5 Stitch Head by Guy Bass The eponymous Stich Head is a boy-creature created by a mad scientist Professor Erasmus Erasums along with many other monstrous creations. The story has elements of ‘Frankenstein’ but more ‘Edward Scissorhands’ and is a sweet, charming, gruesomely funny tale of a lonely boy who meets two unlikely friends. Winsome and well-written with a suitably happy ending. This book is written in the third person in the past tense. Guy Bass won a Blue Peter Book Award for Dinkin Dings and the Frightening Things in 2010 and he has written a number of plays for both adults and children. www.guybass.com Illustrations are by Pete Williamson. www.petewilliamson.co.uk CHAPTER SYNOPSIS Foreword: Warning (p5) A poem that sets up the myth of Castle Grotteskew. Prologue: A Better Class of Freak (p9-16) We meet the unpleasant Freakfinder and his carnival of freaks who are visiting the village of Grubbers Nubbin at some unspecified period in the past (that looks vaguely Victorian). None of the populace is impressed because the village already has its own scary castle full of monsters. Chapter 1: Life in Castle Grotteskew (p17-25) We meet Mad Professor Erasmus, creator of all the ‘brain-meltingly strange creatures’. The oldest of which is the boy-creature Stitch Head. The latest creature is particularly large, gruesome and violent (because of the full moon). Chapter 2: Werewolf Extract (p27-34) Stitch Head takes care of the Professor’s monstrous creations by finding ways to tame them: in this case, by pouring ‘Wolf-away’ onto Creature. Chapter 3: Monstrous Rampage Thing (p35-44) Stitch Head has calmed the monster. In fact he seems a rather nervous but friendly chap. He wants to be friends with Stitch Head. But Stitch Head has never had a friend and isn’t sure he wants to start with one now. 52 5 Chapter 4: A Tour of the Castle (p45-56) Creature meets the other monsters who are ‘the nicest unnatural horrors it had ever met’ and very polite, too. Stitch Head is still trying to shake off his new friend. Chapter 5: At Home with Stitch Head (p57-66) Creature follows Stitch Head to his dungeon. It’s almost homely (or possibly ‘grotty and grub-infested’). I noise at the castle gate makes Stitch Head think the villagers have come to take the Professor – something he has always feared. Chapter 6: Visitors (p67-76) Instead it’s Fulbert Freakfinder. Stitch Head finds he rather enjoys the attention for the ringmaster. Chapter 7: Creature Comforts (p77-90) Stitch Head wonders if life in the carnival would give him a purpose. Meanwhile Creature has turned Stitch’s dungeon into a party pad with candles. Stitch Head explains that he was the Professor’s first creation as a boy. At first they were happy but then the Professor has to take over the family business (of being a mad professor) and Stitch is locked away – alone – for four decades. The story upsets him; he orders Creature from his dungeon and is alone again. Chapter 8: Climbing the Walls (p91-102) Freakfinder returns every day; Stitch still refuses his offer. Chapter 9: Freak Like Me (p103-110) Stitch dreams of being free of the castle, of being famous and adored. Stitch receives a mysterious invitation. Chapter 10: Dingle Dangle (p111-124) Creature dangles Stitch in front of the Professor; but there is still no recognition from the mad scientist. Chapter 11: Stitch Head’s Decision (p125-134) Stitch opens the castle door: it’s a terrible mistake. Freakfinders wants the Professor so he can make as many freaks as he wants, not Stitch at all. 53 5 Chapter 12: Arabella (p135-143) Freakfinder has kidnapped Arabella, a village girl. His plan is that the villagers will hunt her down at the castle, kill the monsters, leaving the Professor to him. Chapter 13: Plans and Potions (p144-152) Stitch throws two calming potions at Freakfinder and his entourage, putting them to sleep. He rescues the feisty Arabella. Chapter 14: Awakenings and Introductions (p153-160) Arabella meets Creature. Stitch decides the only way to save the day (and the Professor) is to make Creature scary again. Chapter 15: The Siege of Castle Grotteskew (p161-172) Creature defeats the villagers but Freakfinder has gone after the Professor. Chapter 16: Saving the Professor (p173-186) Stitch awakens the Professor’s latest monster (even bigger than Creature) and sets him upon Freakfinder, who is chased from the castle. Briefly the Professor recognises and remembers Stitch: ‘It was enough’. Epilogue: Unforgettable (p187-191) Arabella promises to stay friends and for the first time Stitch approaches a future that he believes will be ‘unforgettable’ GUIDED READING – STITCH HEAD APP Reading Links Assessment Focus AF2 - Session 1: Level 4/5 Session 2: Level 4/5 AF3 - Session 1: Level 4/5 Session 2: Level 4/5 AF5 - Session 1: Level 4/5 Session 2: Level 4/5 AF6 - Session 1: Level 4/5 Session 2: Level 4/5 AF7 - Session 1: Level 4/5 Session 2: Level 4/5 54 5 Learning Objectives These relate to the Literacy Framework for Teaching, the National Literacy Target Statements for Reading at Year 5 and the Assessing Pupils Progress (APP) Reading and Writing Assessment Guidelines. • Analyse a quest myth, identifying the text structure and language features. • Deduce, infer or interpret information, events or ideas from texts. • Identify and comment on writers’ purposes and viewpoints, and the overall effect of the text on the reader. Core learning in literacy Year 5 – most children learn: Understanding and interpreting texts • Identify features that writers use to provoke readers' reactions. Group discussion and interaction • Use the language of possibility to investigate and reflect on feelings, behaviour or relationships. Engaging with and responding to texts • Empathise with characters and debate moral dilemmas portrayed in texts. • Identify features that writers use to provoke readers' reactions. The focus should always be on reading and helping children to enjoy and interpret the text. Some of the activities encourage children to write about the book. Drama • Use some drama strategies to explore stories or issues. Creating and shaping texts • Use beginning, middle and end to write narratives in which events are sequenced logically and conflicts resolved. • Select and use a range of technical and descriptive vocabulary. Text structure and organisation • Signal sequence, place and time to give coherence. 55 5 Session 1 (AF2, AF3, AF5, AF6, AF7) Introducing the text • What sort of a creature is Stitch Head? • Discuss what children know about Frankenstein’s monster and the concept of a creature being made from spare body parts. Strategy check The creature on the cover is a monster sewn together from body parts. But he’s scared of something? What might scare a monster? Independent reading Children read pages 5 to 25. Return to the text Discuss the following: • How does the illustration on page 4 set the mood? • How does the ‘warning’ poem add to this? • What is the pun in the poem? [Two meanings of ‘trump’] • Comment on the double page illustration (p6-7). Where and when might this story be set? What are the clues? What mood does it convey? • What is the difference between a circus, carnival and freak show (p9)? [Circus – travelling company of performers; carnival – public celebration or parade; freak show – an exhibition of human and animal oddities, often grotesque.] • Comment on the simile on page 16: ‘an evil grin spread across his face like a disease’. • What sort of monsters are mentioned on page 18? • Comment on the description of Stitch (p20). • Discuss the oxymoron on page 21: ‘a near perfect balance of disgustingness and monstrousness’. • Comment on the disgustingness of the last paragraph on page 25. What is the purpose of such grossness? Follow-up activity 1 • Page 10 gives an example of how to write accents and language that is specific to one particular character; language that develops characterisation. Write a sentence in the style of Fulbert Freakfinder. • Choose another accent or flamboyant way of speaking. Write a sentence in that style. Can your classmates guess what the accent is/what type of person it is by simply reading the sentence? 56 5 Follow-up activity 2 • How is the design of this book different from other paperback stories? With a friend, list three differences. [The pages are printed to look like parchment; the chapters dividers add detail and humour to the story; some pages are white text on black – you see this in picture books but rarely in novels; there are small illustrations amongst the text as well as double-page illustrations.] • Think of two reasons why the publishers might have wanted these differences for this book. Session 2 (AF2, AF3, AF5, AF6, AF7) Children read pages 27 to 66 (the end of chapter 5). Response to the text • Comment on the phrase ‘panic stretching his stitches to breaking point’ (p28). • List the powerful verbs on page 28 (third paragraph). • Why does Stitch hate being outside (p31)? • What do you think he means by ‘you promised’ (p31)? • Comment on the repetition of ‘almost-life’ throughout the book (example on p36). • Comment on Creature’s first thoughts (p39). • Comment on the style in which Creature’s speech is portrayed. • ‘The thought of being friends with this new Creature terrified him’ (p42). Why? • Which is your favourite monster from pages 46 to 51? • How are they different from stereotypical monsters? What is the effect of this? • Why does Stitch live the way he does (p60)? • Why is Stitch so terrified that the villagers have come for the Professor (p66)? Strategy check Ask children to make assumptions about what they think might happen next? Independent