ASHA 2010 THE SECRET LANGUAGE OF STORIES: EVERYBODY HAS A STORY Carolee Dean, M.S., CCC-SLP www.caroleedean.com http://spellbindersbooknews.blogspot.com Roles and Responsibilities of Speech-Language Pathologists With Respect to Reading and Writing in Children and Adolescents Ad Hoc Committee on Reading and Written Language Disorders 2001 It is the position of the American Speech-Language-Hearing Association (ASHA) that speech-language pathologists (SLPs) play a critical and direct role in the development of literacy for children and adolescents with communication disorders, including those with severe or multiple disabilities. • The connections between spoken and written language are well established in that: (a) spoken language provides the foundation for the development of reading and writing; (b) spoken and written language have a reciprocal relationship, such that each builds on the other to result in general language and literacy competence, starting early and continuing through childhood into adulthood; (c) children with spoken language problems frequently have difficulty learning to read and write, and children with reading and writing problems frequently have difficulty with spoken language; and (d) instruction in spoken language can result in growth in written language, and instruction in written language can result in growth in spoken language. ROLES AND RESPONSIBILITIES OF SPEECH-LANGUAGE PATHOLOGISTS IN SCHOOLS: Ad Hoc Committee on the Roles and Responsibilities of the School-based Speech-Language Pathologist Professional Issues Statement - 2007 • Symbolic and academic skills are built upon speech, language, and auditory abilities. • Language deficits are a major component of most of reading disabilities, sometimes as its cause and at sometimes as its consequence. • Even when spoken language deficits are not observed, children with reading deficits often fail to develop higher level cognitive linguistic skills. • The knowledge and skills of SLPs in language provides the rationale for their involvement in supporting curriculum learning as does the knowledge that language provides the foundation for all curriculum learning. Why Study Stories? Story grammar can be an effective tool to teach writing skills because it represents the internal structure of a story. It is “… a set of rules that describe how a story can be broken down into units and how these units are related to one another.” Stein, N., & Glenn, C. (1979).. There is a well established link between oral narratives and written narratives (Roth, 2000; Westby, 1991). By learning a language they may use to talk about stories, students lay the groundwork for writing about the stories they read and creating original narratives. They “… use their knowledge of text structure as a conceptual framework for remembering, understanding, and constructing stories of their own. (Roth, 2000, p.16). This structure, sometimes referred to as story grammar and sometimes as story schema, enables students to make abstract concepts more concrete and understandable so that they may compare new concepts to old ones as they make sense of novel experiences. Adults use a variety of metaphors to structure their understanding and schemas often function like metaphors for students, to help them interpret their world. (Duchan, 2004). Narratives have gained prominence in recent years in the evaluation and treatment of students with language learning disabilities. There are several reasons for this (Hoffman, 2009): 1) Story-telling provides a framework for therapists to evaluate oral language and discourse beyond the level of the single utterance. It also shows how well a student is able to organize ideas and follow the structure of a story schema. 2) The topics and content of books provide a meaningful context to address a wide variety of language skills including vocabulary, sentence structure, phonemic awareness, pragmatic language, reading fluency, and self-regulation. 3) Stories provide a reason to communicate and a structure for the conversation. The ability to engage students in tasks that have meaning for them may be more much more important than the frequency with which material is presented. SLPs are being called on increasingly to help design and implement preventative reading programs in Response to Intervention (RTI) models from preschool upward in both the general education and special education tiers. (Justice, 2006). An increased understanding of story structure helps equip ancillary staff to support educators in this endeavor. DIFFERENT APPROACHES Though experts from a variety of disciplines agree that story grammar is important, different types of professionals have different approaches for teaching story grammar. Let’s take a look at some of these… \ How SLP’s View Story Grammar (Stein & Glenn, 1979) Setting Initiating Events Internal Responses Internal Plans Attempts Direct Consequences Reactions How Reading Teachers View Story Grammar (Noden, ,1999). : Initiating Event Internal Response Attempts Outcomes Resolution Reaction FREITAG’S PYRAMID: How English Teachers Analyze Stories (Noden, 1999). Climax (Outcome) Rising Action Rising Action Falling Action Resolution (Reactions) Rising Action (Internal Response, Conflict, Attempts) Complications, subclimaxes, turning points) Setup (Initiating Event, Exposition) Setting (Opening scene, introduction of characters The Secret Language of Stories takes these basic story elements and expands them, making them more concrete and visual for students. It goes beyond story grammar to make stories come alive. THE SECRET LANGUAGE OF STORIES Everybody Has a Story As students grow in their ability to understand and analyze stories, the