DEERFIELD VALLEY FARMERS DAY FAIR HORSE SHOW

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DEERFIELD VALLEY FARMERS DAY FAIR
HORSE SHOW
1.
YOUTH WALK TROT SHOWMANSHIP
35. ADULT WESTERN TRAIL
2.
BEGINNER ENGLISH SHOWMANSHIP
36. ADULT WALK TROT TRAIL
3.
YOUTH ENGLISH SHOWMANSHIP
37. BEGINNER WESTERN EQUITATION
4.
ADULT ENGLISH SHOWMANSHIP
38. YOUTH WESTERN EQUITATION
5.
GREEN HORSE SHOWMANSHIP
39. ADULT WESTERN EQUITATION
6.
ADULT WALK TROT SHOWMANSHIP
40. ADULT WALK TROT EQUITATION
7.
BEGINNER WESTERN SHOWMANSHIP
41. GREEN HORSE EQUITATION
8.
YOUTH WESTERN SHOWMANSHIP
42. BEGINNER WESTERN PLEASURE
9.
ADULT WESTERN SHOWMANSHIP
43. YOUTH WESTERN PLEASURE
10. LEAD LINE EQUITATION
44. ADULT WESTERN PLEASURE
11. YOUTH WALK TROT EQUITATION
45. ADULT WALK TROT PLEASURE
12. BEGINNER ENGLISH EQUITATION
46. GREEN HORSE PLEASURE
13. YOUTH ENGLISH EQUITATION
47. BEGINNER WESTERN RAIL
14. ADULT ENGLISH EQUITATION
48. YOUTH WESTERN RAIL
15. LEAD LINE PLEASURE
49. ADULT WESTERN RAIL
16. YOUTH WALK TROT PLEASURE
50. ADULT WALK TROT RAIL
17. BEGINNER ENGLISH PLEASURE
51. GREEN HORSE RAIL
18. YOUTH ENGLISH PLEASURE
19. ADULT ENGLISH PLEASURE
GAMES WILL NOT START BEFORE 2PM
20. LEAD LINE HORSEMANSHIP
52. WALK TROT POLES
21. YOUTH WALK TROT HORSEMANSHIP
53. YOUTH A/B POLES
22. BEGINNER ENGLISH RAIL
54. ADULT A/B POLES
23. YOUTH ENGLISH RAIL
55. WALK TROT KEYHOLE
24. ADULT ENGLISH RAIL
56. YOUTH A/B KEYHOLE
25. VERSATILTY CLASS (RIDE BOTH SEATS)
57. ADULT A/B KEYHOLE
26. PAIRS CLASS (BEST MATCHED PAIR @ W/T/C)
58. WALK TROT BALL DROP
27. LEAD LINE TRAIL
59. YOUTH A/B BALL DROP
28. YOUTH WALK TROT TRAIL
60. ADULT A/B BALL DROP
29. BEGINNER ENGLISH TRAIL
61. WALK TROT WATER GLASS
30. YOUTH ENGLISH TRAIL
62. YOUTH A/B WATER GLASS
31. ADULT ENGLISH TRAIL
63. ADULT A/B WATER GLASS
32. GREEN HORSE TRAIL
64. WALK TROT BARRELS
33. BEGINNER WESTERN TRAIL
65. YOUTH A/B BARRELS
34. YOUTH WESTERN TRAIL
66. ADULT A/B BARRELS
DESCRIPTION OF CLASSES
SHOWMANSHIP – To be judged in hand. Judging to done on showmanship of exhibitor and horse, may be asked to do pattern, will include fitting evidence by
grooming and conditioning.
EQUITATION – To be judged at a walk trot/jog (canter/lope for appropriate division) both directions. Rider will be judged on hands, seat, and ability to handle mount.
Exhibitors may be asked to back their horse. Diagonals in English will count.
PLEASURE – To be judged at a walk trot/jog (canter/lope for appropriate division) both directions. To be judged at the ability to give a good ride, with emphasis on
manners and gaits. All horses will be asked to back
LEADLINE – Open to riders age 3 – 11. Horses will be led by an assistant. Exhibitors will be judged at a walk both direction. Judged on seat and general appearance,
may be asked to trot individually.
RAIL – Judged on performance, willingness and ability to perform maneuvers. May be asked to dismount, mount, flying lead change, hand gallop, etc
TRAIL – Patterns to be posted, a minimum of 5 obstacles. To be judged on ability to maneuver obstacles, walk trot/jog (canter/lope). After three failed attempts you
may be asked to move on.
VERSATILITY CLASS – To be judged both ways of the ring at a walk trot/jog canter/lope. English Attire first. You will have a two minute tack change inside the ring.
One person may enter with tack and hold horse. Finish with Western attire.
PAIRS CLASS – To be judged at a walk trot/jog canter/lope both directions. Performance quality, manners and similarity as a pair to be considered in placing of class.
POLES – Mounted rider to run a weaving/serpentine path in both directions around 6 poles arranged in a line.
AZ KEYHOLE – mounted rider to ride between 2 poles and around a 3rd and back thru two in the shape of a keyhole.
BALL DROP – mounted rider to ride around bucket and drop a golf ball into bucket.
WATER GLASS – mounted rider to ride around a barrel with a bucket of water on top. Scoop a cup of water. Must have water in cup to cross finish line.
BARRELS – mounted rider to ride a clover leaf pattern around three preset barrels
ANY KNOCKED OVER POLES/BARRELS WILL BE A TIME PENALTY, BARRELS WILL BE TIE BREAKER, WALK TROT RIDERS MUST TROT WITHIN 3 STRIDES TO AVOID DQ
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