Light and the Arts: A New Course for Engineers Arthur David Snider Professor Emeritus Department of Electrical Engineering University of South Florida - Tampa FL Abstract An exposure to the arts is an essential part of every undergraduate's curriculum, but we feel that the course offerings adopted by most universities to acquaint their engineering students with the fine arts fail to meet their objective. Herein we describe a different type of fine arts course for engineers that approaches the subject matter through an avenue that they can see as valuable and empowering. The key objectives of the course are to approach the subject of fine art from a perspective where technology-oriented students would have an advantage, rather than a handicap; to exploit the experience so as to reinforce some aspects of engineering science by reviewing them in a new context; and to place the engineering students in an environment composed mostly of others in the same discipline. Keywords Education, optics, wavelets Introduction Background. Although many engineering students would argue otherwise, an exposure to the arts is an essential part of every undergraduate's curriculum. This is underscored by its de facto inclusion, in some form, in the required "distributional elective" hours imposed by virtually every degree program in the United States. Educators recognize that many young people who select technology as a career objective at an early age tend to nurture a technological perspective in all they do, and thus neglect to develop their artistic side. The unpopularity of the university's attempts to compensate for this derives, we propose, from the ways in which they are implemented. In most institutions the technologist's introduction to fine art takes one of two formats: a first course in an intended sequence, or a survey course for nonmajors. The Introductory Course of a Sequence for Arts Majors. Engineering students typically shun this type of course because, upon being injected into a environment studded with many classmates who possess a gift for drawing and a heritage of art appreciation/experience/knowledge, some of whom are themselves budding artists, the engineer feels (and is) handicapped. He/she fears that the diversity acquired will come at the cost of hurting his/her grade point average. The instructor can assuage this somewhat by using an "A for effort" grading policy, as is done in physical education classes to avoid biasing grades for the athletically gifted. But this is less than satisfactory. Who among us feels any sense of pride in his A in "Basketball 101" when he can't make the school team? The Survey Course Designed Especially for Engineers. Many instructors have a condescending attitude towards survey courses, considering them "watered down" and not genuine parts of the curriculum. Students in these classes may tend to acquire a lifelong perspective of an "observer" of the discipline, with no prospect of ever being a participant, a connoisseur, or an enthusiast. Herein we describe a different type of fine arts course for engineering students which approaches the subject matter through an avenue that they can see as valuable and empowering. The key objectives in the course are to approach the subject of fine art from a perspective where technology-oriented students would have an advantage, rather than a handicap; to exploit the experience so as to reinforce some aspect of engineering science by reviewing it in a new context; and to place the engineering students in an environment composed mostly of others in the same discipline. Literature Review Part of the inspiration for this project was a somewhat similar course developed at Emory by Sidney Perkowitz for physics students [1]. The technology-related topics in our course, however, are rather different; they are slanted for engineering, and they are accessible for a lower level student. Description: General Features of the Course The first and foremost goal of this course is to impart an appreciation for fine art in our students. In a sense, it is comparable to a physical education course, where the student learns new types of recreation. We view the appreciation of fine art as a recreational, not a professional, activity for engineers; but (as with skiing) some instructional guidance is necessary to get started. The novelty of our approach is that the instruction is imparted through venues that are familiar to and biased towards engineering majors. Rather than discuss color through the traditional artist's notions of hue, saturation, and value, we take advantage of the technologists' skills and focus on wavelength, amplitude, and degree of polarization. We consider technologies that can detect forgeries, achieve lighting without damaging materials, enhance