next step is to encourage them to write stories of their own. Writing requires the synthesis and integration of multiple skills and makes students more engaged in the learning process. “To personalize meaning, a reader must become actively engaged in understanding and interpreting new information. Writing encourages such personalized learning because writing requires students to use their own words and ideas to express a new concept. By providing students with the opportunity to make personal sense out of the information being presented, writing moves learning from a receptive, passive phenomenon to an active, productive one.” Santa, C.M. (et al). (1988, P. 13). Even though a student struggles with the mechanics of writing, they may still have creative ideas that can be expressed orally. Students blossom when simple modifications are provided as a bridge between their oral and written narratives. Even some of our best known authors and poets have struggled with the mechanics of writing. Miner M. & Siegel, S. (1992). William Butler Yeats: Dyslexic? Journal of Learning Disabilities. 25 (6) 372-375. Topic Choice is key to success in writing, especially for students struggling with literacy. They often feel they are “…disenfranchised from literacy because they think they do not have anything to say.” (Roth, 2000; Graves, 1985). Students have a natural tendency to make up stories about the worries, thoughts and experiences personal to them (Duchan, 2004) and they have a high interest in stories about their own lives (Montgomery & Kahn, 2005). Allowing students to choose their own topics helps them know that their ideas are worth writing about. This does not mean that everything a student writes will be an autobiography. Often, though, even fantasy stories of super heroes who fight injustice and battle their own inner demons may include more autobiographical information than we realize. Metaphors often hold more truth than confessions and are easier to process as the abstract is made concrete. The important thing is to give students some degree of freedom over the topics they choose to write about. Where should one begin in the writing process, Getting students to talk about plot and character can provide an invaluable bridge between their ideas and their written product. If a student tries to write as they think, many get bogged down with the encoding process and forget what they wanted to say. Here are a few ideas: Mystical, Magical, Musical Magazine Places: For this activity, cut out magazine pictures of interesting places. Look through them and pick one that intrigues you. Write a paragraph describing the old, ordinary world where the story begins and another paragraph describing the exciting new world that your character is about to enter. If using this activity for a classroom, set the pictures on the floor or on a table. Instruct students to walk around the pictures while you play music in the background. When the music stops, have students sit down in front of a picture. It’s like musical chairs, except in this game it’s okay to share the same picture. Students then take turns describing the interesting settings that their pictures represent. Do this 2-3 times until students have several ideas for stories brewing. Then have them complete the paragraph writing activity described above. Name: Class Period VIDEO GAME – WORKSHEET 1. Describe the Game World (New World): 2. Explain the objective or goal of the game. Date: 3. Describe three levels of difficulty and what the hero must do to move from one level to the next Level 1: Level 2: Level 3: 4. Climax (Final Showdown) This is the most challenging and dangerous part of the game. Describe what happens here: 5. Reward: Does the Hero win or lose? What does he get for his efforts? WORKING WITH THE PICTURES: Directions: Enlarge (by about 300%) the pictures from the 12 step story analysis (found in a separate attachment). Then cut out the descriptions below and paste them on the backs of the corresponding pictures. OLD WORLD: The main characters and the setting are described in detail in this section. The old world, sometimes called the ordinary world or the world of common day is often a boring place in comparison to the new, magical, exciting world the hero is about to enter. If the hero stayed in the old world there would be no rising action, no conflict and no story. He would continue on indefinitely in his present condition. ©2010 Carolee Dean - Permission to reproduce for school use CALL & RESPONSE: Something happens to alert the main character that things are about to change. He may receive a threat, a challenge, or an invitation. This may arrive in a variety of ways—a letter, a phone call, a verbal confrontation. In olden times a king sent a herald with a bugle to call everyone to the town square to make important announcements such as letting the young men know they were being called to war, or to tell the young ladies that there would be a ball at the palace. The main character must then decide whether or not to accept the challenge. Some characters readily accept the call to adventure and some are forced to go against their will, but for most there is a temporary refusal of the call. Characters are often reluctant at first to leave their comfortable home and the things that are familiar to them to journey into dangerous and unknown territory. They may be afraid, feel unprepared, or think they are unworthy. They may hide, run away, argue, or simply refuse to accept the challenge ©2010 Carolee Dean - Permission to reproduce for school use. MENTORS, GUIDES & GIFTS: Mentors may include teachers, coaches, guides, Jedi warriors, fairy godmothers, gods or goddesses. The Mentor