Instructions - Spin Master Games

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permission. PIZZA HUT, the Roof Design and the Pizza Hut & Roof Design logo are trademarks of Pizza Hut International,
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® Trademark of & © Sun-Maid Growers of California 2010.
The TABASCO® marks, bottle and label designs are registered trademarks and servicemarks exclusively of and licensed
by McIlhenny Company, Avery Island, Louisiana 70513. www.TABASCO.com.
TACO BELL and the BELL Design are registered trademarks of Taco Bell Corp. and used under permission.
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license by Spin Master Ltd.
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of Bubble, Life Savers, Life Savers Gummies, Pep o Mint, More Fun for Your Mouth, Skittles, Taste the Rainbow,
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LOGO™ & © 2011 Spin Master Ltd. All rights reserved.
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T34502_0001_20034591_NBC_IS_R1
BOARD
TO WIN
The path is made up of spaces with the same colors as the
Question Cards, with the first four spaces following the color
order on a card: PURPLE, GREEN, YELLOW and RED.
After the first four spaces, the order of colors on the board are
random, so that a player might get only one question right yet end
up ahead of someone who answers two or three questions correctly.
When a player correctly answers a question near the Winning
Zone and there are no spaces left on the path that match the
question’s color, the player moves their piece onto the Winning
Zone, where it stays for the rest of the game. When a player
enters the Winning Zone, it is still their turn unless they entered
with the answer to a RED question. After a RED question the
round is automatically over.
Once a player has entered the Winning Zone, on their turn they
must correctly answer either two consecutive questions or a RED
question to win. (For example, if a player enters the Winning
Zone after answering a GREEN question, they need to answer the
remaining YELLOW and RED questions correctly to win. If they
enter after answering a YELLOW question, they only have to
answer the remaining RED question correctly to win.)
If a player in the Winning Zone gets a question wrong, the
Question Master reads it to the next player to the left and play
continues as in a normal round.
HOW TO PLAY
Players: 2-6
Ages:
12+ years
CONTENTS:
Game Board
400 Question Cards
6 Movers
Instructions
OBJECT
Correctly answer questions about popular brands and logos to
advance along the spiral game board path that leads to the center
WINNING ZONE. Answer two consecutive or one final RED
question to win!
SET UP
Unfold the board and lay it on the table. Each player selects a
mover and sets it on the board's START space. Place the box of
Question Cards next to the game board.
Choose one player to be the first Question Master. They will ask the
questions for the first round (after each round the role of the
Question Master shifts to the player on the Question Master's left).
CARDS
There are four questions on the back of each card. The first question
is marked in PURPLE, followed by GREEN, YELLOW and RED.
There are three types of Question Cards:
Picture Cards have a picture that the questions relate to.
Theme Cards have answers that all share a common theme.
Pot Luck Cards have assorted general knowledge brand
and logo questions.
The board game about the brands you love!
American Tourister and Samsonite are registered trademarks of Samsonite IP Holdings S.àr.l.
Aston Martin and Aston Martin logo are trademarks owned and licensed by Aston Martin Lagonda Limited. All rights reserved.
Baskin-Robbins - © 2010 BR IP Holder LLC. All rights reserved. The Baskin-Robbins trademarks/trade dress are owned
by BR IP Holder LLC and used under license.
BIC name and Logo owned by BIC Corporation or affiliates and are used with permission.
BOSE, ACOUSTIC NOISE CANCELLING, and WAVE are registered trademarks of Bose Corporation.
The BMW name, model names and logos are registered trademarks of BMW AG. All rights reserved.
Callaway and the Chevron device, and Top-Flite and the TF device, are trademarks and/or registered trademarks of
Callaway Golf Company.
Campbell Trademarks used with permission of Campbell Soup Company.
Capital One® is a federally registered trademark.
Club Med®. Club Med and the Trident owned by Club Mediterranée, S.A.
Dairy Queen - DQ, Dairy Queen, Blizzard, Peanut Buster, Flamethrower, The Cone With The Curl On Top design, and the
ellipse shaped logo are registered trademarks of Am. D.Q. Corp.
Denny's® Grand Slam® and Moons Over My Hammy® are registered trademarks of DFO, LLC.
DIRECTV ©2010 DIRECTV, Inc. DIRECTV and the Cyclone Design logo are registered trademarks of DIRECTV, Inc.
Domino's®, Domino's Pizza® and the modular logo are registered trademarks of Domino's IP Holder LLC.