artists' productivity, and open new pathways for the practice of artistic endeavor. This approach matches our goals of changing the engineering student's perspective from handicapped bystander to empowered facilitator and of creating an experience that manifestly advances their professional qualifications A very valuable spinoff of the course is that it provides a review that reinforces the students' grasp of the basic principles of optics and light, as well as other engineering disciplines (statics, vector analysis, signal processing). Although some of these skills are downplayed in most engineering curricula, they remain important in the industrial sector, and we take a secret pleasure in the fact that we can “double-dip” distributional credit requirements by inserting this review into a humanities course. We have made available, for downloading from the author's web page [2] (http://ee.eng.usf.edu/people/snider2.html), a set of fourteen PowerPoint lecture slide files (with notes) and about 60 PowerPoint files containing hyperlinks to representative works of famous artists. (Ownership issues dictate that only hyperlinks to other sites are given, rather than the images/animations themselves, so the user will have to run the files once and cut/paste to fill in some of the content.) Our experience at USF indicates that any professor with a well-grounded knowledge of basic engineering and an appreciation for the arts can use these and teach this course successfully; the artistic expertise can be acquired (and enjoyably so!) as the course progresses. (Indeed, this author hardly qualifies as an expert.) Highlight Examples of the Lectures A synopsis of the lectures follows. We point out that there is a wealth of clever, instructive animations on the web, and the PowerPoint files contain pointers to these as appropriate. (In particular note [3-9]). 1. Sculpture. (2 hours) The well-known story - how the young Michelangelo's peers had been intimidated by the size of the marble block from which David was ultimately carved - raises the question in an engineer's mind as to whether the stresses in the piece infringe upon the compressive limits for marble. In the context of exploring this, students are exposed to the rest of Michelangelo's work, as well as the sculptures of Donatello and Bernini. 2. Speed of Light. (1 hour) When invited to conjecture how to measure the speed of light with nineteenth century technology, students often concoct variations of the schemes devised by Galileo and Romer. The analysis of the timing in Fizeau's captivating apparatus gives strong reinforcement for their studies in basic kinematics (http://micro.magnet.fsu.edu/primer/lightandcolor/speedoflight.html). 3. Wavelength and Frequency. (1 hour) Young's diffraction experiment, which can be inexpensively demonstrated by taping a hair over the aperture of a simple laser pointer, shows that light propagation must be regarded as a wave phenomenon (the photoelectric effect notwithstanding) (http://www.cavendishscience.org/phys/tyoung/tyoung.htm). The agreement of Fizeau's measurement with Maxwell's calculations of the speed of propagation confirms the electromagnetic nature of light. Working with the relationship c = νλ (in the visible spectrum λ ~ 10-7 m) gives the students practice with scientific notation in a meaningful context. 4. Refraction. (1 hour) Snell's law is motivated through an (admittedly shaky) analogy with cars traveling on different surfaces. With the notion of how lightwaves are bent by media with differing propagation speeds, one can envision prisms as building blocks for optical devices that refocus light and separate white light into its constituent colors (http://micro.magnet.fsu.edu/primer/java/particleorwave/refraction/index.html). 5. Color Theory. (5 hours) Trigonometry analysis demonstrates that Young's diffraction experiment can be used to determine the wavelengths of all the colors in the spectrum (http://micro.magnet.fsu.edu/primer/java/particleorwave/refraction/index.html, http://vsg.quasihome.com/interfer.htm). However the phenomena of light additivity produces, in the eye, colors that are not attributed to monochromaticity, because the cones in the retina act like imperfect transducers exhibiting such familiar (to engineers) nonidealities as clipping, hysteresis, cutoffs, and ambiguities (that can be exploited in optical illusions) (http://micro.magnet.fsu.edu/primer/lightandcolor/humanvisionintro.html). Colors in paintings, etc., on the other hand, combine subtractively and depend on the nature of the illumination sources (http://micro.magnet.fsu.edu/primer/java/primarycolors/additiveprimaries/index.html). The physical red/green/blue description can be mapped mathematically to the aesthetic hue/saturation/value description; the C.I.E. chromaticity diagram (http://www.nd.edu/~sboker/ColorVision2/node17.html) provides experience with contour mapping, and the Munsell color tree (http://www.aprilnet.com/dental/application.htm) exemplifies the cylindrical coordinate system. The works of da Vinci, Rembrandt, Carravaggio, Dali, Derain, Modigliani, Picasso, Matisse, Kincaid, Seurat, Lichtenstein, Durer, and Goya illustrate how artists can manipulate color to invoke mood, contrast, and depth. 