offers help, advice, assistance and often a special gift such as glass slippers or a light saber. Any character in the story (even the villain) might serve as a temporary mentor, giving the hero advice or knowledge important to his/her quest. The Mentor often helps the reluctant hero overcome the fear of the adventure and get started on the journey. She may reappear at crucial times in the story when the character seems to stall out or give up ©2010 Carolee Dean - Permission to reproduce for school use. CROSSING INTO THE NEW WORLD: This is the point where the main character makes a decision to act. Often it is a mentor or guide who encourages him embark on the journey. Sometimes this decision is made after much soul searching and at other times he concedes reluctantly after being forced on the journey against his will. He takes off toward the New World by boat, plane, car, time-traveling device, or even on foot. There is usually a specific goal or intention such as rescuing a princess, marrying a prince, winning a tournament or stopping an evil wizard from taking over Middle Earth, but if the hero is thrust into the new world against his will, his goals may not be clear at first. This is a time of change and the hero may face opposition as he sets off on his new course. Sometimes the hero stays in the Old World, but something new arrives to change that world. ©2010 Carolee Dean - Permission to reproduce for school use. SMALL CHALLENGES IN THE NEW WORLD: The new setting is described and the hero meets new characters. Some of these new characters will prove to be allies and some will be enemies. There will be trials, obstacles and challenges. Through these challenges the hero will gain power, strength, and information while identifying and drawing closer to his ultimate goal. Though the main character may face difficult challenges and obstacles at this stage of the story, they are nothing compared to the big challenges to be faced in the latter part of the story. This stage has been compared to an initiation where new members of a society must go through a series of tests to prove themselves worthy of belonging in the New World. ©2010 Carolee Dean - Permission to reproduce for school use. PROBLEMS, PRIZES & PLANS: Some stories start out with a problem to be solved and the prize is centered around achieve some aim such as rescuing a princess, destroying a monster or defeating a villain. Other stories start with a Prize to be obtained such as winning a sporting event. Problems arise when the hero attempts to achieve the prize but encounters obstacles. Plans are made for attaining the prize. Some stories spend a lot of time on plans and preparations while other stories may simply imply that plans have been made. Blueprints and maps might be drawn. A game plan may be written on the chalkboard. There may be a series of scenes showing the hero and his allies preparing for a big event by running drills, working out, practicing routines, or rehearsing for a play. There may be more obstacles faced as the hero approaches the Midpoint Challenge and setbacks may occur. On the other hand, the main character may approach the Midpoint with little forethought and may even stumble toward danger without realizing what he’s heading into. ©2010 Carolee Dean - Permission to reproduce for school use. MIDPOINT CHALLENGE: GOING FOR THE PRIZE: The small obstacles and challenges overcome up to this point are small in comparison, but have helped prepare the hero for a bigger challenge. There is a prize at stake which might come in the form treasure, medicine, love, information, or simply relief at having survived this particular challenge. The prize may represent the ultimate story goal or merely something needed to attain that goal such as information or winning a preliminary contest or competition. At the Midpoint the hero may attain the prize or it may elude him. If he does get the prize he may soon lose it, he may have to fight to keep it, or he may discover that there is something else of even greater importance still to be won. This stage of the story may also represent an internal shift or moment of enlightenment. ©2010 Carolee Dean - Permission to reproduce for school use. DOWNTIME: The hero has survived the Midpoint Challenge (with or without gaining the prize). If he has attained the prize then this will be a time of celebration. If he has been unsuccessful, then this may be a time for reflection and regrouping. It may appear that the story is over at this point, but a twist will inevitably send the action off in a new direction with even greater obstacles to come. The villain may take possession of the prize or if a monster is destroyed, its evil minions may come after the hero. In a love story a piece of information may be revealed that puts the relationship in jeopardy. If a love story is secondary to an action or adventure plot, then this is the point in the story when love usually blooms. ©2010 Carolee Dean - Permission to reproduce for school use. CHASE & ESCAPE: At this point in the story there is often a chase scene if the villain realizes the hero has made off with the goods. The villain may retaliate and may even temporarily gain possession of the prize. This section may be very brief or it may be quite long with a detailed sequence of scenes. This stage of the story may also be characterized by the hero chasing the villain, chasing down clues, or merely continuing to chase the dream. ©2010 Carolee Dean - Permission to reproduce for school use. DEATH & TRANSFORMATION: This part of the story can be compared to a caterpillar entering into a chrysalis to go through the process of becoming a butterfly. The prize is just within reach and yet