of Laplace transforms. The other covers a range of applied mathematical topics including double integration, eigenvalues and eigenvectors of square matrices, and Fourier series. The second strand also introduces the student to some basic statistical techniques for the handling of experimental data. • Volunteering in a Technical Role: This module is designed to provide students an opportunity to gain experience as a volunteer in a technical capacity. In preparing for the opportunity students will explore the role of the volunteer in their intended organisation and plan their experience to maximise the personal development opportunities. During the placement students will record their technical achievements, challenges and any solutions that they develop. At the end of the placement students will have an opportunity to provide a full reflection on their activities. Year 4 • Honours Project / Honours Research and Project Methods: The aim of the module is to allow the student to develop skills in planning, decision making, data collection and analysis in a selected area of interest. After completing an exhaustive literature review the student then has to progress their ideas to a satisfactory conclusion and to present these conclusions both orally and in a written document. • Audio Software and Equipment Interface Design: The aim of this module is to provide an understanding of the Man Machine Interface (MMI) with particular emphasis on music and audio applications. The module will enable students to formally evaluate and suggest improvements to existing music and audio software and equipment interfaces, this will lead to the ability to design effective user interfaces for music and audio software and equipment. • Advanced Audio Processing: This module is designed to build upon and extend the students’ knowledge of audio programming gained in earlier modules. Students will be introduced to the concepts involved in developing audio software, and will learn how to implement a range of audio processing algorithms using a low level industry standard programming language. • Web Development: The aim of this module is to enable the student to develop dynamic, interactive web sites. On completion, students will be able to design dynamic web pages for multi-platform use and apply client-side scripting techniques in the development of interactive web sites. • Video Production: This module develops the student’s practical knowledge of digital video production, from development of initial concept to final distribution for a variety of digital platforms. Students will be introduced to technical issues concerning current digital media techniques, and apply aesthetic judgement and reasoning to the use of media for entertainment. • Digital Signal Processing: This module examines the nature of digital signals and the relationship between the S-plane and the Z-plane; the design and implementation of digital filters; the analysis of processor architectures for the efficient implementation of digital signal processing algorithms; concepts and techniques used in the transmission and coding of digital information. Glasgow Caledonian University Cowcaddens Road Glasow, G4 0BA Scotland, United Kingdom T:+44 (0) 141 331 3277 F: +44 (0) 141 331 3690 E:secenquiries@gcu.ac.uk www.gcu.ac.uk/sec • Acoustics and Spatial Sound: This module examines the principles of acoustics in relation to the specialist areas of room acoustics and spatial sound. The module examines the theories of sound fields within an enclosed space and the effectiveness of measurement techniques. The current practice of spatial sound recording is evaluated and the systems used to produce and deliver spatial sound to the consumer are explored. Entry Requirements Audio Technology with Electronics UCAS code: J931 • For 1st Year Entry: Higher Grades at BBB (ABC, BBCC) or above or A Levels at BC or equivalent • Essential Subjects: Mathematics • Recommended Subjects: Physic/Tech Studies, Computing/IT • For Second year entry: Applicants who have completed a good Higher National Certificate or Higher Certificate in an engineering/audio technology subject will be considered for direct entry to the second year of the Programme • For Third year entry: Higher National Diploma or equivalent in appropriate discipline. Audio Technology with Multimedia UCAS code: J932 • For Third year entry: Applicants who have completed a Higher National Diploma in an engineering/audio technology subject will be considered for direct entry to the third year of the Programme with evidence of appropriate experience of/qualifications in; Audio Technology, Mathematics, Electronics, Computer Programming. Other Qualifications Applicants with other qualifications will be considered for entry and judged in terms of qualifications offered, maturity and experiential learning. International Students International students whose first language is not English shall normally be required to demonstrate evidence of satisfactory competence by holding one of the following qualifications: IELTS test with a score of at least 6.0 (no element less than 5.5) TOEFL with a minimum score of 550 (213 for computer based test) Career Opportunities Graduates from these programmes and their forerunners can now be found in many parts of the audio and multimedia industries including posts such as broadcast engineer, sound engineer, audio technician, journalist, lecturer and games sound designer. In addition, many have used their broad range of skills to secure employment in related industries such as computing, networking and software engineering and electronics. BSc/BSc (Hons) Audio Technology with Electronics/ with Multimedia Audio is an everyday part of our lives, be it through listening to music on a portable player, catching up on the latest news on digital radio or experiencing the live show of our favourite artists. The audio industry provides us with the means to use sound to educate, work and entertain. These programmes offered within the School of Engineering & Environment cover the latest technologies used within the audio industry. Some exciting changes have been made to the BSc (Hons) Audio Technology programmes for session 2011/12. The changes were made after