reading Children finish the book. 57 5 Return to the text Discuss the following: • Comment on the way Freakfinder interacts with Stitch in chapter six. • How might the monsters make Freakfinder rich? • Comment on the figurative language ‘as if every single shadow had been banished for misbehaving’ (p80). • ‘I don’t want any friends. Except…’ Why does Stitch bite off what he was going to say (p81)? • Why doesn’t the Professor come back for Stitch? • Comment on why page 87 is so powerful and moving. Which is your favourite line? [Mine is: ‘I wiped the dust from my eyes…’] • Why does Stitch throw Creature out of the dungeon (p90)? • ‘He no longer felt bound to the castle’ (p104). What has changed for Stitch? • Do you think the Dingle Dangle was a good idea (p120)? • ‘Stitch Head’s tiny borrowed heart sank’ (p122). Why is this a powerful and emotive sentence? • Comment on the repetition of ‘free’ on page 133. • How is Arabella different from most damsels in distress (chapter 12)? • Why is Arabella’s ‘natural love of scariness’ (p157) oxymoronic? • Comment on the humour, ‘it’s every head in a jar for itself’ (p163). • ‘Everything had changed, but some things, it seemed, never would’ (p183). Explain this contradictory statement. • Why is it ‘enough’ for Stitch that the Professor remembers him (p185)? • Did you like the ending in the Epilogue? Why? Why not? Follow-up activity 3 • Re-read pages 39 and 40. Make a list of the thoughts that Creature has in the first moments of his almost-life. • Make up some more questions that might puzzle Creature. Follow-up activity 4 • Correct the spelling on Creature’s invitation (p110). • Explain why the author wrote it like this. 58 5 Extensions Extension 1 (literacy) • The poem on page 135 is loosely (very loosely) based on Elizabeth Barrett Browning. Read the original poem, ‘How do I love thee’ (sonnet 43). www.poets.org/viewmedia.php/prmMID/15384 • Find out the form and rhyme scheme of a sonnet. http://en.wikipedia.org/wiki/Sonnet Extension 2 (cross-curricular) • In what ways is the moon supposed to affect people or monsters? • Find out where the word ‘lunacy’ comes from. http://spookspot.wordpress.com/2009/11/11/moon-and-lunarmyths/ 59 5 Stitch Head (1) ODDS, BODS, AND WONDERFULLY WEIRD Imagine that Stitch Head and his friends decided to set up their own travelling carnival. What would they put on their poster? Look at Fulbert Freakfinder’s poster on page 9. Now design a poster for Stitch Head’s show. Remember to use: • alliteration • hyperbole (exaggeration used to provoke strong emotions) • a hint (but not more) of the kind of things the visitor would see at the show • different font sizes. Enjoy Guided Reading: Year 5 Book 5 © Badger Learning 5 Stitch Head (2) C HILD , C HILD , S TAY A WAY AND LIVE TO BREATHE ANOTHER DAY The village of Grubbers Nubbin has lots of local myths and legends about Castle Grotteskew. Many are in the form of short poems. Re-read the Warning at the beginning of the book, and the sestet (sixline poem) on page 17. Lucy, Lucy, good and true, Went to Castle Grotteskew. Thought she’d see what lurked inside, But for her troubles, Lucy died. Before she perished, she did say, “Monsters! Creatures! Go away!” Write your own sestet warning children to stay away from Castle Grotteskew. Because, let’s face it, that’s what this poem is for: to warn children not to enter the castle. If there really had been a ‘Lucy’, how would anyone have known what she’d said before she died? Unless they’d been there, and ended up being a bit dead, too. Tip: Use rhyming couplets. There are some good rhymes to be found at www.rhymezone.com Enjoy Guided Reading: Year 5 Book 5 © Badger Learning 5 Stitch Head (3) GRUESOME INGREDIENTS It’s not easy making a monstrous monster. It takes: • a tonne of work • an ounce of brains (preferably your own, but in your skull, not as an ingredient) • and a lot of luck. Oh, and some ingredients, too. Re-read the recipe on page 35. 1. 2. 3. 4. List your ingredients. Write your incantation (the words for the spell). Choose a special word to awaken your creation. Oh, and give it a name, please, because if they’re all called ‘Creature’ it gets really confusing. Enjoy Guided Reading: Year 5 Book 5 © Badger Learning 5 Stitch Head (4) POTIONS AND POWDERS Stitch Head uses Wolf-Away to calm Creature and stop him from rampaging through the village. (See page 29.) Design a label each for a potion or powder that: • Turns vampires into vegetarians • Turns fire-breathing monsters into air conditioners − Choose a name − Decide whether it’s a potion (elixir) or powder − What dose must be taken − When must the dose be taken WOLF-­‐AWAY Curative Elixir For the Treatment of Sudden and / or Acute Werewolfism Two droplets to be taken before bedtime Enjoy Guided Reading: Year 5 Book 5 © Badger Learning