Lecture: Project Management Organisation (in English) Workload: 2 hours per week – 3 credits plus independent study work Level: upper level Qualification: Knowledge from operations/production lectures, practical experience out of internship Valid: state summer 2016 Lecturer: Prof. Dr.-Ing. Frank Bertagnolli frank.bertagnolli@hs-pforzheim.de Open Office / Colloquium in Room W2.3.13 Dates see LSF, within Moodle or script for the first lesson Link module handbook: http://www.hs-pforzheim.de/DE-DE/WIRTSCHAFT-UNDRECHT/FAKULTAET/QUALITAETSMANAGEMENT/MODULHANDBUECHER /Seiten/Downloads.aspx Room and Time: see planning system LSF, changes will be announced there and in Moodle Frank Bertagnolli - Pforzheim University Syllabus: WPF Projekt Management Organisation (BREM3117) Short description: Within the lecture, project management organisation, the students gain an insight into the topics of project management and their approach. Presentations and practical examples, as well as videos and a business game simulation design the course. Learning Objectives: By the end of the course the students ... - are able to plan, structure and organize, conduct and control projects, - can guide and facilitate small teams with conventional instruments. Course contributions to degree program target Learning result 1. Expert knowledge 1 Students demonstrate key knowledge in Business administration. 2. Use of information technology 3. 4. Students demonstrate proficiency in using current computer programs to solve business and technical problems. Students demonstrate the ability to use information systems effectively in real world business settings. Critical thinking and analytical competence Students are able to apply analytical and critical thinking skills to complex problems. Contribution Assessment Learning and usage of project management methods, controlling of project KPIs Practical examples, business game simulation case study, exam Usage of Excel for project management, presentations and visualisation of results Communication exercises , business game simulation with KPIs Complex project relationships and conflicting objectives within the simulation. Methods of project management for planning, execution, and controlling. Independent Implementation of methods within the business game simulation. Some Exercises for different methods. Methods for decision-making and creativity, real usage through the need of decision in situations of the business game. Discussions and exercises under different issues of the course. Discussions with the lecturer, business game simulation, case study and exam. Ethical awareness Students are able to develop business ethics-based strategies and are able to apply them to typical business decision-making problems. 5. Communication skills Exam. Communication in discussions and feedbacks Exam Exercises, discussions, within the simulation: team meeting and steering committee, team interactions in group workshops 6. Students demonstrate their ability to express complex issues in writing. Students demonstrate their oral communication skills in presentations and lectures. Capacity for teamwork Students show that they are able to work successfully in a team by performing practical tasks Theoretical input about team dynamics and exercises. Workshops in groups and team interaction within exercises and business game simulation. Exercises and workshops in teams, work in a real project team within a business game simulation 2 Frank Bertagnolli - Pforzheim University Syllabus: WPF Projekt Management Organisation (BREM3117) Course Topics Introduction Project Definition Project Organisation & Team Project Planning Project Execution Project Methods Project Controlling Project Case-Study Project Simulation, Project-Case Teaching and learning approach The lecture will be taught in English. Within the lesson, theoretical input is mediated by means of lectures and practical knowledge through presentations and introduced examples from industry. Exercises convey the methods applicationoriented. Videos bring a more practical knowledge from real life situations. The lectures are based on PowerPoint presentations which are revised term by term and which will be available for download/print through the University’s Intranet (E-Learning Platform Moodle). As part of a final business game simulation, the students themselves are put into a project situation to use the learned phases and methods. The Teaching Philosophy is in a practical way with examples to show you the need for project management. The target is to get a good understanding for the methods of project management. Questions during the course are welcome. Course Material - Various literature in the research area of project management - Maylor (2010): Project Management. Prentice Hall - Buchanan et al. (2010): Organizational Behaviour. FT Prentice Hall Final Examination There will be a 60 minutes written exam for this course at the end of the semester. Language for questions and answers within the exam is English. As an aid, a language dictionary is permitted. Other aids are not admitted within the exam. Grading Students will be graded on a scale: - 1,0 / 1,3 = excellent/very good, (A grade) signifies that the performance is above and beyond expectations, - 1,7 / 2,0 / 2,3 = good (B grade) means that the performance is good and above average, - 2,7 / 3,0 / 3,3 = satisfactory (C grade) means that it is an average performance containing, insufficiencies but principally appropriate to the expectations, - 3,7 / 4,0 = adequate (D grade) describes a below-average performance with obvious deficiencies, - 5,0 = inadequate, fail (E grade) is an unacceptable performance that is not sufficient to any expectations. 3