consultation with graduates, current students and representatives from a range of audio industries. The breadth of subjects offered by the Audio Technology programmes has always been regarded as one of the main strengths and this has been highlighted by the inclusion of a number of new areas including: • Audio and Interactivity • Games Sound Design • Entrepreneurship The existing themes of audio programming, web development and video production have been strengthened by the introduction of new software including Max/MSP and Processing. For students in the 3rd year of the BSc(Hons) Audio Technology with Electronics programme there is now an opportunity to gain valuable employability skills in an innovative module in Volunteering in a Technical Role. Both the BSc (Hons) Audio Technology with Electronics and BSc (Hons) Audio Technology with Multimedia programmes now also include the opportunity to study abroad for a semester under the ERASMUS scheme, in countries such as Germany, Denmark and Finland. Audio Technology with Electronics (UCAS J931) The programme has been designed to give you a firm grounding in audio technology and techniques. Drawing on the established engineering and audio expertise within the university the programme will cover the audio signal path from the recording process, through mixing and mastering, to distribution and transmission which increasingly takes place using the Internet. As the focus of the programme is audio you will be given the opportunity to acquire appropriate audio production skills in the university’s specialist studio facilities. Using a range of industry standard equipment and software you will build up experience in audio recording in a variety of situations. In addition to acoustics of both audio production and of musical instruments, the programme also covers in detail the engineering principles behind a range of audio techniques both electrical and electro mechanical. Contact details School Admissions Office T: +44 (0)141 331 3277 F: +44 (0)141 331 3690 E: secenquiries@gcu.ac.uk Analogue Electronics: The aim of this module is to provide students with a strong foundation and understanding of the basic concepts and principles of analogue electronics, encouraged by an exploration of key circuit building blocks and their relevance to solve simple engineering design problems. It provides the student with the basic knowledge of discrete semiconductor devices, their application, the operational amplifier (op-amp) and the common op-amp circuit configurations found in realisable signal interface and conditioning solutions. • Digital Media Techniques: This module introduces students to the concepts and practice of digital manipulation for time based media. Students will be introduced to pre-production, editing and post production techniques for digital video and audio using appropriate software. • Mathematics 1: This module aims to study the following mathematical topics which are fundamental to the applications of mathematics to engineering problems. • Integrated Project 1: This project module is concerned with the development of audio skills and knowledge gained in the first trimester. Working in groups, students have to plan, carry out and evaluate an audio related project under direct supervision from a module tutor. Examples of project include studio recordings, live sound events and internet broadcasting. • Audio Technology with Multimedia (UCAS: J932) The programme produces graduates who can access a broad range of careers within the audio and new media industries. DVD, WWW, video games – these are all applications of technology that heavily rely on audio. This innovative programme looks at the integration of high quality audio into multimedia applications. Audio plays a vital part in successful multimedia production, whether they are on DVD, on the web, in a video game or as part of a multimedia installation. Programme Structure BSc Audio Technology with Electronics only • Year 1: Sound Production 1 Introduction to Audio Technology Digital Electronics Analogue Electronics Digital Media Techniques Mathematics 1 Integrated Project 1 • Year 2: Sound Production 2 Musical Acoustics Audio and Interactivity Electrical Principles and Circuit Theory Signals and Electronic Systems Integrated Project 2 Both programmes • Year 3: Audio Processing and Effects New Venture Creation • With Multimedia: Audio and Interactivity Games Sound Design Audio Analysis and Assessment Project • With Electronics: Advanced Audio Processing Signals and Electronic Systems Design Mathematics 2 Project OR Volunteering in a Technical Role • Year 4: Honours Project / Honours Research and Project Methods Audio Software and Equipment Interface Design • With Multimedia: Advanced Audio Processing Web Development Video Production • With Electronic Digital Signal Processing Acoustics and Spatial Sound Option Modules Year 1 • Sound Production 1: This module is designed to introduce students to the professional audio recording environment, and to provide them with both an understanding of technical issues relating to professional sound production, and practical experience in use of digital recording equipment. • Introduction to Audio Technology: This module will provide students with a thorough grounding in the science and theory underlying the basics of sound transmission in air and in audio systems. The role and operation of key elements of audio systems are covered, with practical applications. In addition, practical laboratory sessions will provide the opportunity to use test and measurement equipment. • Digital Electronics: The aim of this module is to develop in the student an understanding of the basic concepts and principles of digital electronics and apply these principles to solve engineering problems required for initial design activities. It includes examples of combinational and sequential logic circuits, with an emphasis on their application to digital circuit realisation in different technologies. The necessary discrete mathematics is taught from first principles. It provides the student with the basic knowledge of digital circuits and basic logic analysis and synthesis. Year 2 • Sound Production 2: This module is designed to introduce students