Dorel /Pacific Cycle - Schwinn® is used by permission from Pacific Cycle Inc. Mongoose® is used by permission from
Pacific Cycle Inc., GT® is used by permission from Cycling Sports Group Inc.
Dunkin' Donuts - © 2010 DD IP Holder LLC. All rights reserved. The Dunkin' Donuts trademarks/trade dress are owned
by DD IP Holder LLC and used under license.
EA, EA SPORTS, the EA SPORTS logo and It's in the Game are trademarks of Electronic Arts Inc.
EMERGEN-C, FEEL THE GOOD, EMERGEN-C Pink, and the EMERGEN-C sunburst logo are registered trademarks used
with permission of Alacer Corporation.
ESPN and the ESPN Logo are trade-marks of ESPN, Inc. © ESPN, Inc. 2010. All Rights Reserved.
“ETNIES” and the “arrow” logo are registered trademarks used with permission from Sole Technology, Inc.
Fandango - © 2010 Fandango. All rights reserved.
“FedEx”, “FedEx Ground”, “Kinko’s” and “When it absolutely, positively has to be there overnight” are registered
trademarks of Federal Express Corporation in the U.S and other locations.
FENDER® is the registered trademark of Fender Musical Instruments Corporation and used herein with express written
permission. All rights reserved.
Ford Oval and Nameplates are registered trademarks owned and licensed by Ford Motor Company.
Gap, Old Navy and Piperlime names and logos are registered trademarks of Gap, Inc. and its related entities.
Banana Nut Cheerios®, Betty Crocker®, Bisquick®, Boo Berry®, Bowl Appétit!®, Bugles®, Cascadian Farm®,
Cheerios®, Chex®, Chex® Party Mix, Cinnamon Toast Crunch®, Cocoa Puffs®, Cookie Crisp®, Count Chocula®,
Franken Berry®, Fruit by the Foot®, Fruit Gushers®, Fruit Roll-Ups®, Gardetto's®, Gold Medal®, Golden Grahams®,
Green Giant®, Hamburger Helper®, Honey Nut Cheerios®, Jeno's®, Kaboom®, Kix®, Lärabar®, Lucky Charms®,
Muir Glen®, Nature Valley®, Old El Paso®, Pillsbury®, Grands!®, SuperMoist®, Toaster Strudel®, Totino's®, Trix®,
Wanchai Ferry®, Warm Delights®, Wheaties®, and Wheaties Fuel® are registered trademarks of General Mills in the
United States and certain other countries. © General Mills.
General Motors trademarks used under permission to Spin Master.
Go Daddy, GoDaddy.com, and the Go Daddy logo are registered trademarks of GoDaddy.com, Inc. in the United States
and in other countries.
Heinz, the Heinz Keystone Logo, the Keystone Logo, the Heinz Ketchup Bottle Design, 57, the Tomato Vine Design,
Ore-Ida, Tater Tots, Steam N' Mash, Zesty Twirls, Texas Crispers, Golden Crinkles, Classico and Inspired Italian are
trademarks of H.J. Heinz Company and its affiliated companies and are used with permission.
HERSHEY’S, KISSES, JOLLY RANCHER, REESE’S, TWIZZLERS, ALMOND JOY, GOOD & PLENTY, HEATH, MAUNA LOA,
MILK DUDS, MOUNDS, PIECES, WHOPPERS and YORK trademarks and trade dress, the Conical Configuration, Plume
device, and THE HERSHEY COMPANY logo are trademarks used with permission of The Hershey Company.
The Hormel Foods corporate logo and the JENNIE-O TURKEY STORE, LLOYD'S, DINTY MOORE, STAGG, SPAM, and
HERB-OX brands are intellectual property owned by Hormel foods and used with permission here.
Jack in the Box, Jumbo Jack, Breakfast Jack, and Jack Jr. are registered trademarks of Jack in the Box Inc. The character
“Jack Box” is a copyright of Jack in the Box Inc. All rights reserved.
Crock-Pot, Mr. Coffee, Oster, Seal-a-Meal and Sunbeam logos are registered trademarks of Sunbeam Products, Inc. used
with permission.
The names of the beans, the Menu, the Recipes, the Mr. Jelly Belly character design and the images of the Jelly Belly®
jelly beans are all trademarks or registered trademarks of Jelly Belly Candy Company. ®, TM, © 2010 Jelly Belly Candy
Company, Fairfield, CA 94533 USA.
