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Epic Journey Activity

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Epic Journey Activity
The main character is
a hero who often
possesses
supernatural abilities
(Status quo)
The hero is charged
with a quest (Call to
adventure)
“Crossing the
threshold” or moving
from the known to
the unknown
(Departure)
The hero is tested,
often to prove the
worthiness of himself
and his quest
(Physical, Mental,
Emotional Trials)
The presence of
numerous mythical
beings, magical and
helpful animals,
and/or human helpers
and companions (The
Sidekick)
The hero’s travels
take him to a
supernatural world,
often one that normal
human beings are
banned from entering
The cycle must reach
a low point, where
the hero nearly gives
up his quest or
appears defeated
(Approach, Crisis)
A resurrection
(Treasure)
Achieving the goal or
“the boon” (Result)
Restitution. Often this
takes the form of the
hero regaining his
rightful place on the
throne. Return to the
ordinary world
(Return/New Life)
Applying “the boon”
(Resolution/Return to
Status Quo)
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