to the professional audio recording environment, and to provide them with both an understanding of technical issues relating to professional sound production, and practical experience in use of digital recording equipment. • Musical Acoustics: This module will introduce the basic underlying science and principles of audio acoustics. In addition to presenting theory concerned with human perception of sound the module looks at the application of acoustics in musical instruments and in enclosed spaces. • Audio & Interactivity: This module is designed to provide students with an understanding of how sound can be controlled in mainstream and artistic environments. Students respond to a design brief and develop an appropriate system solution using a range of software and hardware. In doing so students will develop an understanding of the concepts and challenges in responding to interaction and audio scenarios. Finally students will analyse both existing works in the area and the project work created during the module. • Electrical Principles & Circuit Theory: This module provides students with a strong foundation and understanding of the basic concepts and principles of electrical engineering and circuit theory and apply these principles to solve engineering problems required for initial design activities. It provides the basic knowledge of electric and magnetic field theory, ac and dc circuit analysis, and the key and relevant aspects of professionalism and considerations of electrical safety. • Signals & Electronic Systems: Provide students with a strong foundation and understanding of the concepts and principles of electronic circuits and systems and electronic circuit design techniques. An understanding of the limitations of practical electronic systems and the means of evaluating the performance of electronic systems is provided. Emphasis is also made on testing and evaluating designed electronic systems in relation to design specifications in order to provide ethical “fit for purpose” qualifications. • Integrated Project 2: This project module is concerned with the development of audio skills and knowledge gained in the first three trimesters. Working in groups, students have to plan, carry out and evaluate an audio related project under direct supervision from a module tutor. Examples of project include studio recordings, live sound events and internet broadcasting. Year 3 • Audio Processing and Effects: This module is designed to provide students with knowledge of digital audio processing, synthesis, and effects algorithms widely used in the audio industry. It comprises of two main parts: The first part introduces students to the principles of sound synthesis. The architecture and operation of several algorithms are covered in detail. The second part focuses on the theory underpinning common audio processing and effects algorithms. Students will apply knowledge gained in both parts by developing their own synthesis and effects programs using modular audio software. • New Venture Creation: This module examines the entrepreneurial processes required to plan, launch and sustain a new venture. It explores the behavioural characteristics of entrepreneurship using case studies of existing and practising entrepreneurs so that students gain an appreciation of the individual’s practice and behaviour when undertaking this demanding and non-linear process. • Audio and Interactivity: This module is designed to provide students with an understanding of how sound can be controlled in mainstream and artistic environments. Students respond to a design brief and develop an appropriate system solution using a range of software and hardware. In doing so students will develop an understanding of the concepts and challenges in responding to interaction and audio scenarios. Finally students will analyse both existing works in the area and the project work created during the module. • Games Sound Design: The Games Sound Design module is designed to introduce students to the theory and practices of sound design in computer games. This includes the function of narrative and contextual sound effects and music. Practical experience will be gained in sourcing, recording, synthesising and editing sound for a game environment. • Audio Analysis and Assessment: This module is designed to provide students with knowledge and experience of audio signal analysis and subjective audio quality assessment. Students will be introduced to audio signal analysis, with particular emphasis on the measurement of audio signal quality. MP3 compression techniques are examined in the context of signal quality issues and how this links to human perception of sound. • Advanced Audio Processing: This module aims to build upon and extend the students’ knowledge of programming gained in previous modules of the Audio Technology programmes. Students will be introduced to the concepts involved in developing audio software at a lower level and will learn how to implement a range of advanced audio processing algorithms using an industry standard programming language (i.e. C++). Students will gain experience in audio programming by developing their own ‘plugins’ to be used in conjunction with existing audio software. In addition, students will design and implement their own graphical user interfaces in order to give their applications a novel design. • Signals & Electronic Systems Design: This module provides students with a foundational knowledge of general signal properties, the design of electronic circuits and systems to perform electronic operations on signals, and the influence and mitigation of signal noise interference. An understanding of the limitations of practical electronic systems and the means of evaluating the performance of electronic systems is emphasised. Building on previous modules, this module also focuses on testing and evaluating designed electronic systems in relation to signal input and output design specifications in order to provide ethical “fit for purpose” qualifications. • Mathematics 2: The module is broadly divided into two strands. One deals with the solution of ordinary differential equations through a variety of analytical and numerical techniques, one of which is the method