PEEPS ®, the PEEPS ® Chick Shape, the PEEPS ® Bunny Shape, HOT TAMALES ®, the HOT TAMALES ® Fireball Character,
and MIKE AND IKE ® are registered trademarks of Just Born, Inc., Bethlehem, PA, USA © 2011. All Rights Reserved.
KFC, the Colonel Design, the So Good word mark, the Kentucky Fried Chicken word mark and It's Finger Lickin' Good
word mark are trademarks of KFC Corporation. KFC, the Colonel Design, the Kentucky Fried Chicken word mark and It's
Finger Lickin' Good word mark are trademarks of YUM! Franchise I, LP in Canada.
KLEENEX®, DEPEND®, GOODNITES®, KOTEX®, U BY KOTEX®, COTTONELLE®, HUGGIES®, LITTLE
SWIMMERS®, SCOTT®, SCOTT NATURALS*, BE KIND TO YOUR BEHIND® and VIVA® are Registered Trademarks or
*Trademarks of Kimberly-Clark Worldwide, Inc.
The KODAK Logo is a trademark of Kodak used with Permission.
LA-Z-BOY is a registered trademark of La-Z-Boy Incorporated, used with permission.
Levi's® and Levi Strauss & Co's Housemark are registered trademarks of Levi Strauss & Co.
© 2011 Little League Baseball, Incorporated. All Rights Reserved.
The LONG JOHN SILVER’S word mark and the Long John Silver’s Design, are trademarks of Long John Silver’s, Inc. used
with permission.
Microsoft, the Microsoft corporate logo, Bing logo, MSN logo, Microsoft Office logo, Windows Flag logo and the Xbox
360 logo are trademarks of the Microsoft group of companies.
Mutual of Omaha and design trademark is used under license with Mutual of Omaha Insurance Company.
NASCAR® is a registered trademark of the National Association for Stock Car Auto Racing, Inc.
The Question Master draws the first card from the box and asks
the first (PURPLE) question to the player on his or her left. If the
card is a Picture Card, the Question Master shows the picture to
the player while reading the question. If the card is a Theme
Card, the Question Master will read the theme aloud before
asking the first question.
ANSWERING CORRECTLY
If the player answers the question correctly, they immediately
move their mover to the first PURPLE space on the board.
The Question Master then asks the same player the next
question on the card. Each time the player answers a
question correctly they move their mover forward to the next
space that matches that question's color (for example, if it's
a GREEN question they move their mover forward to the next
GREEN space). If they answer all four questions on the card
the round is over.
ANSWERING INCORRECTLY
If a player answers incorrectly, the Question Master then
asks the SAME question to the next player to the left. If this
player answers it correctly they move their mover forward to
the next board space that matches the question's color.
The Question Master continues to ask this player questions
from the card until they either answer all the remaining
questions on the card correctly and end the round, or get an
answer wrong. If the player gives a wrong answer, the
Question Master asks that same question to the next player
to the left and so on.
If none of the players can answer a question correctly, the
Question Master reads the answer aloud to everyone and then
asks the next question to the original player on their left.
After the last question on a card has been asked, the round is
over and the card is put into the back of the box.
The role of the Question Master then shifts to the player on the
Question Master's left.
The new Question Master draws the next Question Card and asks
the first question to the player on their left. Play continues as above.
TEAM PLAY
Logo can also be played by two teams. The game is played in the
same way as with single players, except:
• In each round, the selected Question Master should be from
the opposite (non-playing) team. The Question Master reads the
first question from the card to the playing team, while hiding the
answers from their own team.
• If the playing team correctly answers the question, they
move their mover to the next Purple space. The Question Master
then reads the next question and play continues as above.
• If the playing team incorrectly answers the question, the
Question Master reads the SAME question to his/her own
(non-playing) team. If they answer correctly, the Question Master’s
team moves their mover to the next Purple space. If they answer
incorrectly, the Question Master reads the answer to both teams.
• The Question Master then reads the next question on the card
to the original playing team, and play continues (answer, move,
answer, move) until all questions on the card have been read and
the round ends. On the next round, teams switch roles.
• The game continues until a team in the Winning Zone answers
two consecutive questions correctly (or one Red question).
• If both teams are in the Winning Zone and the playing team
answers a question incorrectly, the Question Master reads the
next question to his/her own (non-playing) team. If they answer
correctly, the Question Master reads the next question to the
same team (not the original playing team). If they answer this
second question correctly, they win! If not, the answer is read to
both teams, then the next question is read to the original
playing team and play continues.