Augmented Reality (AR) for Assembly Processes - An Experimental Evaluation S. Wiedenmaier, O. Oehme, L. Schmidt, H. Luczak Institute of Industrial Engineering and Ergonomics, Aachen University of Technology Bergdriesch 27, D - 52062 Aachen, Germany {s.wiedenmaier;o.oehme;l.schmidt;h.luczak}@iaw.rwth-aachen.de 1. Experimental Set-Up 8 mm 10 cm A PAL-video-camera (Toshiba ACM 413 E with 2,2 mm lens) and a HMD have been connected to a Silicon Graphics Workstation O2 (SGI). As HMD a Clip-on display (MircoOptical) with a 640 x 480 resolution has been taken. The Clip-on display can be used like other HMDs in video see-through mode. It works like a little monitor in front of the user’s eyes which covers just a small part of his field of view. On the one hand it needs not to be re-calibrated for each AR-sequence contrary to optical see-through displays. On the other hand the assembling person was not restricted by the inconveniences of the video see-through mode like latency, focus, etc which are quite bothersome for assembly. Figure 1 Pegboard for the tests 2. Methodology 3. Participants In earlier tests AR-novice-users had problems to cope with their first AR-supported assembly task. Therefore the described test has prepared the participants to handle ARsystems as well as to examine learning and field of view aspects. It was necessary to give them a possibility to learn to handle an AR-system. The experiment has been executed in the following way. Test subjects have to grasp a little wooden cylinder in a box. By passing a flap to accede to the cylinder the workstation gets a mouse signal to write the time into a log-file and to show the assembly position on a pegboard with 48 holes in the Clip-on display. After putting the cylinder in the right hole on the pegboard subjects grasp the next cylinder. The pegboard in fig. 1 has been derived from the Purdue Pegboard [1]. Each participant has executed three series with 24 cylinders each. All places to put a cylinder were randomized for all series. Fig. 1 shows the pegboard with its 48 holes. Each hole has a distance of 10 cm to its neighbours. The diameter of the holes was 8 mm. In the middle of the board a marker is fixed to allow the optical tracking. For the tests 12 apprentices and students with similar practical experience in mechanics and electronics have been selected. 10 cm 35 cm 15 cm 25 cm 4. Results of the Tests In earlier tests users reported problems to adapt to the AR-system and the data glasses. An other difficulty was to find objects in the HMD which are not in the centre of the field of view. These two major effects also appeared by analysing the already described tests. 4.1 Learning effect Test subjects are learning quite quickly to handle the ARsystem and to work with the Clip-on display. The tested persons have never worked with the Clip-on display used in the test before. Subjects had to put three series of 24 cylinders each to the indicated position on the pegboard. Fig. 2 shows the measured time to assemble 6 cylinders and its 95% confidence interval dependent on the total number of assembled cylinders. Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR’01) 0-7695-1375-1/01 $17.00 © 2001 IEEE 60 50 40 30 20 Numbe r o f 1-6 13-18 25-30 37-42 49-54 61-66 as s e mble d 7-12 19-24 31-36 43-48 55-60 67-72 c ylinde rs Figure 2 Measured values of learning curve The learning curve can be approximated by the following logarithmic equation: t = 51.24 - 7.90 * ln(x); x=1 equal number of assembled cylinders 1-6; x=2 equal number of assembled cylinders 7-12; etc. The measured values correspond with an multiple regression coefficient of 0.91 to this function. After putting the first series of 24 cylinders on the pegboard (about 3.5 minutes) the subjects have already had its major learning effect. But the executed tasks were very easy to handle. More difficult tasks can take more than two days to get used to [2]. So more difficult assembly tasks and more sophisticated AR-systems certainly need a longer time for adaptation. For further tests also other displays with different seethrough modes should be taken into account. So display specific problems with AR could be examined. pegboard (fig. 3). The differences in time have been calculated by Methods Time Measurement (MTM) [3]. By this method it is possible to calculate the time for all basis movements. These path lengths are different for moving the cylinder to the pegboard and to reach the box with the next cylinders. These adjusted times show that the influence of the path length is very small in comparison with the whole assembly time (∆t < 0.27s). Adjusted assembly time per object in seconds As s e mbly time in s e c o nds fo r 6 c ylinde rs 70 6,5 ] ] 6,0 ] 5,5 5,0 ] 4,5 10-15cm 15-25cm 25-35cm 35-43cm Distance from the focal point Figure 3 Dependency of adjusted assembly time on the distance from the focal point The test shows that it is necessary to put virtual objects close to the focal point or to give a hint to the assembler where he can find the virtual object. This can be e.g. an arrow in the focal point which points to this object. Another kind of hint could be a vocal hint when the assembling person does not find the indication in his display. 4.2 Distance from the focal point 5. Acknowledgements The second effect is that it takes significantly longer to put an object to a place which is far from the focal point. The time to put the cylinder in randomized order into the holes was taken from the second and third series of the test to exclude a perturbation of the results by learning effects. The circles in fig. 1 categorize the 48 holes in the panel into 4 distance classes. The holes of class 1 have a distance of 10 to 15 cm from the focal point, etc. The distance from the focal point was varied between 10 cm and 43 cm. The times to fix a cylinder in a pegboard has been categorized for the different distance classes of the focal point. The whole panel to put the cylinders in 24 of the 48 holes was visible by focusing the middle of the panel. Thereby the panel was in reach to put the cylinders into their holes. Next the assembly time was adjusted to eliminate the different path lengths to move the cylinder to the The research is founded by the German Ministry of Education and Research (BMBF) within the research centre ‘Augmented Reality in Design, Production and Service’ (ARVIKA) [4] under grant no. 01 IL 903 R 4. Literature [1] TIFFIN, J.; ASHER, E.J.: The Purdue Pegboard: Norms and studies of reliability and validity. In: Journal of Applied Psychology 32 234-47, 1948. [2] LUCZAK, H. : Arbeitswissenschaft. 2. Aufl. Springer, Berlin, 1998 [3] MAYNARD, H.B.; STEGEMERTEN, G.J.; SCHWAB, J.L.: Methods Time Measurement. New York: Mc Graw-Hill, 1948 [4] ARVIKA, Augmented Reality in Design, Production and Service: www.arvika.de, 2001 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR’01) 0-7695-1375-1/01 $17.00 © 2001 IEEE