6. Converging and Diverging Lenses, Mirrors, Orientation, Telescopes and Microscopes. (8 hours) Basic principles of ray tracing are used to explain and predict the workings of all these optical devices and phenomena. Inexpensive optics experiment kits available from Edmunds [10] reinforce the physics and encourage discovery (http://scientificsonline.com/product.asp_Q_pn_E_3098900). A discussion of the controversies surrounding Hockney's [11] (http://webexhibits.org/hockneyoptics) claims that the old masters employed optical aids weds the optics theory with the art aesthetic. 7. The Eye. (1 hour) By analyzing the eye an as optical device students can understand its workings, its limitations, and the corrective measures used to offset its defects (http://micro.magnet.fsu.edu/primer/java/humanvision/accommodation/index.html). 8. Perspective. (3 hours) Looking for examples of good and bad perspective can be an excellent "ruse" for exploring whatever groups of artists the instructor favors. The history of the discovery of perspective by Brunelleschi (http://www.dartmouth.edu/~matc/math5.geometry/unit11/unit11.html) leads naturally to a study of the art of the Renaissance. Brunelleschi's and Leonardo's engineering feats, of course, provide further motivation. The laws of perspective themselves can, we have found, be simplified and clarified by readdressing them through the language of vector analysis. The works of Massaccio, Leonardo, Panini, Raphael, Ucello, Magritte, Durer, Vermeer, and Johns exemplify the incorporation of perspective; Matisse, Picasso, and most of the Impressionists show that, on the other hand, it is not indispensable. 9. Photography. (5 hours) Chemical engineering comes to the fore in providing the means to fabricate permanent records of the outputs of the optical instruments of the day. The clever schemes for manipulating black-and-white (silver halide) replicas of red/blue/green-filtered images, and in particular their implementation through the layered technology of color film, strongly reflect the procedures employed in today's semiconductor processing industry (http://www.intel.com/education/makingchips/index.htm). Camera technology is a vital part of this lecture. (The reader is warned against trying to reverse-engineer a camera in the classroom; the author discovered, to his dismay, that simply opening the lens system required the removal of 50 screws!) The works of Steiglitz, Adams, Leibovitz, Mutter, Eisenstadt, and other photographers are viewed in this context. 10. Wavelets. (2 hours) The prime force behind the adoption of the JPEG standard was the efficiency with which wavelet decomposition can code electronic images, but recently several engineers and scientists [12-14] have explored the reverse issue: identification of artists through mathematical characteristics of wavelet transforms of their works. We have formulated our own technique for this (manuscript in preparation), and it is surprisingly successful. All television/movie-industry indoctrinated students are familiar with "morphing," the trick of blocking-out details for visual effect. We explain how these images constitute the multiresolution scaling-function projections in the Haar decomposition, and how the omitted details, the differences between adjacent blocks, are the wavelets; but more to the point, we argue that mean-square energies in the wavelet coefficients might be characteristic of the artist's style. Our MATLAB™ codes, which compare these "multiresolution norms" to a library of representative norms for about 50 artists and pick the closest, are distributed to the students for experimentation. (The refinement of these algorithms is a project for the author's future research.) These lectures constitute only about one-half of a semester's contact hours. Other issues that can be explored according to the students' or instructor's taste include art preservation and restoration, the cited Hockney debate and the Stork rebuttal [15], museum and stage lighting, art theft, and of course the history and aesthetics of any desired school of art. In the latter vein, a list of movies that have proved successful is cited in the references [16-18]. An excellent textbook is [19], with [1,20,21] providing valuable supplemental reading. Assessment and Conclusion EGN 2080, "Light