IC3114 - Department of Electronic and Information Engineering

Subject Description Form
Subject Code
Subject Title
Industrial Centre Training II for EIE
Credit Value
3 training credits
The objective of this course is to nurture and develop practical skills and
technical competence for students to practice in Electronic and Information
Engineering (EIE).
Intended Subject
Learning Outcomes
Upon completion of the subject, students will be able to:
1. start and manage projects in EIE in close resemblance to industrial
practice with activities and stages including; project planning,
specification, parts acquisition, market study, costing, prototype
production from raw materials and common industrial components;
2. attain confidence and technical competence in the design, construction,
testing and commissioning of projects in EIE;
3. apply teamwork skills in a product development team proactively and
Contribution of the
Subject to the
Attainment of the
Programme Outcomes:
This subject contributes to the programme outcomes 1, 3, 5, 7, 8, 9, 10 and 11
through practical training in electronic and information engineering.
Category A: Professional/academic knowledge and skills
 Programme Outcomes 1 and 3: This subject contributes to the programme
outcome through practice in the design and development, fabrication, test
and troubleshooting of electronic and information engineering
components, equipment or products. Students will learn to apply
knowledge from their studies and that from previous practical training to
execute a design project from scratch. Consultation and supervision will
be kept at a minimum level or that close to an application engineering
level comparable to the industry. In practical training, students will develop
their ability to design and solve practical electronic and information
engineering problems with the awareness on industrial workshop safety,
environmental and sustainability issues through project deliverables,
reflections and report.
 Programme Outcome 5: This subject contributes to the programme
outcome through practical design projects. Students must exercise
professional techniques, skills and tools including IT tools in electronic and
information engineering to achieve the objectives and solve design
problems for project delivery.
Category B: Attributes for all-roundedness
 Programme Outcome 7: This subject contributes to the programme
outcome through a design project and realization. Students are organised
in project groups for a practical project with delivery requirement. Students
must exercise teamwork skills, critical thinking ability, creativity,
knowledge in leadership, workload distribution and collaboration
techniques so as to complete the project.
 Programme Outcome 8: This subject contributes to the programme
outcome through induction and practice in Industrial Centre. Student will
Subject Synopsis/
Indicative Syllabus
practice and induced by the protocol and experience safety and discipline
issues as demanded in a workshop context with the importance of
training, responsibility and ethics for a professional engineer under a
recognized professional engineer training centre.
Programme Outcome 9: This subject contributes to the programme
outcome through group work, discussions, report and logbook writing.
Students will be required to present ideas and communicate effectively for
their project.
Programme Outcome 10: This subject contributes to the programme
outcome through induction and practical training. Minimal supervision
environment on design project should bring up the awareness and
cognition in self-learning and life-long learning as demanded for a
professional career.
Programme Outcome 11: This subject contributes to the programme
through practical training. In training tasks, student will perform practical
tasks on creative design and process with realistic constraints and work
through its implementation.
The technical domain of the project can be selected from any areas within
the scope of electronic and information engineering with appropriate
complexity and workload. It usually covers the technical aspects of
products and systems in consumer electronics, communication
electronics, information systems, power electronics and mechatronics.
Technical activities in doing the project include market studies, project
proposal, project management,
presentation, documentation and
drawings, system design, mechanical considerations, circuit design,
calculations, simulation, emulation, debugging, troubleshooting, prototype
fabrication, installation, test and commissioning.
The deliverable of the project will include a working prototype, electronic
documentation and project web site.
Hardware design may include: embedded systems, printed-circuit board
design and assembly, application of application specific integrated circuit
(ASIC), field programmable gate array (FPGA), programmable logic
devices (PAL), sensors, amplifiers, chopper, drivers, actuators, signal
processors, RF transceivers, filters, analogue and digital convertors
Mechanical considerations may include parts and chassis design,
electronic packaging, thermal design, and the presentation of the
Software design includes embedded software, web interface, user
interface, communication link design and protocol, error control,
cryptographic and security application and application software for system
Training pattern: 3 hours per week, Year 3, semester one and semester two
and 6 hours during semester break.
The teaching and learning methodology takes the form of technical projects
with typically 3 to 6 students in a team working in the Industrial Centre for the
project duration. The project simulates commercially oriented project team
being assigned the task to design and build electronic or IT products for a
client. The team has to conduct a market research to come up with an
appropriate design and marketing strategy. The project approach of IC
Training II provides an arena for students to develop their personal ability and
attitude in teamwork and leadership for real world industrial environment.
Projects are structured so that students in a team can bring their training,
knowledge, creativity and experience together and consolidate them into one
coherent activity.
The technical complexity of projects is comparable to that in the industry.
Typically, a project starts out from obtaining basic information on the
application of commercially available parts including semiconductors or that at
a level comparable to that of an application engineering department in the
industry. Students will need to deliver the project from project proposal to
working prototype. On completion of the project, students have walked
through the entire process of a typical, pragmatic industrial project. Students
should be able to acquire necessary confidence and competence in the
design, construction, testing and commissioning of industrial projects in EIE.
In the course of the project, the project group has to complete necessary
project documentation including test data sheet and technical report. At the
end of the training period, the team has to create a web site and present their
achievement and deliverables. This will provide opportunity for students to
communicate ideas and project documentation professionally. Individual
student will be required to submit a report to reflect their contribution and
achievement in the project. This helps to distribute the workload of the project
among team members while nurturing teamwork.
Methods in
Alignment with
Intended Subject
Learning Outcomes
Specific Assessment Methods/
Intended Subject
Learning Outcomes
to be Assessed
(Please tick as
Continuous Assessment
Development and Technical
Presentation and
Project Prototype Design,
Construction and
Explanation of the appropriateness of the assessment methods in
assessing the intended learning outcomes:
The subject is based on 100% continuous assessment. Assessed
components included project documentation, demonstration and prototype.
The function and construction of the prototype will be assessed with standard
industrial practice. In addition to group assessment, students will be assessed
individually for their participation in the project, role and technical competence
through their work and reflective journals.
Student Study Effort
Class contact (time-tabled):
84 Hours
Other student study effort:
Literature Review, Project Deliverables, Report
Total student study effort:
Reading List and
26 Hours
110 Hours
1. Kester, Walt, editor, The Data Conversion
Device/Newnes, 2005.
2. Jung, Walt, editor, Op Amp Applications
Device/Newnes, 2005.
3. Williams, Tim, The Circuit Designer's Companion, Elsevier/Newnes, 2005.
4. Valdes Perez, Fernando E. et all, Microcontrollers: Fundamentals and
Applications with PIC, CRC, 2009.
5. R.S. Villanucci, A.W. Avtgis, & et all, Electronic Techniques: Shop
Practices and Construction, 6th ed., Prentice-Hall, 1999.
6. The ARRL Handbook for Radio Communications, ARRL, Newington,
7. IPC-D-279-1996, Design Guidelines for Reliable Surface Mount
Technology Printed Board Assemblies, IPC.
8. IPC-J-STD-001E-2010, Requirements for Soldered Electrical and
Electronic Assemblies, IPC.
9. IPC-A-610E-2010, Acceptability of Electronic Assemblies, IPC.
10. Data sheets and application notes from major semiconductor
Reference Software:
1. PADS from Mentor Graphics Inc.
2. LabVIEW from National Instrument
3. MPLAB from Microchip Corp.
Last Updated
July 2014
Prepared by
Industrial Centre