characters
▪
Rounded Characters- many-sided and
complex personalities that you would expect
of actual human beings.
▪
Flat Characters- personalities that are
presented only briefly and not in depth
▪
Dynamic – many-sided personalities that
change, for better or worse, by the end of the
story.
▪
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Static- these characters are often stereotypes,
have one or two characteristics that never
change that are emphasized.
Point of View
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The angle or perspective from which the story is
told.
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Kinds of P.O.V.
Plot
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is how the author arranges events to develop his
or her basic idea. It is the sequence of events in a
story or play. The plot is a planned, logical series
of events having a beginning, middle, and end.
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Introduction- The beginning of the story
where the characters and the setting is
revealed.
▪
Rising Action- This is where the events in the
story become complicated and the conflict in
the story is revealed
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Climax- This is the highest point of interest
and the turning point of the story.
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Falling Action- The events and complications
begin to resolve themselves. The reader
knows what has happened next and if the
conflict was resolved or not.
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First Person- The story is told by the
protagonist or another character that
interacts closely with the protagonist or other
characters (using first person pronouns “I”,
“me”, “we”, etc)
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Second Person- The main character in the
story is referred to using the second person
pronoun “you”
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Third Person- The story is told using a
narrator who is located outside of the action
of the story and uses third person pronouns
such as “he”, “she”, “his”, “her”, “they” etc.
Theme
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Denouement- This is the final outcome or
untangling of events in the story.
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it is the opposition of forces which ties one
incident to another and makes the plot move.
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Types of Conflict:
a piece of fiction that controls the idea or central
insight of the story. It is the author's underlying
meaning or main idea that he is trying to convey
OTHER LITERARY TERMS
Imagery
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sensory details appealing to the five senses (taste,
touch, smell, hearing, and sight).
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Types of Imagery:
Conflict
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Five essential parts of a plot:
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VISUAL: appeals to or represents the sense of
sight
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TACTILE/KINESTHETIC: appeals to or
represents the sense of touch
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External- A struggle with a force outside one's
self
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AUDITORY: appeals to or represents the
sense of sound
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Internal- A struggle within one's self; a person
must make some decision, overcome pain,
quiet their temper, resist an urge, etc.
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GUSTATORY: appeals to or represents the
sense of taste
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OLFACTORY: appeals to or represents the
sense of smell
Kinds of Conflict:
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MAN VS MAN (physical) - The leading
character struggles with his physical strength
against other men, forces of nature, or
animals.
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MAN VS NATURE - The leading character
struggles the forces of nature.
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MAN VS SOCIETY (social) - The leading
character struggles against ideas, practices, or
customs of other people.
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MAN VS SELF (psychological) - The leading
character struggles with himself/herself; with
his/her own soul, ideas of right or wrong,
physical limitations, choices, etc.
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Frame Story
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a story set within a story, narrative, or movie, told
by the main or the supporting character. A
character starts telling a story to other characters,
or he sits down to write a story, telling the details
to the audience.
Foreshadowing
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a writer gives an advance hint of what is to come
later in the story. It appears at the beginning of a
story or a chapter and helps the reader develop
expectations about the coming events in a story.
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Epiphany
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Flashback
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interruptions that writers do to insert past events
in order to provide background or context to the
current events of a narrative.
Flash-Forward
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The point in a work of literature where a character
has a sudden insight or realization that changes
his or her understanding
the plot goes ahead of time i.e. a scene that
interrupts and takes the narrative forward in time
from the current time in a story.
In Medias Res
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a narrative that begins, not at the beginning of a
story, but somewhere in the middle usually at
some crucial point in the action.
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