and the Arts: A Quantitative Approach," was first taught by the author in the spring of 2003 to 40 students at the University of South Florida. It has been offered every semester since then, engaging other instructors, always generating highly favorable student evaluations, and growing to (unmanageable!) enrollments of 160 students on occasion. Currently it is being captured on tape for possible future webcasting. Students projects have included the construction of pantographs, camera obscura, telescopes, art material displays, led displays, and the compilation of some very clever PowerPoint presentations of different artists and schools. The main objective of this course is to expose engineering students to a new form of recreation namely, art appreciation. It was felt that if they were to learn to recognize, say, 80 well-known works by 40 famous artists, they would derive great pleasure during their professional visitations to such cities as New York, Paris, Madrid, Florence, London, etc., in viewing the originals in the noted museums. In this regard, the course has succeeded measurably. At the onset of each semester we administer a diagnostic test, asking them how many of about 40 famous works they can recognize; inevitably the class average is 5 or 6. By semester’s end they are scoring over 80% in identification of 100 works by 50 artists. They accomplish this with an enjoyable, nonthreatening classroom experience that also enhances their mastery of concepts in electromagnetics, optics, signal processing, and other areas of engineering. Summary Light and the Arts: A Quantitative Approach is a course designed for distributional credit for the engineering undergraduate curriculum. It approaches the study and appreciation of works of fine art through the technological, physical, and mathematical issues that are involved. The dividends of this innovation are the nurturing of an awareness of the aesthetic issues and an opportunity to apply previous technical studies in a fresh venue. Acknowledgement This material is based upon work supported by the National Science Foundation under Grant No. 0343740. REFERENCES [1] Perkowitz, S., Empire of Light, 1998, Joseph Henry Press, Washington DC. [2] http://ee.eng.usf.edu/people/snider2.html . [3] http://micro.magnet.fsu.edu/primer . [4] http://vsg.quasihome.com/interfer.htm . [5] http://www.thetech.org/cgi-bin/color . [6] http://kiptron.psyc.virginia.edu/steve_boker . [7] http://www.engineering.uiowa.edu/~aip/Lectures/eye_phys_lecture.pdf . [8] http://hort.ifas.ufl.edu/TEACH/floral/color.htm . [9] http://brunelleschi.imss.fi.it/esplora . [10] Edmunds Scientific, Tonawanda NY 14150, www.scientificsonline.com . [11] Hockney D., Secret Knowledge: Rediscovering the Lost Knowledge of the Old Masters, Studio Books, New York - 2001 - ISBN 0670030260. [12] Kobayasi, M. and T. Muroya, "A Spatial Wave-length Analysis of Coarseness or Fineness of Color Variation in Painting Arts," Pattern Recognition Letters 24 (2003) 1737-1749. [13] Lyu, S., D. Rockmore and H. Farid, "A Digital Technique for Art Authentication," Proc. Nat. Acad. Sci. v. 101 #49, Dec. 7, 2004. [14] Shachtman, N., "Software Detects the True Artist", NY Times Nov. 22, 2004. [15] Stork, D. G., "Optics and the old masters revisited," Optics and Photonics News 15(3) 30-37, 2004. [16] Medici: Godfathers of the Renaissance, Public Broadcasting System, http://www.pbs.org/empires/medici/ [17] The Private Life of a Masterpiece series, Ovation, The Arts Network, http://www.ovationtv.com . (In particular: David, The Kiss, Rokeby Venus, Dejeuner sur l'Herbe, Lichtenstein, Rembrandt, Picasso/Matisse, Degas, Renoir, Whistler) . [18] National Gallery of Art Education Resources, Landover MD, www.nga.gov/education/index.shtm . (In particular: Masters of Illusion, Seeing the Color, Lichtenstein, Lautrec, Rousseau) [19] Falk, D.R., D. R. Brill, and D. G. Stork, Seeing the Light : Optics in Nature, Photography, Color, Vision, and Holography, Wiley NY - 1985 - ISBN: 0471603856. [20] Waldman, G., Introduction to Light: the Physics of Light, Vision, and Color, Dover Publications, New York - 2002 - ISBN: 0-486-42118-X [21] Kemp, M., The Science of Art, Yale University Press, New Haven - 1990 - ISBN: 0-30004337-6. Biographical Sketch Arthur David Snider is Professor Emeritus of Electrical Engineering at the University of South Florida. He has also served on the faculties of Mathematics and Physics. His degrees are in mathematics (MIT '62, NYU '71) and physics (BU, '66), and he is a Registered Professional Engineer. He has (co)authored five textbooks in applied mathematics and over 100 technical papers in mathematics and engineering modeling. Currently he is a consultant for Modelithics in Tampa, FL. His hobbies include stringed instruments and acting.