Epic Journey Activity The main character is a hero who often possesses supernatural abilities (Status quo) The hero is charged with a quest (Call to adventure) “Crossing the threshold” or moving from the known to the unknown (Departure) The hero is tested, often to prove the worthiness of himself and his quest (Physical, Mental, Emotional Trials) The presence of numerous mythical beings, magical and helpful animals, and/or human helpers and companions (The Sidekick) The hero’s travels take him to a supernatural world, often one that normal human beings are banned from entering The cycle must reach a low point, where the hero nearly gives up his quest or appears defeated (Approach, Crisis) A resurrection (Treasure) Achieving the goal or “the boon” (Result) Restitution. Often this takes the form of the hero regaining his rightful place on the throne. Return to the ordinary world (Return/New Life) Applying “the boon” (Resolution/Return to Status Quo)