it seems as if the hero will fail in his quest. Whatever is most important to the hero is at stake. This is often the point where the Mentor reappears to offer advice or assistance. There is often an internal death and rebirth signifying a major internal change or shift in the hero. A change of heart and a change in thinking often characterize this stage of the story. The transformation may occur during one intense, dramatic scene, or it may occur over a series of smaller scenes. The intensity of the scene is not as important as the internal shift that results. External changes that have occurred up until this point (new clothing, stronger physical stature) will pale in comparison to the internal character growth. Often this transformation will occur during, or just prior to the story climax. ©2010 Carolee Dean - Permission to reproduce for school use. CLIMAX (SHOWDOWN & THE FINAL TEST): The main character faces his most difficult challenge and the stakes are at their highest, often life and death. There may be a battle, shootout, duel, debate, contest, final court testimony, or an argument where it seems that an important relationship may come to an end. The climax of the story is point of highest tension. This may or may not be represented by a rise in action. Whatever transformations the main character has undergone have prepared him for this moment. This is the final test to see if the transformation is real or only temporary. Something might be tackled that the main character was not able to overcome at the beginning of the story. This is the point where the reader’s/viewer’s heart is pounding as they wonder if the hero will attain his prize or fail. ©2010 Carolee Dean - Permission to reproduce for school use. REWARD: This is a time to tie up loose ends and answer any remaining questions. The hero returns with a prize that can be shared with the group such as an elixir, a talisman, a balm, or an important victory—something that restores peace and happiness to the land. Sometimes this “group” is merely the main character and the reader. The Prize (love, money, medicine, success) may be what has been sought all through the story or it may be something different altogether. Sometimes the Prize has been lost and the real reward is knowledge, self-awareness or simply a good story. There is often a celebration such as a wedding, award ceremony or parade. If the hero dies at the end of the story there is often a funeral or celebration of the hero's life. Sometimes it is those who are left behind who learn the important lesson if the hero has died or failed due to foolish decisions. ©2010 Carolee Dean - Permission to reproduce for school use. REFERENCES: Campbell, J. (1949). The Hero with a Thousand Faces. New York: MJF Books Duchan, J.F. (2004). The Foundational role of schemas in children’s language and literacy learning. In Stone, C.A, Sillman, E.R., Ehren B.J., & Apel, K. (Eds.), Handbook of language and literacy. (pp. 380-397). New York: The Guilford Press Ehren, B.J. (2002). Getting into the literacy game. ASHA, 7, 4-5, 10. Esterreicher, C. A. (1995). Scamper trategies: FUNdamental activities narrative development. Eau Claire, WI: Thinking Publications. 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Literacy as a leisure activity: Freetime prefernces of older children and young adolescents. Language, Speech, and Hearing Services in Schools. 36, 93-102. Noden, H.R. (1999). Image Grammar: Using Grammatical Structures to Teach Writing. Portsmouth, NH: Heinemann. Roth, F. P. (2000). Narrative writing: Development and teaching with children with writing difficulties. Topics in Language Disorders, 20 (4), 15-28. Saddler, B. & Asaro, K., (2007). Increasing story quality through planning and revising: Effects on young writers with learning abilities. Learning Disability Quarterly. 30, 223-234. Santa, C.M. (et al). (1988). Content reading including study systems: reading, writing and studying across the Curriculum. Kendall/Hunt: Dubuque Stein, N., & Glenn, C. (1979). An analysis of story comprehension in elementary school children. In R. Freedle. (Ed.), New directions in discourse processing (Vol. 2, pp. 53-120). Norwood, NJ: Ablex. Strong, C. & Hoggan North, K. (1996). The magic of stories: Literature-based language intervention. Eau Claire, WI: Thinking Publications. Vacca, R., and J. Vacca. (1996). Content Area Reading. New York: HarperCollins College. Vogler, C. (2007). The Writer’s Journey: Mythic Structure for Writers-Third Edition. Studio City, CA: Michael Wiese Productions Westby, C. (1991). Learning to talk-talking to learn: Oral-literate language differences. In C. Simon (Ed.), Communication skills and classroom success: Assessment and therapy methodologies for language and learning disabled students. Eau Claire, WI: Thinking Publications. Wiesner, K.S. (2005). First draft in 30 days: A novel writer’s system for building a complete and cohesive manuscript. Cincinnati: Writer’s Digest Books. Wolster, J. A., DiLollo, A. & Apel, K. (2006) A narrative therapy approach to counseling: A model for working with adolescents with language-literacy deficits. Language, Speech , and Hearing in the Schools. 37, 168-177. Children’s Books That are Effective for All Ages: DiTerlizzi, Tony (2002). The Spider and the Fly. Simon & Schuster: New York Scieszka, Joe (1989). The True Story of the Three Little Pigs. Viking: New York. Scieszka, Joe (1994). The Frog Prince Continued. Puffin: New York Young Adult Novels: Dean, Carolee (2002). Comfort. Houghton Mifflin: Boston (2010). Take Me There. Simon Pulse: New York (coming, 2012). No Way Out. Simon Pulse: New York Trueman, Terry (2001, paperback). Stuck in Neutral. Harper Teen: New York.