THE MATHEMATICAL GAZETTE 278 76.5 Snap The environmental card game was proving too complicated for my three-year old son, so we decided to play snap instead. There were 50 cards in 25 pairs. To our disappointment it took three goes to get even one snap, so we soon put the cards away in disgust and played dominoes instead. Later I decided to have a mathematical look at snap, and came up with what I thought was an interesting result. At first sight, snap might appear to be the famous derangement problem (see for example [1] and [3]) in disguise. However, there are two important differences: in snap the players do not in general start with the same cards, one of each type; and for a snap to take place a card has to agree with the card just played or with the next card. The interesting result is that the probability of getting no snap with n pairs of cards tends to 1/e as n tends to «., the same limit as occurs in the derangement problem. The proof is a nice application of the inclusion-exclusion principle (see [1] and [3]). A game of snap can be thought of as a permutation of the cards, namely the order in which they are played. If we think of the pack as consisting of n pairs xlt x2 where 1 < x < n, then we want to find out how many of the (2n)\ permutations have the property that for each x = u, v, w,... the cards * j , x2 are not adjacent. Let N(u, ...,v) denote the number of permutations in which, for each x = u, ...,v, the cards xlt x2 do appear in adjacent positions. Then, by the inclusion-exclusion principle, the number of permutations with no adjacent pair is equal to (2n)! - £ N(«) + £ N ( u , v ) - U U , V £ N(M,V,W) + ... . (1) U , V , »V Consider, for example, N(«, v, w) for one of the „C3 choices of u, v, w. Here we can think of the pairs Uj, u2; Vj, v2; w1( w2 as three objects which, along with the 2n-6 remaining cards, give 2n-3 objects to be permuted. Since the cards in each pair can be ordered in 2 ways, we must have N(«,v,w) = 2 3 (2n-3)!. Thus, from (1), the number of permutations of all In cards with no pair an adjacent pair is (2«)l - , £ , 2.(2/i-l)! +„C 2 2 2 .(2n-2)! - ... . The required probability is now obtained by dividing by (2n)!: thus the probability of no snap occurring is Y> (-2) r „c r 2*l2n(2n-l) r=0 ... (2n-r+l) Downloaded from https://www.cambridge.org/core. Information Resource Centre, Universiti Teknologi Petronas, on 13 Feb 2019 at 15:26:45, subject to the Cambridge Core terms of use, available at https://www.cambridge.org/core/terms. https://doi.org/10.2307/3619143 279 NOTES -z *- (-2)r n(n-l) ... (n-r + l) _ r! 2n(2n-l) ... (2/I-/-+1) r=0 X ^ ( - 1 ) 2n(2w-2) ... (2«-2r+2) 2*1 r\ 2n(2n-l) ... ( 2 n - r + l ) r=0 - Z^C-sbiX-i^-O-Ef^u)- <» r=0 Note that this last expression is remarkably like r =0 which is the probability occurring in the derangement problem, and which tends to 1/e as n tends to «>. The difference between the rth terms in (2) and (3) is M'-O-shX'-fihM'-E^n,)} (4) This is clearly less than 1/r! ; but further, if r < nl/i, we can use the fact that 1 - (1-XJ)(1-JC 2 ) ... (l-xr) < xl + JC2 + ... + xr to estimate (4) as less than Il_L-+_2_+ r!l2«-l 2«-2 *" i r-\ 1 2n-(r-l)i r!(2n-r+l) r! ' n ' 2 rlnl/3 So the difference between (2) and (3) is at most r<ntn r>nm r=0 < -fn 1/3 n + r>nl/3 —1/3 h~ [« ]! ( s e e [2D -» ° as n -> oo . Downloaded from https://www.cambridge.org/core. Information Resource Centre, Universiti Teknologi Petronas, on 13 Feb 2019 at 15:26:45, subject to the Cambridge Core terms of use, available at https://www.cambridge.org/core/terms. https://doi.org/10.2307/3619143 280 THE MATHEMATICAL GAZETTE Thus the probability of getting no swap tends to 1/e as n tends to infinity. If the same analysis is carried out for An cards (n sets of 4), a similar, but messier, calculation shows that the probability of no snap tends to 1/e3 = 0.0498 ... as n tends to infinity. This value is very different from the probability 0.01623 ... obtained in the case n - 13 of a similar but essentially different matching problem posed as Problem 73.F in the October 1989 Gazette. References 1. Anstice, J., "The worst postman problem". Math. Gazette 72 (1986) 226-228. 2. Clifford, R, "e on a micro". Math. Gazette 74 (1990) 289-291. 3. Dennett, J.R., "Cricket and derangements". Math. Gazette 74 (1990) 2-5. IAN ANDERSON Department of Mathematics, University of Glasgow G12 8QW 76.6 On the scalar triple product and determinantal products The purpose of this note is to comment on F. Gerrish's note, published with the same title in the Gazette of December 1988. A confirmation of the multiplication rule for third order determinants was obtained by extending a prior note by H.B. Davies in the Gazette of December 1987. Gerrish's use of a Cartesian base to effect a second expansion could leave the reader with the impression that the resultant rule depended in an essential way on the use of such a base. Any interested reader can verify that the rule is more general, and that it follows immediately from effecting Gerrish's second expansion using any set of linearly independent vectors. J.R. GOSSELIN Dept of Physics, Royal Military College of Canada, Kingston, Ontario Canada K7K5LO. 76.7 A drawbridge in balance Recently in the Gazette of June 1990, 124-127, Martyn Cundy described the curve that a counterbalance weight for a drawbridge must follow in order to be in equilibrium in all possible positions. The curve is a cardioid. The photograph below shows one such bridge. It was taken in Australia in 1976. My notes on the photograph only say "Kyalite River", and as I remember it was near the point where South Australia, New South Wales and Victoria meet. Downloaded from https://www.cambridge.org/core. Information Resource Centre, Universiti Teknologi Petronas, on 13 Feb 2019 at 15:26:45, subject to the Cambridge Core terms of use, available at https://www.cambridge.org/core/terms. https://doi.org/10.2307/3619143