Uploaded by Sujan Ahilan

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Speaker Notes for Presentation
Do video games affect the mental health of kids and adults
I had two main reasons for choosing this topic in particular:
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Firstly, I myself am a keen video game player and throughout my life I have spent
many hours delving deep into the realms of a variety of games. I was particularly
interested in researching the effect of videogames on people so I not only so I could
reach an accurate conclusion at the end of the project but also so I would gain
valuable information for myself throughout the project. Furthermore I wanted to see if
video games had a different effect on adults as opposed to kids because it may be
like alcohol in the way that alcohol does more harm to kids than adults when they
drink it.
Also, I chose to do this topic as opposed to others due to the heavily negative
media coverage it has received over the past few years. I wanted to see for myself if
the repetitive negativity that surrounds video games is true. All the time we are being
told about the harm that videogames can do to us but never how it can improve our
My first aim is to come to a conclusion and answer the initial question I chose at the start
of the project. This includes covering the physical and mental effects of videogames as well
investigating the effect of videogames on kids as opposed to adults
Furthermore, I wanted to develop my organisational skills throughout the course of the
project because if I was able to plan better, then I could also be more organised and
comfortable with workloads
Firstly I have visited a range of websites such as reuters.com and quora in order to gather
valuable facts and statistics for my essay. I generally visited safe websites with less bias
towards one side of the argument
Also, I used news articles,reports and leaflets so I have a range of resources for my final
essay
Finally I used myself for the research of the project. Each time I played for a period of time I
wrote down the period of time I had been playing as well how I felt physically after the
session
All my sources will be CRAP tested before I can use them in my essay to ensure that I can
come to an unbiased conclusion
I have learnt a number of lessons throughout the course of the project. I have learnt how to
plan my time effectively so that I am not overloaded with work at stages of the project
Also, I have learnt how to evaluate my sources effectively so that I can choose which
sources are most valuable and reliable for my essay. By using the CRAP test I was able to
check which sources would be most valuable because I need to create a balanced argument
with unbiased points of view
Another thing I have learnt is that I have to make my notes concise and through the course
of the planning stages of the project I have improved my ability to note down only the
important details.
Finally, I have improved a number of my essay writing skills such as planning, redrafting and
structuring my essay
There is no doubt that there are arguments for both sides of my questions and therefore it
may change the way in which I see videogames. Regardless of my conclusion I feel that the
large amount of research I have put into the project will make me more educated on the
topic of videogames and mental health and will make an impact on me. For example my
research into the negative effects of video games may persuade me to play less
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